Code:
/ Net / Net / 3.5.50727.3053 / DEVDIV / depot / DevDiv / releases / whidbey / netfxsp / ndp / fx / src / WinForms / Managed / System / WinForms / NumericUpDownAccelerationCollection.cs / 1 / NumericUpDownAccelerationCollection.cs
//------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //----------------------------------------------------------------------------- namespace System.Windows.Forms { using System; using System.Diagnostics; using System.Collections; using System.Collections.Generic; using System.ComponentModel; ////// Represents a SORTED collection of NumericUpDownAcceleration objects in the NumericUpDown Control. /// The elements in the collection are sorted by the NumericUpDownAcceleration.Seconds property. /// [ListBindable(false)] public class NumericUpDownAccelerationCollection : MarshalByRefObject, ICollection, IEnumerable { List items; /// ICollection implementation. /// /// Adds an item (NumericUpDownAcceleration object) to the ICollection. /// The item is added preserving the collection sorted. /// public void Add(NumericUpDownAcceleration acceleration) { if( acceleration == null ) { throw new ArgumentNullException("acceleration"); } // Keep the array sorted, insert in the right spot. int index = 0; while( index < this.items.Count ) { if( acceleration.Seconds < this.items[index].Seconds ) { break; } index++; } this.items.Insert(index, acceleration); } ////// Removes all items from the ICollection. /// public void Clear() { this.items.Clear(); } ////// Determines whether the IList contains a specific value. /// public bool Contains(NumericUpDownAcceleration acceleration) { return this.items.Contains(acceleration); } ////// Copies the elements of the ICollection to an Array, starting at a particular Array index. /// public void CopyTo(NumericUpDownAcceleration[] array, int index) { this.items.CopyTo(array, index); } ////// Gets the number of elements contained in the ICollection. /// public int Count { get {return this.items.Count;} } ////// Gets a value indicating whether the ICollection is read-only. /// This collection property returns false always. /// public bool IsReadOnly { get {return false;} } ////// Removes the specified item from the ICollection. /// public bool Remove(NumericUpDownAcceleration acceleration) { return this.items.Remove(acceleration); } /// IEnumerableimplementation. /// /// Returns an enumerator that can iterate through the collection. /// IEnumeratorIEnumerable .GetEnumerator() { return this.items.GetEnumerator(); } System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() { return ((IEnumerable)items).GetEnumerator(); } /// NumericUpDownAccelerationCollection methods. /// /// Class constructor. /// public NumericUpDownAccelerationCollection() { this.items = new List(); } /// /// Adds the elements of specified array to the collection, keeping the collection sorted. /// public void AddRange(params NumericUpDownAcceleration[] accelerations) { if (accelerations == null) { throw new ArgumentNullException("accelerations"); } // Accept the range only if ALL elements in the array are not null. foreach (NumericUpDownAcceleration acceleration in accelerations) { if (acceleration == null) { throw new ArgumentNullException(SR.GetString(SR.NumericUpDownAccelerationCollectionAtLeastOneEntryIsNull)); } } // The expected array size is typically small (5 items?), so we don't need to try to be smarter about the // way we add the elements to the collection, just call Add. foreach (NumericUpDownAcceleration acceleration in accelerations) { this.Add(acceleration); } } ////// Gets (ReadOnly) the element at the specified index. In C#, this property is the indexer for /// the IList class. /// public NumericUpDownAcceleration this[int index] { get { return this.items[index]; } } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. //------------------------------------------------------------------------------ //// Copyright (c) Microsoft Corporation. All rights reserved. // //----------------------------------------------------------------------------- namespace System.Windows.Forms { using System; using System.Diagnostics; using System.Collections; using System.Collections.Generic; using System.ComponentModel; ////// Represents a SORTED collection of NumericUpDownAcceleration objects in the NumericUpDown Control. /// The elements in the collection are sorted by the NumericUpDownAcceleration.Seconds property. /// [ListBindable(false)] public class NumericUpDownAccelerationCollection : MarshalByRefObject, ICollection, IEnumerable { List items; /// ICollection implementation. /// /// Adds an item (NumericUpDownAcceleration object) to the ICollection. /// The item is added preserving the collection sorted. /// public void Add(NumericUpDownAcceleration acceleration) { if( acceleration == null ) { throw new ArgumentNullException("acceleration"); } // Keep the array sorted, insert in the right spot. int index = 0; while( index < this.items.Count ) { if( acceleration.Seconds < this.items[index].Seconds ) { break; } index++; } this.items.Insert(index, acceleration); } ////// Removes all items from the ICollection. /// public void Clear() { this.items.Clear(); } ////// Determines whether the IList contains a specific value. /// public bool Contains(NumericUpDownAcceleration acceleration) { return this.items.Contains(acceleration); } ////// Copies the elements of the ICollection to an Array, starting at a particular Array index. /// public void CopyTo(NumericUpDownAcceleration[] array, int index) { this.items.CopyTo(array, index); } ////// Gets the number of elements contained in the ICollection. /// public int Count { get {return this.items.Count;} } ////// Gets a value indicating whether the ICollection is read-only. /// This collection property returns false always. /// public bool IsReadOnly { get {return false;} } ////// Removes the specified item from the ICollection. /// public bool Remove(NumericUpDownAcceleration acceleration) { return this.items.Remove(acceleration); } /// IEnumerableimplementation. /// /// Returns an enumerator that can iterate through the collection. /// IEnumeratorIEnumerable .GetEnumerator() { return this.items.GetEnumerator(); } System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() { return ((IEnumerable)items).GetEnumerator(); } /// NumericUpDownAccelerationCollection methods. /// /// Class constructor. /// public NumericUpDownAccelerationCollection() { this.items = new List(); } /// /// Adds the elements of specified array to the collection, keeping the collection sorted. /// public void AddRange(params NumericUpDownAcceleration[] accelerations) { if (accelerations == null) { throw new ArgumentNullException("accelerations"); } // Accept the range only if ALL elements in the array are not null. foreach (NumericUpDownAcceleration acceleration in accelerations) { if (acceleration == null) { throw new ArgumentNullException(SR.GetString(SR.NumericUpDownAccelerationCollectionAtLeastOneEntryIsNull)); } } // The expected array size is typically small (5 items?), so we don't need to try to be smarter about the // way we add the elements to the collection, just call Add. foreach (NumericUpDownAcceleration acceleration in accelerations) { this.Add(acceleration); } } ////// Gets (ReadOnly) the element at the specified index. In C#, this property is the indexer for /// the IList class. /// public NumericUpDownAcceleration this[int index] { get { return this.items[index]; } } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- MatrixAnimationUsingPath.cs
- TextHidden.cs
- BulletedListEventArgs.cs
- XmlReaderDelegator.cs
- ExecutionContext.cs
- PersonalizationStateInfoCollection.cs
- ToolStripScrollButton.cs
- PasswordTextNavigator.cs
- SqlDataSourceFilteringEventArgs.cs
- TextPenaltyModule.cs
- RowUpdatingEventArgs.cs
- ProviderConnectionPoint.cs
- TagPrefixAttribute.cs
- ContentElement.cs
- Int32Collection.cs
- HeaderedItemsControl.cs
- SessionStateModule.cs
- BindingContext.cs
- PaintValueEventArgs.cs
- TextRange.cs
- SecurityContextSecurityTokenAuthenticator.cs
- ServerIdentity.cs
- Int32CollectionConverter.cs
- ValueUtilsSmi.cs
- TableRowGroup.cs
- QilLiteral.cs
- ChildTable.cs
- LambdaCompiler.ControlFlow.cs
- FilterQueryOptionExpression.cs
- XmlSerializationGeneratedCode.cs
- SizeKeyFrameCollection.cs
- TextPointerBase.cs
- AspCompat.cs
- TextRunTypographyProperties.cs
- EastAsianLunisolarCalendar.cs
- DataMisalignedException.cs
- LoginView.cs
- messageonlyhwndwrapper.cs
- EditorZone.cs
- Stroke.cs
- EndpointAddressAugust2004.cs
- HatchBrush.cs
- TableLayoutSettingsTypeConverter.cs
- SafeFileMapViewHandle.cs
- ConfigurationManager.cs
- CapabilitiesSection.cs
- AsyncContentLoadedEventArgs.cs
- PerformanceCounterManager.cs
- FontWeightConverter.cs
- TypeForwardedToAttribute.cs
- PackageDigitalSignatureManager.cs
- PlanCompiler.cs
- InputManager.cs
- ExeContext.cs
- ForceCopyBuildProvider.cs
- CounterCreationDataCollection.cs
- BindingCompleteEventArgs.cs
- HMACRIPEMD160.cs
- ColumnPropertiesGroup.cs
- MsmqActivation.cs
- InfoCardSymmetricCrypto.cs
- ParallelActivityDesigner.cs
- EntityClassGenerator.cs
- WorkflowMarkupSerializerMapping.cs
- IdentifierService.cs
- NodeCounter.cs
- SecurityHelper.cs
- AutomationEventArgs.cs
- ContextMenuStripActionList.cs
- ExpandSegment.cs
- XNodeNavigator.cs
- XmlIlTypeHelper.cs
- XamlVector3DCollectionSerializer.cs
- NavigateEvent.cs
- BitmapFrameDecode.cs
- ProcessModelInfo.cs
- ValidatorCompatibilityHelper.cs
- TextServicesProperty.cs
- SizeF.cs
- TaiwanLunisolarCalendar.cs
- ToolStripContentPanelRenderEventArgs.cs
- ViewgenContext.cs
- XsltOutput.cs
- NegotiateStream.cs
- HashRepartitionStream.cs
- DetailsViewInsertEventArgs.cs
- OdbcDataAdapter.cs
- DataTableMappingCollection.cs
- LogEntrySerializationException.cs
- Collection.cs
- AdornerPresentationContext.cs
- StorageFunctionMapping.cs
- IPipelineRuntime.cs
- X500Name.cs
- MarkupProperty.cs
- UDPClient.cs
- SuppressMergeCheckAttribute.cs
- FlowDocumentScrollViewerAutomationPeer.cs
- TextTreeDeleteContentUndoUnit.cs
- XsltException.cs