Code:
/ DotNET / DotNET / 8.0 / untmp / WIN_WINDOWS / lh_tools_devdiv_wpf / Windows / wcp / Core / System / Windows / Media / Animation / Generated / MatrixAnimationBase.cs / 1 / MatrixAnimationBase.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see [....]/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- // Allow use of presharp: #pragma warning suppress#pragma warning disable 1634, 1691 using MS.Internal; using System; using System.Collections; using System.ComponentModel; using System.Diagnostics; using System.Windows.Media.Animation; using System.Windows.Media.Media3D; using MS.Internal.PresentationCore; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; namespace System.Windows.Media.Animation { /// /// /// public abstract class MatrixAnimationBase : AnimationTimeline { #region Constructors ////// Creates a new MatrixAnimationBase. /// protected MatrixAnimationBase() : base() { } #endregion #region Freezable ////// Creates a copy of this MatrixAnimationBase /// ///The copy public new MatrixAnimationBase Clone() { return (MatrixAnimationBase)base.Clone(); } #endregion #region IAnimation ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// public override sealed object GetCurrentValue(object defaultOriginValue, object defaultDestinationValue, AnimationClock animationClock) { // Verify that object arguments are non-null since we are a value type if (defaultOriginValue == null) { throw new ArgumentNullException("defaultOriginValue"); } if (defaultDestinationValue == null) { throw new ArgumentNullException("defaultDestinationValue"); } return GetCurrentValue((Matrix)defaultOriginValue, (Matrix)defaultDestinationValue, animationClock); } ////// Returns the type of the target property /// public override sealed Type TargetPropertyType { get { ReadPreamble(); return typeof(Matrix); } } #endregion #region Methods ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// public Matrix GetCurrentValue(Matrix defaultOriginValue, Matrix defaultDestinationValue, AnimationClock animationClock) { ReadPreamble(); if (animationClock == null) { throw new ArgumentNullException("animationClock"); } // We check for null above but presharp doesn't notice so we suppress the // warning here. #pragma warning suppress 6506 if (animationClock.CurrentState == ClockState.Stopped) { return defaultDestinationValue; } /* if (!AnimatedTypeHelpers.IsValidAnimationValueMatrix(defaultDestinationValue)) { throw new ArgumentException( SR.Get( SRID.Animation_InvalidBaseValue, defaultDestinationValue, defaultDestinationValue.GetType(), GetType()), "defaultDestinationValue"); } */ return GetCurrentValueCore(defaultOriginValue, defaultDestinationValue, animationClock); } ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// protected abstract Matrix GetCurrentValueCore(Matrix defaultOriginValue, Matrix defaultDestinationValue, AnimationClock animationClock); #endregion } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- SendingRequestEventArgs.cs
- TextDecorationCollection.cs
- FontStretch.cs
- PersistenceTypeAttribute.cs
- Deserializer.cs
- WebResourceAttribute.cs
- Mutex.cs
- PrintPreviewControl.cs
- RepeatButton.cs
- DataGridColumnCollection.cs
- AutomationElementCollection.cs
- ConnectionManagementElement.cs
- TraceLog.cs
- DriveNotFoundException.cs
- ControlIdConverter.cs
- InkCanvasSelection.cs
- SupportingTokenSecurityTokenResolver.cs
- CaseExpr.cs
- AccessDataSourceView.cs
- ListParaClient.cs
- ZipIOBlockManager.cs
- Int32Storage.cs
- WsdlBuildProvider.cs
- TileBrush.cs
- FlowDocument.cs
- StylusPointPropertyInfoDefaults.cs
- BoundColumn.cs
- Encoder.cs
- DropTarget.cs
- UserPreference.cs
- AdRotator.cs
- Viewport2DVisual3D.cs
- WebPartConnectionsDisconnectVerb.cs
- ProjectionCamera.cs
- ToolStripOverflow.cs
- SessionIDManager.cs
- WebControlsSection.cs
- NamedPipeProcessProtocolHandler.cs
- ConfigurationStrings.cs
- VirtualizingPanel.cs
- XsdCachingReader.cs
- PanelDesigner.cs
- BitmapDecoder.cs
- Transform.cs
- PathFigureCollectionConverter.cs
- StringAnimationUsingKeyFrames.cs
- StringValueSerializer.cs
- ActivityExecutorDelegateInfo.cs
- DataRowCollection.cs
- XPathNodePointer.cs
- WindowsEditBox.cs
- CodeIterationStatement.cs
- remotingproxy.cs
- CodeExporter.cs
- Size.cs
- InvalidateEvent.cs
- SqlDuplicator.cs
- Membership.cs
- ImageFormatConverter.cs
- RecordBuilder.cs
- Assembly.cs
- MessageDecoder.cs
- Selection.cs
- SpotLight.cs
- ApplicationInterop.cs
- CommonXSendMessage.cs
- LoginView.cs
- IntegerValidatorAttribute.cs
- CodeTryCatchFinallyStatement.cs
- HttpStreamXmlDictionaryReader.cs
- WorkflowQueue.cs
- XmlText.cs
- RectangleConverter.cs
- StaticResourceExtension.cs
- HtmlLinkAdapter.cs
- XmlSchemaInferenceException.cs
- SelectionRangeConverter.cs
- CorrelationManager.cs
- SspiWrapper.cs
- UrlPath.cs
- PasswordPropertyTextAttribute.cs
- SubqueryRules.cs
- ZipPackage.cs
- dataprotectionpermissionattribute.cs
- UpdatePanelTriggerCollection.cs
- ComboBoxItem.cs
- HttpResponseHeader.cs
- ProfileSection.cs
- DrawingContextWalker.cs
- EntityCollection.cs
- OverlappedAsyncResult.cs
- ToolZone.cs
- WebPartConnectionsCancelEventArgs.cs
- QueryReaderSettings.cs
- MatrixConverter.cs
- EventSource.cs
- ConfigurationLocation.cs
- RuntimeHandles.cs
- Serializer.cs
- AutomationIdentifier.cs