SystemNetHelpers.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ Net / Net / 3.5.50727.3053 / DEVDIV / depot / DevDiv / releases / Orcas / SP / ndp / fx / src / SystemNet / Net / PeerToPeer / SystemNetHelpers.cs / 1 / SystemNetHelpers.cs

                            namespace System.Net.PeerToPeer 
{
    using System;
    using System.Net;
    using System.Net.Sockets; 
    using System.Collections.Generic;
    using System.Text; 
    using System.Security.Permissions; 

    internal static class SystemNetHelpers 
    {
        internal const int IPv6AddressSize = 28;
        internal const int IPv4AddressSize = 16;
        internal static byte[] SOCKADDRFromIPEndPoint(IPEndPoint ipEndPoint) 
        {
            byte[] buffer = new byte[ipEndPoint.AddressFamily == AddressFamily.InterNetworkV6 ? IPv6AddressSize : IPv4AddressSize]; 
#if BIGENDIAN 
            buffer[0] = unchecked((byte)((int)family>>8));
            buffer[1] = unchecked((byte)((int)family   )); 
#else
            buffer[0] = unchecked((byte)((int)ipEndPoint.AddressFamily));
            buffer[1] = unchecked((byte)((int)ipEndPoint.AddressFamily >> 8));
#endif 
            if (ipEndPoint.AddressFamily == AddressFamily.InterNetworkV6)
            { 
                buffer[2] = (byte)(ipEndPoint.Port >> 8); 
                buffer[3] = (byte)ipEndPoint.Port;
 
                buffer[4] = (byte)0;
                buffer[5] = (byte)0;
                buffer[6] = (byte)0;
                buffer[7] = (byte)0; 

                long scope = ipEndPoint.Address.ScopeId; 
                buffer[24] = (byte)scope; 
                buffer[25] = (byte)(scope >> 8);
                buffer[26] = (byte)(scope >> 16); 
                buffer[27] = (byte)(scope >> 24);

                byte[] addressBytes = ipEndPoint.Address.GetAddressBytes();
                for (int i = 0; i < addressBytes.Length; i++) 
                {
                    buffer[8 + i] = addressBytes[i]; 
                } 
            }
            else 
            {
                buffer[2] = unchecked((byte)(ipEndPoint.Port >> 8));
                buffer[3] = unchecked((byte)(ipEndPoint.Port));
                byte[] addressBytes = ipEndPoint.Address.GetAddressBytes(); 
                for (int i = 0; i < addressBytes.Length; i++)
                { 
                    buffer[4 + i] = addressBytes[i]; 
                }
            } 
            return buffer;
        }
        internal static IPEndPoint IPEndPointFromSOCKADDRBuffer(byte[] buffer)
        { 
            IPAddress ip = null;
            int addressFamily = 0; 
#if BIGENDIAN 
            addressFamily = buffer[1] + ((int)buffer[0] << 8);
#else 
            addressFamily = buffer[0] + ((int)buffer[1] << 8);
#endif
            //Get port
            int port = buffer[3] + ((int)buffer[2] << 8); 

            if ((AddressFamily)addressFamily == AddressFamily.InterNetwork) 
            { 
                byte[] v4bytes = new byte[] { buffer[4], buffer[5], buffer[6], buffer[7] };
                ip = new IPAddress(v4bytes); 
            }
            else if ((AddressFamily)addressFamily == AddressFamily.InterNetworkV6)
            {
                byte[] v6Bytes = new byte[16]; 
                for (int i = 0; i < 16; i++)
                    v6Bytes[i] = buffer[8 + i]; 
                long scope = ((long)(long)buffer[24] + ((long)buffer[25] << 8) + ((long)buffer[26] << 16) + ((long)buffer[27] << 24)); 
                ip = new IPAddress(v6Bytes);
                ip.ScopeId = scope; 
            }

            return new IPEndPoint(ip, port);
 
        }
    } 
} 


// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
namespace System.Net.PeerToPeer 
{
    using System;
    using System.Net;
    using System.Net.Sockets; 
    using System.Collections.Generic;
    using System.Text; 
    using System.Security.Permissions; 

    internal static class SystemNetHelpers 
    {
        internal const int IPv6AddressSize = 28;
        internal const int IPv4AddressSize = 16;
        internal static byte[] SOCKADDRFromIPEndPoint(IPEndPoint ipEndPoint) 
        {
            byte[] buffer = new byte[ipEndPoint.AddressFamily == AddressFamily.InterNetworkV6 ? IPv6AddressSize : IPv4AddressSize]; 
#if BIGENDIAN 
            buffer[0] = unchecked((byte)((int)family>>8));
            buffer[1] = unchecked((byte)((int)family   )); 
#else
            buffer[0] = unchecked((byte)((int)ipEndPoint.AddressFamily));
            buffer[1] = unchecked((byte)((int)ipEndPoint.AddressFamily >> 8));
#endif 
            if (ipEndPoint.AddressFamily == AddressFamily.InterNetworkV6)
            { 
                buffer[2] = (byte)(ipEndPoint.Port >> 8); 
                buffer[3] = (byte)ipEndPoint.Port;
 
                buffer[4] = (byte)0;
                buffer[5] = (byte)0;
                buffer[6] = (byte)0;
                buffer[7] = (byte)0; 

                long scope = ipEndPoint.Address.ScopeId; 
                buffer[24] = (byte)scope; 
                buffer[25] = (byte)(scope >> 8);
                buffer[26] = (byte)(scope >> 16); 
                buffer[27] = (byte)(scope >> 24);

                byte[] addressBytes = ipEndPoint.Address.GetAddressBytes();
                for (int i = 0; i < addressBytes.Length; i++) 
                {
                    buffer[8 + i] = addressBytes[i]; 
                } 
            }
            else 
            {
                buffer[2] = unchecked((byte)(ipEndPoint.Port >> 8));
                buffer[3] = unchecked((byte)(ipEndPoint.Port));
                byte[] addressBytes = ipEndPoint.Address.GetAddressBytes(); 
                for (int i = 0; i < addressBytes.Length; i++)
                { 
                    buffer[4 + i] = addressBytes[i]; 
                }
            } 
            return buffer;
        }
        internal static IPEndPoint IPEndPointFromSOCKADDRBuffer(byte[] buffer)
        { 
            IPAddress ip = null;
            int addressFamily = 0; 
#if BIGENDIAN 
            addressFamily = buffer[1] + ((int)buffer[0] << 8);
#else 
            addressFamily = buffer[0] + ((int)buffer[1] << 8);
#endif
            //Get port
            int port = buffer[3] + ((int)buffer[2] << 8); 

            if ((AddressFamily)addressFamily == AddressFamily.InterNetwork) 
            { 
                byte[] v4bytes = new byte[] { buffer[4], buffer[5], buffer[6], buffer[7] };
                ip = new IPAddress(v4bytes); 
            }
            else if ((AddressFamily)addressFamily == AddressFamily.InterNetworkV6)
            {
                byte[] v6Bytes = new byte[16]; 
                for (int i = 0; i < 16; i++)
                    v6Bytes[i] = buffer[8 + i]; 
                long scope = ((long)(long)buffer[24] + ((long)buffer[25] << 8) + ((long)buffer[26] << 16) + ((long)buffer[27] << 24)); 
                ip = new IPAddress(v6Bytes);
                ip.ScopeId = scope; 
            }

            return new IPEndPoint(ip, port);
 
        }
    } 
} 


// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
                        

Link Menu

Network programming in C#, Network Programming in VB.NET, Network Programming in .NET
This book is available now!
Buy at Amazon US or
Buy at Amazon UK