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/ DotNET / DotNET / 8.0 / untmp / whidbey / REDBITS / ndp / fx / src / WinForms / Managed / System / WinForms / HtmlShim.cs / 1 / HtmlShim.cs
//------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //----------------------------------------------------------------------------- namespace System.Windows.Forms { using System; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; /// This is essentially a proxy object between the native /// html objects and our managed ones. We want the managed /// HtmlDocument, HtmlWindow and HtmlElement to be super-lightweight, /// which means that we shouldnt have things that tie up their lifetimes /// contained within them. The "Shim" is essentially the object that /// manages events coming out of the HtmlDocument, HtmlElement and HtmlWindow /// and serves them back up to the user. internal abstract class HtmlShim : IDisposable { private EventHandlerList events; private int eventCount = 0; private DictionaryattachedEventList; protected HtmlShim() { } ~HtmlShim() { Dispose(false); } private EventHandlerList Events { get { if (events == null) { events = new EventHandlerList(); } return events; } } /// Support IHtml*3.AttachHandler public abstract void AttachEventHandler(string eventName, EventHandler eventHandler); public void AddHandler(object key, Delegate value) { eventCount++; Events.AddHandler(key, value); OnEventHandlerAdded(); } protected HtmlToClrEventProxy AddEventProxy(string eventName, EventHandler eventHandler) { if (attachedEventList == null) { attachedEventList = new Dictionary (); } HtmlToClrEventProxy proxy = new HtmlToClrEventProxy(this, eventName, eventHandler); attachedEventList[eventHandler] = proxy; return proxy; } public abstract UnsafeNativeMethods.IHTMLWindow2 AssociatedWindow { get; } /// create connectionpoint cookie public abstract void ConnectToEvents(); /// Support IHtml*3.DetachEventHandler public abstract void DetachEventHandler(string eventName, EventHandler eventHandler); /// disconnect from connectionpoint cookie /// inheriting classes should override to disconnect from ConnectionPoint and call base. public virtual void DisconnectFromEvents() { if (attachedEventList != null) { EventHandler[] events = new EventHandler[attachedEventList.Count]; attachedEventList.Keys.CopyTo(events,0); foreach (EventHandler eh in events) { HtmlToClrEventProxy proxy = attachedEventList[eh]; DetachEventHandler(proxy.EventName, eh); } } } /// return the sender for events, usually the HtmlWindow, HtmlElement, HtmlDocument protected abstract object GetEventSender(); public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } protected virtual void Dispose(bool disposing) { if (disposing) { DisconnectFromEvents(); if (this.events != null) { this.events.Dispose(); this.events = null; } } } public void FireEvent(object key, EventArgs e) { System.Delegate delegateToInvoke = (System.Delegate)Events[key]; if (delegateToInvoke != null) { try { delegateToInvoke.DynamicInvoke(GetEventSender(), e); } catch (Exception ex) { // Note: this check is for the debugger, so we can catch exceptions in the debugger instead of // throwing a thread exception. if (NativeWindow.WndProcShouldBeDebuggable) { throw; } else { Application.OnThreadException(ex); } } } } protected virtual void OnEventHandlerAdded() { ConnectToEvents(); } protected virtual void OnEventHandlerRemoved() { if (eventCount <=0) { DisconnectFromEvents(); eventCount = 0; } } public void RemoveHandler(object key, Delegate value) { eventCount--; Events.RemoveHandler(key, value); OnEventHandlerRemoved(); } protected HtmlToClrEventProxy RemoveEventProxy(EventHandler eventHandler) { if (attachedEventList == null) { return null; } if (attachedEventList.ContainsKey(eventHandler)) { HtmlToClrEventProxy proxy = attachedEventList[eventHandler] as HtmlToClrEventProxy; attachedEventList.Remove(eventHandler); return proxy; } return null; } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
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