Code:
/ Dotnetfx_Win7_3.5.1 / Dotnetfx_Win7_3.5.1 / 3.5.1 / DEVDIV / depot / DevDiv / releases / Orcas / NetFXw7 / wpf / src / Core / CSharp / System / Windows / Input / Keyboard.cs / 1 / Keyboard.cs
using System;
using System.Windows;
using MS.Win32;
using System.Security;
using System.Security.Permissions;
namespace System.Windows.Input
{
///
/// The Keyboard class represents the mouse device to the
/// members of a context.
///
///
/// The static members of this class simply delegate to the primary
/// keyboard device of the calling thread's input manager.
///
public static class Keyboard
{
///
/// PreviewKeyDown
///
public static readonly RoutedEvent PreviewKeyDownEvent = EventManager.RegisterRoutedEvent("PreviewKeyDown", RoutingStrategy.Tunnel, typeof(KeyEventHandler), typeof(Keyboard));
///
/// Adds a handler for the PreviewKeyDown attached event
///
/// UIElement or ContentElement that listens to this event
/// Event Handler to be added
public static void AddPreviewKeyDownHandler(DependencyObject element, KeyEventHandler handler)
{
UIElement.AddHandler(element, PreviewKeyDownEvent, handler);
}
///
/// Removes a handler for the PreviewKeyDown attached event
///
/// UIElement or ContentElement that listens to this event
/// Event Handler to be removed
public static void RemovePreviewKeyDownHandler(DependencyObject element, KeyEventHandler handler)
{
UIElement.RemoveHandler(element, PreviewKeyDownEvent, handler);
}
///
/// KeyDown
///
public static readonly RoutedEvent KeyDownEvent = EventManager.RegisterRoutedEvent("KeyDown", RoutingStrategy.Bubble, typeof(KeyEventHandler), typeof(Keyboard));
///
/// Adds a handler for the KeyDown attached event
///
/// UIElement or ContentElement that listens to this event
/// Event Handler to be added
public static void AddKeyDownHandler(DependencyObject element, KeyEventHandler handler)
{
UIElement.AddHandler(element, KeyDownEvent, handler);
}
///
/// Removes a handler for the KeyDown attached event
///
/// UIElement or ContentElement that listens to this event
/// Event Handler to be removed
public static void RemoveKeyDownHandler(DependencyObject element, KeyEventHandler handler)
{
UIElement.RemoveHandler(element, KeyDownEvent, handler);
}
///
/// PreviewKeyUp
///
public static readonly RoutedEvent PreviewKeyUpEvent = EventManager.RegisterRoutedEvent("PreviewKeyUp", RoutingStrategy.Tunnel, typeof(KeyEventHandler), typeof(Keyboard));
///
/// Adds a handler for the PreviewKeyUp attached event
///
/// UIElement or ContentElement that listens to this event
/// Event Handler to be added
public static void AddPreviewKeyUpHandler(DependencyObject element, KeyEventHandler handler)
{
UIElement.AddHandler(element, PreviewKeyUpEvent, handler);
}
///
/// Removes a handler for the PreviewKeyUp attached event
///
/// UIElement or ContentElement that listens to this event
/// Event Handler to be removed
public static void RemovePreviewKeyUpHandler(DependencyObject element, KeyEventHandler handler)
{
UIElement.RemoveHandler(element, PreviewKeyUpEvent, handler);
}
///
/// KeyUp
///
public static readonly RoutedEvent KeyUpEvent = EventManager.RegisterRoutedEvent("KeyUp", RoutingStrategy.Bubble, typeof(KeyEventHandler), typeof(Keyboard));
///
/// Adds a handler for the KeyUp attached event
///
/// UIElement or ContentElement that listens to this event
/// Event Handler to be added
public static void AddKeyUpHandler(DependencyObject element, KeyEventHandler handler)
{
UIElement.AddHandler(element, KeyUpEvent, handler);
}
///
/// Removes a handler for the KeyUp attached event
///
/// UIElement or ContentElement that listens to this event
/// Event Handler to be added
public static void RemoveKeyUpHandler(DependencyObject element, KeyEventHandler handler)
{
UIElement.RemoveHandler(element, KeyUpEvent, handler);
}
///
/// PreviewGotKeyboardFocus
///
public static readonly RoutedEvent PreviewGotKeyboardFocusEvent = EventManager.RegisterRoutedEvent("PreviewGotKeyboardFocus", RoutingStrategy.Tunnel, typeof(KeyboardFocusChangedEventHandler), typeof(Keyboard));
///
/// Adds a handler for the PreviewGotKeyboardFocus attached event
///
/// UIElement or ContentElement that listens to this event
/// Event Handler to be added
public static void AddPreviewGotKeyboardFocusHandler(DependencyObject element, KeyboardFocusChangedEventHandler handler)
{
UIElement.AddHandler(element, PreviewGotKeyboardFocusEvent, handler);
}
///
/// Removes a handler for the PreviewGotKeyboardFocus attached event
///
/// UIElement or ContentElement that listens to this event
/// Event Handler to be added
public static void RemovePreviewGotKeyboardFocusHandler(DependencyObject element, KeyboardFocusChangedEventHandler handler)
{
UIElement.RemoveHandler(element, PreviewGotKeyboardFocusEvent, handler);
}
///
/// GotKeyboardFocus
///
public static readonly RoutedEvent GotKeyboardFocusEvent = EventManager.RegisterRoutedEvent("GotKeyboardFocus", RoutingStrategy.Bubble, typeof(KeyboardFocusChangedEventHandler), typeof(Keyboard));
///
/// Adds a handler for the GotKeyboardFocus attached event
///
/// UIElement or ContentElement that listens to this event
/// Event Handler to be added
public static void AddGotKeyboardFocusHandler(DependencyObject element, KeyboardFocusChangedEventHandler handler)
{
UIElement.AddHandler(element, GotKeyboardFocusEvent, handler);
}
///
/// Removes a handler for the GotKeyboardFocus attached event
///
/// UIElement or ContentElement that listens to this event
/// Event Handler to be removed
public static void RemoveGotKeyboardFocusHandler(DependencyObject element, KeyboardFocusChangedEventHandler handler)
{
UIElement.RemoveHandler(element, GotKeyboardFocusEvent, handler);
}
///
/// PreviewLostKeyboardFocus
///
public static readonly RoutedEvent PreviewLostKeyboardFocusEvent = EventManager.RegisterRoutedEvent("PreviewLostKeyboardFocus", RoutingStrategy.Tunnel, typeof(KeyboardFocusChangedEventHandler), typeof(Keyboard));
///
/// Adds a handler for the PreviewLostKeyboardFocus attached event
///
/// UIElement or ContentElement that listens to this event
/// Event Handler to be added
public static void AddPreviewLostKeyboardFocusHandler(DependencyObject element, KeyboardFocusChangedEventHandler handler)
{
UIElement.AddHandler(element, PreviewLostKeyboardFocusEvent, handler);
}
///
/// Removes a handler for the PreviewLostKeyboardFocus attached event
///
/// UIElement or ContentElement that listens to this event
/// Event Handler to be removed
public static void RemovePreviewLostKeyboardFocusHandler(DependencyObject element, KeyboardFocusChangedEventHandler handler)
{
UIElement.RemoveHandler(element, PreviewLostKeyboardFocusEvent, handler);
}
///
/// LostKeyboardFocus
///
public static readonly RoutedEvent LostKeyboardFocusEvent = EventManager.RegisterRoutedEvent("LostKeyboardFocus", RoutingStrategy.Bubble, typeof(KeyboardFocusChangedEventHandler), typeof(Keyboard));
///
/// Adds a handler for the LostKeyboardFocus attached event
///
/// UIElement or ContentElement that listens to this event
/// Event Handler to be added
public static void AddLostKeyboardFocusHandler(DependencyObject element, KeyboardFocusChangedEventHandler handler)
{
UIElement.AddHandler(element, LostKeyboardFocusEvent, handler);
}
///
/// Removes a handler for the LostKeyboardFocus attached event
///
/// UIElement or ContentElement that removedto this event
/// Event Handler to be removed
public static void RemoveLostKeyboardFocusHandler(DependencyObject element, KeyboardFocusChangedEventHandler handler)
{
UIElement.RemoveHandler(element, LostKeyboardFocusEvent, handler);
}
///
/// Returns the element that the keyboard is focused on.
///
public static IInputElement FocusedElement
{
get
{
return Keyboard.PrimaryDevice.FocusedElement;
}
}
///
/// Focuses the keyboard on a particular element.
///
///
/// The element to focus the keyboard on.
///
public static IInputElement Focus(IInputElement element)
{
return Keyboard.PrimaryDevice.Focus(element);
}
///
/// The set of modifier keys currently pressed.
///
public static ModifierKeys Modifiers
{
get
{
return Keyboard.PrimaryDevice.Modifiers;
}
}
///
/// Returns whether or not the specified key is down.
///
public static bool IsKeyDown(Key key)
{
return Keyboard.PrimaryDevice.IsKeyDown(key);
}
///
/// Returns whether or not the specified key is up.
///
public static bool IsKeyUp(Key key)
{
return Keyboard.PrimaryDevice.IsKeyUp(key);
}
///
/// Returns whether or not the specified key is toggled.
///
public static bool IsKeyToggled(Key key)
{
return Keyboard.PrimaryDevice.IsKeyToggled(key);
}
///
/// Returns the state of the specified key.
///
public static KeyStates GetKeyStates(Key key)
{
return Keyboard.PrimaryDevice.GetKeyStates(key);
}
///
/// The primary keyboard device.
///
///
/// Critical: This code accesses the InputManager which causes an elevation
/// PublicOK: It is ok to return the primary device
///
public static KeyboardDevice PrimaryDevice
{
[SecurityCritical]
get
{
KeyboardDevice keyboardDevice = InputManager.UnsecureCurrent.PrimaryKeyboardDevice;
return keyboardDevice;
}
}
// Check for Valid enum, as any int can be casted to the enum.
internal static bool IsValidKey(Key key)
{
return ((int)key >= (int)Key.None && (int)key <= (int)Key.OemClear);
}
///
/// Critical: This code accesses critical data(_activeSource)
/// TreatAsSafe: Although it accesses critical data it does not modify or expose it, only compares against it.
///
[SecurityCritical, SecurityTreatAsSafe]
internal static bool IsFocusable(DependencyObject element)
{
// CODE
if(element == null)
{
return false;
}
UIElement uie = element as UIElement;
if(uie != null)
{
if(uie.IsVisible == false)
{
return false;
}
}
if((bool)element.GetValue(UIElement.IsEnabledProperty) == false)
{
return false;
}
// CODE
bool hasModifiers = false;
BaseValueSourceInternal valueSource = element.GetValueSource(UIElement.FocusableProperty, null, out hasModifiers);
bool focusable = (bool) element.GetValue(UIElement.FocusableProperty);
if(!focusable && valueSource == BaseValueSourceInternal.Default && !hasModifiers)
{
// The Focusable property was not explicitly set to anything.
// The default value is generally false, but true in a few cases.
if(FocusManager.GetIsFocusScope(element))
{
// Focus scopes are considered focusable, even if
// the Focusable property is false.
return true;
}
else if(uie != null && uie.InternalVisualParent == null)
{
PresentationSource presentationSource = PresentationSource.CriticalFromVisual(uie);
if(presentationSource != null)
{
// A UIElements that is the root of a PresentationSource is considered focusable.
return true;
}
}
}
return focusable;
}
}
}
// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
using System;
using System.Windows;
using MS.Win32;
using System.Security;
using System.Security.Permissions;
namespace System.Windows.Input
{
///
/// The Keyboard class represents the mouse device to the
/// members of a context.
///
///
/// The static members of this class simply delegate to the primary
/// keyboard device of the calling thread's input manager.
///
public static class Keyboard
{
///
/// PreviewKeyDown
///
public static readonly RoutedEvent PreviewKeyDownEvent = EventManager.RegisterRoutedEvent("PreviewKeyDown", RoutingStrategy.Tunnel, typeof(KeyEventHandler), typeof(Keyboard));
///
/// Adds a handler for the PreviewKeyDown attached event
///
/// UIElement or ContentElement that listens to this event
/// Event Handler to be added
public static void AddPreviewKeyDownHandler(DependencyObject element, KeyEventHandler handler)
{
UIElement.AddHandler(element, PreviewKeyDownEvent, handler);
}
///
/// Removes a handler for the PreviewKeyDown attached event
///
/// UIElement or ContentElement that listens to this event
/// Event Handler to be removed
public static void RemovePreviewKeyDownHandler(DependencyObject element, KeyEventHandler handler)
{
UIElement.RemoveHandler(element, PreviewKeyDownEvent, handler);
}
///
/// KeyDown
///
public static readonly RoutedEvent KeyDownEvent = EventManager.RegisterRoutedEvent("KeyDown", RoutingStrategy.Bubble, typeof(KeyEventHandler), typeof(Keyboard));
///
/// Adds a handler for the KeyDown attached event
///
/// UIElement or ContentElement that listens to this event
/// Event Handler to be added
public static void AddKeyDownHandler(DependencyObject element, KeyEventHandler handler)
{
UIElement.AddHandler(element, KeyDownEvent, handler);
}
///
/// Removes a handler for the KeyDown attached event
///
/// UIElement or ContentElement that listens to this event
/// Event Handler to be removed
public static void RemoveKeyDownHandler(DependencyObject element, KeyEventHandler handler)
{
UIElement.RemoveHandler(element, KeyDownEvent, handler);
}
///
/// PreviewKeyUp
///
public static readonly RoutedEvent PreviewKeyUpEvent = EventManager.RegisterRoutedEvent("PreviewKeyUp", RoutingStrategy.Tunnel, typeof(KeyEventHandler), typeof(Keyboard));
///
/// Adds a handler for the PreviewKeyUp attached event
///
/// UIElement or ContentElement that listens to this event
/// Event Handler to be added
public static void AddPreviewKeyUpHandler(DependencyObject element, KeyEventHandler handler)
{
UIElement.AddHandler(element, PreviewKeyUpEvent, handler);
}
///
/// Removes a handler for the PreviewKeyUp attached event
///
/// UIElement or ContentElement that listens to this event
/// Event Handler to be removed
public static void RemovePreviewKeyUpHandler(DependencyObject element, KeyEventHandler handler)
{
UIElement.RemoveHandler(element, PreviewKeyUpEvent, handler);
}
///
/// KeyUp
///
public static readonly RoutedEvent KeyUpEvent = EventManager.RegisterRoutedEvent("KeyUp", RoutingStrategy.Bubble, typeof(KeyEventHandler), typeof(Keyboard));
///
/// Adds a handler for the KeyUp attached event
///
/// UIElement or ContentElement that listens to this event
/// Event Handler to be added
public static void AddKeyUpHandler(DependencyObject element, KeyEventHandler handler)
{
UIElement.AddHandler(element, KeyUpEvent, handler);
}
///
/// Removes a handler for the KeyUp attached event
///
/// UIElement or ContentElement that listens to this event
/// Event Handler to be added
public static void RemoveKeyUpHandler(DependencyObject element, KeyEventHandler handler)
{
UIElement.RemoveHandler(element, KeyUpEvent, handler);
}
///
/// PreviewGotKeyboardFocus
///
public static readonly RoutedEvent PreviewGotKeyboardFocusEvent = EventManager.RegisterRoutedEvent("PreviewGotKeyboardFocus", RoutingStrategy.Tunnel, typeof(KeyboardFocusChangedEventHandler), typeof(Keyboard));
///
/// Adds a handler for the PreviewGotKeyboardFocus attached event
///
/// UIElement or ContentElement that listens to this event
/// Event Handler to be added
public static void AddPreviewGotKeyboardFocusHandler(DependencyObject element, KeyboardFocusChangedEventHandler handler)
{
UIElement.AddHandler(element, PreviewGotKeyboardFocusEvent, handler);
}
///
/// Removes a handler for the PreviewGotKeyboardFocus attached event
///
/// UIElement or ContentElement that listens to this event
/// Event Handler to be added
public static void RemovePreviewGotKeyboardFocusHandler(DependencyObject element, KeyboardFocusChangedEventHandler handler)
{
UIElement.RemoveHandler(element, PreviewGotKeyboardFocusEvent, handler);
}
///
/// GotKeyboardFocus
///
public static readonly RoutedEvent GotKeyboardFocusEvent = EventManager.RegisterRoutedEvent("GotKeyboardFocus", RoutingStrategy.Bubble, typeof(KeyboardFocusChangedEventHandler), typeof(Keyboard));
///
/// Adds a handler for the GotKeyboardFocus attached event
///
/// UIElement or ContentElement that listens to this event
/// Event Handler to be added
public static void AddGotKeyboardFocusHandler(DependencyObject element, KeyboardFocusChangedEventHandler handler)
{
UIElement.AddHandler(element, GotKeyboardFocusEvent, handler);
}
///
/// Removes a handler for the GotKeyboardFocus attached event
///
/// UIElement or ContentElement that listens to this event
/// Event Handler to be removed
public static void RemoveGotKeyboardFocusHandler(DependencyObject element, KeyboardFocusChangedEventHandler handler)
{
UIElement.RemoveHandler(element, GotKeyboardFocusEvent, handler);
}
///
/// PreviewLostKeyboardFocus
///
public static readonly RoutedEvent PreviewLostKeyboardFocusEvent = EventManager.RegisterRoutedEvent("PreviewLostKeyboardFocus", RoutingStrategy.Tunnel, typeof(KeyboardFocusChangedEventHandler), typeof(Keyboard));
///
/// Adds a handler for the PreviewLostKeyboardFocus attached event
///
/// UIElement or ContentElement that listens to this event
/// Event Handler to be added
public static void AddPreviewLostKeyboardFocusHandler(DependencyObject element, KeyboardFocusChangedEventHandler handler)
{
UIElement.AddHandler(element, PreviewLostKeyboardFocusEvent, handler);
}
///
/// Removes a handler for the PreviewLostKeyboardFocus attached event
///
/// UIElement or ContentElement that listens to this event
/// Event Handler to be removed
public static void RemovePreviewLostKeyboardFocusHandler(DependencyObject element, KeyboardFocusChangedEventHandler handler)
{
UIElement.RemoveHandler(element, PreviewLostKeyboardFocusEvent, handler);
}
///
/// LostKeyboardFocus
///
public static readonly RoutedEvent LostKeyboardFocusEvent = EventManager.RegisterRoutedEvent("LostKeyboardFocus", RoutingStrategy.Bubble, typeof(KeyboardFocusChangedEventHandler), typeof(Keyboard));
///
/// Adds a handler for the LostKeyboardFocus attached event
///
/// UIElement or ContentElement that listens to this event
/// Event Handler to be added
public static void AddLostKeyboardFocusHandler(DependencyObject element, KeyboardFocusChangedEventHandler handler)
{
UIElement.AddHandler(element, LostKeyboardFocusEvent, handler);
}
///
/// Removes a handler for the LostKeyboardFocus attached event
///
/// UIElement or ContentElement that removedto this event
/// Event Handler to be removed
public static void RemoveLostKeyboardFocusHandler(DependencyObject element, KeyboardFocusChangedEventHandler handler)
{
UIElement.RemoveHandler(element, LostKeyboardFocusEvent, handler);
}
///
/// Returns the element that the keyboard is focused on.
///
public static IInputElement FocusedElement
{
get
{
return Keyboard.PrimaryDevice.FocusedElement;
}
}
///
/// Focuses the keyboard on a particular element.
///
///
/// The element to focus the keyboard on.
///
public static IInputElement Focus(IInputElement element)
{
return Keyboard.PrimaryDevice.Focus(element);
}
///
/// The set of modifier keys currently pressed.
///
public static ModifierKeys Modifiers
{
get
{
return Keyboard.PrimaryDevice.Modifiers;
}
}
///
/// Returns whether or not the specified key is down.
///
public static bool IsKeyDown(Key key)
{
return Keyboard.PrimaryDevice.IsKeyDown(key);
}
///
/// Returns whether or not the specified key is up.
///
public static bool IsKeyUp(Key key)
{
return Keyboard.PrimaryDevice.IsKeyUp(key);
}
///
/// Returns whether or not the specified key is toggled.
///
public static bool IsKeyToggled(Key key)
{
return Keyboard.PrimaryDevice.IsKeyToggled(key);
}
///
/// Returns the state of the specified key.
///
public static KeyStates GetKeyStates(Key key)
{
return Keyboard.PrimaryDevice.GetKeyStates(key);
}
///
/// The primary keyboard device.
///
///
/// Critical: This code accesses the InputManager which causes an elevation
/// PublicOK: It is ok to return the primary device
///
public static KeyboardDevice PrimaryDevice
{
[SecurityCritical]
get
{
KeyboardDevice keyboardDevice = InputManager.UnsecureCurrent.PrimaryKeyboardDevice;
return keyboardDevice;
}
}
// Check for Valid enum, as any int can be casted to the enum.
internal static bool IsValidKey(Key key)
{
return ((int)key >= (int)Key.None && (int)key <= (int)Key.OemClear);
}
///
/// Critical: This code accesses critical data(_activeSource)
/// TreatAsSafe: Although it accesses critical data it does not modify or expose it, only compares against it.
///
[SecurityCritical, SecurityTreatAsSafe]
internal static bool IsFocusable(DependencyObject element)
{
// CODE
if(element == null)
{
return false;
}
UIElement uie = element as UIElement;
if(uie != null)
{
if(uie.IsVisible == false)
{
return false;
}
}
if((bool)element.GetValue(UIElement.IsEnabledProperty) == false)
{
return false;
}
// CODE
bool hasModifiers = false;
BaseValueSourceInternal valueSource = element.GetValueSource(UIElement.FocusableProperty, null, out hasModifiers);
bool focusable = (bool) element.GetValue(UIElement.FocusableProperty);
if(!focusable && valueSource == BaseValueSourceInternal.Default && !hasModifiers)
{
// The Focusable property was not explicitly set to anything.
// The default value is generally false, but true in a few cases.
if(FocusManager.GetIsFocusScope(element))
{
// Focus scopes are considered focusable, even if
// the Focusable property is false.
return true;
}
else if(uie != null && uie.InternalVisualParent == null)
{
PresentationSource presentationSource = PresentationSource.CriticalFromVisual(uie);
if(presentationSource != null)
{
// A UIElements that is the root of a PresentationSource is considered focusable.
return true;
}
}
}
return focusable;
}
}
}
// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
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