Code:
/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Shared / MS / Internal / IO / SynchronizingStream.cs / 1305600 / SynchronizingStream.cs
//------------------------------------------------------------------------------ // Microsoft Avalon // Copyright (c) Microsoft Corporation, 2001 // // File: SynchronizingStream.cs // // Description: Stream that locks on given syncRoot before entering any public API's. // // History: 01/20/06 - brucemac - created //----------------------------------------------------------------------------- using System; using System.Diagnostics; using System.IO; using System.Windows; namespace MS.Internal.IO.Packaging { ////// Wrap returned stream to protect non-thread-safe API's from race conditions /// internal class SynchronizingStream : Stream { //----------------------------------------------------- // // Constructors // //----------------------------------------------------- ////// Serializes access by locking on the given object /// /// stream to read from (baseStream) /// object to lock on internal SynchronizingStream(Stream stream, Object syncRoot) { if (stream == null) throw new ArgumentNullException("stream"); if (syncRoot == null) throw new ArgumentNullException("syncRoot"); _baseStream = stream; _syncRoot = syncRoot; } //------------------------------------------------------ // // Public Methods // //----------------------------------------------------- ////// Return the bytes requested /// /// destination buffer /// offset to write into that buffer /// how many bytes requested ///how many bytes were written into buffer public override int Read(byte[] buffer, int offset, int count) { lock (_syncRoot) { CheckDisposed(); return (_baseStream.Read(buffer, offset, count)); } } ////// Read a single byte /// ///The unsigned byte cast to an Int32, or -1 if at the end of the stream. public override int ReadByte() { lock (_syncRoot) { CheckDisposed(); return (_baseStream.ReadByte()); } } ////// Write a single byte /// /// byte to write public override void WriteByte(byte b) { lock (_syncRoot) { CheckDisposed(); _baseStream.WriteByte(b); } } ////// Seek /// /// only zero is supported /// only SeekOrigin.Begin is supported ///zero public override long Seek(long offset, SeekOrigin origin) { lock (_syncRoot) { CheckDisposed(); return _baseStream.Seek(offset, origin); } } ////// SetLength /// ///not supported public override void SetLength(long newLength) { lock (_syncRoot) { CheckDisposed(); _baseStream.SetLength(newLength); } } ////// Write /// ///not supported public override void Write(byte[] buf, int offset, int count) { lock (_syncRoot) { CheckDisposed(); _baseStream.Write(buf, offset, count); } } ////// Flush /// ///not supported public override void Flush() { lock (_syncRoot) { CheckDisposed(); _baseStream.Flush(); } } //------------------------------------------------------ // // Public Properties // //------------------------------------------------------ ////// Is stream readable? /// public override bool CanRead { get { lock (_syncRoot) { return ((_baseStream != null) && _baseStream.CanRead); } } } ////// Is stream seekable? /// ///We MUST support seek as this is used to implement ILockBytes.ReadAt() public override bool CanSeek { get { lock (_syncRoot) { return ((_baseStream != null) && _baseStream.CanSeek); } } } ////// Is stream writeable? /// public override bool CanWrite { get { lock (_syncRoot) { return ((_baseStream != null) && _baseStream.CanWrite); } } } ////// Logical byte position in this stream /// public override long Position { get { lock (_syncRoot) { CheckDisposed(); return _baseStream.Position; } } set { lock (_syncRoot) { CheckDisposed(); _baseStream.Position = value; } } } ////// Length /// public override long Length { get { lock (_syncRoot) { CheckDisposed(); return _baseStream.Length; } } } //----------------------------------------------------- // // Protected Methods // //------------------------------------------------------ protected override void Dispose(bool disposing) { lock (_syncRoot) { try { if (disposing && (_baseStream != null)) { // close the underlying Stream _baseStream.Close(); // NOTE: We cannot set _syncRoot to null because it is used // on entry to every public method and property. } } finally { base.Dispose(disposing); _baseStream = null; } } } //----------------------------------------------------- // // Private Methods // //----------------------------------------------------- ////// CheckDisposed /// ///Pre-condition that lock has been acquired. private void CheckDisposed() { if (_baseStream == null) throw new ObjectDisposedException("Stream"); } //----------------------------------------------------- // // Private Fields // //------------------------------------------------------ private Stream _baseStream; // stream we are wrapping private Object _syncRoot; // object to lock on } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved. //------------------------------------------------------------------------------ // Microsoft Avalon // Copyright (c) Microsoft Corporation, 2001 // // File: SynchronizingStream.cs // // Description: Stream that locks on given syncRoot before entering any public API's. // // History: 01/20/06 - brucemac - created //----------------------------------------------------------------------------- using System; using System.Diagnostics; using System.IO; using System.Windows; namespace MS.Internal.IO.Packaging { ////// Wrap returned stream to protect non-thread-safe API's from race conditions /// internal class SynchronizingStream : Stream { //----------------------------------------------------- // // Constructors // //----------------------------------------------------- ////// Serializes access by locking on the given object /// /// stream to read from (baseStream) /// object to lock on internal SynchronizingStream(Stream stream, Object syncRoot) { if (stream == null) throw new ArgumentNullException("stream"); if (syncRoot == null) throw new ArgumentNullException("syncRoot"); _baseStream = stream; _syncRoot = syncRoot; } //------------------------------------------------------ // // Public Methods // //----------------------------------------------------- ////// Return the bytes requested /// /// destination buffer /// offset to write into that buffer /// how many bytes requested ///how many bytes were written into buffer public override int Read(byte[] buffer, int offset, int count) { lock (_syncRoot) { CheckDisposed(); return (_baseStream.Read(buffer, offset, count)); } } ////// Read a single byte /// ///The unsigned byte cast to an Int32, or -1 if at the end of the stream. public override int ReadByte() { lock (_syncRoot) { CheckDisposed(); return (_baseStream.ReadByte()); } } ////// Write a single byte /// /// byte to write public override void WriteByte(byte b) { lock (_syncRoot) { CheckDisposed(); _baseStream.WriteByte(b); } } ////// Seek /// /// only zero is supported /// only SeekOrigin.Begin is supported ///zero public override long Seek(long offset, SeekOrigin origin) { lock (_syncRoot) { CheckDisposed(); return _baseStream.Seek(offset, origin); } } ////// SetLength /// ///not supported public override void SetLength(long newLength) { lock (_syncRoot) { CheckDisposed(); _baseStream.SetLength(newLength); } } ////// Write /// ///not supported public override void Write(byte[] buf, int offset, int count) { lock (_syncRoot) { CheckDisposed(); _baseStream.Write(buf, offset, count); } } ////// Flush /// ///not supported public override void Flush() { lock (_syncRoot) { CheckDisposed(); _baseStream.Flush(); } } //------------------------------------------------------ // // Public Properties // //------------------------------------------------------ ////// Is stream readable? /// public override bool CanRead { get { lock (_syncRoot) { return ((_baseStream != null) && _baseStream.CanRead); } } } ////// Is stream seekable? /// ///We MUST support seek as this is used to implement ILockBytes.ReadAt() public override bool CanSeek { get { lock (_syncRoot) { return ((_baseStream != null) && _baseStream.CanSeek); } } } ////// Is stream writeable? /// public override bool CanWrite { get { lock (_syncRoot) { return ((_baseStream != null) && _baseStream.CanWrite); } } } ////// Logical byte position in this stream /// public override long Position { get { lock (_syncRoot) { CheckDisposed(); return _baseStream.Position; } } set { lock (_syncRoot) { CheckDisposed(); _baseStream.Position = value; } } } ////// Length /// public override long Length { get { lock (_syncRoot) { CheckDisposed(); return _baseStream.Length; } } } //----------------------------------------------------- // // Protected Methods // //------------------------------------------------------ protected override void Dispose(bool disposing) { lock (_syncRoot) { try { if (disposing && (_baseStream != null)) { // close the underlying Stream _baseStream.Close(); // NOTE: We cannot set _syncRoot to null because it is used // on entry to every public method and property. } } finally { base.Dispose(disposing); _baseStream = null; } } } //----------------------------------------------------- // // Private Methods // //----------------------------------------------------- ////// CheckDisposed /// ///Pre-condition that lock has been acquired. private void CheckDisposed() { if (_baseStream == null) throw new ObjectDisposedException("Stream"); } //----------------------------------------------------- // // Private Fields // //------------------------------------------------------ private Stream _baseStream; // stream we are wrapping private Object _syncRoot; // object to lock on } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. 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