FontStretch.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ Dotnetfx_Win7_3.5.1 / Dotnetfx_Win7_3.5.1 / 3.5.1 / DEVDIV / depot / DevDiv / releases / Orcas / NetFXw7 / wpf / src / Core / CSharp / System / Windows / FontStretch.cs / 1 / FontStretch.cs

                            //---------------------------------------------------------------------------- 
//
// Copyright (c) Microsoft Corporation.  All rights reserved.
//
// Description: FontStretch structure. 
//
// History: 
//  01/25/2005 mleonov - Converted FontStretch from enum to a value type and moved it to a separate file. 
//
//--------------------------------------------------------------------------- 

using System;
using System.ComponentModel;
using System.Diagnostics; 

using MS.Internal; 
 
using SR=MS.Internal.PresentationCore.SR;
using SRID=MS.Internal.PresentationCore.SRID; 

namespace System.Windows
{
    ///  
    /// FontStretch structure describes relative change from the normal aspect ratio
    /// as specified by a font designer for the glyphs in a font. 
    ///  
    [TypeConverter(typeof(FontStretchConverter))]
    [Localizability(LocalizationCategory.None)] 
    public struct FontStretch : IFormattable
    {
        internal FontStretch(int stretch)
        { 
            Debug.Assert(1 <= stretch && stretch <= 9);
 
            // We want the default zero value of new FontStretch() to correspond to FontStretches.Normal. 
            // Therefore, the _stretch value is shifted by 5 relative to the OpenType stretch value.
            _stretch = stretch - 5; 
        }

        /// 
        /// Creates a new FontStretch object that corresponds to the OpenType usWidthClass value. 
        /// 
        /// An integer value between 1 and 9 that corresponds 
        /// to the usWidthClass definition in the OpenType specification. 
        /// A new FontStretch object that corresponds to the stretchValue parameter.
        // Important note: when changing this method signature please make sure to update FontStretchConverter accordingly. 
        public static FontStretch FromOpenTypeStretch(int stretchValue)
        {
            if (stretchValue < 1 || stretchValue > 9)
                throw new ArgumentOutOfRangeException("stretchValue", SR.Get(SRID.ParameterMustBeBetween, 1, 9)); 
            return new FontStretch(stretchValue);
        } 
 
        /// 
        /// Obtains OpenType usWidthClass value that corresponds to the FontStretch object. 
        /// 
        /// An integer value between 1 and 9 that corresponds
        /// to the usWidthClass definition in the OpenType specification.
        // Important note: when changing this method signature please make sure to update FontStretchConverter accordingly. 
        public int ToOpenTypeStretch()
        { 
            Debug.Assert(1 <= RealStretch && RealStretch <= 9); 
            return RealStretch;
        } 

        /// 
        /// Compares two font stretch values and returns an indication of their relative values.
        ///  
        /// First object to compare.
        /// Second object to compare. 
        /// A 32-bit signed integer indicating the lexical relationship between the two comparands. 
        /// When the return value is less than zero this means that left is less than right.
        /// When the return value is zero this means that left is equal to right. 
        /// When the return value is greater than zero this means that left is greater than right.
        /// 
        public static int Compare(FontStretch left, FontStretch right)
        { 
            return left._stretch - right._stretch;
        } 
 
        /// 
        /// Checks whether a font stretch is less than another. 
        /// 
        /// First object to compare.
        /// Second object to compare.
        /// True if left is less than right, false otherwise. 
        public static bool operator<(FontStretch left, FontStretch right)
        { 
            return Compare(left, right) < 0; 
        }
 
        /// 
        /// Checks whether a font stretch is less or equal than another.
        /// 
        /// First object to compare. 
        /// Second object to compare.
        /// True if left is less or equal than right, false otherwise. 
        public static bool operator<=(FontStretch left, FontStretch right) 
        {
            return Compare(left, right) <= 0; 
        }

        /// 
        /// Checks whether a font stretch is greater than another. 
        /// 
        /// First object to compare. 
        /// Second object to compare. 
        /// True if left is greater than right, false otherwise.
        public static bool operator>(FontStretch left, FontStretch right) 
        {
            return Compare(left, right) > 0;
        }
 
        /// 
        /// Checks whether a font stretch is greater or equal than another. 
        ///  
        /// First object to compare.
        /// Second object to compare. 
        /// True if left is greater or equal than right, false otherwise.
        public static bool operator>=(FontStretch left, FontStretch right)
        {
            return Compare(left, right) >= 0; 
        }
 
        ///  
        /// Checks whether two font stretch objects are equal.
        ///  
        /// First object to compare.
        /// Second object to compare.
        /// Returns true when the font stretch values are equal for both objects,
        /// and false otherwise. 
        public static bool operator==(FontStretch left, FontStretch right)
        { 
            return Compare(left, right) == 0; 
        }
 
        /// 
        /// Checks whether two font stretch objects are not equal.
        /// 
        /// First object to compare. 
        /// Second object to compare.
        /// Returns false when the font stretch values are equal for both objects, 
        /// and true otherwise. 
        public static bool operator!=(FontStretch left, FontStretch right)
        { 
            return !(left == right);
        }

        ///  
        /// Checks whether the object is equal to another FontStretch object.
        ///  
        /// FontStretch object to compare with. 
        /// Returns true when the object is equal to the input object,
        /// and false otherwise. 
        public bool Equals(FontStretch obj)
        {
            return this == obj;
        } 

        ///  
        /// Checks whether an object is equal to another character hit object. 
        /// 
        /// FontStretch object to compare with. 
        /// Returns true when the object is equal to the input object,
        /// and false otherwise.
        public override bool Equals(object obj)
        { 
            if (!(obj is FontStretch))
                return false; 
            return this == (FontStretch)obj; 
        }
 
        /// 
        /// Compute hash code for this object.
        /// 
        /// A 32-bit signed integer hash code. 
        public override int GetHashCode()
        { 
            return RealStretch; 
        }
 
        /// 
        /// Creates a string representation of this object based on the current culture.
        /// 
        ///  
        /// A string representation of this object.
        ///  
        public override string ToString() 
        {
            // Delegate to the internal method which implements all ToString calls. 
            return ConvertToString(null, null);
        }

        ///  
        /// Creates a string representation of this object based on the format string
        /// and IFormatProvider passed in. 
        /// If the provider is null, the CurrentCulture is used. 
        /// See the documentation for IFormattable for more information.
        ///  
        /// 
        /// A string representation of this object.
        /// 
        string IFormattable.ToString(string format, IFormatProvider provider) 
        {
            // Delegate to the internal method which implements all ToString calls. 
            return ConvertToString(format, provider); 
        }
 
        /// 
        /// Creates a string representation of this object based on the format string
        /// and IFormatProvider passed in.
        /// If the provider is null, the CurrentCulture is used. 
        /// See the documentation for IFormattable for more information.
        ///  
        ///  
        /// A string representation of this object.
        ///  
        private string ConvertToString(string format, IFormatProvider provider)
        {
            string convertedValue;
            if (!FontStretches.FontStretchToString(RealStretch, out convertedValue)) 
            {
                // This can happen only if _stretch member is corrupted. 
                Invariant.Assert(false); 
            }
            return convertedValue; 
        }

        /// 
        /// We want the default zero value of new FontStretch() to correspond to FontStretches.Normal. 
        /// Therefore, _stretch value is shifted by 5 relative to the OpenType stretch value.
        ///  
        private int RealStretch 
        {
            get 
            {
                return _stretch + 5;
            }
        } 

        private int _stretch; 
    } 
}
 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
//---------------------------------------------------------------------------- 
//
// Copyright (c) Microsoft Corporation.  All rights reserved.
//
// Description: FontStretch structure. 
//
// History: 
//  01/25/2005 mleonov - Converted FontStretch from enum to a value type and moved it to a separate file. 
//
//--------------------------------------------------------------------------- 

using System;
using System.ComponentModel;
using System.Diagnostics; 

using MS.Internal; 
 
using SR=MS.Internal.PresentationCore.SR;
using SRID=MS.Internal.PresentationCore.SRID; 

namespace System.Windows
{
    ///  
    /// FontStretch structure describes relative change from the normal aspect ratio
    /// as specified by a font designer for the glyphs in a font. 
    ///  
    [TypeConverter(typeof(FontStretchConverter))]
    [Localizability(LocalizationCategory.None)] 
    public struct FontStretch : IFormattable
    {
        internal FontStretch(int stretch)
        { 
            Debug.Assert(1 <= stretch && stretch <= 9);
 
            // We want the default zero value of new FontStretch() to correspond to FontStretches.Normal. 
            // Therefore, the _stretch value is shifted by 5 relative to the OpenType stretch value.
            _stretch = stretch - 5; 
        }

        /// 
        /// Creates a new FontStretch object that corresponds to the OpenType usWidthClass value. 
        /// 
        /// An integer value between 1 and 9 that corresponds 
        /// to the usWidthClass definition in the OpenType specification. 
        /// A new FontStretch object that corresponds to the stretchValue parameter.
        // Important note: when changing this method signature please make sure to update FontStretchConverter accordingly. 
        public static FontStretch FromOpenTypeStretch(int stretchValue)
        {
            if (stretchValue < 1 || stretchValue > 9)
                throw new ArgumentOutOfRangeException("stretchValue", SR.Get(SRID.ParameterMustBeBetween, 1, 9)); 
            return new FontStretch(stretchValue);
        } 
 
        /// 
        /// Obtains OpenType usWidthClass value that corresponds to the FontStretch object. 
        /// 
        /// An integer value between 1 and 9 that corresponds
        /// to the usWidthClass definition in the OpenType specification.
        // Important note: when changing this method signature please make sure to update FontStretchConverter accordingly. 
        public int ToOpenTypeStretch()
        { 
            Debug.Assert(1 <= RealStretch && RealStretch <= 9); 
            return RealStretch;
        } 

        /// 
        /// Compares two font stretch values and returns an indication of their relative values.
        ///  
        /// First object to compare.
        /// Second object to compare. 
        /// A 32-bit signed integer indicating the lexical relationship between the two comparands. 
        /// When the return value is less than zero this means that left is less than right.
        /// When the return value is zero this means that left is equal to right. 
        /// When the return value is greater than zero this means that left is greater than right.
        /// 
        public static int Compare(FontStretch left, FontStretch right)
        { 
            return left._stretch - right._stretch;
        } 
 
        /// 
        /// Checks whether a font stretch is less than another. 
        /// 
        /// First object to compare.
        /// Second object to compare.
        /// True if left is less than right, false otherwise. 
        public static bool operator<(FontStretch left, FontStretch right)
        { 
            return Compare(left, right) < 0; 
        }
 
        /// 
        /// Checks whether a font stretch is less or equal than another.
        /// 
        /// First object to compare. 
        /// Second object to compare.
        /// True if left is less or equal than right, false otherwise. 
        public static bool operator<=(FontStretch left, FontStretch right) 
        {
            return Compare(left, right) <= 0; 
        }

        /// 
        /// Checks whether a font stretch is greater than another. 
        /// 
        /// First object to compare. 
        /// Second object to compare. 
        /// True if left is greater than right, false otherwise.
        public static bool operator>(FontStretch left, FontStretch right) 
        {
            return Compare(left, right) > 0;
        }
 
        /// 
        /// Checks whether a font stretch is greater or equal than another. 
        ///  
        /// First object to compare.
        /// Second object to compare. 
        /// True if left is greater or equal than right, false otherwise.
        public static bool operator>=(FontStretch left, FontStretch right)
        {
            return Compare(left, right) >= 0; 
        }
 
        ///  
        /// Checks whether two font stretch objects are equal.
        ///  
        /// First object to compare.
        /// Second object to compare.
        /// Returns true when the font stretch values are equal for both objects,
        /// and false otherwise. 
        public static bool operator==(FontStretch left, FontStretch right)
        { 
            return Compare(left, right) == 0; 
        }
 
        /// 
        /// Checks whether two font stretch objects are not equal.
        /// 
        /// First object to compare. 
        /// Second object to compare.
        /// Returns false when the font stretch values are equal for both objects, 
        /// and true otherwise. 
        public static bool operator!=(FontStretch left, FontStretch right)
        { 
            return !(left == right);
        }

        ///  
        /// Checks whether the object is equal to another FontStretch object.
        ///  
        /// FontStretch object to compare with. 
        /// Returns true when the object is equal to the input object,
        /// and false otherwise. 
        public bool Equals(FontStretch obj)
        {
            return this == obj;
        } 

        ///  
        /// Checks whether an object is equal to another character hit object. 
        /// 
        /// FontStretch object to compare with. 
        /// Returns true when the object is equal to the input object,
        /// and false otherwise.
        public override bool Equals(object obj)
        { 
            if (!(obj is FontStretch))
                return false; 
            return this == (FontStretch)obj; 
        }
 
        /// 
        /// Compute hash code for this object.
        /// 
        /// A 32-bit signed integer hash code. 
        public override int GetHashCode()
        { 
            return RealStretch; 
        }
 
        /// 
        /// Creates a string representation of this object based on the current culture.
        /// 
        ///  
        /// A string representation of this object.
        ///  
        public override string ToString() 
        {
            // Delegate to the internal method which implements all ToString calls. 
            return ConvertToString(null, null);
        }

        ///  
        /// Creates a string representation of this object based on the format string
        /// and IFormatProvider passed in. 
        /// If the provider is null, the CurrentCulture is used. 
        /// See the documentation for IFormattable for more information.
        ///  
        /// 
        /// A string representation of this object.
        /// 
        string IFormattable.ToString(string format, IFormatProvider provider) 
        {
            // Delegate to the internal method which implements all ToString calls. 
            return ConvertToString(format, provider); 
        }
 
        /// 
        /// Creates a string representation of this object based on the format string
        /// and IFormatProvider passed in.
        /// If the provider is null, the CurrentCulture is used. 
        /// See the documentation for IFormattable for more information.
        ///  
        ///  
        /// A string representation of this object.
        ///  
        private string ConvertToString(string format, IFormatProvider provider)
        {
            string convertedValue;
            if (!FontStretches.FontStretchToString(RealStretch, out convertedValue)) 
            {
                // This can happen only if _stretch member is corrupted. 
                Invariant.Assert(false); 
            }
            return convertedValue; 
        }

        /// 
        /// We want the default zero value of new FontStretch() to correspond to FontStretches.Normal. 
        /// Therefore, _stretch value is shifted by 5 relative to the OpenType stretch value.
        ///  
        private int RealStretch 
        {
            get 
            {
                return _stretch + 5;
            }
        } 

        private int _stretch; 
    } 
}
 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.

                        

Link Menu

Network programming in C#, Network Programming in VB.NET, Network Programming in .NET
This book is available now!
Buy at Amazon US or
Buy at Amazon UK