LockedBorderGlyph.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ DotNET / DotNET / 8.0 / untmp / whidbey / REDBITS / ndp / fx / src / Designer / WinForms / System / WinForms / Design / Behavior / LockedBorderGlyph.cs / 1 / LockedBorderGlyph.cs

                            namespace System.Windows.Forms.Design.Behavior { 
    using System;
    using System.Collections;
    using System.ComponentModel;
    using System.ComponentModel.Design; 
    using System.Design;
    using System.Diagnostics; 
    using System.Drawing; 
    using System.Drawing.Drawing2D;
    using System.Windows.Forms.Design; 

    /// 
    /// 
    ///     The LockedBorderGlyph draws one side (depending on type) of a SelectionBorder 
    ///     in the 'Locked' mode.  The constructor will initialize and cache the pen
    ///     and brush objects to avoid uneccessary recreations. 
    ///  
    internal class LockedBorderGlyph : SelectionGlyphBase {
 
        /// 
        /// 
        ///     This constructor extends from the standard SelectionGlyphBase constructor.  Note that
        ///     a primarySelection flag is passed in - this will be used when determining the colors 
        ///     of the borders.
        ///  
        internal LockedBorderGlyph(Rectangle controlBounds, SelectionBorderGlyphType type) : base(null) { 
            InitializeGlyph(controlBounds, type);
        } 

        /// 
        ///     Helper function that initializes the Glyph based on bounds, type, primary sel, and bordersize.
        ///  
        private void InitializeGlyph(Rectangle controlBounds, SelectionBorderGlyphType type) {
 
            hitTestCursor = Cursors.Default;//always default cursor for locked 
            rules = SelectionRules.None;//never change sel rules for locked
 
            //this will return the rect representing the bounds of the glyph
            bounds = DesignerUtils.GetBoundsForSelectionType(controlBounds, type);
            hitBounds = bounds;
        } 

        ///  
        ///  
        ///     Simple painting logic for locked Glyphs.
        ///  
        public override void Paint(PaintEventArgs pe) {
            DesignerUtils.DrawSelectionBorder(pe.Graphics, bounds);
        }
 
    }
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.


                        

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