Code:
/ Net / Net / 3.5.50727.3053 / DEVDIV / depot / DevDiv / releases / Orcas / SP / wpf / src / UIAutomation / UIAutomationClient / System / Windows / Automation / TextPattern.cs / 1 / TextPattern.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // // Description: Client-side wrapper for Text pattern // // History: // 08/01/2003 : Micw Ported to WCP // 02/09/2004 : a-davidj rewrote for Text Pattern redesign. // //--------------------------------------------------------------------------- using System; using System.Diagnostics; using System.Security.Permissions; using System.Windows.Automation.Provider; using System.Windows.Automation.Text; using MS.Internal.Automation; namespace System.Windows.Automation { ////// Purpose: /// The TextPattern object is what you get back when you ask an element for text pattern. /// Example usages: /// It is the Interface that represents text like an edit control. This pretty /// much means any UI elements that contain text. /// #if (INTERNAL_COMPILE) internal class TextPattern: BasePattern #else public class TextPattern: BasePattern #endif { #region Constructors internal TextPattern(AutomationElement el, SafePatternHandle hPattern) : base(el, hPattern) { Debug.Assert(el != null); Debug.Assert(!hPattern.IsInvalid); _hPattern = hPattern; _element = el; } #endregion Constructors //----------------------------------------------------- // // Public Constants / Readonly Fields // //----------------------------------------------------- #region Public Constants and Readonly Fields ////// Indicates that a text attribute varies over a range. /// public static readonly object MixedAttributeValue = TextPatternIdentifiers.MixedAttributeValue; #region TextAttribute // IMPORTANT: if you add or remove AutomationTextAttributes be sure to make the corresponding changes in // AutomationComInteropProvider.cs' AutomationConstants struct and AutomationComInteropProvider.InitializeConstants. ///Type of animation applied from AnimationStyle enum. public static readonly AutomationTextAttribute AnimationStyleAttribute = TextPatternIdentifiers.AnimationStyleAttribute; ///Background color as a 32-bit Win32 COLORREF. public static readonly AutomationTextAttribute BackgroundColorAttribute = TextPatternIdentifiers.BackgroundColorAttribute; ///Bullet style from BulletStyle enum. public static readonly AutomationTextAttribute BulletStyleAttribute = TextPatternIdentifiers.BulletStyleAttribute; ///Cap style from CapStyle enum. public static readonly AutomationTextAttribute CapStyleAttribute = TextPatternIdentifiers.CapStyleAttribute; ///CultureInfo of the character down to sub-language level, e.g. Swiss French instead of French. See the CultureInfo in /// .NET Framework for more detail on the language code format. Clients should note that there may be many cases where the /// Language of the character defaults to application UI language because many servers do not support language tag and, /// even when supported, authors may not use it. public static readonly AutomationTextAttribute CultureAttribute = TextPatternIdentifiers.CultureAttribute; ///Non-localized string that represents font face in TrueType. Providers can supply their own. /// Examples include “Arial Black” and “Arial Narrow”. public static readonly AutomationTextAttribute FontNameAttribute = TextPatternIdentifiers.FontNameAttribute; ///Point size of the character as a double. public static readonly AutomationTextAttribute FontSizeAttribute = TextPatternIdentifiers.FontSizeAttribute; ///Thickness of font as an int. This is modeled after the lfWeight field in GDI LOGFONT. For consistency, the following values /// have been adopted from LOGFONT:0=DontCare, 100=Thin, 200=ExtraLight or UltraLight, 300=Light, 400=Normal or Regular, /// 500=Medium, 600=SemiBold or DemiBold, 700=Bold, 800=ExtraBold or UltraBold, and 900=Heavy or Black. public static readonly AutomationTextAttribute FontWeightAttribute = TextPatternIdentifiers.FontWeightAttribute; ///Color of the text as a 32-bit Win32 COLORREF. public static readonly AutomationTextAttribute ForegroundColorAttribute = TextPatternIdentifiers.ForegroundColorAttribute; ///Horizontal alignment from HorizontalTextAlignment enum. public static readonly AutomationTextAttribute HorizontalTextAlignmentAttribute = TextPatternIdentifiers.HorizontalTextAlignmentAttribute; ///First-line indentation in points as a double. public static readonly AutomationTextAttribute IndentationFirstLineAttribute = TextPatternIdentifiers.IndentationFirstLineAttribute; ///Leading indentation in points as a double. public static readonly AutomationTextAttribute IndentationLeadingAttribute = TextPatternIdentifiers.IndentationLeadingAttribute; ///Trailing indentation in points as a double. public static readonly AutomationTextAttribute IndentationTrailingAttribute = TextPatternIdentifiers.IndentationTrailingAttribute; ///Is the text hidden? Boolean. public static readonly AutomationTextAttribute IsHiddenAttribute = TextPatternIdentifiers.IsHiddenAttribute; ///Is the character italicized? Boolean. public static readonly AutomationTextAttribute IsItalicAttribute = TextPatternIdentifiers.IsItalicAttribute; ///Is the character read-only? If a document/file is read-only, but you can still edit it and save it as another file, /// the text inside is considered not read-only. Boolean. public static readonly AutomationTextAttribute IsReadOnlyAttribute = TextPatternIdentifiers.IsReadOnlyAttribute; ///Is the character a sub-script? Boolean. public static readonly AutomationTextAttribute IsSubscriptAttribute = TextPatternIdentifiers.IsSubscriptAttribute; ///Is the character a super-script? Boolean. public static readonly AutomationTextAttribute IsSuperscriptAttribute = TextPatternIdentifiers.IsSuperscriptAttribute; ///Bottom margin in points as a double. public static readonly AutomationTextAttribute MarginBottomAttribute = TextPatternIdentifiers.MarginBottomAttribute; ///Leading margin in points as a double. public static readonly AutomationTextAttribute MarginLeadingAttribute = TextPatternIdentifiers.MarginLeadingAttribute; ///Top margin in points as a double. public static readonly AutomationTextAttribute MarginTopAttribute = TextPatternIdentifiers.MarginTopAttribute; ///Trailing margin in points as a double. public static readonly AutomationTextAttribute MarginTrailingAttribute = TextPatternIdentifiers.MarginTrailingAttribute; ///Outline style from OutlineStyles enum. public static readonly AutomationTextAttribute OutlineStylesAttribute = TextPatternIdentifiers.OutlineStylesAttribute; ///Color of the overline as a Win32 COLORREF. This attribute may not be available if the color is /// always the same as the foreground color. public static readonly AutomationTextAttribute OverlineColorAttribute = TextPatternIdentifiers.OverlineColorAttribute; ///Overline style from TextDecorationLineStyle enum. public static readonly AutomationTextAttribute OverlineStyleAttribute = TextPatternIdentifiers.OverlineStyleAttribute; ///Color of the strikethrough as a Win32 COLORREF. This attribute may not be available if the color is /// always the same as the foreground color. public static readonly AutomationTextAttribute StrikethroughColorAttribute = TextPatternIdentifiers.StrikethroughColorAttribute; ///Strikethrough style from TextDecorationLineStyle enum. public static readonly AutomationTextAttribute StrikethroughStyleAttribute = TextPatternIdentifiers.StrikethroughStyleAttribute; ///The set of tabs in points relative to the leading margin. Array of double. public static readonly AutomationTextAttribute TabsAttribute = TextPatternIdentifiers.TabsAttribute; ///Text flow direction from FlowDirection flags enum. public static readonly AutomationTextAttribute TextFlowDirectionsAttribute = TextPatternIdentifiers.TextFlowDirectionsAttribute; ///Color of the underline as a Win32 COLORREF. This attribute may not be available if the color is /// always the same as the foreground color. public static readonly AutomationTextAttribute UnderlineColorAttribute = TextPatternIdentifiers.UnderlineColorAttribute; ///Underline style from TextDecorationLineStyle enum. public static readonly AutomationTextAttribute UnderlineStyleAttribute = TextPatternIdentifiers.UnderlineStyleAttribute; #endregion TextAttribute #region Patterns & Events ///Text pattern public static readonly AutomationPattern Pattern = TextPatternIdentifiers.Pattern; ////// Event ID: TextSelectionChangedEvent /// When: Sent to the event handler when the selection changes. /// public static readonly AutomationEvent TextSelectionChangedEvent = TextPatternIdentifiers.TextSelectionChangedEvent; ////// Event ID: TextChangedEvent /// When: Sent to the event handler when text changes. /// public static readonly AutomationEvent TextChangedEvent = TextPatternIdentifiers.TextChangedEvent; #endregion Patterns & Events #endregion Public Constants and Readonly Fields //------------------------------------------------------ // // Public Methods // //----------------------------------------------------- #region Public Methods ////// Retrieves the current selection. /// ///The range of text that is selected, or possibly null if there is /// no selection. public TextPatternRange [] GetSelection() { SafeTextRangeHandle [] hTextRanges = UiaCoreApi.TextPattern_GetSelection(_hPattern); return TextPatternRange.Wrap(hTextRanges, this); } ////// Retrieves the visible range within the container /// ///The range of text that is visible within the container. Note that the /// text of the range could be obscured by an overlapping window. Also, portions /// of the range at the beginning, in the middle, or at the end may not be visible /// because they are scrolled off to the side. public TextPatternRange [] GetVisibleRanges() { SafeTextRangeHandle [] hTextRanges = UiaCoreApi.TextPattern_GetVisibleRanges(_hPattern); return TextPatternRange.Wrap(hTextRanges, this); } ////// Retrieves the range of a child object. /// /// The child element. If the element is not /// a child of the text container then an InvalidOperation exception is /// thrown. ///A range that spans the child element. public TextPatternRange RangeFromChild(AutomationElement childElement) { if (childElement == null) { throw new ArgumentNullException("childElement"); } SafeTextRangeHandle hTextRange = UiaCoreApi.TextPattern_RangeFromChild(_hPattern, childElement.RawNode); return TextPatternRange.Wrap(hTextRange, this); } ////// Finds the range nearest to a screen coordinate. /// If the coordinate is within the bounding rectangle of a character then the /// range will contain that character. Otherwise, it will be a degenerate /// range near the point, chosen in an implementation-dependent manner. /// An InvalidOperation exception is thrown if the point is outside of the /// client area of the text container. /// /// The location in screen coordinates. ///A degenerate range nearest the specified location. public TextPatternRange RangeFromPoint(Point screenLocation) { //If we are not within the client area throw an exception Rect rect = (Rect)_element.GetCurrentPropertyValue(AutomationElement.BoundingRectangleProperty); if (screenLocation.X < rect.Left || screenLocation.X >= rect.Right || screenLocation.Y < rect.Top || screenLocation.Y >= rect.Bottom) { throw new ArgumentException(SR.Get(SRID.ScreenCoordinatesOutsideBoundingRect)); } SafeTextRangeHandle hTextRange = UiaCoreApi.TextPattern_RangeFromPoint(_hPattern, screenLocation); return TextPatternRange.Wrap(hTextRange, this); } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //------------------------------------------------------ #region Public Properties ////// A text range that encloses the main text of the document. Some auxillary text such as /// headers, footnotes, or annotations may not be included. /// public TextPatternRange DocumentRange { get { SafeTextRangeHandle hTextRange = UiaCoreApi.TextPattern_get_DocumentRange(_hPattern); return TextPatternRange.Wrap(hTextRange, this); } } ////// True if the text container supports text selection. If it does then /// you may use the GetSelection and TextPatternRange.Select methods. /// public SupportedTextSelection SupportedTextSelection { get { return UiaCoreApi.TextPattern_get_SupportedTextSelection(_hPattern); } } #endregion Public Properties //----------------------------------------------------- // // Internal Methods // //------------------------------------------------------ #region Internal Methods static internal object Wrap(AutomationElement el, SafePatternHandle hPattern, bool cached) { if (hPattern.IsInvalid) { throw new InvalidOperationException(SR.Get(SRID.CantPrefetchTextPattern)); } return new TextPattern(el, hPattern); } // compare two text patterns and return true if they are from the same logical element. static internal bool Compare(TextPattern t1, TextPattern t2) { return Misc.Compare(t1._element, t2._element); } #endregion Internal Methods //----------------------------------------------------- // // Private Fields // //----------------------------------------------------- #region Private Fields private SafePatternHandle _hPattern; private AutomationElement _element; #endregion Private Fields } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // // Description: Client-side wrapper for Text pattern // // History: // 08/01/2003 : Micw Ported to WCP // 02/09/2004 : a-davidj rewrote for Text Pattern redesign. // //--------------------------------------------------------------------------- using System; using System.Diagnostics; using System.Security.Permissions; using System.Windows.Automation.Provider; using System.Windows.Automation.Text; using MS.Internal.Automation; namespace System.Windows.Automation { ////// Purpose: /// The TextPattern object is what you get back when you ask an element for text pattern. /// Example usages: /// It is the Interface that represents text like an edit control. This pretty /// much means any UI elements that contain text. /// #if (INTERNAL_COMPILE) internal class TextPattern: BasePattern #else public class TextPattern: BasePattern #endif { #region Constructors internal TextPattern(AutomationElement el, SafePatternHandle hPattern) : base(el, hPattern) { Debug.Assert(el != null); Debug.Assert(!hPattern.IsInvalid); _hPattern = hPattern; _element = el; } #endregion Constructors //----------------------------------------------------- // // Public Constants / Readonly Fields // //----------------------------------------------------- #region Public Constants and Readonly Fields ////// Indicates that a text attribute varies over a range. /// public static readonly object MixedAttributeValue = TextPatternIdentifiers.MixedAttributeValue; #region TextAttribute // IMPORTANT: if you add or remove AutomationTextAttributes be sure to make the corresponding changes in // AutomationComInteropProvider.cs' AutomationConstants struct and AutomationComInteropProvider.InitializeConstants. ///Type of animation applied from AnimationStyle enum. public static readonly AutomationTextAttribute AnimationStyleAttribute = TextPatternIdentifiers.AnimationStyleAttribute; ///Background color as a 32-bit Win32 COLORREF. public static readonly AutomationTextAttribute BackgroundColorAttribute = TextPatternIdentifiers.BackgroundColorAttribute; ///Bullet style from BulletStyle enum. public static readonly AutomationTextAttribute BulletStyleAttribute = TextPatternIdentifiers.BulletStyleAttribute; ///Cap style from CapStyle enum. public static readonly AutomationTextAttribute CapStyleAttribute = TextPatternIdentifiers.CapStyleAttribute; ///CultureInfo of the character down to sub-language level, e.g. Swiss French instead of French. See the CultureInfo in /// .NET Framework for more detail on the language code format. Clients should note that there may be many cases where the /// Language of the character defaults to application UI language because many servers do not support language tag and, /// even when supported, authors may not use it. public static readonly AutomationTextAttribute CultureAttribute = TextPatternIdentifiers.CultureAttribute; ///Non-localized string that represents font face in TrueType. Providers can supply their own. /// Examples include “Arial Black” and “Arial Narrow”. public static readonly AutomationTextAttribute FontNameAttribute = TextPatternIdentifiers.FontNameAttribute; ///Point size of the character as a double. public static readonly AutomationTextAttribute FontSizeAttribute = TextPatternIdentifiers.FontSizeAttribute; ///Thickness of font as an int. This is modeled after the lfWeight field in GDI LOGFONT. For consistency, the following values /// have been adopted from LOGFONT:0=DontCare, 100=Thin, 200=ExtraLight or UltraLight, 300=Light, 400=Normal or Regular, /// 500=Medium, 600=SemiBold or DemiBold, 700=Bold, 800=ExtraBold or UltraBold, and 900=Heavy or Black. public static readonly AutomationTextAttribute FontWeightAttribute = TextPatternIdentifiers.FontWeightAttribute; ///Color of the text as a 32-bit Win32 COLORREF. public static readonly AutomationTextAttribute ForegroundColorAttribute = TextPatternIdentifiers.ForegroundColorAttribute; ///Horizontal alignment from HorizontalTextAlignment enum. public static readonly AutomationTextAttribute HorizontalTextAlignmentAttribute = TextPatternIdentifiers.HorizontalTextAlignmentAttribute; ///First-line indentation in points as a double. public static readonly AutomationTextAttribute IndentationFirstLineAttribute = TextPatternIdentifiers.IndentationFirstLineAttribute; ///Leading indentation in points as a double. public static readonly AutomationTextAttribute IndentationLeadingAttribute = TextPatternIdentifiers.IndentationLeadingAttribute; ///Trailing indentation in points as a double. public static readonly AutomationTextAttribute IndentationTrailingAttribute = TextPatternIdentifiers.IndentationTrailingAttribute; ///Is the text hidden? Boolean. public static readonly AutomationTextAttribute IsHiddenAttribute = TextPatternIdentifiers.IsHiddenAttribute; ///Is the character italicized? Boolean. public static readonly AutomationTextAttribute IsItalicAttribute = TextPatternIdentifiers.IsItalicAttribute; ///Is the character read-only? If a document/file is read-only, but you can still edit it and save it as another file, /// the text inside is considered not read-only. Boolean. public static readonly AutomationTextAttribute IsReadOnlyAttribute = TextPatternIdentifiers.IsReadOnlyAttribute; ///Is the character a sub-script? Boolean. public static readonly AutomationTextAttribute IsSubscriptAttribute = TextPatternIdentifiers.IsSubscriptAttribute; ///Is the character a super-script? Boolean. public static readonly AutomationTextAttribute IsSuperscriptAttribute = TextPatternIdentifiers.IsSuperscriptAttribute; ///Bottom margin in points as a double. public static readonly AutomationTextAttribute MarginBottomAttribute = TextPatternIdentifiers.MarginBottomAttribute; ///Leading margin in points as a double. public static readonly AutomationTextAttribute MarginLeadingAttribute = TextPatternIdentifiers.MarginLeadingAttribute; ///Top margin in points as a double. public static readonly AutomationTextAttribute MarginTopAttribute = TextPatternIdentifiers.MarginTopAttribute; ///Trailing margin in points as a double. public static readonly AutomationTextAttribute MarginTrailingAttribute = TextPatternIdentifiers.MarginTrailingAttribute; ///Outline style from OutlineStyles enum. public static readonly AutomationTextAttribute OutlineStylesAttribute = TextPatternIdentifiers.OutlineStylesAttribute; ///Color of the overline as a Win32 COLORREF. This attribute may not be available if the color is /// always the same as the foreground color. public static readonly AutomationTextAttribute OverlineColorAttribute = TextPatternIdentifiers.OverlineColorAttribute; ///Overline style from TextDecorationLineStyle enum. public static readonly AutomationTextAttribute OverlineStyleAttribute = TextPatternIdentifiers.OverlineStyleAttribute; ///Color of the strikethrough as a Win32 COLORREF. This attribute may not be available if the color is /// always the same as the foreground color. public static readonly AutomationTextAttribute StrikethroughColorAttribute = TextPatternIdentifiers.StrikethroughColorAttribute; ///Strikethrough style from TextDecorationLineStyle enum. public static readonly AutomationTextAttribute StrikethroughStyleAttribute = TextPatternIdentifiers.StrikethroughStyleAttribute; ///The set of tabs in points relative to the leading margin. Array of double. public static readonly AutomationTextAttribute TabsAttribute = TextPatternIdentifiers.TabsAttribute; ///Text flow direction from FlowDirection flags enum. public static readonly AutomationTextAttribute TextFlowDirectionsAttribute = TextPatternIdentifiers.TextFlowDirectionsAttribute; ///Color of the underline as a Win32 COLORREF. This attribute may not be available if the color is /// always the same as the foreground color. public static readonly AutomationTextAttribute UnderlineColorAttribute = TextPatternIdentifiers.UnderlineColorAttribute; ///Underline style from TextDecorationLineStyle enum. public static readonly AutomationTextAttribute UnderlineStyleAttribute = TextPatternIdentifiers.UnderlineStyleAttribute; #endregion TextAttribute #region Patterns & Events ///Text pattern public static readonly AutomationPattern Pattern = TextPatternIdentifiers.Pattern; ////// Event ID: TextSelectionChangedEvent /// When: Sent to the event handler when the selection changes. /// public static readonly AutomationEvent TextSelectionChangedEvent = TextPatternIdentifiers.TextSelectionChangedEvent; ////// Event ID: TextChangedEvent /// When: Sent to the event handler when text changes. /// public static readonly AutomationEvent TextChangedEvent = TextPatternIdentifiers.TextChangedEvent; #endregion Patterns & Events #endregion Public Constants and Readonly Fields //------------------------------------------------------ // // Public Methods // //----------------------------------------------------- #region Public Methods ////// Retrieves the current selection. /// ///The range of text that is selected, or possibly null if there is /// no selection. public TextPatternRange [] GetSelection() { SafeTextRangeHandle [] hTextRanges = UiaCoreApi.TextPattern_GetSelection(_hPattern); return TextPatternRange.Wrap(hTextRanges, this); } ////// Retrieves the visible range within the container /// ///The range of text that is visible within the container. Note that the /// text of the range could be obscured by an overlapping window. Also, portions /// of the range at the beginning, in the middle, or at the end may not be visible /// because they are scrolled off to the side. public TextPatternRange [] GetVisibleRanges() { SafeTextRangeHandle [] hTextRanges = UiaCoreApi.TextPattern_GetVisibleRanges(_hPattern); return TextPatternRange.Wrap(hTextRanges, this); } ////// Retrieves the range of a child object. /// /// The child element. If the element is not /// a child of the text container then an InvalidOperation exception is /// thrown. ///A range that spans the child element. public TextPatternRange RangeFromChild(AutomationElement childElement) { if (childElement == null) { throw new ArgumentNullException("childElement"); } SafeTextRangeHandle hTextRange = UiaCoreApi.TextPattern_RangeFromChild(_hPattern, childElement.RawNode); return TextPatternRange.Wrap(hTextRange, this); } ////// Finds the range nearest to a screen coordinate. /// If the coordinate is within the bounding rectangle of a character then the /// range will contain that character. Otherwise, it will be a degenerate /// range near the point, chosen in an implementation-dependent manner. /// An InvalidOperation exception is thrown if the point is outside of the /// client area of the text container. /// /// The location in screen coordinates. ///A degenerate range nearest the specified location. public TextPatternRange RangeFromPoint(Point screenLocation) { //If we are not within the client area throw an exception Rect rect = (Rect)_element.GetCurrentPropertyValue(AutomationElement.BoundingRectangleProperty); if (screenLocation.X < rect.Left || screenLocation.X >= rect.Right || screenLocation.Y < rect.Top || screenLocation.Y >= rect.Bottom) { throw new ArgumentException(SR.Get(SRID.ScreenCoordinatesOutsideBoundingRect)); } SafeTextRangeHandle hTextRange = UiaCoreApi.TextPattern_RangeFromPoint(_hPattern, screenLocation); return TextPatternRange.Wrap(hTextRange, this); } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //------------------------------------------------------ #region Public Properties ////// A text range that encloses the main text of the document. Some auxillary text such as /// headers, footnotes, or annotations may not be included. /// public TextPatternRange DocumentRange { get { SafeTextRangeHandle hTextRange = UiaCoreApi.TextPattern_get_DocumentRange(_hPattern); return TextPatternRange.Wrap(hTextRange, this); } } ////// True if the text container supports text selection. If it does then /// you may use the GetSelection and TextPatternRange.Select methods. /// public SupportedTextSelection SupportedTextSelection { get { return UiaCoreApi.TextPattern_get_SupportedTextSelection(_hPattern); } } #endregion Public Properties //----------------------------------------------------- // // Internal Methods // //------------------------------------------------------ #region Internal Methods static internal object Wrap(AutomationElement el, SafePatternHandle hPattern, bool cached) { if (hPattern.IsInvalid) { throw new InvalidOperationException(SR.Get(SRID.CantPrefetchTextPattern)); } return new TextPattern(el, hPattern); } // compare two text patterns and return true if they are from the same logical element. static internal bool Compare(TextPattern t1, TextPattern t2) { return Misc.Compare(t1._element, t2._element); } #endregion Internal Methods //----------------------------------------------------- // // Private Fields // //----------------------------------------------------- #region Private Fields private SafePatternHandle _hPattern; private AutomationElement _element; #endregion Private Fields } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. 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