UIntPtr.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ FXUpdate3074 / FXUpdate3074 / 1.1 / untmp / whidbey / QFE / ndp / clr / src / BCL / System / UIntPtr.cs / 1 / UIntPtr.cs

                            // ==++== 
//
//   Copyright (c) Microsoft Corporation.  All rights reserved.
//
// ==--== 
/*============================================================
** 
** Class:  UIntPtr 
**
** 
** Purpose: Platform independent integer
**
**
===========================================================*/ 

namespace System { 
 
    using System;
   using System.Globalization; 
    using System.Runtime.Serialization;

   [Serializable(),CLSCompliant(false)]
[System.Runtime.InteropServices.ComVisible(true)] 
    public struct UIntPtr : ISerializable
    { 
 
      unsafe private void* m_value;
 
        public static readonly UIntPtr Zero;

 
       public unsafe UIntPtr(uint value) 
      {
          m_value = (void *)value; 
      } 

      public unsafe UIntPtr(ulong value) 
       {
               #if WIN32
                 m_value = (void *)checked((uint)value);
             #else 
                m_value = (void *)value;
            #endif 
       } 

        [CLSCompliant(false)] 
        public unsafe UIntPtr(void* value)
        {
            m_value = value;
        } 

        private unsafe UIntPtr(SerializationInfo info, StreamingContext context) { 
            ulong l = info.GetUInt64("value"); 

            if (Size==4 && l>UInt32.MaxValue) { 
                throw new ArgumentException(Environment.GetResourceString("Serialization_InvalidPtrValue"));
            }

            m_value = (void *)l; 
        }
 
        unsafe void ISerializable.GetObjectData(SerializationInfo info, StreamingContext context) { 
            if (info==null) {
                throw new ArgumentNullException("info"); 
            }
            info.AddValue("value", (ulong)m_value);
        }
 
        public unsafe override bool Equals(Object obj) {
         if (obj is UIntPtr) { 
            return (m_value == ((UIntPtr)obj).m_value); 
            }
         return false; 
       }

         public unsafe override int GetHashCode() {
         return unchecked((int)((long)m_value)) & 0x7fffffff; 
        }
 
        public unsafe uint ToUInt32() { 
        #if WIN32
          return (uint)m_value; 
       #else
         return checked((uint)m_value);
       #endif
        } 

        public unsafe ulong ToUInt64() { 
            return (ulong)m_value; 
        }
 
      public unsafe override String ToString() {
      #if WIN32
         return ((uint)m_value).ToString(CultureInfo.InvariantCulture);
      #else 
          return ((ulong)m_value).ToString(CultureInfo.InvariantCulture);
      #endif 
        } 

        public static explicit operator UIntPtr (uint value) 
       {
          return new UIntPtr(value);
      }
 
       public static explicit operator UIntPtr (ulong value)
      { 
         return new UIntPtr(value); 
      }
  
      public unsafe static explicit operator uint (UIntPtr  value)
       {
            #if WIN32
              return (uint)value.m_value; 
          #else
              return checked((uint)value.m_value); 
          #endif 

      } 

      public unsafe static explicit operator ulong (UIntPtr  value)
       {
         return (ulong)value.m_value; 
       }
 
        [CLSCompliant(false)] 
        public static unsafe explicit operator UIntPtr (void* value)
        { 
            return new UIntPtr(value);
        }

        [CLSCompliant(false)] 
        public static unsafe explicit operator void* (UIntPtr value)
        { 
            return value.ToPointer(); 
        }
 

       public unsafe static bool operator == (UIntPtr value1, UIntPtr value2)
      {
          return value1.m_value == value2.m_value; 
      }
 
      public unsafe static bool operator != (UIntPtr value1, UIntPtr value2) 
      {
          return value1.m_value != value2.m_value; 
      }

       public static int Size
       { 
         get
          { 
            #if WIN32 
               return 4;
            #else 
                return 8;
            #endif
          }
       } 

        [CLSCompliant(false)] 
        public unsafe void* ToPointer() 
        {
            return m_value; 
        }

  }
} 

 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.


                        

Link Menu

Network programming in C#, Network Programming in VB.NET, Network Programming in .NET
This book is available now!
Buy at Amazon US or
Buy at Amazon UK