Code:
/ Dotnetfx_Win7_3.5.1 / Dotnetfx_Win7_3.5.1 / 3.5.1 / DEVDIV / depot / DevDiv / releases / Orcas / NetFXw7 / wpf / src / Core / CSharp / System / Windows / Media / Effects / Generated / DropShadowBitmapEffect.cs / 1 / DropShadowBitmapEffect.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- using MS.Internal; using MS.Internal.Collections; using MS.Internal.KnownBoxes; using MS.Internal.PresentationCore; using MS.Utility; using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Runtime.InteropServices; using System.ComponentModel.Design.Serialization; using System.Text; using System.Windows; using System.Windows.Media; using System.Windows.Media.Media3D; using System.Windows.Media.Animation; using System.Windows.Media.Composition; using System.Windows.Media.Imaging; using System.Windows.Markup; using System.Security; using System.Security.Permissions; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; // These types are aliased to match the unamanaged names used in interop using BOOL = System.UInt32; using WORD = System.UInt16; using Float = System.Single; namespace System.Windows.Media.Effects { sealed partial class DropShadowBitmapEffect : BitmapEffect { //----------------------------------------------------- // // Public Methods // //----------------------------------------------------- #region Public Methods ////// Shadows inherited Clone() with a strongly typed /// version for convenience. /// public new DropShadowBitmapEffect Clone() { return (DropShadowBitmapEffect)base.Clone(); } ////// Shadows inherited CloneCurrentValue() with a strongly typed /// version for convenience. /// public new DropShadowBitmapEffect CloneCurrentValue() { return (DropShadowBitmapEffect)base.CloneCurrentValue(); } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //----------------------------------------------------- private static void ShadowDepthPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { DropShadowBitmapEffect target = ((DropShadowBitmapEffect) d); target.PropertyChanged(ShadowDepthProperty); } private static void ColorPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { DropShadowBitmapEffect target = ((DropShadowBitmapEffect) d); target.PropertyChanged(ColorProperty); } private static void DirectionPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { DropShadowBitmapEffect target = ((DropShadowBitmapEffect) d); target.PropertyChanged(DirectionProperty); } private static void NoisePropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { DropShadowBitmapEffect target = ((DropShadowBitmapEffect) d); target.PropertyChanged(NoiseProperty); } private static void OpacityPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { DropShadowBitmapEffect target = ((DropShadowBitmapEffect) d); target.PropertyChanged(OpacityProperty); } private static void SoftnessPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { DropShadowBitmapEffect target = ((DropShadowBitmapEffect) d); target.PropertyChanged(SoftnessProperty); } #region Public Properties ////// ShadowDepth - double. Default value is 5.0. /// public double ShadowDepth { get { return (double) GetValue(ShadowDepthProperty); } set { SetValueInternal(ShadowDepthProperty, value); } } ////// Color - Color. Default value is Colors.Black. /// public Color Color { get { return (Color) GetValue(ColorProperty); } set { SetValueInternal(ColorProperty, value); } } ////// Direction - double. Default value is 315.0. /// public double Direction { get { return (double) GetValue(DirectionProperty); } set { SetValueInternal(DirectionProperty, value); } } ////// Noise - double. Default value is 0.0. /// public double Noise { get { return (double) GetValue(NoiseProperty); } set { SetValueInternal(NoiseProperty, value); } } ////// Opacity - double. Default value is 1.0. /// public double Opacity { get { return (double) GetValue(OpacityProperty); } set { SetValueInternal(OpacityProperty, value); } } ////// Softness - double. Default value is 0.5. /// public double Softness { get { return (double) GetValue(SoftnessProperty); } set { SetValueInternal(SoftnessProperty, value); } } #endregion Public Properties //------------------------------------------------------ // // Protected Methods // //------------------------------------------------------ #region Protected Methods ////// Implementation of ///Freezable.CreateInstanceCore . ///The new Freezable. protected override Freezable CreateInstanceCore() { return new DropShadowBitmapEffect(); } #endregion ProtectedMethods //----------------------------------------------------- // // Internal Methods // //------------------------------------------------------ #region Internal Methods #endregion Internal Methods //----------------------------------------------------- // // Internal Properties // //----------------------------------------------------- #region Internal Properties #endregion Internal Properties //----------------------------------------------------- // // Dependency Properties // //------------------------------------------------------ #region Dependency Properties ////// The DependencyProperty for the DropShadowBitmapEffect.ShadowDepth property. /// public static readonly DependencyProperty ShadowDepthProperty; ////// The DependencyProperty for the DropShadowBitmapEffect.Color property. /// public static readonly DependencyProperty ColorProperty; ////// The DependencyProperty for the DropShadowBitmapEffect.Direction property. /// public static readonly DependencyProperty DirectionProperty; ////// The DependencyProperty for the DropShadowBitmapEffect.Noise property. /// public static readonly DependencyProperty NoiseProperty; ////// The DependencyProperty for the DropShadowBitmapEffect.Opacity property. /// public static readonly DependencyProperty OpacityProperty; ////// The DependencyProperty for the DropShadowBitmapEffect.Softness property. /// public static readonly DependencyProperty SoftnessProperty; #endregion Dependency Properties //----------------------------------------------------- // // Internal Fields // //------------------------------------------------------ #region Internal Fields internal const double c_ShadowDepth = 5.0; internal static Color s_Color = Colors.Black; internal const double c_Direction = 315.0; internal const double c_Noise = 0.0; internal const double c_Opacity = 1.0; internal const double c_Softness = 0.5; #endregion Internal Fields #region Constructors //------------------------------------------------------ // // Constructors // //----------------------------------------------------- static DropShadowBitmapEffect() { // We check our static default fields which are of type Freezable // to make sure that they are not mutable, otherwise we will throw // if these get touched by more than one thread in the lifetime // of your app. (Windows OS Bug #947272) // // Initializations Type typeofThis = typeof(DropShadowBitmapEffect); ShadowDepthProperty = RegisterProperty("ShadowDepth", typeof(double), typeofThis, 5.0, new PropertyChangedCallback(ShadowDepthPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); ColorProperty = RegisterProperty("Color", typeof(Color), typeofThis, Colors.Black, new PropertyChangedCallback(ColorPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); DirectionProperty = RegisterProperty("Direction", typeof(double), typeofThis, 315.0, new PropertyChangedCallback(DirectionPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); NoiseProperty = RegisterProperty("Noise", typeof(double), typeofThis, 0.0, new PropertyChangedCallback(NoisePropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); OpacityProperty = RegisterProperty("Opacity", typeof(double), typeofThis, 1.0, new PropertyChangedCallback(OpacityPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); SoftnessProperty = RegisterProperty("Softness", typeof(double), typeofThis, 0.5, new PropertyChangedCallback(SoftnessPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); } #endregion Constructors } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- using MS.Internal; using MS.Internal.Collections; using MS.Internal.KnownBoxes; using MS.Internal.PresentationCore; using MS.Utility; using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Runtime.InteropServices; using System.ComponentModel.Design.Serialization; using System.Text; using System.Windows; using System.Windows.Media; using System.Windows.Media.Media3D; using System.Windows.Media.Animation; using System.Windows.Media.Composition; using System.Windows.Media.Imaging; using System.Windows.Markup; using System.Security; using System.Security.Permissions; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; // These types are aliased to match the unamanaged names used in interop using BOOL = System.UInt32; using WORD = System.UInt16; using Float = System.Single; namespace System.Windows.Media.Effects { sealed partial class DropShadowBitmapEffect : BitmapEffect { //----------------------------------------------------- // // Public Methods // //----------------------------------------------------- #region Public Methods ////// Shadows inherited Clone() with a strongly typed /// version for convenience. /// public new DropShadowBitmapEffect Clone() { return (DropShadowBitmapEffect)base.Clone(); } ////// Shadows inherited CloneCurrentValue() with a strongly typed /// version for convenience. /// public new DropShadowBitmapEffect CloneCurrentValue() { return (DropShadowBitmapEffect)base.CloneCurrentValue(); } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //----------------------------------------------------- private static void ShadowDepthPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { DropShadowBitmapEffect target = ((DropShadowBitmapEffect) d); target.PropertyChanged(ShadowDepthProperty); } private static void ColorPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { DropShadowBitmapEffect target = ((DropShadowBitmapEffect) d); target.PropertyChanged(ColorProperty); } private static void DirectionPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { DropShadowBitmapEffect target = ((DropShadowBitmapEffect) d); target.PropertyChanged(DirectionProperty); } private static void NoisePropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { DropShadowBitmapEffect target = ((DropShadowBitmapEffect) d); target.PropertyChanged(NoiseProperty); } private static void OpacityPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { DropShadowBitmapEffect target = ((DropShadowBitmapEffect) d); target.PropertyChanged(OpacityProperty); } private static void SoftnessPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { DropShadowBitmapEffect target = ((DropShadowBitmapEffect) d); target.PropertyChanged(SoftnessProperty); } #region Public Properties ////// ShadowDepth - double. Default value is 5.0. /// public double ShadowDepth { get { return (double) GetValue(ShadowDepthProperty); } set { SetValueInternal(ShadowDepthProperty, value); } } ////// Color - Color. Default value is Colors.Black. /// public Color Color { get { return (Color) GetValue(ColorProperty); } set { SetValueInternal(ColorProperty, value); } } ////// Direction - double. Default value is 315.0. /// public double Direction { get { return (double) GetValue(DirectionProperty); } set { SetValueInternal(DirectionProperty, value); } } ////// Noise - double. Default value is 0.0. /// public double Noise { get { return (double) GetValue(NoiseProperty); } set { SetValueInternal(NoiseProperty, value); } } ////// Opacity - double. Default value is 1.0. /// public double Opacity { get { return (double) GetValue(OpacityProperty); } set { SetValueInternal(OpacityProperty, value); } } ////// Softness - double. Default value is 0.5. /// public double Softness { get { return (double) GetValue(SoftnessProperty); } set { SetValueInternal(SoftnessProperty, value); } } #endregion Public Properties //------------------------------------------------------ // // Protected Methods // //------------------------------------------------------ #region Protected Methods ////// Implementation of ///Freezable.CreateInstanceCore . ///The new Freezable. protected override Freezable CreateInstanceCore() { return new DropShadowBitmapEffect(); } #endregion ProtectedMethods //----------------------------------------------------- // // Internal Methods // //------------------------------------------------------ #region Internal Methods #endregion Internal Methods //----------------------------------------------------- // // Internal Properties // //----------------------------------------------------- #region Internal Properties #endregion Internal Properties //----------------------------------------------------- // // Dependency Properties // //------------------------------------------------------ #region Dependency Properties ////// The DependencyProperty for the DropShadowBitmapEffect.ShadowDepth property. /// public static readonly DependencyProperty ShadowDepthProperty; ////// The DependencyProperty for the DropShadowBitmapEffect.Color property. /// public static readonly DependencyProperty ColorProperty; ////// The DependencyProperty for the DropShadowBitmapEffect.Direction property. /// public static readonly DependencyProperty DirectionProperty; ////// The DependencyProperty for the DropShadowBitmapEffect.Noise property. /// public static readonly DependencyProperty NoiseProperty; ////// The DependencyProperty for the DropShadowBitmapEffect.Opacity property. /// public static readonly DependencyProperty OpacityProperty; ////// The DependencyProperty for the DropShadowBitmapEffect.Softness property. /// public static readonly DependencyProperty SoftnessProperty; #endregion Dependency Properties //----------------------------------------------------- // // Internal Fields // //------------------------------------------------------ #region Internal Fields internal const double c_ShadowDepth = 5.0; internal static Color s_Color = Colors.Black; internal const double c_Direction = 315.0; internal const double c_Noise = 0.0; internal const double c_Opacity = 1.0; internal const double c_Softness = 0.5; #endregion Internal Fields #region Constructors //------------------------------------------------------ // // Constructors // //----------------------------------------------------- static DropShadowBitmapEffect() { // We check our static default fields which are of type Freezable // to make sure that they are not mutable, otherwise we will throw // if these get touched by more than one thread in the lifetime // of your app. (Windows OS Bug #947272) // // Initializations Type typeofThis = typeof(DropShadowBitmapEffect); ShadowDepthProperty = RegisterProperty("ShadowDepth", typeof(double), typeofThis, 5.0, new PropertyChangedCallback(ShadowDepthPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); ColorProperty = RegisterProperty("Color", typeof(Color), typeofThis, Colors.Black, new PropertyChangedCallback(ColorPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); DirectionProperty = RegisterProperty("Direction", typeof(double), typeofThis, 315.0, new PropertyChangedCallback(DirectionPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); NoiseProperty = RegisterProperty("Noise", typeof(double), typeofThis, 0.0, new PropertyChangedCallback(NoisePropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); OpacityProperty = RegisterProperty("Opacity", typeof(double), typeofThis, 1.0, new PropertyChangedCallback(OpacityPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); SoftnessProperty = RegisterProperty("Softness", typeof(double), typeofThis, 0.5, new PropertyChangedCallback(SoftnessPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); } #endregion Constructors } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu

This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- ToolStripActionList.cs
- DispatcherHookEventArgs.cs
- Int64.cs
- ExpressionEditorAttribute.cs
- CompareValidator.cs
- RenderingEventArgs.cs
- NameService.cs
- SqlDataSourceFilteringEventArgs.cs
- SplitContainerDesigner.cs
- ServiceHttpHandlerFactory.cs
- HttpCacheParams.cs
- TemplateInstanceAttribute.cs
- PublisherMembershipCondition.cs
- TextServicesDisplayAttributePropertyRanges.cs
- Keywords.cs
- ConsoleTraceListener.cs
- HtmlAnchor.cs
- ComboBox.cs
- TogglePattern.cs
- Parser.cs
- CommonProperties.cs
- FillErrorEventArgs.cs
- OleDbRowUpdatedEvent.cs
- GridViewCancelEditEventArgs.cs
- RecognizerStateChangedEventArgs.cs
- BinaryObjectReader.cs
- HttpApplicationStateBase.cs
- LockingPersistenceProvider.cs
- ValidationErrorEventArgs.cs
- SqlStatistics.cs
- QEncodedStream.cs
- SQLMoney.cs
- FilterInvalidBodyAccessException.cs
- RuntimeArgumentHandle.cs
- Activity.cs
- FreezableCollection.cs
- TemplatedWizardStep.cs
- SQLDecimal.cs
- FunctionCommandText.cs
- ActivatedMessageQueue.cs
- processwaithandle.cs
- UserThread.cs
- CoreSwitches.cs
- ClientSession.cs
- FileDialog.cs
- ProfileBuildProvider.cs
- SocketException.cs
- CompositeActivityCodeGenerator.cs
- TextMetrics.cs
- SplashScreenNativeMethods.cs
- StreamingContext.cs
- CLRBindingWorker.cs
- ISSmlParser.cs
- HexParser.cs
- CaseCqlBlock.cs
- DetailsViewInsertedEventArgs.cs
- ConsoleCancelEventArgs.cs
- RegistrySecurity.cs
- LocalBuilder.cs
- storepermission.cs
- Resources.Designer.cs
- MaskedTextProvider.cs
- ShaderEffect.cs
- TemplatePagerField.cs
- CompiledRegexRunnerFactory.cs
- TextSelection.cs
- XsdBuildProvider.cs
- EmptyStringExpandableObjectConverter.cs
- StatusBarPanelClickEvent.cs
- InputScope.cs
- SystemIPInterfaceProperties.cs
- EnterpriseServicesHelper.cs
- SecurityRequiresReviewAttribute.cs
- GenericTextProperties.cs
- HitTestFilterBehavior.cs
- IndentedWriter.cs
- Stream.cs
- MdiWindowListItemConverter.cs
- TreeNodeStyleCollection.cs
- Action.cs
- TextEditorTyping.cs
- EntitySetBase.cs
- WorkflowDesigner.cs
- RectangleConverter.cs
- EnumConverter.cs
- StartUpEventArgs.cs
- FilterableAttribute.cs
- PaintValueEventArgs.cs
- COM2Enum.cs
- ElapsedEventArgs.cs
- HttpCapabilitiesEvaluator.cs
- SqlProcedureAttribute.cs
- BamlBinaryReader.cs
- SymbolType.cs
- SiteMapNodeItemEventArgs.cs
- SymmetricAlgorithm.cs
- TypeInitializationException.cs
- StylusDownEventArgs.cs
- Permission.cs
- HttpModuleCollection.cs