CodeAttributeArgumentCollection.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ Net / Net / 3.5.50727.3053 / DEVDIV / depot / DevDiv / releases / whidbey / netfxsp / ndp / fx / src / CompMod / System / CodeDOM / CodeAttributeArgumentCollection.cs / 1 / CodeAttributeArgumentCollection.cs

                            // ------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
// ----------------------------------------------------------------------------- 
//
namespace System.CodeDom { 
    using System; 
    using System.Collections;
    using System.Runtime.InteropServices; 


    /// 
    ///      
    ///       A collection that stores  objects.
    ///     
    ///  
    [
        ClassInterface(ClassInterfaceType.AutoDispatch), 
        ComVisible(true),
        Serializable,
    ]
    public class CodeAttributeArgumentCollection : CollectionBase { 

        ///  
        ///      
        ///       Initializes a new instance of .
        ///     
        /// 
        public CodeAttributeArgumentCollection() {
        }
 
        /// 
        ///      
        ///       Initializes a new instance of  based on another . 
        ///    
        ///  
        public CodeAttributeArgumentCollection(CodeAttributeArgumentCollection value) {
            this.AddRange(value);
        }
 
        /// 
        ///      
        ///       Initializes a new instance of  containing any array of  objects. 
        ///    
        ///  
        public CodeAttributeArgumentCollection(CodeAttributeArgument[] value) {
            this.AddRange(value);
        }
 
        /// 
        /// Represents the entry at the specified index of the . 
        ///  
        public CodeAttributeArgument this[int index] {
            get { 
                return ((CodeAttributeArgument)(List[index]));
            }
            set {
                List[index] = value; 
            }
        } 
 
        /// 
        ///    Adds a  with the specified value to the 
        ///     .
        /// 
        public int Add(CodeAttributeArgument value) {
            return List.Add(value); 
        }
 
        ///  
        /// Copies the elements of an array to the end of the .
        ///  
        public void AddRange(CodeAttributeArgument[] value) {
            if (value == null) {
                throw new ArgumentNullException("value");
            } 
            for (int i = 0; ((i) < (value.Length)); i = ((i) + (1))) {
                this.Add(value[i]); 
            } 
        }
 
        /// 
        ///     
        ///       Adds the contents of another  to the end of the collection.
        ///     
        /// 
        public void AddRange(CodeAttributeArgumentCollection value) { 
            if (value == null) { 
                throw new ArgumentNullException("value");
            } 
            int currentCount = value.Count;
            for (int i = 0; i < currentCount; i = ((i) + (1))) {
                this.Add(value[i]);
            } 
        }
 
        ///  
        /// Gets a value indicating whether the
        ///     contains the specified . 
        /// 
        public bool Contains(CodeAttributeArgument value) {
            return List.Contains(value);
        } 

        ///  
        /// Copies the  values to a one-dimensional  instance at the 
        ///    specified index.
        ///  
        public void CopyTo(CodeAttributeArgument[] array, int index) {
            List.CopyTo(array, index);
        }
 
        /// 
        ///    Returns the index of a  in 
        ///       the  . 
        /// 
        public int IndexOf(CodeAttributeArgument value) { 
            return List.IndexOf(value);
        }

        ///  
        /// Inserts a  into the  at the specified index.
        ///  
        public void Insert(int index, CodeAttributeArgument value) { 
            List.Insert(index, value);
        } 

        /// 
        ///     Removes a specific  from the
        ///     . 
        /// 
        public void Remove(CodeAttributeArgument value) { 
            List.Remove(value); 
        }
    } 
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// ------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
// ----------------------------------------------------------------------------- 
//
namespace System.CodeDom { 
    using System; 
    using System.Collections;
    using System.Runtime.InteropServices; 


    /// 
    ///      
    ///       A collection that stores  objects.
    ///     
    ///  
    [
        ClassInterface(ClassInterfaceType.AutoDispatch), 
        ComVisible(true),
        Serializable,
    ]
    public class CodeAttributeArgumentCollection : CollectionBase { 

        ///  
        ///      
        ///       Initializes a new instance of .
        ///     
        /// 
        public CodeAttributeArgumentCollection() {
        }
 
        /// 
        ///      
        ///       Initializes a new instance of  based on another . 
        ///    
        ///  
        public CodeAttributeArgumentCollection(CodeAttributeArgumentCollection value) {
            this.AddRange(value);
        }
 
        /// 
        ///      
        ///       Initializes a new instance of  containing any array of  objects. 
        ///    
        ///  
        public CodeAttributeArgumentCollection(CodeAttributeArgument[] value) {
            this.AddRange(value);
        }
 
        /// 
        /// Represents the entry at the specified index of the . 
        ///  
        public CodeAttributeArgument this[int index] {
            get { 
                return ((CodeAttributeArgument)(List[index]));
            }
            set {
                List[index] = value; 
            }
        } 
 
        /// 
        ///    Adds a  with the specified value to the 
        ///     .
        /// 
        public int Add(CodeAttributeArgument value) {
            return List.Add(value); 
        }
 
        ///  
        /// Copies the elements of an array to the end of the .
        ///  
        public void AddRange(CodeAttributeArgument[] value) {
            if (value == null) {
                throw new ArgumentNullException("value");
            } 
            for (int i = 0; ((i) < (value.Length)); i = ((i) + (1))) {
                this.Add(value[i]); 
            } 
        }
 
        /// 
        ///     
        ///       Adds the contents of another  to the end of the collection.
        ///     
        /// 
        public void AddRange(CodeAttributeArgumentCollection value) { 
            if (value == null) { 
                throw new ArgumentNullException("value");
            } 
            int currentCount = value.Count;
            for (int i = 0; i < currentCount; i = ((i) + (1))) {
                this.Add(value[i]);
            } 
        }
 
        ///  
        /// Gets a value indicating whether the
        ///     contains the specified . 
        /// 
        public bool Contains(CodeAttributeArgument value) {
            return List.Contains(value);
        } 

        ///  
        /// Copies the  values to a one-dimensional  instance at the 
        ///    specified index.
        ///  
        public void CopyTo(CodeAttributeArgument[] array, int index) {
            List.CopyTo(array, index);
        }
 
        /// 
        ///    Returns the index of a  in 
        ///       the  . 
        /// 
        public int IndexOf(CodeAttributeArgument value) { 
            return List.IndexOf(value);
        }

        ///  
        /// Inserts a  into the  at the specified index.
        ///  
        public void Insert(int index, CodeAttributeArgument value) { 
            List.Insert(index, value);
        } 

        /// 
        ///     Removes a specific  from the
        ///     . 
        /// 
        public void Remove(CodeAttributeArgument value) { 
            List.Remove(value); 
        }
    } 
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.

                        

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