Code:
/ DotNET / DotNET / 8.0 / untmp / WIN_WINDOWS / lh_tools_devdiv_wpf / Windows / wcp / Core / System / Windows / Media3D / Generated / GeometryModel3D.cs / 2 / GeometryModel3D.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see [....]/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- using MS.Internal; using MS.Internal.Collections; using MS.Internal.PresentationCore; using MS.Utility; using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.ComponentModel.Design.Serialization; using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Runtime.InteropServices; using System.Text; using System.Windows.Markup; using System.Windows.Media.Media3D.Converters; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Composition; using System.Security; using System.Security.Permissions; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; using System.Windows.Media.Imaging; // These types are aliased to match the unamanaged names used in interop using BOOL = System.UInt32; using WORD = System.UInt16; using Float = System.Single; namespace System.Windows.Media.Media3D { sealed partial class GeometryModel3D : Model3D { #region Constructors //----------------------------------------------------- // // Constructors // //----------------------------------------------------- #endregion Constructors //------------------------------------------------------ // // Public Methods // //----------------------------------------------------- #region Public Methods ////// Shadows inherited Clone() with a strongly typed /// version for convenience. /// public new GeometryModel3D Clone() { return (GeometryModel3D)base.Clone(); } ////// Shadows inherited CloneCurrentValue() with a strongly typed /// version for convenience. /// public new GeometryModel3D CloneCurrentValue() { return (GeometryModel3D)base.CloneCurrentValue(); } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //------------------------------------------------------ private static void GeometryPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { if (e.IsASubPropertyChange) { return; } GeometryModel3D target = ((GeometryModel3D) d); Geometry3D oldV = (Geometry3D) e.OldValue; Geometry3D newV = (Geometry3D) e.NewValue; System.Windows.Threading.Dispatcher dispatcher = target.Dispatcher; if (dispatcher != null) { DUCE.IResource targetResource = (DUCE.IResource)target; using (CompositionEngineLock.Acquire()) { int channelCount = targetResource.GetChannelCount(); for (int channelIndex = 0; channelIndex < channelCount; channelIndex++) { DUCE.Channel channel = targetResource.GetChannel(channelIndex); Debug.Assert(!channel.IsOutOfBandChannel); Debug.Assert(!targetResource.GetHandle(channel).IsNull); target.ReleaseResource(oldV,channel); target.AddRefResource(newV,channel); } } } target.PropertyChanged(GeometryProperty); } private static void MaterialPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { GeometryModel3D target = ((GeometryModel3D) d); target.MaterialPropertyChangedHook(e); if (e.IsASubPropertyChange) { return; } Material oldV = (Material) e.OldValue; Material newV = (Material) e.NewValue; System.Windows.Threading.Dispatcher dispatcher = target.Dispatcher; if (dispatcher != null) { DUCE.IResource targetResource = (DUCE.IResource)target; using (CompositionEngineLock.Acquire()) { int channelCount = targetResource.GetChannelCount(); for (int channelIndex = 0; channelIndex < channelCount; channelIndex++) { DUCE.Channel channel = targetResource.GetChannel(channelIndex); Debug.Assert(!channel.IsOutOfBandChannel); Debug.Assert(!targetResource.GetHandle(channel).IsNull); target.ReleaseResource(oldV,channel); target.AddRefResource(newV,channel); } } } target.PropertyChanged(MaterialProperty); } private static void BackMaterialPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { GeometryModel3D target = ((GeometryModel3D) d); target.BackMaterialPropertyChangedHook(e); if (e.IsASubPropertyChange) { return; } Material oldV = (Material) e.OldValue; Material newV = (Material) e.NewValue; System.Windows.Threading.Dispatcher dispatcher = target.Dispatcher; if (dispatcher != null) { DUCE.IResource targetResource = (DUCE.IResource)target; using (CompositionEngineLock.Acquire()) { int channelCount = targetResource.GetChannelCount(); for (int channelIndex = 0; channelIndex < channelCount; channelIndex++) { DUCE.Channel channel = targetResource.GetChannel(channelIndex); Debug.Assert(!channel.IsOutOfBandChannel); Debug.Assert(!targetResource.GetHandle(channel).IsNull); target.ReleaseResource(oldV,channel); target.AddRefResource(newV,channel); } } } target.PropertyChanged(BackMaterialProperty); } #region Public Properties ////// Geometry - Geometry3D. Default value is null. /// public Geometry3D Geometry { get { return (Geometry3D) GetValue(GeometryProperty); } set { SetValueInternal(GeometryProperty, value); } } ////// Material - Material. Default value is null. /// public Material Material { get { return (Material) GetValue(MaterialProperty); } set { SetValueInternal(MaterialProperty, value); } } ////// BackMaterial - Material. Default value is null. /// public Material BackMaterial { get { return (Material) GetValue(BackMaterialProperty); } set { SetValueInternal(BackMaterialProperty, value); } } #endregion Public Properties //----------------------------------------------------- // // Protected Methods // //------------------------------------------------------ #region Protected Methods ////// Implementation of ///Freezable.CreateInstanceCore . ///The new Freezable. protected override Freezable CreateInstanceCore() { return new GeometryModel3D(); } #endregion ProtectedMethods //----------------------------------------------------- // // Internal Methods // //----------------------------------------------------- #region Internal Methods ////// Critical: This code calls into an unsafe code block /// TreatAsSafe: This code does not return any critical data.It is ok to expose /// Channels are safe to call into and do not go cross domain and cross process /// [SecurityCritical,SecurityTreatAsSafe] internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck) { // If we're told we can skip the channel check, then we must be on channel Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) { base.UpdateResource(channel, skipOnChannelCheck); // Read values of properties into local variables Transform3D vTransform = Transform; Geometry3D vGeometry = Geometry; Material vMaterial = Material; Material vBackMaterial = BackMaterial; // Obtain handles for properties that implement DUCE.IResource DUCE.ResourceHandle hTransform; if (vTransform == null || Object.ReferenceEquals(vTransform, Transform3D.Identity) ) { hTransform = DUCE.ResourceHandle.Null; } else { hTransform = ((DUCE.IResource)vTransform).GetHandle(channel); } DUCE.ResourceHandle hGeometry = vGeometry != null ? ((DUCE.IResource)vGeometry).GetHandle(channel) : DUCE.ResourceHandle.Null; DUCE.ResourceHandle hMaterial = vMaterial != null ? ((DUCE.IResource)vMaterial).GetHandle(channel) : DUCE.ResourceHandle.Null; DUCE.ResourceHandle hBackMaterial = vBackMaterial != null ? ((DUCE.IResource)vBackMaterial).GetHandle(channel) : DUCE.ResourceHandle.Null; // Pack & send command packet DUCE.MILCMD_GEOMETRYMODEL3D data; unsafe { data.Type = MILCMD.MilCmdGeometryModel3D; data.Handle = _duceResource.GetHandle(channel); data.htransform = hTransform; data.hgeometry = hGeometry; data.hmaterial = hMaterial; data.hbackMaterial = hBackMaterial; // Send packed command structure channel.SendCommand( (byte*)&data, sizeof(DUCE.MILCMD_GEOMETRYMODEL3D)); } } } internal override DUCE.ResourceHandle AddRefOnChannelCore(DUCE.Channel channel) { if (_duceResource.CreateOrAddRefOnChannel(channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_GEOMETRYMODEL3D)) { Transform3D vTransform = Transform; if (vTransform != null) ((DUCE.IResource)vTransform).AddRefOnChannel(channel); Geometry3D vGeometry = Geometry; if (vGeometry != null) ((DUCE.IResource)vGeometry).AddRefOnChannel(channel); Material vMaterial = Material; if (vMaterial != null) ((DUCE.IResource)vMaterial).AddRefOnChannel(channel); Material vBackMaterial = BackMaterial; if (vBackMaterial != null) ((DUCE.IResource)vBackMaterial).AddRefOnChannel(channel); AddRefOnChannelAnimations(channel); UpdateResource(channel, true /* skip "on channel" check - we already know that we're on channel */ ); } return _duceResource.GetHandle(channel); } internal override void ReleaseOnChannelCore(DUCE.Channel channel) { Debug.Assert(_duceResource.IsOnChannel(channel)); if (_duceResource.ReleaseOnChannel(channel)) { Transform3D vTransform = Transform; if (vTransform != null) ((DUCE.IResource)vTransform).ReleaseOnChannel(channel); Geometry3D vGeometry = Geometry; if (vGeometry != null) ((DUCE.IResource)vGeometry).ReleaseOnChannel(channel); Material vMaterial = Material; if (vMaterial != null) ((DUCE.IResource)vMaterial).ReleaseOnChannel(channel); Material vBackMaterial = BackMaterial; if (vBackMaterial != null) ((DUCE.IResource)vBackMaterial).ReleaseOnChannel(channel); ReleaseOnChannelAnimations(channel); } } internal override DUCE.ResourceHandle GetHandleCore(DUCE.Channel channel) { // Note that we are in a lock here already. return _duceResource.GetHandle(channel); } internal override int GetChannelCountCore() { // must already be in composition lock here return _duceResource.GetChannelCount(); } internal override DUCE.Channel GetChannelCore(int index) { // Note that we are in a lock here already. return _duceResource.GetChannel(index); } #endregion Internal Methods //----------------------------------------------------- // // Internal Properties // //------------------------------------------------------ #region Internal Properties #endregion Internal Properties //----------------------------------------------------- // // Dependency Properties // //------------------------------------------------------ #region Dependency Properties ////// The DependencyProperty for the GeometryModel3D.Geometry property. /// public static readonly DependencyProperty GeometryProperty = RegisterProperty("Geometry", typeof(Geometry3D), typeof(GeometryModel3D), null, new PropertyChangedCallback(GeometryPropertyChanged), null, /* isIndependentlyAnimated = */ false, /* coerceValueCallback */ null); ////// The DependencyProperty for the GeometryModel3D.Material property. /// public static readonly DependencyProperty MaterialProperty = RegisterProperty("Material", typeof(Material), typeof(GeometryModel3D), null, new PropertyChangedCallback(MaterialPropertyChanged), null, /* isIndependentlyAnimated = */ false, /* coerceValueCallback */ null); ////// The DependencyProperty for the GeometryModel3D.BackMaterial property. /// public static readonly DependencyProperty BackMaterialProperty = RegisterProperty("BackMaterial", typeof(Material), typeof(GeometryModel3D), null, new PropertyChangedCallback(BackMaterialPropertyChanged), null, /* isIndependentlyAnimated = */ false, /* coerceValueCallback */ null); #endregion Dependency Properties //------------------------------------------------------ // // Internal Fields // //----------------------------------------------------- #region Internal Fields internal System.Windows.Media.Composition.DUCE.MultiChannelResource _duceResource = new System.Windows.Media.Composition.DUCE.MultiChannelResource(); #endregion Internal Fields } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- CollectionAdapters.cs
- VirtualizedItemProviderWrapper.cs
- QueueAccessMode.cs
- TrimSurroundingWhitespaceAttribute.cs
- DesignColumnCollection.cs
- StorageRoot.cs
- XmlElementAttributes.cs
- UnknownBitmapDecoder.cs
- ClientFormsAuthenticationCredentials.cs
- DoubleUtil.cs
- CustomValidator.cs
- ExpressionConverter.cs
- Crc32Helper.cs
- SQlBooleanStorage.cs
- ObservableCollection.cs
- ExpressionLink.cs
- WebAdminConfigurationHelper.cs
- DirectoryObjectSecurity.cs
- FilterElement.cs
- TextDecoration.cs
- SqlNamer.cs
- ModuleConfigurationInfo.cs
- ProxyHelper.cs
- FilterableAttribute.cs
- XPathAxisIterator.cs
- DataControlImageButton.cs
- WebPartChrome.cs
- XslTransform.cs
- NumberSubstitution.cs
- PresentationAppDomainManager.cs
- GeometryHitTestParameters.cs
- SelectionProcessor.cs
- MemberDescriptor.cs
- DataGridViewBindingCompleteEventArgs.cs
- COSERVERINFO.cs
- DynamicObjectAccessor.cs
- XslAstAnalyzer.cs
- CommandSet.cs
- SrgsToken.cs
- TypeBinaryExpression.cs
- Stroke.cs
- SmiRecordBuffer.cs
- CSharpCodeProvider.cs
- DESCryptoServiceProvider.cs
- PageAsyncTaskManager.cs
- CopyAttributesAction.cs
- PropertyRef.cs
- Delegate.cs
- UIntPtr.cs
- PagerSettings.cs
- ColorBlend.cs
- XmlReaderSettings.cs
- LineInfo.cs
- _DisconnectOverlappedAsyncResult.cs
- MachineKeySection.cs
- ScriptManagerProxy.cs
- Freezable.cs
- TypeGenericEnumerableViewSchema.cs
- LogFlushAsyncResult.cs
- AppDomainFactory.cs
- RootDesignerSerializerAttribute.cs
- FormatException.cs
- WebPartTransformerCollection.cs
- UnsafeNativeMethodsPenimc.cs
- ServiceConfigurationTraceRecord.cs
- NetSectionGroup.cs
- DiscoveryDefaults.cs
- InputMethodStateTypeInfo.cs
- UnsafeNativeMethods.cs
- CodeCompileUnit.cs
- SQLGuidStorage.cs
- CrossAppDomainChannel.cs
- UnknownWrapper.cs
- PageCodeDomTreeGenerator.cs
- SafeEventLogWriteHandle.cs
- CodeBinaryOperatorExpression.cs
- Application.cs
- DataGridRelationshipRow.cs
- WebPartZoneBase.cs
- ErrorWebPart.cs
- securestring.cs
- VectorCollection.cs
- FixedSOMImage.cs
- WebInvokeAttribute.cs
- SQLDoubleStorage.cs
- ServiceHostingEnvironment.cs
- ScrollBar.cs
- StrokeNodeOperations.cs
- SvcMapFile.cs
- InvalidComObjectException.cs
- Pen.cs
- WebSysDescriptionAttribute.cs
- DependencyPropertyConverter.cs
- WebRequest.cs
- ScrollChangedEventArgs.cs
- XPathBinder.cs
- SchemaTableOptionalColumn.cs
- ItemCheckEvent.cs
- TextBlock.cs
- EncoderExceptionFallback.cs