Code:
/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Framework / System / Windows / Controls / ProgressBar.cs / 1305600 / ProgressBar.cs
//---------------------------------------------------------------------------- // File: ProgressBar.cs // // Description: // Implementation of ProgressBar control. // // History: // 06/28/2004 - t-sergin - Created // // Copyright (C) 2004 by Microsoft Corporation. All rights reserved. // //--------------------------------------------------------------------------- using System; using System.Collections.Specialized; using System.Threading; using System.Windows.Automation.Peers; using System.Windows.Automation.Provider; using System.Windows; using System.Windows.Controls.Primitives; using System.Windows.Media; using System.Windows.Media.Animation; using MS.Internal; using System.Windows.Shapes; using MS.Internal.KnownBoxes; namespace System.Windows.Controls { ////// The ProgressBar class /// ///[TemplatePart(Name = "PART_Track", Type = typeof(FrameworkElement))] [TemplatePart(Name = "PART_Indicator", Type = typeof(FrameworkElement))] [TemplatePart(Name = "PART_GlowRect", Type = typeof(FrameworkElement))] public class ProgressBar : RangeBase { #region Constructors static ProgressBar() { FocusableProperty.OverrideMetadata(typeof(ProgressBar), new FrameworkPropertyMetadata(BooleanBoxes.FalseBox)); DefaultStyleKeyProperty.OverrideMetadata(typeof(ProgressBar), new FrameworkPropertyMetadata(typeof(ProgressBar))); _dType = DependencyObjectType.FromSystemTypeInternal(typeof(ProgressBar)); // Set default to 100.0 RangeBase.MaximumProperty.OverrideMetadata(typeof(ProgressBar), new FrameworkPropertyMetadata(100.0)); ForegroundProperty.OverrideMetadata(typeof(ProgressBar), new FrameworkPropertyMetadata(OnForegroundChanged)); } /// /// Instantiates a new instance of Progressbar without Dispatcher. /// public ProgressBar() : base() { // Hook a change handler for IsVisible so we can start/stop animating. // Ideally we would do this by overriding metadata, but it's a read-only // property so we can't. IsVisibleChanged += (s, e) => { UpdateAnimation(); }; } #endregion Constructors #region Properties ////// The DependencyProperty for the IsIndeterminate property. /// Flags: none /// DefaultValue: false /// public static readonly DependencyProperty IsIndeterminateProperty = DependencyProperty.Register( "IsIndeterminate", typeof(bool), typeof(ProgressBar), new FrameworkPropertyMetadata( false, new PropertyChangedCallback(OnIsIndeterminateChanged))); ////// Determines if ProgressBar shows actual values (false) /// or generic, continuous progress feedback (true). /// ///public bool IsIndeterminate { get { return (bool) GetValue(IsIndeterminateProperty); } set { SetValue(IsIndeterminateProperty, value); } } /// /// Called when IsIndeterminateProperty is changed on "d". /// private static void OnIsIndeterminateChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { ProgressBar progressBar = (ProgressBar)d; // Invalidate automation peer ProgressBarAutomationPeer peer = UIElementAutomationPeer.FromElement(progressBar) as ProgressBarAutomationPeer; if (peer != null) { peer.InvalidatePeer(); } progressBar.SetProgressBarGlowElementBrush(); progressBar.SetProgressBarIndicatorLength(); progressBar.UpdateVisualState(); } private static void OnForegroundChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { ProgressBar progressBar = (ProgressBar)d; progressBar.SetProgressBarGlowElementBrush(); } ////// DependencyProperty for public static readonly DependencyProperty OrientationProperty = DependencyProperty.Register( "Orientation", typeof(Orientation), typeof(ProgressBar), new FrameworkPropertyMetadata( Orientation.Horizontal, FrameworkPropertyMetadataOptions.AffectsMeasure, new PropertyChangedCallback(OnOrientationChanged)), new ValidateValueCallback(IsValidOrientation)); ///property. /// /// Specifies orientation of the ProgressBar. /// public Orientation Orientation { get { return (Orientation) GetValue(OrientationProperty); } set { SetValue(OrientationProperty, value); } } internal static bool IsValidOrientation(object o) { Orientation value = (Orientation)o; return value == Orientation.Horizontal || value == Orientation.Vertical; } private static void OnOrientationChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { ProgressBar progressBar = (ProgressBar)d; progressBar.SetProgressBarIndicatorLength(); } #endregion Properties #region Event Handler // Set the width/height of the contract parts private void SetProgressBarIndicatorLength() { if (_track != null && _indicator != null) { double min = Minimum; double max = Maximum; double val = Value; // When indeterminate or maximum == minimum, have the indicator stretch the // whole length of track double percent = IsIndeterminate || max <= min ? 1.0 : (val - min) / (max - min); _indicator.Width = percent * _track.ActualWidth; UpdateAnimation(); } } // This is used to set the correct brush/opacity mask on the indicator. private void SetProgressBarGlowElementBrush() { if (_glow == null) return; _glow.InvalidateProperty(UIElement.OpacityMaskProperty); _glow.InvalidateProperty(Shape.FillProperty); if (this.IsIndeterminate) { if (this.Foreground is SolidColorBrush) { Color color = ((SolidColorBrush)this.Foreground).Color; //Create the gradient LinearGradientBrush b = new LinearGradientBrush(); b.StartPoint = new Point(0,0); b.EndPoint = new Point(1,0); b.GradientStops.Add(new GradientStop(Colors.Transparent, 0.0)); b.GradientStops.Add(new GradientStop(color, 0.4)); b.GradientStops.Add(new GradientStop(color, 0.6)); b.GradientStops.Add(new GradientStop(Colors.Transparent, 1.0)); _glow.SetCurrentValue(Shape.FillProperty, b); } else { // This is not a solid color brush so we will need an opacity mask. LinearGradientBrush mask= new LinearGradientBrush(); mask.StartPoint = new Point(0,0); mask.EndPoint = new Point(1,0); mask.GradientStops.Add(new GradientStop(Colors.Transparent, 0.0)); mask.GradientStops.Add(new GradientStop(Colors.Black, 0.4)); mask.GradientStops.Add(new GradientStop(Colors.Black, 0.6)); mask.GradientStops.Add(new GradientStop(Colors.Transparent, 1.0)); _glow.SetCurrentValue(UIElement.OpacityMaskProperty, mask); _glow.SetCurrentValue(Shape.FillProperty, this.Foreground); } } } //This creates the repeating animation private void UpdateAnimation() { if (_glow != null) { if(IsVisible && (_glow.Width > 0) && (_indicator.Width > 0 )) { //Set up the animation double endPos = _indicator.Width + _glow.Width; double startPos = -1 * _glow.Width; TimeSpan translateTime = TimeSpan.FromSeconds(((int)(endPos - startPos) / 200.0)); // travel at 200px /second TimeSpan pauseTime = TimeSpan.FromSeconds(1.0); // pause 1 second between animations TimeSpan startTime; //Is the animation currenly running (with one pixel fudge factor) if (DoubleUtil.GreaterThan( _glow.Margin.Left,startPos) && ( DoubleUtil.LessThan(_glow.Margin.Left, endPos-1))) { // make it appear that the timer already started. // To do this find out how many pixels the glow has moved and divide by the speed to get time. startTime = TimeSpan.FromSeconds(-1*(_glow.Margin.Left-startPos)/200.0); } else { startTime = TimeSpan.Zero; } ThicknessAnimationUsingKeyFrames animation = new ThicknessAnimationUsingKeyFrames(); animation.BeginTime = startTime; animation.Duration = new Duration(translateTime + pauseTime); animation.RepeatBehavior = RepeatBehavior.Forever; //Start with the glow hidden on the left. animation.KeyFrames.Add(new LinearThicknessKeyFrame(new Thickness(startPos,0,0,0), TimeSpan.FromSeconds(0))); //Move to the glow hidden on the right. animation.KeyFrames.Add(new LinearThicknessKeyFrame(new Thickness(endPos,0,0,0), translateTime)); //There is a pause after the glow is off screen _glow.BeginAnimation(FrameworkElement.MarginProperty, animation); } else { _glow.BeginAnimation(FrameworkElement.MarginProperty, null); } } } #endregion #region Method Overrides internal override void ChangeVisualState(bool useTransitions) { if (!IsIndeterminate) { VisualStateManager.GoToState(this, VisualStates.StateDeterminate, useTransitions); } else { VisualStateManager.GoToState(this, VisualStates.StateIndeterminate, useTransitions); } // Dont call base.ChangeVisualState because we dont want to pick up those state changes (SL compat). ChangeValidationVisualState(useTransitions); } ////// Creates AutomationPeer ( protected override AutomationPeer OnCreateAutomationPeer() { return new ProgressBarAutomationPeer(this); } ///) /// /// This method is invoked when the Minimum property changes. /// /// The old value of the Minimum property. /// The new value of the Minimum property. protected override void OnMinimumChanged(double oldMinimum, double newMinimum) { base.OnMinimumChanged(oldMinimum, newMinimum); SetProgressBarIndicatorLength(); } ////// This method is invoked when the Maximum property changes. /// /// The old value of the Maximum property. /// The new value of the Maximum property. protected override void OnMaximumChanged(double oldMaximum, double newMaximum) { base.OnMaximumChanged(oldMaximum, newMaximum); SetProgressBarIndicatorLength(); } ////// This method is invoked when the Value property changes. /// ProgressBar updates its style parts when Value changes. /// /// The old value of the Value property. /// The new value of the Value property. protected override void OnValueChanged(double oldValue, double newValue) { base.OnValueChanged(oldValue, newValue); SetProgressBarIndicatorLength(); } ////// Called when the Template's tree has been generated /// public override void OnApplyTemplate() { base.OnApplyTemplate(); if (_track != null) { _track.SizeChanged -= OnTrackSizeChanged; } _track = GetTemplateChild(TrackTemplateName) as FrameworkElement; _indicator = GetTemplateChild(IndicatorTemplateName) as FrameworkElement; _glow = GetTemplateChild(GlowingRectTemplateName) as FrameworkElement; if (_track != null) { _track.SizeChanged += OnTrackSizeChanged; } if (this.IsIndeterminate) SetProgressBarGlowElementBrush(); } private void OnTrackSizeChanged(object sender, SizeChangedEventArgs e) { SetProgressBarIndicatorLength(); } #endregion #region Data private const string TrackTemplateName = "PART_Track"; private const string IndicatorTemplateName = "PART_Indicator"; private const string GlowingRectTemplateName = "PART_GlowRect"; private FrameworkElement _track; private FrameworkElement _indicator; private FrameworkElement _glow; #endregion Data #region DTypeThemeStyleKey // Returns the DependencyObjectType for the registered ThemeStyleKey's default // value. Controls will override this method to return approriate types. internal override DependencyObjectType DTypeThemeStyleKey { get { return _dType; } } private static DependencyObjectType _dType; #endregion DTypeThemeStyleKey } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------------------- // File: ProgressBar.cs // // Description: // Implementation of ProgressBar control. // // History: // 06/28/2004 - t-sergin - Created // // Copyright (C) 2004 by Microsoft Corporation. All rights reserved. // //--------------------------------------------------------------------------- using System; using System.Collections.Specialized; using System.Threading; using System.Windows.Automation.Peers; using System.Windows.Automation.Provider; using System.Windows; using System.Windows.Controls.Primitives; using System.Windows.Media; using System.Windows.Media.Animation; using MS.Internal; using System.Windows.Shapes; using MS.Internal.KnownBoxes; namespace System.Windows.Controls { ////// The ProgressBar class /// ///[TemplatePart(Name = "PART_Track", Type = typeof(FrameworkElement))] [TemplatePart(Name = "PART_Indicator", Type = typeof(FrameworkElement))] [TemplatePart(Name = "PART_GlowRect", Type = typeof(FrameworkElement))] public class ProgressBar : RangeBase { #region Constructors static ProgressBar() { FocusableProperty.OverrideMetadata(typeof(ProgressBar), new FrameworkPropertyMetadata(BooleanBoxes.FalseBox)); DefaultStyleKeyProperty.OverrideMetadata(typeof(ProgressBar), new FrameworkPropertyMetadata(typeof(ProgressBar))); _dType = DependencyObjectType.FromSystemTypeInternal(typeof(ProgressBar)); // Set default to 100.0 RangeBase.MaximumProperty.OverrideMetadata(typeof(ProgressBar), new FrameworkPropertyMetadata(100.0)); ForegroundProperty.OverrideMetadata(typeof(ProgressBar), new FrameworkPropertyMetadata(OnForegroundChanged)); } /// /// Instantiates a new instance of Progressbar without Dispatcher. /// public ProgressBar() : base() { // Hook a change handler for IsVisible so we can start/stop animating. // Ideally we would do this by overriding metadata, but it's a read-only // property so we can't. IsVisibleChanged += (s, e) => { UpdateAnimation(); }; } #endregion Constructors #region Properties ////// The DependencyProperty for the IsIndeterminate property. /// Flags: none /// DefaultValue: false /// public static readonly DependencyProperty IsIndeterminateProperty = DependencyProperty.Register( "IsIndeterminate", typeof(bool), typeof(ProgressBar), new FrameworkPropertyMetadata( false, new PropertyChangedCallback(OnIsIndeterminateChanged))); ////// Determines if ProgressBar shows actual values (false) /// or generic, continuous progress feedback (true). /// ///public bool IsIndeterminate { get { return (bool) GetValue(IsIndeterminateProperty); } set { SetValue(IsIndeterminateProperty, value); } } /// /// Called when IsIndeterminateProperty is changed on "d". /// private static void OnIsIndeterminateChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { ProgressBar progressBar = (ProgressBar)d; // Invalidate automation peer ProgressBarAutomationPeer peer = UIElementAutomationPeer.FromElement(progressBar) as ProgressBarAutomationPeer; if (peer != null) { peer.InvalidatePeer(); } progressBar.SetProgressBarGlowElementBrush(); progressBar.SetProgressBarIndicatorLength(); progressBar.UpdateVisualState(); } private static void OnForegroundChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { ProgressBar progressBar = (ProgressBar)d; progressBar.SetProgressBarGlowElementBrush(); } ////// DependencyProperty for public static readonly DependencyProperty OrientationProperty = DependencyProperty.Register( "Orientation", typeof(Orientation), typeof(ProgressBar), new FrameworkPropertyMetadata( Orientation.Horizontal, FrameworkPropertyMetadataOptions.AffectsMeasure, new PropertyChangedCallback(OnOrientationChanged)), new ValidateValueCallback(IsValidOrientation)); ///property. /// /// Specifies orientation of the ProgressBar. /// public Orientation Orientation { get { return (Orientation) GetValue(OrientationProperty); } set { SetValue(OrientationProperty, value); } } internal static bool IsValidOrientation(object o) { Orientation value = (Orientation)o; return value == Orientation.Horizontal || value == Orientation.Vertical; } private static void OnOrientationChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { ProgressBar progressBar = (ProgressBar)d; progressBar.SetProgressBarIndicatorLength(); } #endregion Properties #region Event Handler // Set the width/height of the contract parts private void SetProgressBarIndicatorLength() { if (_track != null && _indicator != null) { double min = Minimum; double max = Maximum; double val = Value; // When indeterminate or maximum == minimum, have the indicator stretch the // whole length of track double percent = IsIndeterminate || max <= min ? 1.0 : (val - min) / (max - min); _indicator.Width = percent * _track.ActualWidth; UpdateAnimation(); } } // This is used to set the correct brush/opacity mask on the indicator. private void SetProgressBarGlowElementBrush() { if (_glow == null) return; _glow.InvalidateProperty(UIElement.OpacityMaskProperty); _glow.InvalidateProperty(Shape.FillProperty); if (this.IsIndeterminate) { if (this.Foreground is SolidColorBrush) { Color color = ((SolidColorBrush)this.Foreground).Color; //Create the gradient LinearGradientBrush b = new LinearGradientBrush(); b.StartPoint = new Point(0,0); b.EndPoint = new Point(1,0); b.GradientStops.Add(new GradientStop(Colors.Transparent, 0.0)); b.GradientStops.Add(new GradientStop(color, 0.4)); b.GradientStops.Add(new GradientStop(color, 0.6)); b.GradientStops.Add(new GradientStop(Colors.Transparent, 1.0)); _glow.SetCurrentValue(Shape.FillProperty, b); } else { // This is not a solid color brush so we will need an opacity mask. LinearGradientBrush mask= new LinearGradientBrush(); mask.StartPoint = new Point(0,0); mask.EndPoint = new Point(1,0); mask.GradientStops.Add(new GradientStop(Colors.Transparent, 0.0)); mask.GradientStops.Add(new GradientStop(Colors.Black, 0.4)); mask.GradientStops.Add(new GradientStop(Colors.Black, 0.6)); mask.GradientStops.Add(new GradientStop(Colors.Transparent, 1.0)); _glow.SetCurrentValue(UIElement.OpacityMaskProperty, mask); _glow.SetCurrentValue(Shape.FillProperty, this.Foreground); } } } //This creates the repeating animation private void UpdateAnimation() { if (_glow != null) { if(IsVisible && (_glow.Width > 0) && (_indicator.Width > 0 )) { //Set up the animation double endPos = _indicator.Width + _glow.Width; double startPos = -1 * _glow.Width; TimeSpan translateTime = TimeSpan.FromSeconds(((int)(endPos - startPos) / 200.0)); // travel at 200px /second TimeSpan pauseTime = TimeSpan.FromSeconds(1.0); // pause 1 second between animations TimeSpan startTime; //Is the animation currenly running (with one pixel fudge factor) if (DoubleUtil.GreaterThan( _glow.Margin.Left,startPos) && ( DoubleUtil.LessThan(_glow.Margin.Left, endPos-1))) { // make it appear that the timer already started. // To do this find out how many pixels the glow has moved and divide by the speed to get time. startTime = TimeSpan.FromSeconds(-1*(_glow.Margin.Left-startPos)/200.0); } else { startTime = TimeSpan.Zero; } ThicknessAnimationUsingKeyFrames animation = new ThicknessAnimationUsingKeyFrames(); animation.BeginTime = startTime; animation.Duration = new Duration(translateTime + pauseTime); animation.RepeatBehavior = RepeatBehavior.Forever; //Start with the glow hidden on the left. animation.KeyFrames.Add(new LinearThicknessKeyFrame(new Thickness(startPos,0,0,0), TimeSpan.FromSeconds(0))); //Move to the glow hidden on the right. animation.KeyFrames.Add(new LinearThicknessKeyFrame(new Thickness(endPos,0,0,0), translateTime)); //There is a pause after the glow is off screen _glow.BeginAnimation(FrameworkElement.MarginProperty, animation); } else { _glow.BeginAnimation(FrameworkElement.MarginProperty, null); } } } #endregion #region Method Overrides internal override void ChangeVisualState(bool useTransitions) { if (!IsIndeterminate) { VisualStateManager.GoToState(this, VisualStates.StateDeterminate, useTransitions); } else { VisualStateManager.GoToState(this, VisualStates.StateIndeterminate, useTransitions); } // Dont call base.ChangeVisualState because we dont want to pick up those state changes (SL compat). ChangeValidationVisualState(useTransitions); } ////// Creates AutomationPeer ( protected override AutomationPeer OnCreateAutomationPeer() { return new ProgressBarAutomationPeer(this); } ///) /// /// This method is invoked when the Minimum property changes. /// /// The old value of the Minimum property. /// The new value of the Minimum property. protected override void OnMinimumChanged(double oldMinimum, double newMinimum) { base.OnMinimumChanged(oldMinimum, newMinimum); SetProgressBarIndicatorLength(); } ////// This method is invoked when the Maximum property changes. /// /// The old value of the Maximum property. /// The new value of the Maximum property. protected override void OnMaximumChanged(double oldMaximum, double newMaximum) { base.OnMaximumChanged(oldMaximum, newMaximum); SetProgressBarIndicatorLength(); } ////// This method is invoked when the Value property changes. /// ProgressBar updates its style parts when Value changes. /// /// The old value of the Value property. /// The new value of the Value property. protected override void OnValueChanged(double oldValue, double newValue) { base.OnValueChanged(oldValue, newValue); SetProgressBarIndicatorLength(); } ////// Called when the Template's tree has been generated /// public override void OnApplyTemplate() { base.OnApplyTemplate(); if (_track != null) { _track.SizeChanged -= OnTrackSizeChanged; } _track = GetTemplateChild(TrackTemplateName) as FrameworkElement; _indicator = GetTemplateChild(IndicatorTemplateName) as FrameworkElement; _glow = GetTemplateChild(GlowingRectTemplateName) as FrameworkElement; if (_track != null) { _track.SizeChanged += OnTrackSizeChanged; } if (this.IsIndeterminate) SetProgressBarGlowElementBrush(); } private void OnTrackSizeChanged(object sender, SizeChangedEventArgs e) { SetProgressBarIndicatorLength(); } #endregion #region Data private const string TrackTemplateName = "PART_Track"; private const string IndicatorTemplateName = "PART_Indicator"; private const string GlowingRectTemplateName = "PART_GlowRect"; private FrameworkElement _track; private FrameworkElement _indicator; private FrameworkElement _glow; #endregion Data #region DTypeThemeStyleKey // Returns the DependencyObjectType for the registered ThemeStyleKey's default // value. Controls will override this method to return approriate types. internal override DependencyObjectType DTypeThemeStyleKey { get { return _dType; } } private static DependencyObjectType _dType; #endregion DTypeThemeStyleKey } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
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