Code:
/ Net / Net / 3.5.50727.3053 / DEVDIV / depot / DevDiv / releases / Orcas / SP / wpf / src / Framework / System / Windows / Media / Animation / Generated / ThicknessAnimationBase.cs / 1 / ThicknessAnimationBase.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- // Allow use of presharp: #pragma warning suppress#pragma warning disable 1634, 1691 using MS.Internal; using System; using System.Collections; using System.ComponentModel; using System.Diagnostics; using System.Windows.Media.Animation; using System.Windows.Media.Media3D; using MS.Internal.PresentationFramework; using SR=System.Windows.SR; using SRID=System.Windows.SRID; namespace System.Windows.Media.Animation { /// /// /// public abstract class ThicknessAnimationBase : AnimationTimeline { #region Constructors ////// Creates a new ThicknessAnimationBase. /// protected ThicknessAnimationBase() : base() { } #endregion #region Freezable ////// Creates a copy of this ThicknessAnimationBase /// ///The copy public new ThicknessAnimationBase Clone() { return (ThicknessAnimationBase)base.Clone(); } #endregion #region IAnimation ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// public override sealed object GetCurrentValue(object defaultOriginValue, object defaultDestinationValue, AnimationClock animationClock) { // Verify that object arguments are non-null since we are a value type if (defaultOriginValue == null) { throw new ArgumentNullException("defaultOriginValue"); } if (defaultDestinationValue == null) { throw new ArgumentNullException("defaultDestinationValue"); } return GetCurrentValue((Thickness)defaultOriginValue, (Thickness)defaultDestinationValue, animationClock); } ////// Returns the type of the target property /// public override sealed Type TargetPropertyType { get { ReadPreamble(); return typeof(Thickness); } } #endregion #region Methods ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// public Thickness GetCurrentValue(Thickness defaultOriginValue, Thickness defaultDestinationValue, AnimationClock animationClock) { ReadPreamble(); if (animationClock == null) { throw new ArgumentNullException("animationClock"); } // We check for null above but presharp doesn't notice so we suppress the // warning here. #pragma warning suppress 6506 if (animationClock.CurrentState == ClockState.Stopped) { return defaultDestinationValue; } /* if (!AnimatedTypeHelpers.IsValidAnimationValueThickness(defaultDestinationValue)) { throw new ArgumentException( SR.Get( SRID.Animation_InvalidBaseValue, defaultDestinationValue, defaultDestinationValue.GetType(), GetType()), "defaultDestinationValue"); } */ return GetCurrentValueCore(defaultOriginValue, defaultDestinationValue, animationClock); } ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// protected abstract Thickness GetCurrentValueCore(Thickness defaultOriginValue, Thickness defaultDestinationValue, AnimationClock animationClock); #endregion } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- // Allow use of presharp: #pragma warning suppress#pragma warning disable 1634, 1691 using MS.Internal; using System; using System.Collections; using System.ComponentModel; using System.Diagnostics; using System.Windows.Media.Animation; using System.Windows.Media.Media3D; using MS.Internal.PresentationFramework; using SR=System.Windows.SR; using SRID=System.Windows.SRID; namespace System.Windows.Media.Animation { /// /// /// public abstract class ThicknessAnimationBase : AnimationTimeline { #region Constructors ////// Creates a new ThicknessAnimationBase. /// protected ThicknessAnimationBase() : base() { } #endregion #region Freezable ////// Creates a copy of this ThicknessAnimationBase /// ///The copy public new ThicknessAnimationBase Clone() { return (ThicknessAnimationBase)base.Clone(); } #endregion #region IAnimation ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// public override sealed object GetCurrentValue(object defaultOriginValue, object defaultDestinationValue, AnimationClock animationClock) { // Verify that object arguments are non-null since we are a value type if (defaultOriginValue == null) { throw new ArgumentNullException("defaultOriginValue"); } if (defaultDestinationValue == null) { throw new ArgumentNullException("defaultDestinationValue"); } return GetCurrentValue((Thickness)defaultOriginValue, (Thickness)defaultDestinationValue, animationClock); } ////// Returns the type of the target property /// public override sealed Type TargetPropertyType { get { ReadPreamble(); return typeof(Thickness); } } #endregion #region Methods ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// public Thickness GetCurrentValue(Thickness defaultOriginValue, Thickness defaultDestinationValue, AnimationClock animationClock) { ReadPreamble(); if (animationClock == null) { throw new ArgumentNullException("animationClock"); } // We check for null above but presharp doesn't notice so we suppress the // warning here. #pragma warning suppress 6506 if (animationClock.CurrentState == ClockState.Stopped) { return defaultDestinationValue; } /* if (!AnimatedTypeHelpers.IsValidAnimationValueThickness(defaultDestinationValue)) { throw new ArgumentException( SR.Get( SRID.Animation_InvalidBaseValue, defaultDestinationValue, defaultDestinationValue.GetType(), GetType()), "defaultDestinationValue"); } */ return GetCurrentValueCore(defaultOriginValue, defaultDestinationValue, animationClock); } ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// protected abstract Thickness GetCurrentValueCore(Thickness defaultOriginValue, Thickness defaultDestinationValue, AnimationClock animationClock); #endregion } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- HttpCacheVaryByContentEncodings.cs
- CustomValidator.cs
- XamlStyleSerializer.cs
- RemotingConfigParser.cs
- Package.cs
- ConnectionConsumerAttribute.cs
- SchemaTableColumn.cs
- WebBrowserSiteBase.cs
- KerberosSecurityTokenProvider.cs
- GlyphRunDrawing.cs
- NamespaceEmitter.cs
- Internal.cs
- Msec.cs
- WebPartZone.cs
- ToolStripGripRenderEventArgs.cs
- DrawingContextWalker.cs
- BitmapFrameEncode.cs
- BuildResult.cs
- ZipIOModeEnforcingStream.cs
- ISAPIApplicationHost.cs
- SearchForVirtualItemEventArgs.cs
- ApplicationProxyInternal.cs
- StylusOverProperty.cs
- ServiceMetadataExtension.cs
- WindowsAuthenticationModule.cs
- ExceptionWrapper.cs
- DesignUtil.cs
- Grid.cs
- SqlTypeConverter.cs
- WebServiceMethodData.cs
- StyleXamlParser.cs
- GridPatternIdentifiers.cs
- ProfileElement.cs
- ProxyHwnd.cs
- ScriptModule.cs
- ClientFormsIdentity.cs
- StringInfo.cs
- PageCodeDomTreeGenerator.cs
- Converter.cs
- PointValueSerializer.cs
- FixedTextView.cs
- DatePickerTextBox.cs
- GenericAuthenticationEventArgs.cs
- StringOutput.cs
- ISFClipboardData.cs
- XmlSchemaGroup.cs
- NameValuePair.cs
- HttpWriter.cs
- DesignOnlyAttribute.cs
- QilFactory.cs
- ProfileService.cs
- BindingList.cs
- ObjectDataSource.cs
- PermissionSetTriple.cs
- BitmapEffectState.cs
- XsdDuration.cs
- TickBar.cs
- RepeatBehavior.cs
- Profiler.cs
- AppSecurityManager.cs
- RegexReplacement.cs
- Canvas.cs
- TrustLevelCollection.cs
- PasswordPropertyTextAttribute.cs
- ContextBase.cs
- MinMaxParagraphWidth.cs
- IndexOutOfRangeException.cs
- PerfCounterSection.cs
- DataRow.cs
- EmissiveMaterial.cs
- TypedTableBaseExtensions.cs
- List.cs
- SetState.cs
- MultiSelector.cs
- DateTimeConverter.cs
- XmlDocumentFragment.cs
- LocalizationParserHooks.cs
- JobInputBins.cs
- Point3DIndependentAnimationStorage.cs
- JpegBitmapDecoder.cs
- SubMenuStyleCollection.cs
- SQLDoubleStorage.cs
- DataGridViewCellContextMenuStripNeededEventArgs.cs
- FillRuleValidation.cs
- AbstractDataSvcMapFileLoader.cs
- FormClosedEvent.cs
- SqlBulkCopyColumnMapping.cs
- WCFModelStrings.Designer.cs
- HMACSHA384.cs
- SystemColors.cs
- Context.cs
- ObjectSecurity.cs
- VolatileResourceManager.cs
- SiteMap.cs
- EdmRelationshipNavigationPropertyAttribute.cs
- EntityDataSourceDataSelection.cs
- UmAlQuraCalendar.cs
- DefaultSerializationProviderAttribute.cs
- AmbientProperties.cs
- Figure.cs