Code:
/ Dotnetfx_Win7_3.5.1 / Dotnetfx_Win7_3.5.1 / 3.5.1 / DEVDIV / depot / DevDiv / releases / Orcas / NetFXw7 / wpf / src / Framework / System / Windows / TriggerAction.cs / 1 / TriggerAction.cs
/****************************************************************************\
*
* File: TriggerAction.cs
*
* A TriggerAction is stored within a Trigger object as one of the actions to
* be performed by that trigger. A Trigger object is similar to an if/then
* statement, and by that analogy a TriggerActionCollection is the entire
* "then" block of the Trigger, and a TriggerAction is a single line within
* the "then" block.
*
* Copyright (C) by Microsoft Corporation. All rights reserved.
*
\***************************************************************************/
using System;
using MS.Internal;
namespace System.Windows
{
///
/// A class that describes an action to perform for a trigger
///
public abstract class TriggerAction : DependencyObject
{
///
/// Internal constructor - nobody is supposed to ever create an instance
/// of this class. Use a derived class instead.
///
internal TriggerAction()
{
}
///
/// Called when all conditions have been satisfied for this action to be
/// invoked. (Conditions are not described on this TriggerAction object,
/// but on the Trigger object holding it.)
///
///
/// This variant is called when the Trigger lives in a Style, and
/// hence given a reference to its corresponding Style object.
///
internal abstract void Invoke( FrameworkElement fe,
FrameworkContentElement fce,
Style targetStyle,
FrameworkTemplate targetTemplate,
Int64 layer);
///
/// Called when all conditions have been satisfied for this action to be
/// invoked. (Conditions are not described on this TriggerAction object,
/// but on the Trigger object holding it.)
///
///
/// This variant is called when the Trigger lives on an element, as
/// opposed to Style, so it is given only the reference to the element.
///
internal abstract void Invoke( FrameworkElement fe );
///
/// The EventTrigger object that contains this action.
///
///
/// A TriggerAction may need to get back to the Trigger that
/// holds it, this is the back-link to allow that. Also, this allows
/// us to verify that each TriggerAction is associated with one and
/// only one Trigger.
///
internal TriggerBase ContainingTrigger
{
get
{
return _containingTrigger;
}
}
///
/// Seal this TriggerAction to prevent further updates
///
///
/// TriggerActionCollection will call this method to seal individual
/// TriggerAction objects. We do some check here then call the
/// parameter-less Seal() so subclasses can also do what they need to do.
///
internal void Seal( TriggerBase containingTrigger )
{
if( IsSealed && containingTrigger != _containingTrigger )
{
throw new InvalidOperationException(SR.Get(SRID.TriggerActionMustBelongToASingleTrigger));
}
_containingTrigger = containingTrigger;
Seal();
}
///
/// A derived class overrideing Seal() should set object state such
/// that further changes are not allowed. This is also a time to make
/// validation checks to see if all parameters make sense.
///
internal override void Seal()
{
if( IsSealed )
{
throw new InvalidOperationException(SR.Get(SRID.TriggerActionAlreadySealed));
}
base.Seal();
}
///
/// Checks sealed status and throws exception if object is sealed
///
internal void CheckSealed()
{
if( IsSealed )
{
throw new InvalidOperationException(SR.Get(SRID.CannotChangeAfterSealed, "TriggerAction"));
}
}
// Define the DO's inheritance context
internal override DependencyObject InheritanceContext
{
get { return _inheritanceContext; }
}
// Receive a new inheritance context (this will be a FE/FCE)
internal override void AddInheritanceContext(DependencyObject context, DependencyProperty property)
{
InheritanceContextHelper.AddInheritanceContext(context,
this,
ref _hasMultipleInheritanceContexts,
ref _inheritanceContext);
}
// Remove an inheritance context (this will be a FE/FCE)
internal override void RemoveInheritanceContext(DependencyObject context, DependencyProperty property)
{
InheritanceContextHelper.RemoveInheritanceContext(context,
this,
ref _hasMultipleInheritanceContexts,
ref _inheritanceContext);
}
///
/// Says if the current instance has multiple InheritanceContexts
///
internal override bool HasMultipleInheritanceContexts
{
get { return _hasMultipleInheritanceContexts; }
}
private TriggerBase _containingTrigger = null;
// Fields to implement DO's inheritance context
private DependencyObject _inheritanceContext = null;
private bool _hasMultipleInheritanceContexts = false;
}
}
// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
/****************************************************************************\
*
* File: TriggerAction.cs
*
* A TriggerAction is stored within a Trigger object as one of the actions to
* be performed by that trigger. A Trigger object is similar to an if/then
* statement, and by that analogy a TriggerActionCollection is the entire
* "then" block of the Trigger, and a TriggerAction is a single line within
* the "then" block.
*
* Copyright (C) by Microsoft Corporation. All rights reserved.
*
\***************************************************************************/
using System;
using MS.Internal;
namespace System.Windows
{
///
/// A class that describes an action to perform for a trigger
///
public abstract class TriggerAction : DependencyObject
{
///
/// Internal constructor - nobody is supposed to ever create an instance
/// of this class. Use a derived class instead.
///
internal TriggerAction()
{
}
///
/// Called when all conditions have been satisfied for this action to be
/// invoked. (Conditions are not described on this TriggerAction object,
/// but on the Trigger object holding it.)
///
///
/// This variant is called when the Trigger lives in a Style, and
/// hence given a reference to its corresponding Style object.
///
internal abstract void Invoke( FrameworkElement fe,
FrameworkContentElement fce,
Style targetStyle,
FrameworkTemplate targetTemplate,
Int64 layer);
///
/// Called when all conditions have been satisfied for this action to be
/// invoked. (Conditions are not described on this TriggerAction object,
/// but on the Trigger object holding it.)
///
///
/// This variant is called when the Trigger lives on an element, as
/// opposed to Style, so it is given only the reference to the element.
///
internal abstract void Invoke( FrameworkElement fe );
///
/// The EventTrigger object that contains this action.
///
///
/// A TriggerAction may need to get back to the Trigger that
/// holds it, this is the back-link to allow that. Also, this allows
/// us to verify that each TriggerAction is associated with one and
/// only one Trigger.
///
internal TriggerBase ContainingTrigger
{
get
{
return _containingTrigger;
}
}
///
/// Seal this TriggerAction to prevent further updates
///
///
/// TriggerActionCollection will call this method to seal individual
/// TriggerAction objects. We do some check here then call the
/// parameter-less Seal() so subclasses can also do what they need to do.
///
internal void Seal( TriggerBase containingTrigger )
{
if( IsSealed && containingTrigger != _containingTrigger )
{
throw new InvalidOperationException(SR.Get(SRID.TriggerActionMustBelongToASingleTrigger));
}
_containingTrigger = containingTrigger;
Seal();
}
///
/// A derived class overrideing Seal() should set object state such
/// that further changes are not allowed. This is also a time to make
/// validation checks to see if all parameters make sense.
///
internal override void Seal()
{
if( IsSealed )
{
throw new InvalidOperationException(SR.Get(SRID.TriggerActionAlreadySealed));
}
base.Seal();
}
///
/// Checks sealed status and throws exception if object is sealed
///
internal void CheckSealed()
{
if( IsSealed )
{
throw new InvalidOperationException(SR.Get(SRID.CannotChangeAfterSealed, "TriggerAction"));
}
}
// Define the DO's inheritance context
internal override DependencyObject InheritanceContext
{
get { return _inheritanceContext; }
}
// Receive a new inheritance context (this will be a FE/FCE)
internal override void AddInheritanceContext(DependencyObject context, DependencyProperty property)
{
InheritanceContextHelper.AddInheritanceContext(context,
this,
ref _hasMultipleInheritanceContexts,
ref _inheritanceContext);
}
// Remove an inheritance context (this will be a FE/FCE)
internal override void RemoveInheritanceContext(DependencyObject context, DependencyProperty property)
{
InheritanceContextHelper.RemoveInheritanceContext(context,
this,
ref _hasMultipleInheritanceContexts,
ref _inheritanceContext);
}
///
/// Says if the current instance has multiple InheritanceContexts
///
internal override bool HasMultipleInheritanceContexts
{
get { return _hasMultipleInheritanceContexts; }
}
private TriggerBase _containingTrigger = null;
// Fields to implement DO's inheritance context
private DependencyObject _inheritanceContext = null;
private bool _hasMultipleInheritanceContexts = false;
}
}
// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu

This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- TdsRecordBufferSetter.cs
- SelectionPatternIdentifiers.cs
- SqlDuplicator.cs
- NativeRecognizer.cs
- SHA1.cs
- BamlResourceSerializer.cs
- ICspAsymmetricAlgorithm.cs
- ScriptControlManager.cs
- ResourceDictionary.cs
- HttpDebugHandler.cs
- StringStorage.cs
- SwitchAttribute.cs
- FixedTextSelectionProcessor.cs
- DocComment.cs
- SafePipeHandle.cs
- StylusPointProperties.cs
- NullRuntimeConfig.cs
- FilterEventArgs.cs
- AttributeConverter.cs
- PackageRelationshipSelector.cs
- EdmRelationshipRoleAttribute.cs
- ContainerParagraph.cs
- HttpWebRequest.cs
- HtmlInputCheckBox.cs
- WebWorkflowRole.cs
- MessageEnumerator.cs
- ConnectionPoint.cs
- DiscoveryDefaults.cs
- AdPostCacheSubstitution.cs
- DataProviderNameConverter.cs
- CursorConverter.cs
- CompositeActivityTypeDescriptorProvider.cs
- ColumnWidthChangedEvent.cs
- Crc32Helper.cs
- XsdCachingReader.cs
- EndEvent.cs
- MobileCategoryAttribute.cs
- SectionXmlInfo.cs
- UInt32Storage.cs
- ClientBuildManagerCallback.cs
- CacheEntry.cs
- TreeChangeInfo.cs
- AttributeExtensions.cs
- TableDetailsRow.cs
- FontStretch.cs
- TypeDependencyAttribute.cs
- QuaternionIndependentAnimationStorage.cs
- ClientConfigPaths.cs
- DataKey.cs
- PresentationAppDomainManager.cs
- LicFileLicenseProvider.cs
- CalendarAutoFormatDialog.cs
- RecognizeCompletedEventArgs.cs
- EntityWithChangeTrackerStrategy.cs
- _BasicClient.cs
- DataContractAttribute.cs
- PropertyKey.cs
- NavigatorInput.cs
- ConnectionManagementElementCollection.cs
- EncoderNLS.cs
- RotateTransform.cs
- Quaternion.cs
- HttpPostedFile.cs
- DispatcherHooks.cs
- XmlTypeAttribute.cs
- QuaternionAnimation.cs
- GradientStop.cs
- TraceHandlerErrorFormatter.cs
- DataGridParentRows.cs
- LoadMessageLogger.cs
- MutexSecurity.cs
- SaveFileDialog.cs
- TailPinnedEventArgs.cs
- SqlRowUpdatingEvent.cs
- TextTrailingCharacterEllipsis.cs
- AddressUtility.cs
- LookupBindingPropertiesAttribute.cs
- ConfigurationElement.cs
- TextRange.cs
- EventListener.cs
- WebPartDisplayModeCollection.cs
- FacetEnabledSchemaElement.cs
- KeyManager.cs
- CommandHelper.cs
- NewArray.cs
- AudioBase.cs
- MessageQueuePermissionEntry.cs
- WebPartDisplayModeCollection.cs
- BaseValidatorDesigner.cs
- Byte.cs
- SqlSupersetValidator.cs
- BlockCollection.cs
- DetailsViewDeletedEventArgs.cs
- FormViewDeletedEventArgs.cs
- ListControlDataBindingHandler.cs
- KnowledgeBase.cs
- ValidationErrorCollection.cs
- Utils.cs
- SizeAnimationBase.cs
- TypeBuilderInstantiation.cs