ZoneIdentityPermission.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ Dotnetfx_Vista_SP2 / Dotnetfx_Vista_SP2 / 8.0.50727.4016 / DEVDIV / depot / DevDiv / releases / whidbey / NetFxQFE / ndp / clr / src / BCL / System / Security / Permissions / ZoneIdentityPermission.cs / 1 / ZoneIdentityPermission.cs

                            // ==++== 
//
//   Copyright (c) Microsoft Corporation.  All rights reserved.
//
// ==--== 
// ZoneIdentityPermission.cs
// 
 
namespace System.Security.Permissions
{ 
    using System;
    using SecurityElement = System.Security.SecurityElement;
    using System.Globalization;
    using System.Runtime.Serialization; 

[System.Runtime.InteropServices.ComVisible(true)] 
    [Serializable()] sealed public class ZoneIdentityPermission : CodeAccessPermission, IBuiltInPermission 
    {
        //------------------------------------------------------ 
        //
        // PRIVATE STATE DATA
        //
        //----------------------------------------------------- 

        // Zone            Enum       Flag 
        // -----           -----      ----- 
        // NoZone          -1         0x00
        // MyComputer       0         0x01  (1 << 0) 
        // Intranet         1         0x02  (1 << 1)
        // Trusted          2         0x04  (1 << 2)
        // Internet         3         0x08  (1 << 3)
        // Untrusted        4         0x10  (1 << 4) 

        private const uint AllZones = 0x1f; 
        [OptionalField(VersionAdded = 2)] 
        private uint m_zones;
 
        // This field will be populated only for non X-AD scenarios where we create a XML-ised string of the Permission
        [OptionalField(VersionAdded = 2)]
        private String m_serializedPermission;
 
        //  This field is legacy info from v1.x and is never used in v2.0 and beyond: purely for serialization purposes
        private SecurityZone m_zone = SecurityZone.NoZone; 
 

        [OnDeserialized] 
        private void OnDeserialized(StreamingContext ctx)
        {
            if ((ctx.State & ~(StreamingContextStates.Clone|StreamingContextStates.CrossAppDomain)) != 0)
            { 
                // v2.0 and beyond XML case
                if (m_serializedPermission != null) 
                { 
                    FromXml(SecurityElement.FromString(m_serializedPermission));
                    m_serializedPermission = null; 
                }
                else //v1.x case where we read the m_zone value
                {
                    SecurityZone = m_zone; 
                    m_zone = SecurityZone.NoZone;
                } 
            } 

 
        }

        [OnSerializing]
        private void OnSerializing(StreamingContext ctx) 
        {
 
            if ((ctx.State & ~(StreamingContextStates.Clone|StreamingContextStates.CrossAppDomain)) != 0) 
            {
                m_serializedPermission = ToXml().ToString(); //for the v2 and beyond case 
                m_zone = SecurityZone;

            }
        } 
        [OnSerialized]
        private void OnSerialized(StreamingContext ctx) 
        { 
            if ((ctx.State & ~(StreamingContextStates.Clone|StreamingContextStates.CrossAppDomain)) != 0)
            { 
                m_serializedPermission = null;
                m_zone = SecurityZone.NoZone;
            }
        } 

        //----------------------------------------------------- 
        // 
        // PUBLIC CONSTRUCTORS
        // 
        //-----------------------------------------------------

        public ZoneIdentityPermission(PermissionState state)
        { 
            if (state == PermissionState.Unrestricted)
            { 
                if(CodeAccessSecurityEngine.DoesFullTrustMeanFullTrust()) 
                    m_zones = AllZones;
                else 
                    throw new ArgumentException(Environment.GetResourceString("Argument_UnrestrictedIdentityPermission"));
            }
            else if (state == PermissionState.None)
            { 
                m_zones = 0;
            } 
            else 
            {
                throw new ArgumentException(Environment.GetResourceString("Argument_InvalidPermissionState")); 
            }
        }

        public ZoneIdentityPermission( SecurityZone zone ) 
        {
            this.SecurityZone = zone; 
        } 

        internal ZoneIdentityPermission( uint zones ) 
        {
            m_zones = (zones & AllZones);
        }
 
        //------------------------------------------------------
        // 
        // PUBLIC ACCESSOR METHODS 
        //
        //----------------------------------------------------- 

        public SecurityZone SecurityZone
        {
            set 
            {
                VerifyZone( value ); 
                if(value == SecurityZone.NoZone) 
                    m_zones = 0;
                else 
                    m_zones = (uint)1 << (int)value;
            }

            get 
            {
                SecurityZone z = SecurityZone.NoZone; 
                int nEnum = 0; 
                uint nFlag;
                for(nFlag = 1; nFlag < AllZones; nFlag <<= 1) 
                {
                    if((m_zones & nFlag) != 0)
                    {
                        if(z == SecurityZone.NoZone) 
                            z = (SecurityZone)nEnum;
                        else 
                            return SecurityZone.NoZone; 
                    }
                    nEnum++; 
                }
                return z;
            }
        } 

        //------------------------------------------------------ 
        // 
        // PRIVATE AND PROTECTED HELPERS FOR ACCESSORS AND CONSTRUCTORS
        // 
        //------------------------------------------------------

        private static void VerifyZone( SecurityZone zone )
        { 
            if (zone < SecurityZone.NoZone || zone > SecurityZone.Untrusted)
            { 
                throw new ArgumentException( Environment.GetResourceString("Argument_IllegalZone") ); 
            }
        } 


        //-----------------------------------------------------
        // 
        // CODEACCESSPERMISSION IMPLEMENTATION
        // 
        //------------------------------------------------------ 

        //----------------------------------------------------- 
        //
        // IPERMISSION IMPLEMENTATION
        //
        //----------------------------------------------------- 

 
        public override IPermission Copy() 
        {
            return new ZoneIdentityPermission(this.m_zones); 
        }

        public override bool IsSubsetOf(IPermission target)
        { 
            if (target == null)
                return this.m_zones == 0; 
 
            ZoneIdentityPermission that = target as ZoneIdentityPermission;
            if (that == null) 
                throw new ArgumentException(String.Format(CultureInfo.CurrentCulture, Environment.GetResourceString("Argument_WrongType"), this.GetType().FullName));
            return (this.m_zones & that.m_zones) == this.m_zones;
        }
 
        public override IPermission Intersect(IPermission target)
        { 
            if (target == null) 
                return null;
 
            ZoneIdentityPermission that = target as ZoneIdentityPermission;
            if (that == null)
                throw new ArgumentException(String.Format(CultureInfo.CurrentCulture, Environment.GetResourceString("Argument_WrongType"), this.GetType().FullName));
            uint newZones = this.m_zones & that.m_zones; 
            if(newZones == 0)
                return null; 
            return new ZoneIdentityPermission(newZones); 
        }
 
        public override IPermission Union(IPermission target)
        {
            if (target == null)
                return this.m_zones != 0 ? this.Copy() : null; 

            ZoneIdentityPermission that = target as ZoneIdentityPermission; 
            if (that == null) 
                throw new ArgumentException(String.Format(CultureInfo.CurrentCulture, Environment.GetResourceString("Argument_WrongType"), this.GetType().FullName));
            return new ZoneIdentityPermission(this.m_zones | that.m_zones); 
        }

        public override SecurityElement ToXml()
        { 
            SecurityElement esd = CodeAccessPermission.CreatePermissionElement( this, "System.Security.Permissions.ZoneIdentityPermission" );
            if (SecurityZone != SecurityZone.NoZone) 
            { 
                esd.AddAttribute( "Zone", Enum.GetName( typeof( SecurityZone ), this.SecurityZone ) );
            } 
            else
            {
                int nEnum = 0;
                uint nFlag; 
                for(nFlag = 1; nFlag < AllZones; nFlag <<= 1)
                { 
                    if((m_zones & nFlag) != 0) 
                    {
                        SecurityElement child = new SecurityElement("Zone"); 
                        child.AddAttribute( "Zone", Enum.GetName( typeof( SecurityZone ), (SecurityZone)nEnum ) );
                        esd.AddChild(child);
                    }
                    nEnum++; 
                }
            } 
            return esd; 
        }
 
        public override void FromXml(SecurityElement esd)
        {
            m_zones = 0;
            CodeAccessPermission.ValidateElement( esd, this ); 
            String eZone = esd.Attribute( "Zone" );
            if (eZone != null) 
                SecurityZone = (SecurityZone)Enum.Parse( typeof( SecurityZone ), eZone ); 
            if(esd.Children != null)
            { 
                foreach(SecurityElement child in esd.Children)
                {
                    eZone = child.Attribute( "Zone" );
                    int enm = (int)Enum.Parse( typeof( SecurityZone ), eZone ); 
                    if(enm == (int)SecurityZone.NoZone)
                        continue; 
                    m_zones |= ((uint)1 << enm); 
                }
            } 
        }

        /// 
        int IBuiltInPermission.GetTokenIndex() 
        {
            return ZoneIdentityPermission.GetTokenIndex(); 
        } 

        internal static int GetTokenIndex() 
        {
            return BuiltInPermissionIndex.ZoneIdentityPermissionIndex;
        }
 
    }
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// ==++== 
//
//   Copyright (c) Microsoft Corporation.  All rights reserved.
//
// ==--== 
// ZoneIdentityPermission.cs
// 
 
namespace System.Security.Permissions
{ 
    using System;
    using SecurityElement = System.Security.SecurityElement;
    using System.Globalization;
    using System.Runtime.Serialization; 

[System.Runtime.InteropServices.ComVisible(true)] 
    [Serializable()] sealed public class ZoneIdentityPermission : CodeAccessPermission, IBuiltInPermission 
    {
        //------------------------------------------------------ 
        //
        // PRIVATE STATE DATA
        //
        //----------------------------------------------------- 

        // Zone            Enum       Flag 
        // -----           -----      ----- 
        // NoZone          -1         0x00
        // MyComputer       0         0x01  (1 << 0) 
        // Intranet         1         0x02  (1 << 1)
        // Trusted          2         0x04  (1 << 2)
        // Internet         3         0x08  (1 << 3)
        // Untrusted        4         0x10  (1 << 4) 

        private const uint AllZones = 0x1f; 
        [OptionalField(VersionAdded = 2)] 
        private uint m_zones;
 
        // This field will be populated only for non X-AD scenarios where we create a XML-ised string of the Permission
        [OptionalField(VersionAdded = 2)]
        private String m_serializedPermission;
 
        //  This field is legacy info from v1.x and is never used in v2.0 and beyond: purely for serialization purposes
        private SecurityZone m_zone = SecurityZone.NoZone; 
 

        [OnDeserialized] 
        private void OnDeserialized(StreamingContext ctx)
        {
            if ((ctx.State & ~(StreamingContextStates.Clone|StreamingContextStates.CrossAppDomain)) != 0)
            { 
                // v2.0 and beyond XML case
                if (m_serializedPermission != null) 
                { 
                    FromXml(SecurityElement.FromString(m_serializedPermission));
                    m_serializedPermission = null; 
                }
                else //v1.x case where we read the m_zone value
                {
                    SecurityZone = m_zone; 
                    m_zone = SecurityZone.NoZone;
                } 
            } 

 
        }

        [OnSerializing]
        private void OnSerializing(StreamingContext ctx) 
        {
 
            if ((ctx.State & ~(StreamingContextStates.Clone|StreamingContextStates.CrossAppDomain)) != 0) 
            {
                m_serializedPermission = ToXml().ToString(); //for the v2 and beyond case 
                m_zone = SecurityZone;

            }
        } 
        [OnSerialized]
        private void OnSerialized(StreamingContext ctx) 
        { 
            if ((ctx.State & ~(StreamingContextStates.Clone|StreamingContextStates.CrossAppDomain)) != 0)
            { 
                m_serializedPermission = null;
                m_zone = SecurityZone.NoZone;
            }
        } 

        //----------------------------------------------------- 
        // 
        // PUBLIC CONSTRUCTORS
        // 
        //-----------------------------------------------------

        public ZoneIdentityPermission(PermissionState state)
        { 
            if (state == PermissionState.Unrestricted)
            { 
                if(CodeAccessSecurityEngine.DoesFullTrustMeanFullTrust()) 
                    m_zones = AllZones;
                else 
                    throw new ArgumentException(Environment.GetResourceString("Argument_UnrestrictedIdentityPermission"));
            }
            else if (state == PermissionState.None)
            { 
                m_zones = 0;
            } 
            else 
            {
                throw new ArgumentException(Environment.GetResourceString("Argument_InvalidPermissionState")); 
            }
        }

        public ZoneIdentityPermission( SecurityZone zone ) 
        {
            this.SecurityZone = zone; 
        } 

        internal ZoneIdentityPermission( uint zones ) 
        {
            m_zones = (zones & AllZones);
        }
 
        //------------------------------------------------------
        // 
        // PUBLIC ACCESSOR METHODS 
        //
        //----------------------------------------------------- 

        public SecurityZone SecurityZone
        {
            set 
            {
                VerifyZone( value ); 
                if(value == SecurityZone.NoZone) 
                    m_zones = 0;
                else 
                    m_zones = (uint)1 << (int)value;
            }

            get 
            {
                SecurityZone z = SecurityZone.NoZone; 
                int nEnum = 0; 
                uint nFlag;
                for(nFlag = 1; nFlag < AllZones; nFlag <<= 1) 
                {
                    if((m_zones & nFlag) != 0)
                    {
                        if(z == SecurityZone.NoZone) 
                            z = (SecurityZone)nEnum;
                        else 
                            return SecurityZone.NoZone; 
                    }
                    nEnum++; 
                }
                return z;
            }
        } 

        //------------------------------------------------------ 
        // 
        // PRIVATE AND PROTECTED HELPERS FOR ACCESSORS AND CONSTRUCTORS
        // 
        //------------------------------------------------------

        private static void VerifyZone( SecurityZone zone )
        { 
            if (zone < SecurityZone.NoZone || zone > SecurityZone.Untrusted)
            { 
                throw new ArgumentException( Environment.GetResourceString("Argument_IllegalZone") ); 
            }
        } 


        //-----------------------------------------------------
        // 
        // CODEACCESSPERMISSION IMPLEMENTATION
        // 
        //------------------------------------------------------ 

        //----------------------------------------------------- 
        //
        // IPERMISSION IMPLEMENTATION
        //
        //----------------------------------------------------- 

 
        public override IPermission Copy() 
        {
            return new ZoneIdentityPermission(this.m_zones); 
        }

        public override bool IsSubsetOf(IPermission target)
        { 
            if (target == null)
                return this.m_zones == 0; 
 
            ZoneIdentityPermission that = target as ZoneIdentityPermission;
            if (that == null) 
                throw new ArgumentException(String.Format(CultureInfo.CurrentCulture, Environment.GetResourceString("Argument_WrongType"), this.GetType().FullName));
            return (this.m_zones & that.m_zones) == this.m_zones;
        }
 
        public override IPermission Intersect(IPermission target)
        { 
            if (target == null) 
                return null;
 
            ZoneIdentityPermission that = target as ZoneIdentityPermission;
            if (that == null)
                throw new ArgumentException(String.Format(CultureInfo.CurrentCulture, Environment.GetResourceString("Argument_WrongType"), this.GetType().FullName));
            uint newZones = this.m_zones & that.m_zones; 
            if(newZones == 0)
                return null; 
            return new ZoneIdentityPermission(newZones); 
        }
 
        public override IPermission Union(IPermission target)
        {
            if (target == null)
                return this.m_zones != 0 ? this.Copy() : null; 

            ZoneIdentityPermission that = target as ZoneIdentityPermission; 
            if (that == null) 
                throw new ArgumentException(String.Format(CultureInfo.CurrentCulture, Environment.GetResourceString("Argument_WrongType"), this.GetType().FullName));
            return new ZoneIdentityPermission(this.m_zones | that.m_zones); 
        }

        public override SecurityElement ToXml()
        { 
            SecurityElement esd = CodeAccessPermission.CreatePermissionElement( this, "System.Security.Permissions.ZoneIdentityPermission" );
            if (SecurityZone != SecurityZone.NoZone) 
            { 
                esd.AddAttribute( "Zone", Enum.GetName( typeof( SecurityZone ), this.SecurityZone ) );
            } 
            else
            {
                int nEnum = 0;
                uint nFlag; 
                for(nFlag = 1; nFlag < AllZones; nFlag <<= 1)
                { 
                    if((m_zones & nFlag) != 0) 
                    {
                        SecurityElement child = new SecurityElement("Zone"); 
                        child.AddAttribute( "Zone", Enum.GetName( typeof( SecurityZone ), (SecurityZone)nEnum ) );
                        esd.AddChild(child);
                    }
                    nEnum++; 
                }
            } 
            return esd; 
        }
 
        public override void FromXml(SecurityElement esd)
        {
            m_zones = 0;
            CodeAccessPermission.ValidateElement( esd, this ); 
            String eZone = esd.Attribute( "Zone" );
            if (eZone != null) 
                SecurityZone = (SecurityZone)Enum.Parse( typeof( SecurityZone ), eZone ); 
            if(esd.Children != null)
            { 
                foreach(SecurityElement child in esd.Children)
                {
                    eZone = child.Attribute( "Zone" );
                    int enm = (int)Enum.Parse( typeof( SecurityZone ), eZone ); 
                    if(enm == (int)SecurityZone.NoZone)
                        continue; 
                    m_zones |= ((uint)1 << enm); 
                }
            } 
        }

        /// 
        int IBuiltInPermission.GetTokenIndex() 
        {
            return ZoneIdentityPermission.GetTokenIndex(); 
        } 

        internal static int GetTokenIndex() 
        {
            return BuiltInPermissionIndex.ZoneIdentityPermissionIndex;
        }
 
    }
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.

                        

Link Menu

Network programming in C#, Network Programming in VB.NET, Network Programming in .NET
This book is available now!
Buy at Amazon US or
Buy at Amazon UK