GPRECTF.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ FX-1434 / FX-1434 / 1.0 / untmp / whidbey / REDBITS / ndp / fx / src / CommonUI / System / Drawing / Advanced / GPRECTF.cs / 1 / GPRECTF.cs

                            //------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------------------- 

/*************************************************************************\ 
* 
* Copyright (c) 1998-1999, Microsoft Corp.  All Rights Reserved.
* 
* Module Name:
*
*   GPRECTF.cpp
* 
* Abstract:
* 
*   Native GDI+ floating-point coordinate rectangle structure. 
*
* Revision History: 
*
*   12/14/1998 davidx
*       Created it.
* 
\**************************************************************************/
 
namespace System.Drawing.Internal { 

    using System.Diagnostics; 

    using System;
    using System.Drawing;
    using System.Runtime.InteropServices; 

    [StructLayout(LayoutKind.Sequential)] 
    internal struct GPRECTF { 
        internal float X;
        internal float Y; 
        internal float Width;
        internal float Height;

        internal GPRECTF(float x, float y, float width, float height) { 
            X = x;
            Y = y; 
            Width = width; 
            Height = height;
        } 

        internal GPRECTF(RectangleF rect) {
            X = rect.X;
            Y = rect.Y; 
            Width = rect.Width;
            Height = rect.Height; 
        } 

        internal SizeF SizeF { 
            get {
                return new SizeF(Width, Height);
            }
        } 

        internal RectangleF ToRectangleF() { 
            return new RectangleF(X, Y, Width, Height); 
        }
    } 

}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007. 
// Copyright (c) Microsoft Corporation. All rights reserved.


                        

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