PenCursorManager.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Framework / MS / Internal / Ink / PenCursorManager.cs / 1305600 / PenCursorManager.cs

                            //---------------------------------------------------------------------------- 
//
// File: PenCursorManager.cs
//
// Description: 
//      PenCursorManager is helper class which creates Cursor object for InkCanvas' Pen and Eraser
// 
// Authors: waynezen 
//
// Copyright (C) 2003 by Microsoft Corporation.  All rights reserved. 
//
//---------------------------------------------------------------------------
//#define CURSOR_DEBUG
using MS.Win32; 
using System;
using System.Diagnostics; 
using System.Runtime.InteropServices; 
using System.Runtime.ConstrainedExecution;
using System.Security; 
using System.Security.Permissions;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Ink; 
using System.Windows.Input;
using System.Windows.Interop; 
using System.Windows.Media; 
using System.Windows.Media.Imaging;
using MS.Internal.AppModel; 

namespace MS.Internal.Ink
{
    ///  
    /// A static class which generates the cursors for InkCanvas
    ///  
    internal static class PenCursorManager 
    {
        //------------------------------------------------------------------------------- 
        //
        // Internal Methods
        //
        //------------------------------------------------------------------------------- 

        #region Internal Methods 
 
        /// 
        /// Create a pen cursor from DrawingAttributes object 
        /// 
        /// 
        ///     Critical: Call a SecurityCritical method - CreateCursorFromDrawing
        ///     TreatAsSafe: The method is safe because only safe arguments are passed to CreateCursorFromDrawing 
        ///                  Also the size of the cursor will be limited to the half size of the current primary screen.
        ///  
        [SecurityCritical, SecurityTreatAsSafe] 
        internal static Cursor GetPenCursor(DrawingAttributes drawingAttributes, bool isHollow, bool isRightToLeft)
        { 
            // Create pen Drawing.
            Drawing penDrawing = CreatePenDrawing(drawingAttributes, isHollow, isRightToLeft);

            // Create Cursor from Drawing 
            return CreateCursorFromDrawing(penDrawing, new Point(0, 0));
        } 
 
        /// 
        /// Create a point eraser cursor from StylusShape 
        /// 
        /// Eraser Shape
        /// Transform
        ///  
        internal static Cursor GetPointEraserCursor(StylusShape stylusShape, Matrix tranform)
        { 
            Debug.Assert(DoubleUtil.IsZero(tranform.OffsetX) && DoubleUtil.IsZero(tranform.OffsetY), "The EraserShape cannot be translated."); 
            Debug.Assert(tranform.HasInverse, "The transform has to be invertable.");
 
            // Create a DA with IsHollow being set. A point eraser will be rendered to a hollow stroke.
            DrawingAttributes da = new DrawingAttributes();
            if (stylusShape.GetType() == typeof(RectangleStylusShape))
            { 
                da.StylusTip = StylusTip.Rectangle;
            } 
            else 
            {
                da.StylusTip = StylusTip.Ellipse; 
            }

            da.Height = stylusShape.Height;
            da.Width = stylusShape.Width; 
            da.Color = Colors.Black;
 
            if ( !tranform.IsIdentity ) 
            {
                // Apply the LayoutTransform and/or RenderTransform 
                da.StylusTipTransform *= tranform;
            }

            if ( !DoubleUtil.IsZero(stylusShape.Rotation) ) 
            {
                // Apply the tip rotation 
                Matrix rotationMatrix = Matrix.Identity; 
                rotationMatrix.Rotate(stylusShape.Rotation);
                da.StylusTipTransform *= rotationMatrix; 
            }

            // Forward to GetPenCursor.
            return GetPenCursor(da, true, false/*isRightToLeft*/); 
        }
 
        ///  
        /// Create a stroke eraser cursor
        ///  
        /// 
        /// 
        ///     Critical: Call a SecurityCritical method - CreateCursorFromDrawing
        ///     TreatAsSafe: The method is safe because there is no input parameter. 
        ///                  The erase cursor is created internally which is safe.
        ///  
        [SecurityCritical, SecurityTreatAsSafe] 
        internal static Cursor GetStrokeEraserCursor()
        { 
            if ( s_StrokeEraserCursor == null )
            {
                // Get Drawing
                Drawing drawing = CreateStrokeEraserDrawing(); 
                s_StrokeEraserCursor = CreateCursorFromDrawing(drawing, new Point(5, 5));
            } 
 
            // Return cursor.
            return s_StrokeEraserCursor; 
        }

        /// 
        /// Retrieve selection cursor 
        /// 
        /// hitResult 
        /// True if InkCanvas.FlowDirection is RightToLeft, false otherwise 
        /// 
        internal static Cursor GetSelectionCursor(InkCanvasSelectionHitResult hitResult, bool isRightToLeft) 
        {
            Cursor cursor;

            switch ( hitResult ) 
            {
                case InkCanvasSelectionHitResult.TopLeft: 
                case InkCanvasSelectionHitResult.BottomRight: 
                    {
                        if (isRightToLeft) 
                        {
                            cursor = Cursors.SizeNESW;
                        }
                        else 
                        {
                            cursor = Cursors.SizeNWSE; 
                        } 
                        break;
                    } 

                case InkCanvasSelectionHitResult.Bottom:
                case InkCanvasSelectionHitResult.Top:
                    { 
                        cursor = Cursors.SizeNS;
                        break; 
                    } 

                case InkCanvasSelectionHitResult.BottomLeft: 
                case InkCanvasSelectionHitResult.TopRight:
                    {
                        if (isRightToLeft)
                        { 
                            cursor = Cursors.SizeNWSE;
                        } 
                        else 
                        {
                            cursor = Cursors.SizeNESW; 
                        }
                        break;
                    }
 
                case InkCanvasSelectionHitResult.Left:
                case InkCanvasSelectionHitResult.Right: 
                    { 
                        cursor = Cursors.SizeWE;
                        break; 
                    }
                case InkCanvasSelectionHitResult.Selection:
                    {
                        cursor = Cursors.SizeAll; 
                        break;
                    } 
                default: 
                    {
                        // By default, use the Cross cursor. 
                        cursor = Cursors.Cross;
                        break;
                    }
            } 

            return cursor; 
        } 

        #endregion Internal Methods 

        //--------------------------------------------------------------------------------
        //
        // Private Methods 
        //
        //------------------------------------------------------------------------------- 
 
        #region Private Methods
 
        /// 
        /// Create a Cursor from a Drawing object
        /// 
        /// Drawing 
        /// Cursor Hotspot
        ///  
        ///  
        ///     Critical: Critical as this code calls IconHelper.CreateIconCursor which is Critical
        ///  
        [SecurityCritical]
        private static Cursor CreateCursorFromDrawing(Drawing drawing, Point hotspot)
        {
            // A default cursor. 
            Cursor cursor = Cursors.Arrow;
 
            Rect drawingBounds = drawing.Bounds; 

            double originalWidth = drawingBounds.Width; 
            double originalHeight = drawingBounds.Height;

            // Cursors like to be multiples of 8 in dimension.
            int width = IconHelper.AlignToBytes(drawingBounds.Width, 1); 
            int height = IconHelper.AlignToBytes(drawingBounds.Height, 1);
 
            // Now inflate the drawing bounds to the new dimension. 
            drawingBounds.Inflate((width - originalWidth) / 2, (height - originalHeight) / 2);
 
            // Translate the hotspot accordingly.
            int xHotspot = (int)Math.Round(hotspot.X - drawingBounds.Left);
            int yHotspot = (int)Math.Round(hotspot.Y - drawingBounds.Top);
 
            // Create a DrawingVisual which represents the cursor drawing.
            DrawingVisual cursorDrawingVisual = CreateCursorDrawingVisual(drawing, width, height); 
 
            // Render the cursor visual to a bitmap
            RenderTargetBitmap rtb = RenderVisualToBitmap(cursorDrawingVisual, width, height); 

            // Get pixel data in Bgra32 fromat from the bitmap
            byte[] pixels = GetPixels(rtb, width, height);
 
            NativeMethods.IconHandle finalCursor = IconHelper.CreateIconCursor(pixels, width, height, xHotspot, yHotspot, false);
 
            if ( finalCursor.IsInvalid ) 
            {
                // Return the default cursor if above is failed. 
                return Cursors.Arrow;
            }

            cursor = CursorInteropHelper.CriticalCreate(finalCursor); 
            return cursor;
        } 
 
        /// 
        /// Create a DrawingVisual from a Drawing 
        /// 
        /// 
        /// 
        ///  
        /// 
        private static DrawingVisual CreateCursorDrawingVisual(Drawing drawing, int width, int height) 
        { 
            // Create a drawing brush with the drawing as its content.
            DrawingBrush db = new DrawingBrush(drawing); 
            db.Stretch = Stretch.None;
            db.AlignmentX = AlignmentX.Center;
            db.AlignmentY = AlignmentY.Center;
 
            // Create a drawing visual with our drawing brush.
            DrawingVisual drawingVisual = new DrawingVisual(); 
            DrawingContext dc = null; 
            try
            { 
                dc = drawingVisual.RenderOpen();
                dc.DrawRectangle(db, null, new Rect(0, 0, width, height));
            }
            finally 
            {
                if ( dc != null ) 
                { 
                    dc.Close();
                } 
            }

            return drawingVisual;
        } 

        ///  
        /// Renders a visual into a bitmap 
        /// 
        /// visual 
        /// Bitmap width
        /// Bitmap height
        /// A bitmap object
        ///  
        /// Critical - The code supresses the unmanaged code security
        ///  
        [SecurityCritical] 
        private static RenderTargetBitmap RenderVisualToBitmap(Visual visual, int width, int height)
        { 
            // Use RenderTargetBitmap and BitmapVisualManager to render drawing visual into
            // a bitmap
            RenderTargetBitmap rtb =
                    new RenderTargetBitmap  (width, height, 
                                            96, 96,
                                            PixelFormats.Pbgra32); 
            rtb.Render(visual); 
            return rtb;
        } 

        /// 
        /// Get bitmap pixel data in Bgra32 format from a custom Drawing.
        ///  
        /// A bitmap
        /// Bitmap width 
        /// Bitmap height 
        /// 
        ///  
        /// Critical - Call the internal BitmapSource.CriticalCopyPixels which skips the MediaPermission Demand.
        /// 
        [SecurityCritical]
        private static byte[] GetPixels(RenderTargetBitmap rtb, int width, int height) 
        {
            int strideColorBitmap = width * 4 /* 32 BitsPerPixel */; 
 
            // Convert the bitmap from Pbgra32 to Bgra32
            FormatConvertedBitmap converter = new FormatConvertedBitmap(); 
            converter.BeginInit();
            converter.Source = rtb;
            converter.DestinationFormat = PixelFormats.Bgra32;
            converter.EndInit(); 

            byte[] pixels = new byte[strideColorBitmap * height]; 
 
            // Call the internal method which skips the MediaPermission Demand
            converter.CriticalCopyPixels(Int32Rect.Empty, pixels, strideColorBitmap, 0); 

            return pixels;
        }
 

        ///  
        /// Custom Pen Drawing 
        /// 
        private static Drawing CreatePenDrawing(DrawingAttributes drawingAttributes, bool isHollow, bool isRightToLeft) 
        {
            // Create a single point stroke.
            StylusPointCollection stylusPoints = new StylusPointCollection();
            stylusPoints.Add(new StylusPoint(0f, 0f)); 

            DrawingAttributes da = new DrawingAttributes(); 
            da.Color = drawingAttributes.Color; 
            da.Width = drawingAttributes.Width;
            da.Height = drawingAttributes.Height; 
            da.StylusTipTransform = drawingAttributes.StylusTipTransform;
            da.IsHighlighter = drawingAttributes.IsHighlighter;
            da.StylusTip = drawingAttributes.StylusTip;
 
            Stroke singleStroke = new Stroke(stylusPoints, da);
            // NTRAID#WINDOWS-1326403-2005/10/03-waynezen, 
            // We should draw our cursor in the device unit since it's device dependent object. 
            singleStroke.DrawingAttributes.Width = ConvertToPixel(singleStroke.DrawingAttributes.Width);
            singleStroke.DrawingAttributes.Height = ConvertToPixel(singleStroke.DrawingAttributes.Height); 

            double maxLength = Math.Min(SystemParameters.PrimaryScreenWidth / 2, SystemParameters.PrimaryScreenHeight / 2);

            // 
            // NOTE: there are two ways to set the width / height of a stroke
            // 1) using .Width and .Height 
            // 2) using StylusTipTransform and specifying a scale 
            // these two can multiply and we need to prevent the size from ever going
            // over maxLength or under 1.0.  The simplest way to check if we're too big 
            // is by checking the bounds of the stroke, which takes both into account
            //
            Rect strokeBounds = singleStroke.GetBounds();
            bool outOfBounds = false; 

            // Make sure that the cursor won't exceed the minimum or the maximum boundary. 
            if ( DoubleUtil.LessThan(strokeBounds.Width, 1.0) ) 
            {
                singleStroke.DrawingAttributes.Width = 1.0; 
                outOfBounds = true;
            }
            else if ( DoubleUtil.GreaterThan(strokeBounds.Width, maxLength) )
            { 
                singleStroke.DrawingAttributes.Width = maxLength;
                outOfBounds = true; 
            } 

            if ( DoubleUtil.LessThan(strokeBounds.Height, 1.0) ) 
            {
                singleStroke.DrawingAttributes.Height = 1.0;
                outOfBounds = true;
            } 
            else if ( DoubleUtil.GreaterThan(strokeBounds.Height, maxLength) )
            { 
                singleStroke.DrawingAttributes.Height = maxLength; 
                outOfBounds = true;
            } 

            //drop the StylusTipTransform if we're out of bounds.  we might
            //consider trying to preserve any transform but this is such a rare
            //case (scaling over or under with a STT) that we don't care. 
            if (outOfBounds)
            { 
                singleStroke.DrawingAttributes.StylusTipTransform = Matrix.Identity; 
            }
 
            if (isRightToLeft)
            {
                //reverse left to right to right to left
                Matrix xf = singleStroke.DrawingAttributes.StylusTipTransform; 
                xf.Scale(-1, 1);
 
                //only set the xf if it has an inverse or the STT will throw 
                if (xf.HasInverse)
                { 
                    singleStroke.DrawingAttributes.StylusTipTransform = xf;
                }
            }
 
            DrawingGroup penDrawing = new DrawingGroup();
            DrawingContext dc = null; 
 
            try
            { 
                dc = penDrawing.Open();

                // Call the internal drawing method on Stroke to draw as hollow if isHollow == true
                if ( isHollow ) 
                {
                    singleStroke.DrawInternal(dc, singleStroke.DrawingAttributes, isHollow); 
                } 
                else
                { 
                    // Invoke the public Draw method which will handle the Highlighter correctly.
                    singleStroke.Draw(dc, singleStroke.DrawingAttributes);
                }
            } 
            finally
            { 
                if ( dc != null ) 
                {
                    dc.Close(); 
                }
            }

            return penDrawing; 
        }
 
        ///  
        /// Custom StrokeEraser Drawing
        ///  
        /// 
        private static Drawing CreateStrokeEraserDrawing()
        {
            DrawingGroup drawingGroup = new DrawingGroup(); 
            DrawingContext dc = null;
 
            try 
            {
                dc = drawingGroup.Open(); 
                LinearGradientBrush brush1 = new LinearGradientBrush(
                                                    Color.FromRgb(240, 242, 255),   // Start Color
                                                    Color.FromRgb(180, 207, 248),   // End Color
                                                    45f                             // Angle 
                                                    );
                brush1.Freeze(); 
 
                SolidColorBrush brush2 = new SolidColorBrush(Color.FromRgb(180, 207, 248));
                brush2.Freeze(); 

                Pen pen1 = new Pen(Brushes.Gray, 0.7);
                pen1.Freeze();
 
                PathGeometry pathGeometry = new PathGeometry();
 
                PathFigure path = new PathFigure(); 
                path.StartPoint = new Point(5, 5);
 
                LineSegment segment = new LineSegment(new Point(16, 5), true);
                segment.Freeze();
                path.Segments.Add(segment);
 
                segment = new LineSegment(new Point(26, 15), true);
                segment.Freeze(); 
                path.Segments.Add(segment); 

                segment = new LineSegment(new Point(15, 15), true); 
                segment.Freeze();
                path.Segments.Add(segment);

                segment = new LineSegment(new Point(5, 5), true); 
                segment.Freeze();
                path.Segments.Add(segment); 
 
                path.IsClosed = true;
                path.Freeze(); 

                pathGeometry.Figures.Add(path);

                path = new PathFigure(); 
                path.StartPoint = new Point(5, 5);
 
                segment = new LineSegment(new Point(5, 10), true); 
                segment.Freeze();
                path.Segments.Add(segment); 

                segment = new LineSegment(new Point(15, 19), true);
                segment.Freeze();
                path.Segments.Add(segment); 

                segment = new LineSegment(new Point(15, 15), true); 
                segment.Freeze(); 
                path.Segments.Add(segment);
 
                segment = new LineSegment(new Point(5, 5), true);
                segment.Freeze();
                path.Segments.Add(segment);
                path.IsClosed = true; 
                path.Freeze();
 
                pathGeometry.Figures.Add(path); 
                pathGeometry.Freeze();
 
                PathGeometry pathGeometry1 = new PathGeometry();
                path = new PathFigure();
                path.StartPoint = new Point(15, 15);
 
                segment = new LineSegment(new Point(15, 19), true);
                segment.Freeze(); 
                path.Segments.Add(segment); 

                segment = new LineSegment(new Point(26, 19), true); 
                segment.Freeze();
                path.Segments.Add(segment);

                segment = new LineSegment(new Point(26, 15), true); 
                segment.Freeze();
                path.Segments.Add(segment); 
                segment.Freeze(); 
                segment = new LineSegment(new Point(15, 15), true);
 
                path.Segments.Add(segment);
                path.IsClosed = true;
                path.Freeze();
 
                pathGeometry1.Figures.Add(path);
                pathGeometry1.Freeze(); 
 
                dc.DrawGeometry(brush1, pen1, pathGeometry);
                dc.DrawGeometry(brush2, pen1, pathGeometry1); 
                dc.DrawLine(pen1, new Point(5, 5), new Point(5, 0));
                dc.DrawLine(pen1, new Point(5, 5), new Point(0, 5));
                dc.DrawLine(pen1, new Point(5, 5), new Point(2, 2));
                dc.DrawLine(pen1, new Point(5, 5), new Point(8, 2)); 
                dc.DrawLine(pen1, new Point(5, 5), new Point(2, 8));
            } 
            finally 
            {
                if ( dc != null ) 
                {
                    dc.Close();
                }
            } 

            return drawingGroup; 
        } 

        ///  
        /// Convert values from Avalon unit to the current display unit.
        /// 
        /// 
        ///  
        private static double ConvertToPixel(double value)
        { 
            int dpi = SystemParameters.Dpi; 

            if ( dpi != 0 ) 
            {
                return ( value * dpi ) / 96d ;
            }
 
            return value;
        } 
 
        #endregion Private Methods
 
        //------------------------------------------------------
        //
        //  Private Fields
        // 
        //------------------------------------------------------
 
        #region Private Fields 

        private static Cursor s_StrokeEraserCursor; 

        #endregion Private Fields
    }
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
//---------------------------------------------------------------------------- 
//
// File: PenCursorManager.cs
//
// Description: 
//      PenCursorManager is helper class which creates Cursor object for InkCanvas' Pen and Eraser
// 
// Authors: waynezen 
//
// Copyright (C) 2003 by Microsoft Corporation.  All rights reserved. 
//
//---------------------------------------------------------------------------
//#define CURSOR_DEBUG
using MS.Win32; 
using System;
using System.Diagnostics; 
using System.Runtime.InteropServices; 
using System.Runtime.ConstrainedExecution;
using System.Security; 
using System.Security.Permissions;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Ink; 
using System.Windows.Input;
using System.Windows.Interop; 
using System.Windows.Media; 
using System.Windows.Media.Imaging;
using MS.Internal.AppModel; 

namespace MS.Internal.Ink
{
    ///  
    /// A static class which generates the cursors for InkCanvas
    ///  
    internal static class PenCursorManager 
    {
        //------------------------------------------------------------------------------- 
        //
        // Internal Methods
        //
        //------------------------------------------------------------------------------- 

        #region Internal Methods 
 
        /// 
        /// Create a pen cursor from DrawingAttributes object 
        /// 
        /// 
        ///     Critical: Call a SecurityCritical method - CreateCursorFromDrawing
        ///     TreatAsSafe: The method is safe because only safe arguments are passed to CreateCursorFromDrawing 
        ///                  Also the size of the cursor will be limited to the half size of the current primary screen.
        ///  
        [SecurityCritical, SecurityTreatAsSafe] 
        internal static Cursor GetPenCursor(DrawingAttributes drawingAttributes, bool isHollow, bool isRightToLeft)
        { 
            // Create pen Drawing.
            Drawing penDrawing = CreatePenDrawing(drawingAttributes, isHollow, isRightToLeft);

            // Create Cursor from Drawing 
            return CreateCursorFromDrawing(penDrawing, new Point(0, 0));
        } 
 
        /// 
        /// Create a point eraser cursor from StylusShape 
        /// 
        /// Eraser Shape
        /// Transform
        ///  
        internal static Cursor GetPointEraserCursor(StylusShape stylusShape, Matrix tranform)
        { 
            Debug.Assert(DoubleUtil.IsZero(tranform.OffsetX) && DoubleUtil.IsZero(tranform.OffsetY), "The EraserShape cannot be translated."); 
            Debug.Assert(tranform.HasInverse, "The transform has to be invertable.");
 
            // Create a DA with IsHollow being set. A point eraser will be rendered to a hollow stroke.
            DrawingAttributes da = new DrawingAttributes();
            if (stylusShape.GetType() == typeof(RectangleStylusShape))
            { 
                da.StylusTip = StylusTip.Rectangle;
            } 
            else 
            {
                da.StylusTip = StylusTip.Ellipse; 
            }

            da.Height = stylusShape.Height;
            da.Width = stylusShape.Width; 
            da.Color = Colors.Black;
 
            if ( !tranform.IsIdentity ) 
            {
                // Apply the LayoutTransform and/or RenderTransform 
                da.StylusTipTransform *= tranform;
            }

            if ( !DoubleUtil.IsZero(stylusShape.Rotation) ) 
            {
                // Apply the tip rotation 
                Matrix rotationMatrix = Matrix.Identity; 
                rotationMatrix.Rotate(stylusShape.Rotation);
                da.StylusTipTransform *= rotationMatrix; 
            }

            // Forward to GetPenCursor.
            return GetPenCursor(da, true, false/*isRightToLeft*/); 
        }
 
        ///  
        /// Create a stroke eraser cursor
        ///  
        /// 
        /// 
        ///     Critical: Call a SecurityCritical method - CreateCursorFromDrawing
        ///     TreatAsSafe: The method is safe because there is no input parameter. 
        ///                  The erase cursor is created internally which is safe.
        ///  
        [SecurityCritical, SecurityTreatAsSafe] 
        internal static Cursor GetStrokeEraserCursor()
        { 
            if ( s_StrokeEraserCursor == null )
            {
                // Get Drawing
                Drawing drawing = CreateStrokeEraserDrawing(); 
                s_StrokeEraserCursor = CreateCursorFromDrawing(drawing, new Point(5, 5));
            } 
 
            // Return cursor.
            return s_StrokeEraserCursor; 
        }

        /// 
        /// Retrieve selection cursor 
        /// 
        /// hitResult 
        /// True if InkCanvas.FlowDirection is RightToLeft, false otherwise 
        /// 
        internal static Cursor GetSelectionCursor(InkCanvasSelectionHitResult hitResult, bool isRightToLeft) 
        {
            Cursor cursor;

            switch ( hitResult ) 
            {
                case InkCanvasSelectionHitResult.TopLeft: 
                case InkCanvasSelectionHitResult.BottomRight: 
                    {
                        if (isRightToLeft) 
                        {
                            cursor = Cursors.SizeNESW;
                        }
                        else 
                        {
                            cursor = Cursors.SizeNWSE; 
                        } 
                        break;
                    } 

                case InkCanvasSelectionHitResult.Bottom:
                case InkCanvasSelectionHitResult.Top:
                    { 
                        cursor = Cursors.SizeNS;
                        break; 
                    } 

                case InkCanvasSelectionHitResult.BottomLeft: 
                case InkCanvasSelectionHitResult.TopRight:
                    {
                        if (isRightToLeft)
                        { 
                            cursor = Cursors.SizeNWSE;
                        } 
                        else 
                        {
                            cursor = Cursors.SizeNESW; 
                        }
                        break;
                    }
 
                case InkCanvasSelectionHitResult.Left:
                case InkCanvasSelectionHitResult.Right: 
                    { 
                        cursor = Cursors.SizeWE;
                        break; 
                    }
                case InkCanvasSelectionHitResult.Selection:
                    {
                        cursor = Cursors.SizeAll; 
                        break;
                    } 
                default: 
                    {
                        // By default, use the Cross cursor. 
                        cursor = Cursors.Cross;
                        break;
                    }
            } 

            return cursor; 
        } 

        #endregion Internal Methods 

        //--------------------------------------------------------------------------------
        //
        // Private Methods 
        //
        //------------------------------------------------------------------------------- 
 
        #region Private Methods
 
        /// 
        /// Create a Cursor from a Drawing object
        /// 
        /// Drawing 
        /// Cursor Hotspot
        ///  
        ///  
        ///     Critical: Critical as this code calls IconHelper.CreateIconCursor which is Critical
        ///  
        [SecurityCritical]
        private static Cursor CreateCursorFromDrawing(Drawing drawing, Point hotspot)
        {
            // A default cursor. 
            Cursor cursor = Cursors.Arrow;
 
            Rect drawingBounds = drawing.Bounds; 

            double originalWidth = drawingBounds.Width; 
            double originalHeight = drawingBounds.Height;

            // Cursors like to be multiples of 8 in dimension.
            int width = IconHelper.AlignToBytes(drawingBounds.Width, 1); 
            int height = IconHelper.AlignToBytes(drawingBounds.Height, 1);
 
            // Now inflate the drawing bounds to the new dimension. 
            drawingBounds.Inflate((width - originalWidth) / 2, (height - originalHeight) / 2);
 
            // Translate the hotspot accordingly.
            int xHotspot = (int)Math.Round(hotspot.X - drawingBounds.Left);
            int yHotspot = (int)Math.Round(hotspot.Y - drawingBounds.Top);
 
            // Create a DrawingVisual which represents the cursor drawing.
            DrawingVisual cursorDrawingVisual = CreateCursorDrawingVisual(drawing, width, height); 
 
            // Render the cursor visual to a bitmap
            RenderTargetBitmap rtb = RenderVisualToBitmap(cursorDrawingVisual, width, height); 

            // Get pixel data in Bgra32 fromat from the bitmap
            byte[] pixels = GetPixels(rtb, width, height);
 
            NativeMethods.IconHandle finalCursor = IconHelper.CreateIconCursor(pixels, width, height, xHotspot, yHotspot, false);
 
            if ( finalCursor.IsInvalid ) 
            {
                // Return the default cursor if above is failed. 
                return Cursors.Arrow;
            }

            cursor = CursorInteropHelper.CriticalCreate(finalCursor); 
            return cursor;
        } 
 
        /// 
        /// Create a DrawingVisual from a Drawing 
        /// 
        /// 
        /// 
        ///  
        /// 
        private static DrawingVisual CreateCursorDrawingVisual(Drawing drawing, int width, int height) 
        { 
            // Create a drawing brush with the drawing as its content.
            DrawingBrush db = new DrawingBrush(drawing); 
            db.Stretch = Stretch.None;
            db.AlignmentX = AlignmentX.Center;
            db.AlignmentY = AlignmentY.Center;
 
            // Create a drawing visual with our drawing brush.
            DrawingVisual drawingVisual = new DrawingVisual(); 
            DrawingContext dc = null; 
            try
            { 
                dc = drawingVisual.RenderOpen();
                dc.DrawRectangle(db, null, new Rect(0, 0, width, height));
            }
            finally 
            {
                if ( dc != null ) 
                { 
                    dc.Close();
                } 
            }

            return drawingVisual;
        } 

        ///  
        /// Renders a visual into a bitmap 
        /// 
        /// visual 
        /// Bitmap width
        /// Bitmap height
        /// A bitmap object
        ///  
        /// Critical - The code supresses the unmanaged code security
        ///  
        [SecurityCritical] 
        private static RenderTargetBitmap RenderVisualToBitmap(Visual visual, int width, int height)
        { 
            // Use RenderTargetBitmap and BitmapVisualManager to render drawing visual into
            // a bitmap
            RenderTargetBitmap rtb =
                    new RenderTargetBitmap  (width, height, 
                                            96, 96,
                                            PixelFormats.Pbgra32); 
            rtb.Render(visual); 
            return rtb;
        } 

        /// 
        /// Get bitmap pixel data in Bgra32 format from a custom Drawing.
        ///  
        /// A bitmap
        /// Bitmap width 
        /// Bitmap height 
        /// 
        ///  
        /// Critical - Call the internal BitmapSource.CriticalCopyPixels which skips the MediaPermission Demand.
        /// 
        [SecurityCritical]
        private static byte[] GetPixels(RenderTargetBitmap rtb, int width, int height) 
        {
            int strideColorBitmap = width * 4 /* 32 BitsPerPixel */; 
 
            // Convert the bitmap from Pbgra32 to Bgra32
            FormatConvertedBitmap converter = new FormatConvertedBitmap(); 
            converter.BeginInit();
            converter.Source = rtb;
            converter.DestinationFormat = PixelFormats.Bgra32;
            converter.EndInit(); 

            byte[] pixels = new byte[strideColorBitmap * height]; 
 
            // Call the internal method which skips the MediaPermission Demand
            converter.CriticalCopyPixels(Int32Rect.Empty, pixels, strideColorBitmap, 0); 

            return pixels;
        }
 

        ///  
        /// Custom Pen Drawing 
        /// 
        private static Drawing CreatePenDrawing(DrawingAttributes drawingAttributes, bool isHollow, bool isRightToLeft) 
        {
            // Create a single point stroke.
            StylusPointCollection stylusPoints = new StylusPointCollection();
            stylusPoints.Add(new StylusPoint(0f, 0f)); 

            DrawingAttributes da = new DrawingAttributes(); 
            da.Color = drawingAttributes.Color; 
            da.Width = drawingAttributes.Width;
            da.Height = drawingAttributes.Height; 
            da.StylusTipTransform = drawingAttributes.StylusTipTransform;
            da.IsHighlighter = drawingAttributes.IsHighlighter;
            da.StylusTip = drawingAttributes.StylusTip;
 
            Stroke singleStroke = new Stroke(stylusPoints, da);
            // NTRAID#WINDOWS-1326403-2005/10/03-waynezen, 
            // We should draw our cursor in the device unit since it's device dependent object. 
            singleStroke.DrawingAttributes.Width = ConvertToPixel(singleStroke.DrawingAttributes.Width);
            singleStroke.DrawingAttributes.Height = ConvertToPixel(singleStroke.DrawingAttributes.Height); 

            double maxLength = Math.Min(SystemParameters.PrimaryScreenWidth / 2, SystemParameters.PrimaryScreenHeight / 2);

            // 
            // NOTE: there are two ways to set the width / height of a stroke
            // 1) using .Width and .Height 
            // 2) using StylusTipTransform and specifying a scale 
            // these two can multiply and we need to prevent the size from ever going
            // over maxLength or under 1.0.  The simplest way to check if we're too big 
            // is by checking the bounds of the stroke, which takes both into account
            //
            Rect strokeBounds = singleStroke.GetBounds();
            bool outOfBounds = false; 

            // Make sure that the cursor won't exceed the minimum or the maximum boundary. 
            if ( DoubleUtil.LessThan(strokeBounds.Width, 1.0) ) 
            {
                singleStroke.DrawingAttributes.Width = 1.0; 
                outOfBounds = true;
            }
            else if ( DoubleUtil.GreaterThan(strokeBounds.Width, maxLength) )
            { 
                singleStroke.DrawingAttributes.Width = maxLength;
                outOfBounds = true; 
            } 

            if ( DoubleUtil.LessThan(strokeBounds.Height, 1.0) ) 
            {
                singleStroke.DrawingAttributes.Height = 1.0;
                outOfBounds = true;
            } 
            else if ( DoubleUtil.GreaterThan(strokeBounds.Height, maxLength) )
            { 
                singleStroke.DrawingAttributes.Height = maxLength; 
                outOfBounds = true;
            } 

            //drop the StylusTipTransform if we're out of bounds.  we might
            //consider trying to preserve any transform but this is such a rare
            //case (scaling over or under with a STT) that we don't care. 
            if (outOfBounds)
            { 
                singleStroke.DrawingAttributes.StylusTipTransform = Matrix.Identity; 
            }
 
            if (isRightToLeft)
            {
                //reverse left to right to right to left
                Matrix xf = singleStroke.DrawingAttributes.StylusTipTransform; 
                xf.Scale(-1, 1);
 
                //only set the xf if it has an inverse or the STT will throw 
                if (xf.HasInverse)
                { 
                    singleStroke.DrawingAttributes.StylusTipTransform = xf;
                }
            }
 
            DrawingGroup penDrawing = new DrawingGroup();
            DrawingContext dc = null; 
 
            try
            { 
                dc = penDrawing.Open();

                // Call the internal drawing method on Stroke to draw as hollow if isHollow == true
                if ( isHollow ) 
                {
                    singleStroke.DrawInternal(dc, singleStroke.DrawingAttributes, isHollow); 
                } 
                else
                { 
                    // Invoke the public Draw method which will handle the Highlighter correctly.
                    singleStroke.Draw(dc, singleStroke.DrawingAttributes);
                }
            } 
            finally
            { 
                if ( dc != null ) 
                {
                    dc.Close(); 
                }
            }

            return penDrawing; 
        }
 
        ///  
        /// Custom StrokeEraser Drawing
        ///  
        /// 
        private static Drawing CreateStrokeEraserDrawing()
        {
            DrawingGroup drawingGroup = new DrawingGroup(); 
            DrawingContext dc = null;
 
            try 
            {
                dc = drawingGroup.Open(); 
                LinearGradientBrush brush1 = new LinearGradientBrush(
                                                    Color.FromRgb(240, 242, 255),   // Start Color
                                                    Color.FromRgb(180, 207, 248),   // End Color
                                                    45f                             // Angle 
                                                    );
                brush1.Freeze(); 
 
                SolidColorBrush brush2 = new SolidColorBrush(Color.FromRgb(180, 207, 248));
                brush2.Freeze(); 

                Pen pen1 = new Pen(Brushes.Gray, 0.7);
                pen1.Freeze();
 
                PathGeometry pathGeometry = new PathGeometry();
 
                PathFigure path = new PathFigure(); 
                path.StartPoint = new Point(5, 5);
 
                LineSegment segment = new LineSegment(new Point(16, 5), true);
                segment.Freeze();
                path.Segments.Add(segment);
 
                segment = new LineSegment(new Point(26, 15), true);
                segment.Freeze(); 
                path.Segments.Add(segment); 

                segment = new LineSegment(new Point(15, 15), true); 
                segment.Freeze();
                path.Segments.Add(segment);

                segment = new LineSegment(new Point(5, 5), true); 
                segment.Freeze();
                path.Segments.Add(segment); 
 
                path.IsClosed = true;
                path.Freeze(); 

                pathGeometry.Figures.Add(path);

                path = new PathFigure(); 
                path.StartPoint = new Point(5, 5);
 
                segment = new LineSegment(new Point(5, 10), true); 
                segment.Freeze();
                path.Segments.Add(segment); 

                segment = new LineSegment(new Point(15, 19), true);
                segment.Freeze();
                path.Segments.Add(segment); 

                segment = new LineSegment(new Point(15, 15), true); 
                segment.Freeze(); 
                path.Segments.Add(segment);
 
                segment = new LineSegment(new Point(5, 5), true);
                segment.Freeze();
                path.Segments.Add(segment);
                path.IsClosed = true; 
                path.Freeze();
 
                pathGeometry.Figures.Add(path); 
                pathGeometry.Freeze();
 
                PathGeometry pathGeometry1 = new PathGeometry();
                path = new PathFigure();
                path.StartPoint = new Point(15, 15);
 
                segment = new LineSegment(new Point(15, 19), true);
                segment.Freeze(); 
                path.Segments.Add(segment); 

                segment = new LineSegment(new Point(26, 19), true); 
                segment.Freeze();
                path.Segments.Add(segment);

                segment = new LineSegment(new Point(26, 15), true); 
                segment.Freeze();
                path.Segments.Add(segment); 
                segment.Freeze(); 
                segment = new LineSegment(new Point(15, 15), true);
 
                path.Segments.Add(segment);
                path.IsClosed = true;
                path.Freeze();
 
                pathGeometry1.Figures.Add(path);
                pathGeometry1.Freeze(); 
 
                dc.DrawGeometry(brush1, pen1, pathGeometry);
                dc.DrawGeometry(brush2, pen1, pathGeometry1); 
                dc.DrawLine(pen1, new Point(5, 5), new Point(5, 0));
                dc.DrawLine(pen1, new Point(5, 5), new Point(0, 5));
                dc.DrawLine(pen1, new Point(5, 5), new Point(2, 2));
                dc.DrawLine(pen1, new Point(5, 5), new Point(8, 2)); 
                dc.DrawLine(pen1, new Point(5, 5), new Point(2, 8));
            } 
            finally 
            {
                if ( dc != null ) 
                {
                    dc.Close();
                }
            } 

            return drawingGroup; 
        } 

        ///  
        /// Convert values from Avalon unit to the current display unit.
        /// 
        /// 
        ///  
        private static double ConvertToPixel(double value)
        { 
            int dpi = SystemParameters.Dpi; 

            if ( dpi != 0 ) 
            {
                return ( value * dpi ) / 96d ;
            }
 
            return value;
        } 
 
        #endregion Private Methods
 
        //------------------------------------------------------
        //
        //  Private Fields
        // 
        //------------------------------------------------------
 
        #region Private Fields 

        private static Cursor s_StrokeEraserCursor; 

        #endregion Private Fields
    }
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.

                        

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