Code:
/ Net / Net / 3.5.50727.3053 / DEVDIV / depot / DevDiv / releases / Orcas / SP / wpf / src / Framework / MS / Internal / PtsHost / SectionVisual.cs / 1 / SectionVisual.cs
//---------------------------------------------------------------------------- // // Copyright (C) Microsoft Corporation. All rights reserved. // // File: SectionVisual.cs // // Description: Visual representing a section. // // History: // 05/20/2003 : grzegorz - created. // //--------------------------------------------------------------------------- using System; using System.Diagnostics; using System.Windows; using System.Windows.Media; using System.Windows.Threading; using MS.Internal.Text; using MS.Internal.PtsHost.UnsafeNativeMethods; namespace MS.Internal.PtsHost { // --------------------------------------------------------------------- // Visual representing a section. // --------------------------------------------------------------------- internal class SectionVisual : DrawingVisual { // ------------------------------------------------------------------ // Constructor. // ----------------------------------------------------------------- internal SectionVisual() { } // ------------------------------------------------------------------ // Set information about column rules that are necessary for rendering // process. Draw column rules if necessary. // // arrayColumnDesc - column description including rectangle coordinates, etc // columnVStart - vertical start coordinate of column rule // columnHeight - height of column rule // columnProperties - column properties. // ------------------------------------------------------------------ internal void DrawColumnRules(ref PTS.FSTRACKDESCRIPTION[] arrayColumnDesc, double columnVStart, double columnHeight, ColumnPropertiesGroup columnProperties) { // Compute column rules data first. Point[] rulePositions = null; double ruleWidth = columnProperties.ColumnRuleWidth; if (arrayColumnDesc.Length > 1) { if (ruleWidth > 0) { int gapWidth = (arrayColumnDesc[1].fsrc.u - (arrayColumnDesc[0].fsrc.u + arrayColumnDesc[0].fsrc.du)) / 2; rulePositions = new Point[(arrayColumnDesc.Length - 1)*2]; for (int index = 1; index < arrayColumnDesc.Length; index++) { double u = TextDpi.FromTextDpi(arrayColumnDesc[index].fsrc.u - gapWidth); double v = columnVStart; double dv = columnHeight; rulePositions[(index-1)*2].X = u; rulePositions[(index-1)*2].Y = v; rulePositions[(index-1)*2+1].X = u; rulePositions[(index-1)*2+1].Y = v + dv; } } } // Check if update of the visual render data is needed. bool needsUpdate = _ruleWidth != ruleWidth; if (!needsUpdate && _rulePositions != rulePositions) { int prevSize = _rulePositions == null ? 0 : _rulePositions.Length; int newSize = rulePositions == null ? 0 : rulePositions.Length; if (prevSize == newSize) { for (int index = 0; index < rulePositions.Length; index++) { if (!DoubleUtil.AreClose(rulePositions[index].X, _rulePositions[index].X) || !DoubleUtil.AreClose(rulePositions[index].Y, _rulePositions[index].Y)) { needsUpdate = true; break; } } } else { needsUpdate = true; } } // Draw column rules if necessary if (needsUpdate) { _ruleWidth = ruleWidth; _rulePositions = rulePositions; // Open DrawingContext and draw background. // If background is not set, Open will clear the render data, but it // will preserve visual children. using (DrawingContext dc = RenderOpen()) { if (rulePositions != null) { // We do not want to cause the user's Brush to become frozen when we // freeze pen below, therefore we make our own copy of the Brush if // it is not already frozen. Brush columnRuleBrush = (Brush)FreezableOperations.GetAsFrozenIfPossible(columnProperties.ColumnRuleBrush); Pen pen = new Pen(columnRuleBrush, ruleWidth); // Freeze the pen if possible. Doing this avoids the overhead of // maintaining changed handlers. if (pen.CanFreeze) { pen.Freeze(); } for (int index = 0; index < rulePositions.Length; index += 2) { dc.DrawLine(pen, rulePositions[index], rulePositions[index + 1]); } } } } } // ----------------------------------------------------------------- // Column rules positions // ------------------------------------------------------------------ private Point[] _rulePositions; // ----------------------------------------------------------------- // Pen for column rule. // ----------------------------------------------------------------- private double _ruleWidth; } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------------------- // // Copyright (C) Microsoft Corporation. All rights reserved. // // File: SectionVisual.cs // // Description: Visual representing a section. // // History: // 05/20/2003 : grzegorz - created. // //--------------------------------------------------------------------------- using System; using System.Diagnostics; using System.Windows; using System.Windows.Media; using System.Windows.Threading; using MS.Internal.Text; using MS.Internal.PtsHost.UnsafeNativeMethods; namespace MS.Internal.PtsHost { // --------------------------------------------------------------------- // Visual representing a section. // --------------------------------------------------------------------- internal class SectionVisual : DrawingVisual { // ------------------------------------------------------------------ // Constructor. // ----------------------------------------------------------------- internal SectionVisual() { } // ------------------------------------------------------------------ // Set information about column rules that are necessary for rendering // process. Draw column rules if necessary. // // arrayColumnDesc - column description including rectangle coordinates, etc // columnVStart - vertical start coordinate of column rule // columnHeight - height of column rule // columnProperties - column properties. // ------------------------------------------------------------------ internal void DrawColumnRules(ref PTS.FSTRACKDESCRIPTION[] arrayColumnDesc, double columnVStart, double columnHeight, ColumnPropertiesGroup columnProperties) { // Compute column rules data first. Point[] rulePositions = null; double ruleWidth = columnProperties.ColumnRuleWidth; if (arrayColumnDesc.Length > 1) { if (ruleWidth > 0) { int gapWidth = (arrayColumnDesc[1].fsrc.u - (arrayColumnDesc[0].fsrc.u + arrayColumnDesc[0].fsrc.du)) / 2; rulePositions = new Point[(arrayColumnDesc.Length - 1)*2]; for (int index = 1; index < arrayColumnDesc.Length; index++) { double u = TextDpi.FromTextDpi(arrayColumnDesc[index].fsrc.u - gapWidth); double v = columnVStart; double dv = columnHeight; rulePositions[(index-1)*2].X = u; rulePositions[(index-1)*2].Y = v; rulePositions[(index-1)*2+1].X = u; rulePositions[(index-1)*2+1].Y = v + dv; } } } // Check if update of the visual render data is needed. bool needsUpdate = _ruleWidth != ruleWidth; if (!needsUpdate && _rulePositions != rulePositions) { int prevSize = _rulePositions == null ? 0 : _rulePositions.Length; int newSize = rulePositions == null ? 0 : rulePositions.Length; if (prevSize == newSize) { for (int index = 0; index < rulePositions.Length; index++) { if (!DoubleUtil.AreClose(rulePositions[index].X, _rulePositions[index].X) || !DoubleUtil.AreClose(rulePositions[index].Y, _rulePositions[index].Y)) { needsUpdate = true; break; } } } else { needsUpdate = true; } } // Draw column rules if necessary if (needsUpdate) { _ruleWidth = ruleWidth; _rulePositions = rulePositions; // Open DrawingContext and draw background. // If background is not set, Open will clear the render data, but it // will preserve visual children. using (DrawingContext dc = RenderOpen()) { if (rulePositions != null) { // We do not want to cause the user's Brush to become frozen when we // freeze pen below, therefore we make our own copy of the Brush if // it is not already frozen. Brush columnRuleBrush = (Brush)FreezableOperations.GetAsFrozenIfPossible(columnProperties.ColumnRuleBrush); Pen pen = new Pen(columnRuleBrush, ruleWidth); // Freeze the pen if possible. Doing this avoids the overhead of // maintaining changed handlers. if (pen.CanFreeze) { pen.Freeze(); } for (int index = 0; index < rulePositions.Length; index += 2) { dc.DrawLine(pen, rulePositions[index], rulePositions[index + 1]); } } } } } // ----------------------------------------------------------------- // Column rules positions // ------------------------------------------------------------------ private Point[] _rulePositions; // ----------------------------------------------------------------- // Pen for column rule. // ----------------------------------------------------------------- private double _ruleWidth; } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu

This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- Types.cs
- CodeSnippetTypeMember.cs
- SchemaTypeEmitter.cs
- SqlCharStream.cs
- TextElementEnumerator.cs
- ProgressBar.cs
- DockProviderWrapper.cs
- Int32RectValueSerializer.cs
- DataSourceHelper.cs
- GifBitmapEncoder.cs
- CustomAssemblyResolver.cs
- PageTheme.cs
- RenderingEventArgs.cs
- RepeatBehavior.cs
- CalendarKeyboardHelper.cs
- SafeIUnknown.cs
- TrackBarDesigner.cs
- XmlCollation.cs
- Trace.cs
- KoreanLunisolarCalendar.cs
- TagMapCollection.cs
- EpmCustomContentWriterNodeData.cs
- SchemaComplexType.cs
- JobCollate.cs
- InputBuffer.cs
- SchemaInfo.cs
- RsaKeyIdentifierClause.cs
- StylusCaptureWithinProperty.cs
- Decimal.cs
- ParameterToken.cs
- ConstraintCollection.cs
- CacheMode.cs
- SourceFileBuildProvider.cs
- ProgressBarAutomationPeer.cs
- MultiBinding.cs
- Literal.cs
- XmlSchemaComplexContentExtension.cs
- HttpListenerTimeoutManager.cs
- InfoCardRSAPKCS1SignatureFormatter.cs
- WindowsListViewGroup.cs
- TraceListener.cs
- LeaseManager.cs
- RepeaterItemCollection.cs
- Assert.cs
- Proxy.cs
- StateBag.cs
- EditorZoneBase.cs
- DataGridViewUtilities.cs
- FileDialog_Vista_Interop.cs
- ParserStreamGeometryContext.cs
- EncodingTable.cs
- ListView.cs
- ArrayElementGridEntry.cs
- RefType.cs
- RealProxy.cs
- NoResizeHandleGlyph.cs
- CatalogPartChrome.cs
- CompareInfo.cs
- ColorTransform.cs
- CollectionEditVerbManager.cs
- DataGridViewColumnCollection.cs
- XmlName.cs
- NextPreviousPagerField.cs
- BasicCellRelation.cs
- PolicyLevel.cs
- CompositeFontParser.cs
- HiddenFieldPageStatePersister.cs
- MouseGestureValueSerializer.cs
- TextTreeUndoUnit.cs
- SerializationException.cs
- RegexCharClass.cs
- NGCUIElementCollectionSerializerAsync.cs
- IndexerNameAttribute.cs
- rsa.cs
- StylusPointPropertyId.cs
- Overlapped.cs
- KeyFrames.cs
- OletxVolatileEnlistment.cs
- DesignerSerializationOptionsAttribute.cs
- ISAPIRuntime.cs
- MultiAsyncResult.cs
- ImageFormat.cs
- UnsettableComboBox.cs
- SqlDeflator.cs
- PrincipalPermission.cs
- ProtectedConfiguration.cs
- QueueProcessor.cs
- XmlSchemaExporter.cs
- URI.cs
- XmlResolver.cs
- COM2PropertyDescriptor.cs
- OptimizedTemplateContentHelper.cs
- RelationshipEndMember.cs
- ToolStripItemCollection.cs
- ParseElementCollection.cs
- NetStream.cs
- FormViewDeletedEventArgs.cs
- Stylus.cs
- AmbientLight.cs
- ReferentialConstraint.cs