LineGeometry.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ 4.0 / 4.0 / untmp / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Core / CSharp / System / Windows / Media / LineGeometry.cs / 1305600 / LineGeometry.cs

                            //------------------------------------------------------------------------------ 
//  Microsoft Avalon
//  Copyright (c) Microsoft Corporation, 2001
//
//  File:       LineGeometry.cs 
//-----------------------------------------------------------------------------
 
using System; 
using MS.Internal;
using System.ComponentModel; 
using System.ComponentModel.Design.Serialization;
using System.Reflection;
using System.Collections;
using System.Text; 
using System.Globalization;
using System.Windows.Media; 
using System.Windows; 
using System.Text.RegularExpressions;
using System.Windows.Media.Animation; 
using System.Windows.Media.Composition;
using System.Diagnostics;
using System.Runtime.InteropServices;
using System.Security; 

using SR=MS.Internal.PresentationCore.SR; 
using SRID=MS.Internal.PresentationCore.SRID; 

namespace System.Windows.Media 
{
    /// 
    /// This is the Geometry class for Lines.
    ///  
    public sealed partial class LineGeometry : Geometry
    { 
        #region Constructors 

        ///  
        ///
        /// 
        public LineGeometry()
        { 
        }
 
        ///  
        ///
        ///  
        public LineGeometry(Point startPoint, Point endPoint)
        {
            StartPoint = startPoint;
            EndPoint = endPoint; 
        }
 
        ///  
        ///
        ///  
        public LineGeometry(
            Point startPoint,
            Point endPoint,
            Transform transform) : this(startPoint, endPoint) 
        {
            Transform = transform; 
        } 

        #endregion 

        /// 
        /// Gets the bounds of this Geometry as an axis-aligned bounding box
        ///  
        public override Rect Bounds
        { 
            get 
            {
                ReadPreamble(); 

                Rect rect = new Rect(StartPoint, EndPoint);

                Transform transform = Transform; 

                if (transform != null && !transform.IsIdentity) 
                { 
                    transform.TransformRect(ref rect);
                } 

                return rect;
            }
        } 

        ///  
        /// Returns the axis-aligned bounding rectangle when stroked with a pen, after applying 
        /// the supplied transform (if non-null).
        ///  
        internal override Rect GetBoundsInternal(Pen pen, Matrix worldMatrix, double tolerance, ToleranceType type)
        {
            Matrix geometryMatrix;
 
            Transform.GetTransformValue(Transform, out geometryMatrix);
 
            return LineGeometry.GetBoundsHelper( 
                   pen,
                   worldMatrix, 
                   StartPoint,
                   EndPoint,
                   geometryMatrix,
                   tolerance, 
                   type);
        } 
 
        /// 
        /// Critical - it calls a critical method, Geometry.GetBoundsHelper and has an unsafe block 
        /// TreatAsSafe - returning a LineGeometry's bounds is considered safe
        /// 
        [SecurityCritical, SecurityTreatAsSafe]
        internal static Rect GetBoundsHelper(Pen pen, Matrix worldMatrix, Point pt1, Point pt2, 
                                             Matrix geometryMatrix, double tolerance, ToleranceType type)
        { 
            Debug.Assert(worldMatrix != null); 
            Debug.Assert(geometryMatrix != null);
 
            if (pen == null  &&  worldMatrix.IsIdentity && geometryMatrix.IsIdentity)
            {
                return new Rect(pt1, pt2);
            } 
            else
            { 
                unsafe 
                {
                    Point* pPoints = stackalloc Point[2]; 
                    pPoints[0] = pt1;
                    pPoints[1] = pt2;

                    fixed (byte *pTypes = LineGeometry.s_lineTypes) 
                    {
                        return Geometry.GetBoundsHelper( 
                            pen, 
                            &worldMatrix,
                            pPoints, 
                            pTypes,
                            c_pointCount,
                            c_segmentCount,
                            &geometryMatrix, 
                            tolerance,
                            type, 
                            false); // skip hollows - meaningless here, this is never a hollow 
                    }
                } 
            }
        }

        ///  
        /// Critical - contains unsafe block and calls critical method Geometry.ContainsInternal.
        /// TreatAsSafe - as this doesn't expose anything sensitive. 
        ///  
        [SecurityCritical, SecurityTreatAsSafe]
        internal override bool ContainsInternal(Pen pen, Point hitPoint, double tolerance, ToleranceType type) 
        {
            unsafe
            {
                Point *pPoints = stackalloc Point[2]; 
                pPoints[0] = StartPoint;
                pPoints[1] = EndPoint; 
 
                fixed (byte* pTypes = GetTypeList())
                { 
                    return ContainsInternal(
                        pen,
                        hitPoint,
                        tolerance, 
                        type,
                        pPoints, 
                        GetPointCount(), 
                        pTypes,
                        GetSegmentCount()); 
                }
            }
        }
 
        /// 
        /// Returns true if this geometry is empty 
        ///  
        public override bool IsEmpty()
        { 
            return false;
        }

        ///  
        /// Returns true if this geometry may have curved segments
        ///  
        public override bool MayHaveCurves() 
        {
            return false; 
        }

        /// 
        /// Gets the area of this geometry 
        /// 
        /// The computational error tolerance 
        /// The way the error tolerance will be interpreted - relative or absolute 
        public override double GetArea(double tolerance, ToleranceType type)
        { 
            return 0.0;
        }

        private byte[] GetTypeList() { return s_lineTypes; } 

        private static byte[] s_lineTypes = new byte[] { (byte)MILCoreSegFlags.SegTypeLine }; 
 
        private uint GetPointCount() { return c_pointCount; }
 
        private uint GetSegmentCount() { return c_segmentCount; }

        /// 
        /// GetAsPathGeometry - return a PathGeometry version of this Geometry 
        /// 
        internal override PathGeometry GetAsPathGeometry() 
        { 
            PathStreamGeometryContext ctx = new PathStreamGeometryContext(FillRule.EvenOdd, Transform);
            PathGeometry.ParsePathGeometryData(GetPathGeometryData(), ctx); 

            return ctx.GetPathGeometry();
        }
 
        internal override PathFigureCollection GetTransformedFigureCollection(Transform transform)
        { 
            // This is lossy for consistency with other GetPathFigureCollection() implementations 
            // however this limitation doesn't otherwise need to exist for LineGeometry.
 
            Point startPoint = StartPoint;
            Point endPoint = EndPoint;

            // Apply internal transform 
            Transform internalTransform = Transform;
 
            if (internalTransform != null && !internalTransform.IsIdentity) 
            {
                Matrix matrix = internalTransform.Value; 

                startPoint *= matrix;
                endPoint *= matrix;
            } 

            // Apply external transform 
            if (transform != null && !transform.IsIdentity) 
            {
                Matrix matrix = transform.Value; 

                startPoint *= matrix;
                endPoint *= matrix;
            } 

            PathFigureCollection collection = new PathFigureCollection(); 
            collection.Add( 
                new PathFigure(
                startPoint, 
                new PathSegment[]{new LineSegment(endPoint, true)},
                false // ==> not closed
                )
            ); 

            return collection; 
        } 

        ///  
        /// GetPathGeometryData - returns a byte[] which contains this Geometry represented
        /// as a path geometry's serialized format.
        /// 
        internal override PathGeometryData GetPathGeometryData() 
        {
            if (IsObviouslyEmpty()) 
            { 
                return Geometry.GetEmptyPathGeometryData();
            } 

            PathGeometryData data = new PathGeometryData();
            data.FillRule = FillRule.EvenOdd;
            data.Matrix = CompositionResourceManager.TransformToMilMatrix3x2D(Transform); 

            ByteStreamGeometryContext ctx = new ByteStreamGeometryContext(); 
 
            ctx.BeginFigure(StartPoint, true /* is filled */, false /* is closed */);
            ctx.LineTo(EndPoint, true /* is stroked */, false /* is smooth join */); 

            ctx.Close();
            data.SerializedData = ctx.GetData();
 
            return data;
        } 
 
        #region Static Data
 
        private const UInt32 c_segmentCount = 1;
        private const UInt32 c_pointCount = 2;

        #endregion 
    }
} 
 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.


                        

Link Menu

Network programming in C#, Network Programming in VB.NET, Network Programming in .NET
This book is available now!
Buy at Amazon US or
Buy at Amazon UK