Code:
/ DotNET / DotNET / 8.0 / untmp / whidbey / REDBITS / ndp / fx / src / Net / System / Net / NetworkInformation / SystemUnicastIPAddressInformation.cs / 1 / SystemUnicastIPAddressInformation.cs
///
/// Provides support for ip configuation information and statistics.
///
///
namespace System.Net.NetworkInformation {
using System.Net;
using System.Net.Sockets;
using System;
using System.Runtime.InteropServices;
using System.Collections;
using System.ComponentModel;
using System.Security.Permissions;
using Microsoft.Win32;
///
/// Specifies the unicast addresses for an interface.
/// OS < XP
///
///
internal class SystemUnicastIPAddressInformation:UnicastIPAddressInformation {
private IpAdapterUnicastAddress adapterAddress;
private long dhcpLeaseLifetime;
private SystemIPAddressInformation innerInfo;
internal IPAddress ipv4Mask;
private SystemUnicastIPAddressInformation() {
}
internal SystemUnicastIPAddressInformation(IpAdapterInfo ipAdapterInfo, IPExtendedAddress address){
innerInfo = new SystemIPAddressInformation(address.address);
DateTime tempdate = new DateTime(1970,1,1);
tempdate = tempdate.AddSeconds(ipAdapterInfo.leaseExpires);
dhcpLeaseLifetime = (long)((tempdate - DateTime.UtcNow).TotalSeconds);
ipv4Mask = address.mask;
}
internal SystemUnicastIPAddressInformation(IpAdapterUnicastAddress adapterAddress, IPAddress ipAddress){
innerInfo = new SystemIPAddressInformation(adapterAddress,ipAddress);
this.adapterAddress = adapterAddress;
dhcpLeaseLifetime = adapterAddress.leaseLifetime;
}
///
public override IPAddress Address{get {return innerInfo.Address;}}
public override IPAddress IPv4Mask{
get {
if(Address.AddressFamily != AddressFamily.InterNetwork){
return new IPAddress(0);
}
return ipv4Mask;
}
}
///
/// The address is a cluster address and shouldn't be used by most applications.
public override bool IsTransient{
get {
return (innerInfo.IsTransient);
}
}
///
/// This address can be used for DNS.
public override bool IsDnsEligible{
get {
return (innerInfo.IsDnsEligible);
}
}
///
public override PrefixOrigin PrefixOrigin{
get {
if (! ComNetOS.IsPostWin2K)
throw new PlatformNotSupportedException(SR.GetString(SR.WinXPRequired));
return adapterAddress.prefixOrigin;
}
}
///
public override SuffixOrigin SuffixOrigin{
get {
if (! ComNetOS.IsPostWin2K)
throw new PlatformNotSupportedException(SR.GetString(SR.WinXPRequired));
return adapterAddress.suffixOrigin;
}
}
///
/// IPv6 only. Specifies the duplicate address detection state. Only supported
/// for IPv6. If called on an IPv4 address, will throw a "not supported" exception.
public override DuplicateAddressDetectionState DuplicateAddressDetectionState{
get {
if (! ComNetOS.IsPostWin2K)
throw new PlatformNotSupportedException(SR.GetString(SR.WinXPRequired));
return adapterAddress.dadState;
}
}
///
/// Specifies the valid lifetime of the address in seconds.
public override long AddressValidLifetime{
get {
if (! ComNetOS.IsPostWin2K)
throw new PlatformNotSupportedException(SR.GetString(SR.WinXPRequired));
return adapterAddress.validLifetime;
}
}
///
/// Specifies the prefered lifetime of the address in seconds.
public override long AddressPreferredLifetime{
get {
if (! ComNetOS.IsPostWin2K)
throw new PlatformNotSupportedException(SR.GetString(SR.WinXPRequired));
return adapterAddress.preferredLifetime;
}
}
///
///
/// Specifies the prefered lifetime of the address in seconds.
public override long DhcpLeaseLifetime{
get {
return dhcpLeaseLifetime;
}
}
//helper method that marshals the addressinformation into the classes
internal static UnicastIPAddressInformationCollection ToAddressInformationCollection(IntPtr ptr) {
//we don't know the number of addresses up front, so we create an arraylist
//to temporarily store them.
UnicastIPAddressInformationCollection addressList = new UnicastIPAddressInformationCollection();
//if there is no address, just return;
if (ptr == IntPtr.Zero)
return addressList;
//get the first address
IpAdapterUnicastAddress addr = (IpAdapterUnicastAddress)Marshal.PtrToStructure(ptr,typeof(IpAdapterUnicastAddress));
//determine the address family used to create the IPAddress
AddressFamily family = (addr.address.addressLength > 16)?AddressFamily.InterNetworkV6:AddressFamily.InterNetwork;
SocketAddress sockAddress = new SocketAddress(family,(int)addr.address.addressLength);
Marshal.Copy(addr.address.address,sockAddress.m_Buffer,0,addr.address.addressLength);
//unfortunately, the only way to currently create an ipaddress is through IPEndPoint
IPEndPoint ep;
if (family == AddressFamily.InterNetwork )
ep = (IPEndPoint)IPEndPoint.Any.Create(sockAddress);
else
ep = (IPEndPoint)IPEndPoint.IPv6Any.Create(sockAddress);
//add the ipaddress to the arraylist
addressList.InternalAdd(new SystemUnicastIPAddressInformation(addr,ep.Address));
//repeat for all of the addresses
while ( addr.next != IntPtr.Zero ) {
addr = (IpAdapterUnicastAddress)Marshal.PtrToStructure(addr.next,typeof(IpAdapterUnicastAddress));
//determine the address family used to create the IPAddress
family = (addr.address.addressLength > 16)?AddressFamily.InterNetworkV6:AddressFamily.InterNetwork;
sockAddress = new SocketAddress(family,(int)addr.address.addressLength);
Marshal.Copy(addr.address.address,sockAddress.m_Buffer,0,addr.address.addressLength);
//use the endpoint to create the ipaddress
if (family == AddressFamily.InterNetwork )
ep = (IPEndPoint)IPEndPoint.Any.Create(sockAddress);
else
ep = (IPEndPoint)IPEndPoint.IPv6Any.Create(sockAddress);
addressList.InternalAdd(new SystemUnicastIPAddressInformation(addr,ep.Address));
}
return addressList;
}
}
}
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