Code:
/ Dotnetfx_Vista_SP2 / Dotnetfx_Vista_SP2 / 8.0.50727.4016 / DEVDIV / depot / DevDiv / releases / Orcas / QFE / wpf / src / Core / CSharp / System / Windows / Media / Generated / Drawing.cs / 1 / Drawing.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- using MS.Internal; using MS.Internal.KnownBoxes; using MS.Internal.Collections; using MS.Internal.PresentationCore; using MS.Utility; using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Runtime.InteropServices; using System.ComponentModel.Design.Serialization; using System.Text; using System.Windows; using System.Windows.Media; using System.Windows.Media.Effects; using System.Windows.Media.Media3D; using System.Windows.Media.Animation; using System.Windows.Media.Composition; using System.Windows.Media.Imaging; using System.Windows.Markup; using System.Windows.Media.Converters; using System.Security; using System.Security.Permissions; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; // These types are aliased to match the unamanaged names used in interop using BOOL = System.UInt32; using WORD = System.UInt16; using Float = System.Single; namespace System.Windows.Media { abstract partial class Drawing : Animatable, DUCE.IResource { //----------------------------------------------------- // // Public Methods // //----------------------------------------------------- #region Public Methods ////// Shadows inherited Clone() with a strongly typed /// version for convenience. /// public new Drawing Clone() { return (Drawing)base.Clone(); } ////// Shadows inherited CloneCurrentValue() with a strongly typed /// version for convenience. /// public new Drawing CloneCurrentValue() { return (Drawing)base.CloneCurrentValue(); } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //----------------------------------------------------- #region Public Properties #endregion Public Properties //------------------------------------------------------ // // Protected Methods // //------------------------------------------------------ #region Protected Methods #endregion ProtectedMethods //----------------------------------------------------- // // Internal Methods // //------------------------------------------------------ #region Internal Methods internal abstract DUCE.ResourceHandle AddRefOnChannelCore(DUCE.Channel channel); ////// AddRefOnChannel /// DUCE.ResourceHandle DUCE.IResource.AddRefOnChannel(DUCE.Channel channel) { // Reconsider the need for this lock when removing the MultiChannelResource. using (CompositionEngineLock.Acquire()) { return AddRefOnChannelCore(channel); } } internal abstract void ReleaseOnChannelCore(DUCE.Channel channel); ////// ReleaseOnChannel /// void DUCE.IResource.ReleaseOnChannel(DUCE.Channel channel) { // Reconsider the need for this lock when removing the MultiChannelResource. using (CompositionEngineLock.Acquire()) { ReleaseOnChannelCore(channel); } } internal abstract DUCE.ResourceHandle GetHandleCore(DUCE.Channel channel); ////// GetHandle /// DUCE.ResourceHandle DUCE.IResource.GetHandle(DUCE.Channel channel) { DUCE.ResourceHandle handle; using (CompositionEngineLock.Acquire()) { handle = GetHandleCore(channel); } return handle; } internal abstract int GetChannelCountCore(); ////// GetChannelCount /// int DUCE.IResource.GetChannelCount() { // must already be in composition lock here return GetChannelCountCore(); } internal abstract DUCE.Channel GetChannelCore(int index); ////// GetChannel /// DUCE.Channel DUCE.IResource.GetChannel(int index) { // must already be in composition lock here return GetChannelCore(index); } #endregion Internal Methods //----------------------------------------------------- // // Internal Properties // //----------------------------------------------------- #region Internal Properties #endregion Internal Properties //----------------------------------------------------- // // Dependency Properties // //------------------------------------------------------ #region Dependency Properties #endregion Dependency Properties //----------------------------------------------------- // // Internal Fields // //------------------------------------------------------ #region Internal Fields #endregion Internal Fields #region Constructors //------------------------------------------------------ // // Constructors // //----------------------------------------------------- #endregion Constructors } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- using MS.Internal; using MS.Internal.KnownBoxes; using MS.Internal.Collections; using MS.Internal.PresentationCore; using MS.Utility; using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Runtime.InteropServices; using System.ComponentModel.Design.Serialization; using System.Text; using System.Windows; using System.Windows.Media; using System.Windows.Media.Effects; using System.Windows.Media.Media3D; using System.Windows.Media.Animation; using System.Windows.Media.Composition; using System.Windows.Media.Imaging; using System.Windows.Markup; using System.Windows.Media.Converters; using System.Security; using System.Security.Permissions; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; // These types are aliased to match the unamanaged names used in interop using BOOL = System.UInt32; using WORD = System.UInt16; using Float = System.Single; namespace System.Windows.Media { abstract partial class Drawing : Animatable, DUCE.IResource { //----------------------------------------------------- // // Public Methods // //----------------------------------------------------- #region Public Methods ////// Shadows inherited Clone() with a strongly typed /// version for convenience. /// public new Drawing Clone() { return (Drawing)base.Clone(); } ////// Shadows inherited CloneCurrentValue() with a strongly typed /// version for convenience. /// public new Drawing CloneCurrentValue() { return (Drawing)base.CloneCurrentValue(); } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //----------------------------------------------------- #region Public Properties #endregion Public Properties //------------------------------------------------------ // // Protected Methods // //------------------------------------------------------ #region Protected Methods #endregion ProtectedMethods //----------------------------------------------------- // // Internal Methods // //------------------------------------------------------ #region Internal Methods internal abstract DUCE.ResourceHandle AddRefOnChannelCore(DUCE.Channel channel); ////// AddRefOnChannel /// DUCE.ResourceHandle DUCE.IResource.AddRefOnChannel(DUCE.Channel channel) { // Reconsider the need for this lock when removing the MultiChannelResource. using (CompositionEngineLock.Acquire()) { return AddRefOnChannelCore(channel); } } internal abstract void ReleaseOnChannelCore(DUCE.Channel channel); ////// ReleaseOnChannel /// void DUCE.IResource.ReleaseOnChannel(DUCE.Channel channel) { // Reconsider the need for this lock when removing the MultiChannelResource. using (CompositionEngineLock.Acquire()) { ReleaseOnChannelCore(channel); } } internal abstract DUCE.ResourceHandle GetHandleCore(DUCE.Channel channel); ////// GetHandle /// DUCE.ResourceHandle DUCE.IResource.GetHandle(DUCE.Channel channel) { DUCE.ResourceHandle handle; using (CompositionEngineLock.Acquire()) { handle = GetHandleCore(channel); } return handle; } internal abstract int GetChannelCountCore(); ////// GetChannelCount /// int DUCE.IResource.GetChannelCount() { // must already be in composition lock here return GetChannelCountCore(); } internal abstract DUCE.Channel GetChannelCore(int index); ////// GetChannel /// DUCE.Channel DUCE.IResource.GetChannel(int index) { // must already be in composition lock here return GetChannelCore(index); } #endregion Internal Methods //----------------------------------------------------- // // Internal Properties // //----------------------------------------------------- #region Internal Properties #endregion Internal Properties //----------------------------------------------------- // // Dependency Properties // //------------------------------------------------------ #region Dependency Properties #endregion Dependency Properties //----------------------------------------------------- // // Internal Fields // //------------------------------------------------------ #region Internal Fields #endregion Internal Fields #region Constructors //------------------------------------------------------ // // Constructors // //----------------------------------------------------- #endregion Constructors } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- ObjectContext.cs
- GeneralTransform3DTo2D.cs
- TreeViewAutomationPeer.cs
- OlePropertyStructs.cs
- GregorianCalendarHelper.cs
- DesignerFrame.cs
- Parser.cs
- MonitoringDescriptionAttribute.cs
- PeerApplicationLaunchInfo.cs
- RepeaterItemEventArgs.cs
- TraceHandlerErrorFormatter.cs
- ActivityExecutor.cs
- MemberRelationshipService.cs
- Scene3D.cs
- ReferenceEqualityComparer.cs
- SystemBrushes.cs
- QilInvoke.cs
- UiaCoreApi.cs
- XmlSchemaAnnotation.cs
- FormatConvertedBitmap.cs
- CfgParser.cs
- CalendarAutoFormatDialog.cs
- VisualState.cs
- SimpleBitVector32.cs
- HitTestParameters3D.cs
- CollectionCodeDomSerializer.cs
- BezierSegment.cs
- ClientSettingsProvider.cs
- SingleAnimation.cs
- BulletDecorator.cs
- securitycriticaldataClass.cs
- RelatedImageListAttribute.cs
- FixUp.cs
- TextComposition.cs
- DataGridViewCheckBoxColumn.cs
- BamlBinaryReader.cs
- ItemAutomationPeer.cs
- LayoutTable.cs
- QueueAccessMode.cs
- BaseParagraph.cs
- DelayedRegex.cs
- SwitchAttribute.cs
- ImageSource.cs
- LayoutManager.cs
- GridToolTip.cs
- DebugView.cs
- ObjectDataSourceChooseTypePanel.cs
- StringValueSerializer.cs
- BindingListCollectionView.cs
- MatrixTransform3D.cs
- CommandHelpers.cs
- IntegerFacetDescriptionElement.cs
- autovalidator.cs
- TextHidden.cs
- BaseTypeViewSchema.cs
- StrokeNodeEnumerator.cs
- EntityDataSourceContextDisposingEventArgs.cs
- ContainerActivationHelper.cs
- MultiByteCodec.cs
- HostVisual.cs
- SchemaRegistration.cs
- EditingCommands.cs
- CryptoApi.cs
- DataGridViewRowsRemovedEventArgs.cs
- CachedRequestParams.cs
- Timeline.cs
- TimeSpan.cs
- HtmlCalendarAdapter.cs
- ObjectQuery_EntitySqlExtensions.cs
- ByeMessageCD1.cs
- CommandLineParser.cs
- Membership.cs
- Validator.cs
- HealthMonitoringSection.cs
- FixedElement.cs
- SponsorHelper.cs
- MethodBuilderInstantiation.cs
- ExecutionTracker.cs
- Mutex.cs
- RelationshipDetailsRow.cs
- GridViewSelectEventArgs.cs
- StyleXamlParser.cs
- TimerElapsedEvenArgs.cs
- CompilationUtil.cs
- BitVector32.cs
- GACMembershipCondition.cs
- Wildcard.cs
- AutomationIdentifierGuids.cs
- mda.cs
- CaseExpr.cs
- Privilege.cs
- WebPartZoneBase.cs
- TypeListConverter.cs
- DriveNotFoundException.cs
- ContextStaticAttribute.cs
- ManagementNamedValueCollection.cs
- XmlTextReader.cs
- LongValidatorAttribute.cs
- MatrixAnimationUsingPath.cs
- TextFragmentEngine.cs