XmlUtf8RawTextWriter.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ DotNET / DotNET / 8.0 / untmp / whidbey / REDBITS / ndp / fx / src / Xml / System / Xml / Core / XmlUtf8RawTextWriter.cs / 2 / XmlUtf8RawTextWriter.cs

                             
//------------------------------------------------------------------------------
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
//  
// [....]
//----------------------------------------------------------------------------- 
 
// WARNING: This file is generated and should not be modified directly.  Instead,
// modify XmlTextWriterGenerator.cxx and run gen.bat in the same directory. 
// This batch file will execute the following commands:
//
//   cl.exe /C /EP /D _XML_UTF8_TEXT_WRITER XmlRawTextWriterGenerator.cxx > XmlUtf8RawTextWriter.cs
//   cl.exe /C /EP /D _XML_ENCODED_TEXT_WRITER XmlRawTextWriterGenerator.cxx > XmlEncodedRawTextWriter.cs 
//
// Because these two implementations of XmlTextWriter are so similar, the C++ preprocessor 
// is used to generate each implementation from one template file, using macros and ifdefs. 

 



 

 
 

 



 

 
 

 



 

 
 

 



 

 
 

 



 

 
 

 



 

 
 

 



 

using System; 
using System.IO; 
using System.Xml;
using System.Text; 
using System.Xml.Schema;
using System.Diagnostics;
using System.Globalization;
 
namespace System.Xml {
 
    // Concrete implementation of XmlWriter abstract class that serializes events as encoded XML 
    // text.  The general-purpose XmlEncodedTextWriter uses the Encoder class to output to any
    // encoding.  The XmlUtf8TextWriter class combined the encoding operation with serialization 
    // in order to achieve better performance.
    internal class XmlUtf8RawTextWriter : XmlRawWriter {
//
// Fields 
//
        // main buffer 
        protected byte[] bufBytes; 

        // output stream 
        protected Stream    stream;

        // encoding of the stream or text writer
        protected Encoding encoding; 

        // char type tables 
        protected XmlCharType xmlCharType = XmlCharType.Instance; 

        // buffer positions 
        protected int   bufPos = 1;     // buffer position starts at 1, because we need to be able to safely step back -1 in case we need to
                                        // close an empty element or in CDATA section detection of double ]; _BUFFER[0] will always be 0
        protected int   textPos = 1;    // text end position; don't indent first element, pi, or comment
        protected int   contentPos;     // element content end position 
        protected int   cdataPos;       // cdata end position
        protected int   attrEndPos;     // end of the last attribute 
        protected int   bufLen = BUFSIZE; 

        // flags 
        protected bool  writeToNull;
        protected bool  hadDoubleBracket;
        protected bool  inAttributeValue;
 

 
 

 



 

 
 

 



 

        // writer settings 
        protected NewLineHandling   newLineHandling; 
        protected bool              closeOutput;
        protected bool              omitXmlDeclaration; 
        protected bool              autoXmlDeclaration;
        protected string            newLineChars;
        protected XmlStandalone     standalone;
        protected XmlOutputMethod   outputMethod; 
        protected bool              checkCharacters;
        protected bool              mergeCDataSections; 
 
//
// Constants 
//
        private const int BUFSIZE = 2048 * 3;       // Should be greater than default FileStream size (4096), otherwise the FileStream will try to cache the data
        private const int OVERFLOW = 32;            // Allow overflow in order to reduce checks when writing out constant size markup
        private const int INIT_MARKS_COUNT = 64; 

// 
// Constructors 
//
        // Construct and initialize an instance of this class. 
        protected XmlUtf8RawTextWriter( XmlWriterSettings settings, bool closeOutput ) {
            // copy settings
            newLineHandling = settings.NewLineHandling;
            omitXmlDeclaration = settings.OmitXmlDeclaration; 
            newLineChars = settings.NewLineChars;
            standalone = settings.Standalone; 
            outputMethod = settings.OutputMethod; 
            checkCharacters = settings.CheckCharacters;
            mergeCDataSections = settings.MergeCDataSections; 
            this.closeOutput = closeOutput;

            if ( checkCharacters && newLineHandling == NewLineHandling.Replace ) {
                ValidateContentChars( newLineChars, "NewLineChars", false ); 
            }
        } 
 

 



 

 
 

 



 

 
 
        // Construct an instance of this class that serializes to a Stream interface.
        public XmlUtf8RawTextWriter( Stream stream, Encoding encoding, XmlWriterSettings settings, bool closeOutput ) : this( settings, closeOutput ) { 
            Debug.Assert( stream != null && settings != null );

            this.stream = stream;
            this.encoding = encoding; 

 
            // the buffer is allocated will OVERFLOW in order to reduce checks when writing out constant size markup 
            bufBytes = new byte[ BUFSIZE + OVERFLOW ];
 
            // Output UTF-8 byte order mark if Encoding object wants it
            if ( !stream.CanSeek || stream.Position == 0 ) {
                byte[] bom = encoding.GetPreamble();
                if ( bom.Length != 0 ) { 
                    Buffer.BlockCopy( bom, 0, bufBytes, 1, bom.Length );
                    bufPos += bom.Length; 
                    textPos += bom.Length; 
                }
            } 



 

 
 

 



 

 
 

 



 

 
 

 

            // Write the xml declaration
            if ( settings.AutoXmlDeclaration ) {
                WriteXmlDeclaration( standalone ); 
                autoXmlDeclaration = true;
            } 
        } 

// 
// XmlWriter implementation
//
        // Returns settings the writer currently applies.
        public override XmlWriterSettings Settings { 
            get {
                XmlWriterSettings settings = new XmlWriterSettings(); 
 
                settings.Encoding = encoding;
                settings.OmitXmlDeclaration = omitXmlDeclaration; 
                settings.NewLineHandling = newLineHandling;
                settings.NewLineChars = newLineChars;
                settings.CloseOutput = closeOutput;
                settings.ConformanceLevel = ConformanceLevel.Auto; 
                settings.AutoXmlDeclaration = autoXmlDeclaration;
                settings.Standalone = standalone; 
                settings.OutputMethod = outputMethod; 
                settings.CheckCharacters = checkCharacters;
 
                settings.ReadOnly = true;

                return settings;
            } 
        }
 
        // Write the xml declaration.  This must be the first call. 
        internal override void WriteXmlDeclaration( XmlStandalone standalone ) {
            // Output xml declaration only if user allows it and it was not already output 
            if ( !omitXmlDeclaration && !autoXmlDeclaration ) {


 
                RawText( "" ); 
            } 
        }
 
        internal override void WriteXmlDeclaration( string xmldecl ) {
            // Output xml declaration only if user allows it and it was not already output
            if ( !omitXmlDeclaration && !autoXmlDeclaration ) {
                WriteProcessingInstruction( "xml", xmldecl ); 
            }
        } 
 
        // Serialize the document type declaration.
        public override void WriteDocType( string name, string pubid, string sysid, string subset ) { 
            Debug.Assert( name != null && name.Length > 0 );


 
            RawText( "'; 
        }
 
        // Serialize the beginning of an element start tag: " 0 ); 
            Debug.Assert( prefix != null );


 
            bufBytes[bufPos++] = (byte) '<';
            if ( prefix != null && prefix.Length != 0 ) { 
                RawText( prefix ); 
                bufBytes[this.bufPos++] = (byte) ':';
            } 

            RawText( localName );

            attrEndPos = bufPos; 
        }
 
        // Serialize the end of an element start tag in preparation for content serialization: ">" 
        internal override void StartElementContent() {
            bufBytes[bufPos++] = (byte) '>'; 

            // StartElementContent is always called; therefore, in order to allow shortcut syntax, we save the
            // position of the '>' character.  If WriteEndElement is called and no other characters have been
            // output, then the '>' character can be be overwritten with the shortcut syntax " />". 
            contentPos = bufPos;
        } 
 
        // Serialize an element end tag: "", if content was output.  Otherwise, serialize
        // the shortcut syntax: " />". 
        internal override void WriteEndElement( string prefix, string localName, string ns ) {
            Debug.Assert( localName != null && localName.Length > 0 );
            Debug.Assert( prefix != null );
 

 
            if ( contentPos != bufPos ) { 
                // Content has been output, so can't use shortcut syntax
                bufBytes[bufPos++] = (byte) '<'; 
                bufBytes[bufPos++] = (byte) '/';

                if ( prefix != null && prefix.Length != 0) {
                    RawText( prefix ); 
                    bufBytes[bufPos++] = (byte) ':';
                } 
                RawText( localName ); 
                bufBytes[bufPos++] = (byte) '>';
            } 
            else {
                // Use shortcut syntax; overwrite the already output '>' character
                bufPos--;
                bufBytes[bufPos++] = (byte) ' '; 
                bufBytes[bufPos++] = (byte) '/';
                bufBytes[bufPos++] = (byte) '>'; 
            } 
        }
 
        // Serialize a full element end tag: ""
        internal override void WriteFullEndElement( string prefix, string localName, string ns ) {
            Debug.Assert( localName != null && localName.Length > 0 );
            Debug.Assert( prefix != null ); 

 
 
            bufBytes[bufPos++] = (byte) '<';
            bufBytes[bufPos++] = (byte) '/'; 

            if ( prefix != null && prefix.Length != 0) {
                RawText( prefix );
                bufBytes[bufPos++] = (byte) ':'; 
            }
            RawText( localName ); 
            bufBytes[bufPos++] = (byte) '>'; 
        }
 
        // Serialize an attribute tag using double quotes around the attribute value: 'prefix:localName="'
        public override void WriteStartAttribute( string prefix, string localName, string ns ) {
            Debug.Assert( localName != null && localName.Length  > 0 );
            Debug.Assert( prefix != null ); 

 
 
            if ( attrEndPos == bufPos ) {
                bufBytes[bufPos++] = (byte) ' '; 
            }

            if ( prefix != null && prefix.Length > 0 ) {
                RawText( prefix ); 
                bufBytes[bufPos++] = (byte) ':';
            } 
            RawText( localName ); 
            bufBytes[bufPos++] = (byte) '=';
            bufBytes[bufPos++] = (byte) '"'; 

            inAttributeValue = true;
        }
 
        // Serialize the end of an attribute value using double quotes: '"'
        public override void WriteEndAttribute() { 
 
            bufBytes[bufPos++] = (byte) '"';
            inAttributeValue = false; 
            attrEndPos = bufPos;
        }

        internal override void WriteNamespaceDeclaration( string prefix, string namespaceName ) { 
            Debug.Assert( prefix != null && namespaceName != null );
 
 

            if ( prefix.Length == 0 ) { 
                RawText( " xmlns=\"" );
            }
            else {
                RawText( " xmlns:" ); 
                RawText( prefix );
                bufBytes[bufPos++] = (byte)'='; 
                bufBytes[bufPos++] = (byte)'"'; 
            }
 
            inAttributeValue = true;

            WriteString( namespaceName );
 
            inAttributeValue = false;
 
            bufBytes[bufPos++] = (byte)'"'; 
            attrEndPos = bufPos;
        } 

        // Serialize a CData section.  If the "]]>" pattern is found within
        // the text, replace it with "]]>".
        public override void WriteCData( string text ) { 
            Debug.Assert( text != null );
 
 

            if ( mergeCDataSections && bufPos == cdataPos ) { 
                // Merge adjacent cdata sections - overwrite the "]]>" characters
                Debug.Assert( bufPos >= 4 );
                bufPos -= 3;
            } 
            else {
                // Start a new cdata section 
                bufBytes[bufPos++] = (byte) '<'; 
                bufBytes[bufPos++] = (byte) '!';
                bufBytes[bufPos++] = (byte) '['; 
                bufBytes[bufPos++] = (byte) 'C';
                bufBytes[bufPos++] = (byte) 'D';
                bufBytes[bufPos++] = (byte) 'A';
                bufBytes[bufPos++] = (byte) 'T'; 
                bufBytes[bufPos++] = (byte) 'A';
                bufBytes[bufPos++] = (byte) '['; 
            } 

            WriteCDataSection( text ); 

            bufBytes[bufPos++] = (byte) ']';
            bufBytes[bufPos++] = (byte) ']';
            bufBytes[bufPos++] = (byte) '>'; 

            textPos = bufPos; 
            cdataPos = bufPos; 
        }
 
        // Serialize a comment.
        public override void WriteComment( string text ) {
            Debug.Assert( text != null );
 

 
            bufBytes[bufPos++] = (byte) '<'; 
            bufBytes[bufPos++] = (byte) '!';
            bufBytes[bufPos++] = (byte) '-'; 
            bufBytes[bufPos++] = (byte) '-';

            WriteCommentOrPi( text, '-' );
 
            bufBytes[bufPos++] = (byte) '-';
            bufBytes[bufPos++] = (byte) '-'; 
            bufBytes[bufPos++] = (byte) '>'; 
        }
 
        // Serialize a processing instruction.
        public override void WriteProcessingInstruction( string name, string text ) {
            Debug.Assert( name != null && name.Length > 0 );
            Debug.Assert( text != null ); 

 
 
            bufBytes[bufPos++] = (byte) '<';
            bufBytes[bufPos++] = (byte) '?'; 
            RawText( name );

            if ( text.Length > 0 ) {
                bufBytes[bufPos++] = (byte) ' '; 
                WriteCommentOrPi( text, '?' );
            } 
 
            bufBytes[bufPos++] = (byte) '?';
            bufBytes[bufPos++] = (byte) '>'; 
        }

        // Serialize an entity reference.
        public override void WriteEntityRef( string name ) { 
            Debug.Assert( name != null && name.Length > 0 );
 
 

            bufBytes[bufPos++] = (byte) '&'; 
            RawText( name );
            bufBytes[bufPos++] = (byte) ';';

            if ( bufPos > bufLen ) { 
                FlushBuffer();
            } 
 
            textPos = bufPos;
        } 

        // Serialize a character entity reference.
        public override void WriteCharEntity( char ch ) {
            string strVal = ((int)ch).ToString( "X", NumberFormatInfo.InvariantInfo ); 

            if ( checkCharacters && !xmlCharType.IsCharData( ch ) ) { 
                throw XmlConvert.CreateInvalidCharException( ch ); 
            }
 


            bufBytes[bufPos++] = (byte)'&';
            bufBytes[bufPos++] = (byte)'#'; 
            bufBytes[bufPos++] = (byte)'x';
            RawText( strVal ); 
            bufBytes[bufPos++] = (byte)';'; 

            if ( bufPos > bufLen ) { 
                FlushBuffer();
            }

            textPos = bufPos; 
        }
 
        // Serialize a whitespace node. 
        public override unsafe void WriteWhitespace( string ws ) {
            Debug.Assert( ws != null ); 


            fixed ( char * pSrc = ws ) {
                char * pSrcEnd = pSrc + ws.Length; 
                if ( inAttributeValue) {
                    WriteAttributeTextBlock( pSrc, pSrcEnd ); 
                } 
                else {
                    WriteElementTextBlock( pSrc, pSrcEnd ); 
                }
            }
        }
 
        // Serialize either attribute or element text using XML rules.
        public override unsafe void WriteString( string text ) { 
            Debug.Assert( text != null ); 

 
            fixed ( char * pSrc = text ) {
                char * pSrcEnd = pSrc + text.Length;
                if ( inAttributeValue) {
                    WriteAttributeTextBlock( pSrc, pSrcEnd ); 
                }
                else { 
                    WriteElementTextBlock( pSrc, pSrcEnd ); 
                }
            } 
        }

        // Serialize surrogate character entity.
        public override void WriteSurrogateCharEntity( char lowChar, char highChar ) { 

            int surrogateChar = ( (int)lowChar - SurLowStart ) | ( ( (int)highChar - SurHighStart ) << 10 ) + 0x10000; 
 
            bufBytes[bufPos++] = (byte)'&';
            bufBytes[bufPos++] = (byte)'#'; 
            bufBytes[bufPos++] = (byte)'x';
            RawText( surrogateChar.ToString( "X", NumberFormatInfo.InvariantInfo ) );
            bufBytes[bufPos++] = (byte)';';
            textPos = bufPos; 
        }
 
        // Serialize either attribute or element text using XML rules. 
        public override unsafe void WriteChars( char[] buffer, int index, int count ) {
            Debug.Assert( buffer != null ); 
            Debug.Assert( index >= 0 );
            Debug.Assert( count >= 0 && index + count <= buffer.Length );

 

            fixed ( char * pSrcBegin = &buffer[index] ) { 
                if ( inAttributeValue ) { 
                    WriteAttributeTextBlock( pSrcBegin, pSrcBegin + count );
                } 
                else {
                    WriteElementTextBlock( pSrcBegin, pSrcBegin + count );
                }
            } 
        }
 
        // Serialize raw data. 
        public override unsafe void WriteRaw( char[] buffer, int index, int count ) {
            Debug.Assert( buffer != null ); 
            Debug.Assert( index >= 0 );
            Debug.Assert( count >= 0 && index + count <= buffer.Length );

 

            fixed ( char * pSrcBegin = &buffer[index] ) { 
                WriteRawWithCharChecking( pSrcBegin, pSrcBegin + count ); 
            }
            textPos = bufPos; 
        }

        // Serialize raw data.
        public override unsafe void WriteRaw( string data ) { 
            Debug.Assert( data != null );
 
 

            fixed ( char * pSrcBegin = data ) { 
                WriteRawWithCharChecking( pSrcBegin, pSrcBegin + data.Length );
            }
            textPos = bufPos;
        } 

        // Flush all bytes in the buffer to output and close the output stream or writer. 
        public override void Close() { 
            FlushBuffer();
            FlushEncoder(); 

            // Future calls to Close or Flush shouldn't write to Stream or Writer
            writeToNull = true;
 
            if ( stream != null ) {
                stream.Flush(); 
                if ( closeOutput ) { 
                    stream.Close();
                } 
                stream = null;
            }

 

 
 

 


        }
 
        // Flush all characters in the buffer to output and call Flush() on the output object.
        public override void Flush() { 
            FlushBuffer(); 
            FlushEncoder();
 
            if ( stream != null ) {
                stream.Flush();
            }
 

 
 

 


        }
 
//
// Implementation methods 
// 
        // Flush all characters in the buffer to output.  Do not flush the output object.
        protected virtual void FlushBuffer() { 
            try {
                // Output all characters (except for previous characters stored at beginning of buffer)
                if ( !writeToNull ) {
 
                    Debug.Assert( stream != null);
                    stream.Write( bufBytes, 1, bufPos - 1 ); 
 

 



 

 
 

 



 

                } 
            } 
            catch {
                // Future calls to flush (i.e. when Close() is called) don't attempt to write to stream 
                writeToNull = true;
                throw;
            }
            finally { 
                // Move last buffer character to the beginning of the buffer (so that previous character can always be determined)
                bufBytes[0] = bufBytes[bufPos - 1]; 
 

                if ( IsSurrogateByte( bufBytes[0] ) ) { 
                    // Last character was the first byte in a surrogate encoding, so move last three
                    // bytes of encoding to the beginning of the buffer.
                    bufBytes[1] = bufBytes[bufPos];
                    bufBytes[2] = bufBytes[bufPos + 1]; 
                    bufBytes[3] = bufBytes[bufPos + 2];
                } 
 

                // Reset buffer position 
                textPos = (textPos == bufPos) ? 1 : 0;
                attrEndPos = (attrEndPos == bufPos) ? 1 : 0;
                contentPos = 0;    // Needs to be zero, since overwriting '>' character is no longer possible
                cdataPos = 0;      // Needs to be zero, since overwriting ']]>' characters is no longer possible 
                bufPos = 1;        // Buffer position starts at 1, because we need to be able to safely step back -1 in case we need to
                                   // close an empty element or in CDATA section detection of double ]; _BUFFER[0] will always be 0 
            } 
        }
 

        private void FlushEncoder() {
            // intentionally empty
        } 

 
 

 



 

 
 

 



 

 
 

 



 

 
 

 



 

 
 
        // Serialize text that is part of an attribute value.  The '&', '<', '>', and '"' characters
        // are entitized. 
        protected unsafe void WriteAttributeTextBlock( char *pSrc, char *pSrcEnd ) {
            fixed ( byte * pDstBegin = bufBytes ) {
                byte * pDst = pDstBegin + this.bufPos;
 
                int ch = 0;
                for (;;) { 
                    byte * pDstEnd = pDst + ( pSrcEnd - pSrc ); 
                    if ( pDstEnd > pDstBegin + bufLen ) {
                        pDstEnd = pDstBegin + bufLen; 
                    }


                    while ( pDst < pDstEnd && ( ( ( xmlCharType.charProperties[( ch = *pSrc )] & XmlCharType.fAttrValue ) != 0 ) && ch <= 0x7F ) ) { 

 
 
                        *pDst = (byte)ch;
                        pDst++; 
                        pSrc++;
                    }
                    Debug.Assert( pSrc <= pSrcEnd );
 
                    // end of value
                    if ( pSrc >= pSrcEnd ) { 
                        break; 
                    }
 
                    // end of buffer
                    if ( pDst >= pDstEnd ) {
                        bufPos = (int)(pDst - pDstBegin);
                        FlushBuffer(); 
                        pDst = pDstBegin + 1;
                        continue; 
                    } 

                    // some character needs to be escaped 
                    switch ( ch ) {
                        case '&':
                            pDst = AmpEntity( pDst );
                            break; 
                        case '<':
                            pDst = LtEntity( pDst ); 
                            break; 
                        case '>':
                            pDst = GtEntity( pDst ); 
                            break;
                        case '"':
                            pDst = QuoteEntity( pDst );
                            break; 
                        case '\'':
                            *pDst = (byte)ch; 
                            pDst++; 
                            break;
                        case (char)0x9: 
                            if ( newLineHandling == NewLineHandling.None ) {
                                *pDst = (byte)ch;
                                pDst++;
                            } 
                            else {
                                // escape tab in attributes 
                                pDst = TabEntity( pDst ); 
                            }
                            break; 
                        case (char)0xD:
                            if ( newLineHandling == NewLineHandling.None ) {
                                *pDst = (byte)ch;
                                pDst++; 
                            }
                            else { 
                                // escape new lines in attributes 
                                pDst = CarriageReturnEntity( pDst );
                            } 
                            break;
                        case (char)0xA:
                            if ( newLineHandling == NewLineHandling.None ) {
                                *pDst = (byte)ch; 
                                pDst++;
                            } 
                            else { 
                                // escape new lines in attributes
                                pDst = LineFeedEntity( pDst ); 
                            }
                            break;
                        default:
                           if ( InRange( ch, SurHighStart, SurLowEnd ) ) { pDst = EncodeSurrogate( pSrc, pSrcEnd, pDst ); pSrc += 2; } else if ( ch <= 0x7F || ch >= 0xFFFE ) { pDst = InvalidXmlChar( ch, pDst, true ); pSrc++; } else { pDst = EncodeMultibyteUTF8( ch, pDst ); pSrc++; }; 
                            continue;
                    } 
                    pSrc++; 
                }
                bufPos = (int)(pDst - pDstBegin); 
            }
        }

        // Serialize text that is part of element content.  The '&', '<', and '>' characters 
        // are entitized.
        protected unsafe void WriteElementTextBlock( char *pSrc, char *pSrcEnd ) { 
            fixed ( byte * pDstBegin = bufBytes ) { 
                byte * pDst = pDstBegin + this.bufPos;
 
                int ch = 0;
                for (;;) {
                    byte * pDstEnd = pDst + ( pSrcEnd - pSrc );
                    if ( pDstEnd > pDstBegin + bufLen ) { 
                        pDstEnd = pDstBegin + bufLen;
                    } 
 

                    while ( pDst < pDstEnd && ( ( ( xmlCharType.charProperties[( ch = *pSrc )] & XmlCharType.fAttrValue ) != 0 ) && ch <= 0x7F ) ) { 



                        *pDst = (byte)ch; 
                        pDst++;
                        pSrc++; 
                    } 
                    Debug.Assert( pSrc <= pSrcEnd );
 
                    // end of value
                    if ( pSrc >= pSrcEnd ) {
                        break;
                    } 

                    // end of buffer 
                    if ( pDst >= pDstEnd ) { 
                        bufPos = (int)(pDst - pDstBegin);
                        FlushBuffer(); 
                        pDst = pDstBegin + 1;
                        continue;
                    }
 
                    // some character needs to be escaped
                    switch ( ch ) { 
                        case '&': 
                            pDst = AmpEntity( pDst );
                            break; 
                        case '<':
                            pDst = LtEntity( pDst );
                            break;
                        case '>': 
                            pDst = GtEntity( pDst );
                            break; 
                        case '"': 
                        case '\'':
                        case (char)0x9: 
                            *pDst = (byte)ch;
                            pDst++;
                            break;
                        case (char)0xA: 
                            if ( newLineHandling == NewLineHandling.Replace ) {
                                pDst = WriteNewLine( pDst ); 
                            } 
                            else {
                                *pDst = (byte)ch; 
                                pDst++;
                            }
                            break;
                        case (char)0xD: 
                            switch ( newLineHandling ) {
                                case NewLineHandling.Replace: 
                                    // Replace "\r\n", or "\r" with NewLineChars 
                                    if ( pSrc[1] == '\n' ) {
                                        pSrc++; 
                                    }
                                    pDst = WriteNewLine( pDst );
                                    break;
                                case NewLineHandling.Entitize: 
                                    // Entitize 0xD
                                    pDst = CarriageReturnEntity( pDst ); 
                                    break; 
                                case NewLineHandling.None:
                                    *pDst = (byte)ch; 
                                    pDst++;
                                    break;
                            }
                            break; 
                        default:
                            if ( InRange( ch, SurHighStart, SurLowEnd ) ) { pDst = EncodeSurrogate( pSrc, pSrcEnd, pDst ); pSrc += 2; } else if ( ch <= 0x7F || ch >= 0xFFFE ) { pDst = InvalidXmlChar( ch, pDst, true ); pSrc++; } else { pDst = EncodeMultibyteUTF8( ch, pDst ); pSrc++; }; 
                            continue; 
                    }
                    pSrc++; 
                }
                bufPos = (int)(pDst - pDstBegin);
                textPos = bufPos;
                contentPos = 0; 
            }
        } 
 
        protected unsafe void RawText( string s ) {
            Debug.Assert( s != null ); 
            fixed ( char * pSrcBegin = s ) {
                RawText( pSrcBegin, pSrcBegin + s.Length );
            }
        } 

        protected unsafe void RawText( char * pSrcBegin, char * pSrcEnd ) { 
            fixed ( byte * pDstBegin = bufBytes ) { 
                byte * pDst = pDstBegin + this.bufPos;
                char * pSrc = pSrcBegin; 

                int ch = 0;
                for (;;) {
                    byte * pDstEnd = pDst + ( pSrcEnd - pSrc ); 
                    if ( pDstEnd > pDstBegin + this.bufLen ) {
                        pDstEnd = pDstBegin + this.bufLen; 
                    } 

 
                    while ( pDst < pDstEnd && ( ( ch = *pSrc ) <= 0x7F ) ) {


 
                        pSrc++;
                        *pDst = (byte)ch; 
                        pDst++; 
                    }
                    Debug.Assert( pSrc <= pSrcEnd ); 

                    // end of value
                    if ( pSrc >= pSrcEnd ) {
                        break; 
                    }
 
                    // end of buffer 
                    if ( pDst >= pDstEnd ) {
                        bufPos = (int)(pDst - pDstBegin); 
                        FlushBuffer();
                        pDst = pDstBegin + 1;
                        continue;
                    } 

                    if ( InRange( ch, SurHighStart, SurLowEnd ) ) { pDst = EncodeSurrogate( pSrc, pSrcEnd, pDst ); pSrc += 2; } else if ( ch <= 0x7F || ch >= 0xFFFE ) { pDst = InvalidXmlChar( ch, pDst, false ); pSrc++; } else { pDst = EncodeMultibyteUTF8( ch, pDst ); pSrc++; }; 
                } 

                bufPos = (int)(pDst - pDstBegin); 
            }
        }

        protected unsafe void WriteRawWithCharChecking( char * pSrcBegin, char * pSrcEnd ) { 
            fixed ( byte * pDstBegin = bufBytes ) {
                char * pSrc = pSrcBegin; 
                byte * pDst = pDstBegin + bufPos; 

                int ch = 0; 
                for (;;) {
                    byte * pDstEnd = pDst + ( pSrcEnd - pSrc );
                    if ( pDstEnd > pDstBegin + bufLen ) {
                        pDstEnd = pDstBegin + bufLen; 
                    }
 
 
                    while ( pDst < pDstEnd && ( ( ( xmlCharType.charProperties[( ch = *pSrc )] & XmlCharType.fText ) != 0 ) && ch <= 0x7F ) ) {
 


                        *pDst = (byte)ch;
                        pDst++; 
                        pSrc++;
                    } 
 
                    Debug.Assert( pSrc <= pSrcEnd );
 
                    // end of value
                    if ( pSrc >= pSrcEnd ) {
                        break;
                    } 

                    // end of buffer 
                    if ( pDst >= pDstEnd ) { 
                        bufPos = (int)(pDst - pDstBegin);
                        FlushBuffer(); 
                        pDst = pDstBegin + 1;
                        continue;
                    }
 
                    // handle special characters
                    switch ( ch ) { 
                        case ']': 
                        case '<':
                        case '&': 
                        case (char)0x9:
                            *pDst = (byte)ch;
                            pDst++;
                            break; 
                        case (char)0xD:
                            if ( newLineHandling == NewLineHandling.Replace ) { 
                                // Normalize "\r\n", or "\r" to NewLineChars 
                                if ( pSrc[1] == '\n' ) {
                                    pSrc++; 
                                }
                                pDst = WriteNewLine( pDst );
                            }
                            else { 
                                *pDst = (byte)ch;
                                pDst++; 
                            } 
                            break;
                        case (char)0xA: 
                            if ( newLineHandling == NewLineHandling.Replace ) {
                                pDst = WriteNewLine( pDst );
                            }
                            else { 
                                *pDst = (byte)ch;
                                pDst++; 
                            } 
                            break;
                        default: 
                            if ( InRange( ch, SurHighStart, SurLowEnd ) ) { pDst = EncodeSurrogate( pSrc, pSrcEnd, pDst ); pSrc += 2; } else if ( ch <= 0x7F || ch >= 0xFFFE ) { pDst = InvalidXmlChar( ch, pDst, false ); pSrc++; } else { pDst = EncodeMultibyteUTF8( ch, pDst ); pSrc++; };
                            continue;
                    }
                    pSrc++; 
                }
                bufPos = (int)(pDst - pDstBegin); 
            } 
        }
 
        protected unsafe void WriteCommentOrPi( string text, int stopChar ) {
            // write text
            fixed ( char * pSrcBegin = text )
            fixed ( byte * pDstBegin = bufBytes ) { 
                char * pSrc = pSrcBegin;
                char * pSrcEnd = pSrcBegin + text.Length; 
                byte * pDst = pDstBegin + bufPos; 

                int ch = 0; 
                for (;;) {
                    byte * pDstEnd = pDst + ( pSrcEnd - pSrc );
                    if ( pDstEnd > pDstBegin + bufLen ) {
                        pDstEnd = pDstBegin + bufLen; 
                    }
 
 
                    while ( pDst < pDstEnd && ( ( ( xmlCharType.charProperties[( ch = *pSrc )] & XmlCharType.fText ) != 0 ) && ch != stopChar && ch <= 0x7F ) ) {
 


                        *pDst = (byte)ch;
                        pDst++; 
                        pSrc++;
                    } 
 
                    Debug.Assert( pSrc <= pSrcEnd );
 
                    // end of value
                    if ( pSrc >= pSrcEnd ) {
                        break;
                    } 

                    // end of buffer 
                    if ( pDst >= pDstEnd ) { 
                        bufPos = (int)(pDst - pDstBegin);
                        FlushBuffer(); 
                        pDst = pDstBegin + 1;
                        continue;
                    }
 
                    // handle special characters
                    switch ( ch ) { 
                        case '-': 
                            *pDst = (byte) '-';
                            pDst++; 
                            if ( ch == stopChar ) {
                                // Insert space between adjacent dashes or before comment's end dashes
                                if ( pSrc + 1 == pSrcEnd || *(pSrc + 1)== '-' ) {
                                    *pDst = (byte) ' '; 
                                    pDst++;
                                } 
                            } 
                            break;
                        case '?': 
                            *pDst = (byte) '?';
                            pDst++;
                            if ( ch == stopChar ) {
                                // Processing instruction: insert space between adjacent '?' and '>' 
                                if ( pSrc + 1 < pSrcEnd && *(pSrc + 1)== '>' ) {
                                    *pDst = (byte) ' '; 
                                    pDst++; 
                                }
                            } 
                            break;
                        case ']':
                            *pDst = (byte) ']';
                            pDst++; 
                            break;
                        case (char)0xD: 
                            if ( newLineHandling == NewLineHandling.Replace ) { 
                                // Normalize "\r\n", or "\r" to NewLineChars
                                if ( pSrc[1] == '\n' ) { 
                                    pSrc++;
                                }
                                pDst = WriteNewLine( pDst );
                            } 
                            else {
                                *pDst = (byte)ch; 
                                pDst++; 
                            }
                            break; 
                        case (char)0xA:
                            if ( newLineHandling == NewLineHandling.Replace ) {
                                pDst = WriteNewLine( pDst );
                            } 
                            else {
                                *pDst = (byte)ch; 
                                pDst++; 
                            }
                            break; 
                        case '<':
                        case '&':
                        case (char)0x9:
                            *pDst = (byte)ch; 
                            pDst++;
                            break; 
                        default: 
                            if ( InRange( ch, SurHighStart, SurLowEnd ) ) { pDst = EncodeSurrogate( pSrc, pSrcEnd, pDst ); pSrc += 2; } else if ( ch <= 0x7F || ch >= 0xFFFE ) { pDst = InvalidXmlChar( ch, pDst, false ); pSrc++; } else { pDst = EncodeMultibyteUTF8( ch, pDst ); pSrc++; };
                            continue; 
                    }
                    pSrc++;
                }
                bufPos = (int)(pDst - pDstBegin); 
            }
        } 
 
        protected unsafe void WriteCDataSection( string text ) {
            // write text 
            fixed ( char * pSrcBegin = text )
            fixed ( byte * pDstBegin = bufBytes ) {
                char * pSrc = pSrcBegin;
                char * pSrcEnd = pSrcBegin + text.Length; 
                byte * pDst = pDstBegin + bufPos;
 
                int ch = 0; 
                for (;;) {
                    byte * pDstEnd = pDst + ( pSrcEnd - pSrc ); 
                    if ( pDstEnd > pDstBegin + bufLen ) {
                        pDstEnd = pDstBegin + bufLen;
                    }
 

                    while ( pDst < pDstEnd && ( ( ( xmlCharType.charProperties[( ch = *pSrc )] & XmlCharType.fAttrValue ) != 0 ) && ch != ']' && ch <= 0x7F ) ) { 
 

 
                        *pDst = (byte)ch;
                        pDst++;
                        pSrc++;
                    } 

                    Debug.Assert( pSrc <= pSrcEnd ); 
 
                    // end of value
                    if ( pSrc >= pSrcEnd ) { 
                        break;
                    }

                    // end of buffer 
                    if ( pDst >= pDstEnd ) {
                        bufPos = (int)(pDst - pDstBegin); 
                        FlushBuffer(); 
                        pDst = pDstBegin + 1;
                        continue; 
                    }

                    // handle special characters
                    switch ( ch ) { 
                        case '>':
                            if ( hadDoubleBracket && pDst[-1] == (byte) ']') {   // pDst[-1] will always correct - there is a padding character at _BUFFER[0] 
                                // The characters "]]>" were found within the CData text 
                                pDst = RawEndCData( pDst );
                                pDst = RawStartCData( pDst ); 
                            }
                            *pDst = (byte) '>';
                            pDst++;
                            break; 
                        case ']':
                            if ( pDst[-1] == (byte)']' ) {   // pDst[-1] will always correct - there is a padding character at _BUFFER[0] 
                                hadDoubleBracket = true; 
                            }
                            else { 
                                hadDoubleBracket = false;
                            }
                            *pDst = (byte)']';
                            pDst++; 
                            break;
                        case (char)0xD: 
                            if ( newLineHandling == NewLineHandling.Replace ) { 
                                // Normalize "\r\n", or "\r" to NewLineChars
                                if ( pSrc[1] == '\n' ) { 
                                    pSrc++;
                                }
                                pDst = WriteNewLine( pDst );
                            } 
                            else {
                                *pDst = (byte)ch; 
                                pDst++; 
                            }
                            break; 
                        case (char)0xA:
                            if ( newLineHandling == NewLineHandling.Replace ) {
                                pDst = WriteNewLine( pDst );
                            } 
                            else {
                                *pDst = (byte)ch; 
                                pDst++; 
                            }
                            break; 
                        case '&':
                        case '<':
                        case '"':
                        case '\'': 
                        case (char)0x9:
                            *pDst = (byte)ch; 
                            pDst++; 
                            break;
                        default: 
                            if ( InRange( ch, SurHighStart, SurLowEnd ) ) { pDst = EncodeSurrogate( pSrc, pSrcEnd, pDst ); pSrc += 2; } else if ( ch <= 0x7F || ch >= 0xFFFE ) { pDst = InvalidXmlChar( ch, pDst, false ); pSrc++; } else { pDst = EncodeMultibyteUTF8( ch, pDst ); pSrc++; };
                            continue;
                    }
                    pSrc++; 
                }
                bufPos = (int)(pDst - pDstBegin); 
            } 
        }
 

        // Returns true if UTF8 encoded byte is first of four bytes that encode a surrogate pair.
        // To do this, detect the bit pattern 11110xxx.
        private static bool IsSurrogateByte( byte b ) { 
            return (b & 0xF8) == 0xF0;
        } 
 

        private static unsafe byte* EncodeSurrogate( char* pSrc, char* pSrcEnd, byte* pDst ) { 
            Debug.Assert( InRange( *pSrc, SurHighStart, SurLowEnd ) );

            int ch = *pSrc;
            if ( ch <= SurHighEnd ) { 
                if ( pSrc + 1 < pSrcEnd ) {
                    int lowChar = pSrc[1]; 
                    if ( lowChar >= SurLowStart ) { 

                        // Calculate Unicode scalar value for easier manipulations (see section 3.7 in Unicode spec) 
                        // The scalar value repositions surrogate values to start at 0x10000.

                        ch = lowChar + (ch << 10) + (0x10000 - SurLowStart - (SurHighStart << 10) );
 
                        pDst[0] = (byte)( 0xF0 | ( ch >> 18 ) );
                        pDst[1] = (byte)( 0x80 | ( ch >> 12 ) & 0x3F ); 
                        pDst[2] = (byte)( 0x80 | ( ch >> 6  ) & 0x3F ); 
                        pDst[3] = (byte)( 0x80 | ch & 0x3F);
                        pDst += 4; 



 

                        return pDst; 
                    } 
                    throw XmlConvert.CreateInvalidSurrogatePairException( (char)lowChar, (char)ch );
                } 
                throw new ArgumentException( Res.GetString( Res.Xml_InvalidSurrogateMissingLowChar ) );
            }
            throw XmlConvert.CreateInvalidHighSurrogateCharException( (char)ch );
        } 

        private unsafe byte* InvalidXmlChar( int ch, byte* pDst, bool entitize ) { 
            Debug.Assert( !xmlCharType.IsWhiteSpace( (char)ch ) ); 
            Debug.Assert( !xmlCharType.IsAttributeValueChar( (char)ch ) );
 
            if ( checkCharacters ) {
                throw XmlConvert.CreateInvalidCharException( (char)ch );
            }
            else { 
                if ( entitize ) {
                    return CharEntity( pDst, (char)ch ); 
                } 
                else {
 
                    if ( ch < 0x80 ) {

                        *pDst = (byte)ch;
                        pDst++; 

                    } 
                    else { 
                        pDst = EncodeMultibyteUTF8( ch, pDst );
                    } 

                    return pDst;
                }
            } 
        }
 
        internal unsafe void EncodeChar(ref char* pSrc, char*pSrcEnd, ref byte* pDst) { 
            int ch = *pSrc;
            if ( InRange( ch, SurHighStart, SurLowEnd ) ) { pDst = EncodeSurrogate( pSrc, pSrcEnd, pDst ); pSrc += 2; } else if ( ch <= 0x7F || ch >= 0xFFFE ) { pDst = InvalidXmlChar( ch, pDst, false ); pSrc++; } else { pDst = EncodeMultibyteUTF8( ch, pDst ); pSrc++; }; 
        }


        internal static unsafe byte* EncodeMultibyteUTF8( int ch, byte* pDst ) { 
            Debug.Assert( ch >= 0x80 && (ch <= SurHighStart || ch >= SurLowEnd ) );
 
            /* UTF8-2: If ch is in 0x80-0x7ff range, then use 2 bytes to encode it */ 
            if ( ch < 0x800 ) {
                *pDst = (byte)( unchecked((sbyte)0xC0) | (ch >> 6) ); 
            }
            /* UTF8-3: If ch is anything else, then default to using 3 bytes to encode it. */
            else {
                *pDst = (byte)( unchecked((sbyte)0xE0) | ( ch >> 12 ) ); 
                pDst++;
 
                *pDst = (byte)( unchecked((sbyte)0x80) | ( ch >> 6 ) & 0x3F); 
            }
            pDst++; 
            *pDst = (byte)( 0x80 | ch & 0x3F );
            return pDst + 1;
        }
 
        // Encode *pSrc as a sequence of UTF8 bytes.  Write the bytes to pDst and return an updated pointer.
        internal static unsafe void CharToUTF8( ref char * pSrc, char * pSrcEnd, ref byte * pDst ) { 
            int ch = *pSrc; 
            if ( ch <= 0x7F ) {
                *pDst = (byte)ch; 
                pDst++;
                pSrc++;
            }
            else if ( ch >= SurHighStart && ch <= SurLowEnd ) { 
                pDst = EncodeSurrogate( pSrc, pSrcEnd, pDst );
                pSrc += 2; 
            } 
            else {
                pDst = EncodeMultibyteUTF8( ch, pDst ); 
                pSrc++;
            }
        }
 

 
 

 



 

 
 

 



 

        // Write NewLineChars to the specified buffer position and return an updated position. 
        protected unsafe byte * WriteNewLine( byte * pDst ) { 
            fixed ( byte * pDstBegin = bufBytes ) {
                bufPos = (int) (pDst - pDstBegin); 
                // Let RawText do the real work
                RawText( newLineChars );
                return pDstBegin + bufPos;
            } 
        }
 
        // Following methods do not check whether pDst is beyond the bufSize because the buffer was allocated with a OVERFLOW to accomodate 
        // for the writes of small constant-length string as below.
 
        // Entitize '<' as "<".  Return an updated pointer.
        protected static unsafe byte * LtEntity( byte * pDst ) {
            pDst[0] = (byte)'&';
            pDst[1] = (byte)'l'; 
            pDst[2] = (byte)'t';
            pDst[3] = (byte)';'; 
            return pDst + 4; 
        }
 
        // Entitize '>' as ">".  Return an updated pointer.
        protected static unsafe byte * GtEntity( byte * pDst ) {
            pDst[0] = (byte)'&';
            pDst[1] = (byte)'g'; 
            pDst[2] = (byte)'t';
            pDst[3] = (byte)';'; 
            return pDst + 4; 
        }
 
        // Entitize '&' as "&".  Return an updated pointer.
        protected static unsafe byte * AmpEntity( byte * pDst ) {
            pDst[0] = (byte)'&';
            pDst[1] = (byte)'a'; 
            pDst[2] = (byte)'m';
            pDst[3] = (byte)'p'; 
            pDst[4] = (byte)';'; 
            return pDst + 5;
        } 

        // Entitize '"' as """.  Return an updated pointer.
        protected static unsafe byte * QuoteEntity( byte * pDst ) {
            pDst[0] = (byte)'&'; 
            pDst[1] = (byte)'q';
            pDst[2] = (byte)'u'; 
            pDst[3] = (byte)'o'; 
            pDst[4] = (byte)'t';
            pDst[5] = (byte)';'; 
            return pDst + 6;
        }

        // Entitize '\t' as "	".  Return an updated pointer. 
        protected static unsafe byte * TabEntity( byte * pDst ) {
            pDst[0] = (byte)'&'; 
            pDst[1] = (byte)'#'; 
            pDst[2] = (byte)'x';
            pDst[3] = (byte)'9'; 
            pDst[4] = (byte)';';
            return pDst + 5;
        }
 
        // Entitize 0xa as "
".  Return an updated pointer.
        protected static unsafe byte * LineFeedEntity( byte * pDst ) { 
            pDst[0] = (byte)'&'; 
            pDst[1] = (byte)'#';
            pDst[2] = (byte)'x'; 
            pDst[3] = (byte)'A';
            pDst[4] = (byte)';';
            return pDst + 5;
        } 

        // Entitize 0xd as "
".  Return an updated pointer. 
        protected static unsafe byte * CarriageReturnEntity( byte * pDst ) { 
            pDst[0] = (byte)'&';
            pDst[1] = (byte)'#'; 
            pDst[2] = (byte)'x';
            pDst[3] = (byte)'D';
            pDst[4] = (byte)';';
            return pDst + 5; 
        }
 
        private static unsafe byte * CharEntity( byte * pDst, char ch ) { 
            string s = ((int)ch).ToString( "X",NumberFormatInfo.InvariantInfo );
            pDst[0] = (byte)'&'; 
            pDst[1] = (byte)'#';
            pDst[2] = (byte)'x';
            pDst += 3;
 
            fixed ( char *pSrc = s ) {
                char *pS = pSrc; 
                while ( ( *pDst++ = (byte)*pS++ ) != 0 ); 
            }
 
            pDst[-1] = (byte)';';
            return pDst;
        }
 
        // Write "" to the specified buffer.  Return an updated pointer.
        protected static unsafe byte * RawEndCData( byte * pDst ) {
            pDst[0] = (byte)']';
            pDst[1] = (byte)']'; 
            pDst[2] = (byte)'>';
            return pDst + 3; 
        } 

        // This method tests whether a character is in a given range with just one test; start and end should be constants 
        private static bool InRange( int ch, int start, int end ) {
            return (uint)( ch - start ) <= (uint)( end - start );
        }
 
        protected unsafe void ValidateContentChars( string chars, string propertyName, bool allowOnlyWhitespace ) {
            if ( allowOnlyWhitespace ) { 
                if ( !xmlCharType.IsOnlyWhitespace( chars ) ) { 
                    throw new ArgumentException( Res.GetString( Res.Xml_IndentCharsNotWhitespace, propertyName ) );
                } 
            }
            else {
                string error = null;
                for ( int i = 0; i < chars.Length; i++ ) { 
                    if ( !xmlCharType.IsTextChar( chars[i] ) ) {
                        switch ( chars[i] ) { 
                            case '\n': 
                            case '\r':
                            case '\t': 
                                continue;
                            case '<':
                            case '&':
                            case ']': 
                                error = Res.GetString( Res.Xml_InvalidCharacter, XmlException.BuildCharExceptionStr( chars[i] ) );
                                goto Error; 
                            default: 
                                if ( (int)chars[i] >= SurHighStart && (int)chars[i] <= SurHighEnd ) {
                                    if ( i + 1 < chars.Length ) { 
                                        if ( (int)chars[i+1] >= SurLowStart && (int)chars[i+1] <= SurLowEnd  ) {
                                            i++;
                                            continue;
                                        } 
                                    }
                                    error = Res.GetString( Res.Xml_InvalidSurrogateMissingLowChar ); 
                                    goto Error; 
                                }
                                else if ( (int)chars[i] >= SurLowStart && (int)chars[i] <= SurLowEnd ) { 
                                    error = Res.GetString( Res.Xml_InvalidSurrogateHighChar, ((uint)chars[i]).ToString( "X", CultureInfo.InvariantCulture ) );
                                    goto Error;
                                }
                                continue; 
                        }
                    } 
                } 
                return;
 
            Error:
                throw new ArgumentException( Res.GetString( Res.Xml_InvalidCharsInIndent, new string[] { propertyName, error } ) );
            }
        } 
    }
 
    // Same as base text writer class except that elements, attributes, comments, and pi's are indented. 
    internal class XmlUtf8RawTextWriterIndent : XmlUtf8RawTextWriter {
// 
// Fields
//
        protected int       indentLevel;
        protected bool      newLineOnAttributes; 
        protected string    indentChars;
 
        protected bool      mixedContent; 
        private BitStack    mixedContentStack;
 
 		protected ConformanceLevel conformanceLevel = ConformanceLevel.Auto;

//
// Constructors 
//
 
 

 



        public XmlUtf8RawTextWriterIndent( Stream stream, Encoding encoding, XmlWriterSettings settings, bool closeOutput ) : base( stream, encoding, settings, closeOutput ) { 
            Init( settings );
        } 
 
//
// XmlWriter methods 
//
        // Returns settings the writer currently applies.
        public override XmlWriterSettings Settings {
            get { 
                XmlWriterSettings settings = base.Settings;
 
                settings.ReadOnly = false; 
                settings.Indent = true;
                settings.IndentChars = indentChars; 
                settings.NewLineOnAttributes = newLineOnAttributes;
                settings.ReadOnly = true;

                return settings; 
            }
        } 
 
        public override void WriteDocType( string name, string pubid, string sysid, string subset ) {
            // Add indentation 
            if ( !mixedContent && base.textPos != base.bufPos) {
                WriteIndent();
            }
            base.WriteDocType( name, pubid, sysid, subset ); 
        }
 
        public override void WriteStartElement( string prefix, string localName, string ns ) { 
            Debug.Assert( localName != null && localName.Length != 0 && prefix != null && ns != null );
 
            // Add indentation
            if ( !mixedContent && base.textPos != base.bufPos) {
                WriteIndent();
            } 
            indentLevel++;
            mixedContentStack.PushBit( mixedContent ); 
 
            base.WriteStartElement( prefix, localName, ns );
        } 

        internal override void StartElementContent() {
            // If this is the root element and we're writing a document
            //   do not inherit the mixedContent flag into the root element. 
            //   This is to allow for whitespace nodes on root level
            //   without disabling indentation for the whole document. 
            if (indentLevel == 1 && conformanceLevel == ConformanceLevel.Document) { 
                mixedContent = false;
            } 
            else {
                mixedContent = mixedContentStack.PeekBit();
            }
            base.StartElementContent(); 
        }
 
        internal override void OnRootElement(ConformanceLevel currentConformanceLevel) { 
			// Just remember the current conformance level
			conformanceLevel = currentConformanceLevel; 
		}

        internal override void WriteEndElement(string prefix, string localName, string ns) {
            // Add indentation 
            indentLevel--;
            if ( !mixedContent && base.contentPos != base.bufPos ) { 
                // There was content, so try to indent 
                if ( base.textPos != base.bufPos ) {
                    WriteIndent(); 
                }
            }
            mixedContent = mixedContentStack.PopBit();
 
            base.WriteEndElement( prefix, localName, ns );
        } 
 
        internal override void WriteFullEndElement(string prefix, string localName, string ns) {
            // Add indentation 
            indentLevel--;
            if ( !mixedContent && base.contentPos != base.bufPos ) {
                // There was content, so try to indent
                if ( base.textPos != base.bufPos ) { 
                    WriteIndent();
                } 
            } 
            mixedContent = mixedContentStack.PopBit();
 
            base.WriteFullEndElement( prefix, localName, ns );
        }

        // Same as base class, plus possible indentation. 
        public override void WriteStartAttribute( string prefix, string localName, string ns ) {
            // Add indentation 
            if ( newLineOnAttributes ) { 
                WriteIndent();
            } 

            base.WriteStartAttribute( prefix, localName, ns );
        }
 
        public override void WriteCData( string text ) {
            mixedContent = true; 
            base.WriteCData( text ); 
        }
 
        public override void WriteComment( string text ) {
            if ( !mixedContent && base.textPos != base.bufPos ) {
                WriteIndent();
            } 

            base.WriteComment( text ); 
        } 

        public override void WriteProcessingInstruction( string target, string text ) { 
            if ( !mixedContent && base.textPos != base.bufPos ) {
                WriteIndent();
            }
 
            base.WriteProcessingInstruction( target, text );
        } 
 
        public override void WriteEntityRef( string name ) {
            mixedContent = true; 
            base.WriteEntityRef( name );
        }

        public override void WriteCharEntity( char ch ) { 
            mixedContent = true;
            base.WriteCharEntity( ch ); 
        } 

        public override void WriteSurrogateCharEntity( char lowChar, char highChar ) { 
            mixedContent = true;
            base.WriteSurrogateCharEntity( lowChar, highChar );
        }
 
        public override void WriteWhitespace( string ws ) {
            mixedContent = true; 
            base.WriteWhitespace( ws ); 
        }
 
        public override void WriteString( string text ) {
            mixedContent = true;
            base.WriteString( text );
        } 

        public override void WriteChars( char[] buffer, int index, int count ) { 
            mixedContent = true; 
            base.WriteChars( buffer, index, count );
        } 

        public override void WriteRaw( char[] buffer, int index, int count ) {
            mixedContent = true;
            base.WriteRaw( buffer, index, count ); 
        }
 
        public override void WriteRaw( string data ) { 
            mixedContent = true;
            base.WriteRaw( data ); 
        }

        public override void WriteBase64( byte[] buffer, int index, int count ) {
            mixedContent = true; 
            base.WriteBase64( buffer, index, count );
        } 
 
//
// Private methods 
//
        private void Init( XmlWriterSettings settings ) {
            indentLevel = 0;
            indentChars = settings.IndentChars; 
            newLineOnAttributes = settings.NewLineOnAttributes;
            mixedContentStack = new BitStack(); 
 
            // check indent characters that they are valid XML characters
            if ( base.checkCharacters ) { 
                if ( newLineOnAttributes ) {
                    base.ValidateContentChars( indentChars, "IndentChars", true );
                    base.ValidateContentChars( newLineChars, "NewLineChars", true );
                } 
                else {
                    base.ValidateContentChars( indentChars, "IndentChars", false ); 
                    if ( base.newLineHandling != NewLineHandling.Replace ) { 
                        base.ValidateContentChars( newLineChars, "NewLineChars", false );
                    } 
                }
            }
        }
 
        // Add indentation to output.  Write newline and then repeat IndentChars for each indent level.
        private void WriteIndent() { 
            RawText( base.newLineChars ); 
            for ( int i = indentLevel; i > 0; i-- ) {
                RawText( indentChars ); 
            }
        }
    }
} 


// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.


                        

Link Menu

Network programming in C#, Network Programming in VB.NET, Network Programming in .NET
This book is available now!
Buy at Amazon US or
Buy at Amazon UK