Code:
/ 4.0 / 4.0 / untmp / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Core / CSharp / System / Windows / Media / Generated / BitmapCacheBrush.cs / 1305600 / BitmapCacheBrush.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- using MS.Internal; using MS.Internal.KnownBoxes; using MS.Internal.Collections; using MS.Internal.PresentationCore; using MS.Utility; using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Runtime.InteropServices; using System.ComponentModel.Design.Serialization; using System.Text; using System.Windows; using System.Windows.Media; using System.Windows.Media.Effects; using System.Windows.Media.Media3D; using System.Windows.Media.Animation; using System.Windows.Media.Composition; using System.Windows.Media.Imaging; using System.Windows.Markup; using System.Windows.Media.Converters; using System.Security; using System.Security.Permissions; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; // These types are aliased to match the unamanaged names used in interop using BOOL = System.UInt32; using WORD = System.UInt16; using Float = System.Single; namespace System.Windows.Media { sealed partial class BitmapCacheBrush : Brush { //----------------------------------------------------- // // Public Methods // //----------------------------------------------------- #region Public Methods ////// Shadows inherited Clone() with a strongly typed /// version for convenience. /// public new BitmapCacheBrush Clone() { return (BitmapCacheBrush)base.Clone(); } ////// Shadows inherited CloneCurrentValue() with a strongly typed /// version for convenience. /// public new BitmapCacheBrush CloneCurrentValue() { return (BitmapCacheBrush)base.CloneCurrentValue(); } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //----------------------------------------------------- private static void TargetPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { BitmapCacheBrush target = ((BitmapCacheBrush) d); target.PropertyChanged(TargetProperty); } private static void BitmapCachePropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { // The first change to the default value of a mutable collection property (e.g. GeometryGroup.Children) // will promote the property value from a default value to a local value. This is technically a sub-property // change because the collection was changed and not a new collection set (GeometryGroup.Children. // Add versus GeometryGroup.Children = myNewChildrenCollection). However, we never marshalled // the default value to the compositor. If the property changes from a default value, the new local value // needs to be marshalled to the compositor. We detect this scenario with the second condition // e.OldValueSource != e.NewValueSource. Specifically in this scenario the OldValueSource will be // Default and the NewValueSource will be Local. if (e.IsASubPropertyChange && (e.OldValueSource == e.NewValueSource)) { return; } BitmapCacheBrush target = ((BitmapCacheBrush) d); BitmapCache oldV = (BitmapCache) e.OldValue; BitmapCache newV = (BitmapCache) e.NewValue; System.Windows.Threading.Dispatcher dispatcher = target.Dispatcher; if (dispatcher != null) { DUCE.IResource targetResource = (DUCE.IResource)target; using (CompositionEngineLock.Acquire()) { int channelCount = targetResource.GetChannelCount(); for (int channelIndex = 0; channelIndex < channelCount; channelIndex++) { DUCE.Channel channel = targetResource.GetChannel(channelIndex); Debug.Assert(!channel.IsOutOfBandChannel); Debug.Assert(!targetResource.GetHandle(channel).IsNull); target.ReleaseResource(oldV,channel); target.AddRefResource(newV,channel); } } } target.PropertyChanged(BitmapCacheProperty); } private static void AutoLayoutContentPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { BitmapCacheBrush target = ((BitmapCacheBrush) d); target.PropertyChanged(AutoLayoutContentProperty); } private static void InternalTargetPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { BitmapCacheBrush target = ((BitmapCacheBrush) d); Visual oldV = (Visual) e.OldValue; // // If the Visual required layout but it is changed before we do Layout // on that Visual, then we dont want the async LayoutCallback method to run, // nor do we want the LayoutUpdated handler to run. So we abort/remove them. // if (target._pendingLayout) { // // Visual has to be a UIElement since _pendingLayout flag is // true only if we added the LayoutUpdated handler which can // only be done on UIElement. // UIElement element = (UIElement)oldV; Debug.Assert(element != null); element.LayoutUpdated -= target.OnLayoutUpdated; Debug.Assert(target._DispatcherLayoutResult != null); Debug.Assert(target._DispatcherLayoutResult.Status == System.Windows.Threading.DispatcherOperationStatus.Pending); bool abortStatus = target._DispatcherLayoutResult.Abort(); Debug.Assert(abortStatus); target._pendingLayout = false; } Visual newV = (Visual) e.NewValue; System.Windows.Threading.Dispatcher dispatcher = target.Dispatcher; if (dispatcher != null) { DUCE.IResource targetResource = (DUCE.IResource)target; using (CompositionEngineLock.Acquire()) { int channelCount = targetResource.GetChannelCount(); for (int channelIndex = 0; channelIndex < channelCount; channelIndex++) { DUCE.Channel channel = targetResource.GetChannel(channelIndex); Debug.Assert(!channel.IsOutOfBandChannel); Debug.Assert(!targetResource.GetHandle(channel).IsNull); target.ReleaseResource(oldV,channel); target.AddRefResource(newV,channel); } } } target.PropertyChanged(InternalTargetProperty); } private static void AutoWrapTargetPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { BitmapCacheBrush target = ((BitmapCacheBrush) d); target.PropertyChanged(AutoWrapTargetProperty); } #region Public Properties ////// Target - Visual. Default value is null. /// public Visual Target { get { return (Visual) GetValue(TargetProperty); } set { SetValueInternal(TargetProperty, value); } } ////// BitmapCache - BitmapCache. Default value is null. /// public BitmapCache BitmapCache { get { return (BitmapCache) GetValue(BitmapCacheProperty); } set { SetValueInternal(BitmapCacheProperty, value); } } ////// AutoLayoutContent - bool. Default value is true. /// If this property is true, this Brush will run layout on the contents of this Brush /// if the Visual is a non-parented UIElement. /// public bool AutoLayoutContent { get { return (bool) GetValue(AutoLayoutContentProperty); } set { SetValueInternal(AutoLayoutContentProperty, BooleanBoxes.Box(value)); } } ////// InternalTarget - Visual. Default value is null. /// internal Visual InternalTarget { get { return (Visual) GetValue(InternalTargetProperty); } set { SetValueInternal(InternalTargetProperty, value); } } ////// AutoWrapTarget - bool. Default value is false. /// If true, this Brush wrap its Target visual in a ContainerVisual, which will allow /// the brush to support rendering all properties on the visual above the cache to /// match VisualBrush's behavior. /// internal bool AutoWrapTarget { get { return (bool) GetValue(AutoWrapTargetProperty); } set { SetValueInternal(AutoWrapTargetProperty, BooleanBoxes.Box(value)); } } #endregion Public Properties //------------------------------------------------------ // // Protected Methods // //------------------------------------------------------ #region Protected Methods ////// Implementation of ///Freezable.CreateInstanceCore . ///The new Freezable. protected override Freezable CreateInstanceCore() { return new BitmapCacheBrush(); } #endregion ProtectedMethods //----------------------------------------------------- // // Internal Methods // //------------------------------------------------------ #region Internal Methods ////// Critical: This code calls into an unsafe code block /// TreatAsSafe: This code does not return any critical data.It is ok to expose /// Channels are safe to call into and do not go cross domain and cross process /// [SecurityCritical,SecurityTreatAsSafe] internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck) { // If we're told we can skip the channel check, then we must be on channel Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) { base.UpdateResource(channel, skipOnChannelCheck); // Read values of properties into local variables Transform vTransform = Transform; Transform vRelativeTransform = RelativeTransform; BitmapCache vBitmapCache = BitmapCache; Visual vInternalTarget = InternalTarget; // Obtain handles for properties that implement DUCE.IResource DUCE.ResourceHandle hTransform; if (vTransform == null || Object.ReferenceEquals(vTransform, Transform.Identity) ) { hTransform = DUCE.ResourceHandle.Null; } else { hTransform = ((DUCE.IResource)vTransform).GetHandle(channel); } DUCE.ResourceHandle hRelativeTransform; if (vRelativeTransform == null || Object.ReferenceEquals(vRelativeTransform, Transform.Identity) ) { hRelativeTransform = DUCE.ResourceHandle.Null; } else { hRelativeTransform = ((DUCE.IResource)vRelativeTransform).GetHandle(channel); } DUCE.ResourceHandle hBitmapCache = vBitmapCache != null ? ((DUCE.IResource)vBitmapCache).GetHandle(channel) : DUCE.ResourceHandle.Null; // Obtain handles for properties that implement DUCE.IResource DUCE.ResourceHandle hInternalTarget = vInternalTarget != null ? ((DUCE.IResource)vInternalTarget).GetHandle(channel) : DUCE.ResourceHandle.Null; // Obtain handles for animated properties DUCE.ResourceHandle hOpacityAnimations = GetAnimationResourceHandle(OpacityProperty, channel); // Pack & send command packet DUCE.MILCMD_BITMAPCACHEBRUSH data; unsafe { data.Type = MILCMD.MilCmdBitmapCacheBrush; data.Handle = _duceResource.GetHandle(channel); if (hOpacityAnimations.IsNull) { data.Opacity = Opacity; } data.hOpacityAnimations = hOpacityAnimations; data.hTransform = hTransform; data.hRelativeTransform = hRelativeTransform; data.hBitmapCache = hBitmapCache; data.hInternalTarget = hInternalTarget; // Send packed command structure channel.SendCommand( (byte*)&data, sizeof(DUCE.MILCMD_BITMAPCACHEBRUSH)); } } } internal override DUCE.ResourceHandle AddRefOnChannelCore(DUCE.Channel channel) { if (_duceResource.CreateOrAddRefOnChannel(this, channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_BITMAPCACHEBRUSH)) { Transform vTransform = Transform; if (vTransform != null) ((DUCE.IResource)vTransform).AddRefOnChannel(channel); Transform vRelativeTransform = RelativeTransform; if (vRelativeTransform != null) ((DUCE.IResource)vRelativeTransform).AddRefOnChannel(channel); BitmapCache vBitmapCache = BitmapCache; if (vBitmapCache != null) ((DUCE.IResource)vBitmapCache).AddRefOnChannel(channel); Visual vInternalTarget = InternalTarget; if (vInternalTarget != null) vInternalTarget.AddRefOnChannelForCyclicBrush(this, channel); AddRefOnChannelAnimations(channel); UpdateResource(channel, true /* skip "on channel" check - we already know that we're on channel */ ); } return _duceResource.GetHandle(channel); } internal override void ReleaseOnChannelCore(DUCE.Channel channel) { Debug.Assert(_duceResource.IsOnChannel(channel)); if (_duceResource.ReleaseOnChannel(channel)) { Transform vTransform = Transform; if (vTransform != null) ((DUCE.IResource)vTransform).ReleaseOnChannel(channel); Transform vRelativeTransform = RelativeTransform; if (vRelativeTransform != null) ((DUCE.IResource)vRelativeTransform).ReleaseOnChannel(channel); BitmapCache vBitmapCache = BitmapCache; if (vBitmapCache != null) ((DUCE.IResource)vBitmapCache).ReleaseOnChannel(channel); Visual vInternalTarget = InternalTarget; if (vInternalTarget != null) vInternalTarget.ReleaseOnChannelForCyclicBrush(this, channel); ReleaseOnChannelAnimations(channel); } } internal override DUCE.ResourceHandle GetHandleCore(DUCE.Channel channel) { // Note that we are in a lock here already. return _duceResource.GetHandle(channel); } internal override int GetChannelCountCore() { // must already be in composition lock here return _duceResource.GetChannelCount(); } internal override DUCE.Channel GetChannelCore(int index) { // Note that we are in a lock here already. return _duceResource.GetChannel(index); } #endregion Internal Methods //----------------------------------------------------- // // Internal Properties // //----------------------------------------------------- #region Internal Properties // // This property finds the correct initial size for the _effectiveValues store on the // current DependencyObject as a performance optimization // // This includes: // Target // internal override int EffectiveValuesInitialSize { get { return 1; } } #endregion Internal Properties //----------------------------------------------------- // // Dependency Properties // //------------------------------------------------------ #region Dependency Properties ////// The DependencyProperty for the BitmapCacheBrush.Target property. /// public static readonly DependencyProperty TargetProperty; ////// The DependencyProperty for the BitmapCacheBrush.BitmapCache property. /// public static readonly DependencyProperty BitmapCacheProperty; ////// The DependencyProperty for the BitmapCacheBrush.AutoLayoutContent property. /// public static readonly DependencyProperty AutoLayoutContentProperty; ////// The DependencyProperty for the BitmapCacheBrush.InternalTarget property. /// internal static readonly DependencyProperty InternalTargetProperty; ////// The DependencyProperty for the BitmapCacheBrush.AutoWrapTarget property. /// internal static readonly DependencyProperty AutoWrapTargetProperty; #endregion Dependency Properties //----------------------------------------------------- // // Internal Fields // //------------------------------------------------------ #region Internal Fields internal System.Windows.Media.Composition.DUCE.MultiChannelResource _duceResource = new System.Windows.Media.Composition.DUCE.MultiChannelResource(); internal const bool c_AutoLayoutContent = true; internal const bool c_AutoWrapTarget = false; #endregion Internal Fields #region Constructors //------------------------------------------------------ // // Constructors // //----------------------------------------------------- static BitmapCacheBrush() { // We check our static default fields which are of type Freezable // to make sure that they are not mutable, otherwise we will throw // if these get touched by more than one thread in the lifetime // of your app. (Windows OS Bug #947272) // // Initializations Type typeofThis = typeof(BitmapCacheBrush); StaticInitialize(typeofThis); TargetProperty = RegisterProperty("Target", typeof(Visual), typeofThis, null, new PropertyChangedCallback(TargetPropertyChanged), null, /* isIndependentlyAnimated = */ false, /* coerceValueCallback */ null); BitmapCacheProperty = RegisterProperty("BitmapCache", typeof(BitmapCache), typeofThis, null, new PropertyChangedCallback(BitmapCachePropertyChanged), null, /* isIndependentlyAnimated = */ false, /* coerceValueCallback */ null); AutoLayoutContentProperty = RegisterProperty("AutoLayoutContent", typeof(bool), typeofThis, true, new PropertyChangedCallback(AutoLayoutContentPropertyChanged), null, /* isIndependentlyAnimated = */ false, /* coerceValueCallback */ null); InternalTargetProperty = RegisterProperty("InternalTarget", typeof(Visual), typeofThis, null, new PropertyChangedCallback(InternalTargetPropertyChanged), null, /* isIndependentlyAnimated = */ false, /* coerceValueCallback */ null); AutoWrapTargetProperty = RegisterProperty("AutoWrapTarget", typeof(bool), typeofThis, false, new PropertyChangedCallback(AutoWrapTargetPropertyChanged), null, /* isIndependentlyAnimated = */ false, /* coerceValueCallback */ null); } #endregion Constructors } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- SqlConnectionStringBuilder.cs
- ExpressionVisitor.cs
- WpfXamlType.cs
- DesignRelation.cs
- ObjectDataSourceSelectingEventArgs.cs
- BindingNavigator.cs
- DBPropSet.cs
- TabControlEvent.cs
- Button.cs
- ProcessRequestArgs.cs
- Facet.cs
- IconHelper.cs
- WebPartVerb.cs
- XmlReflectionImporter.cs
- RelationshipEnd.cs
- AppDomainUnloadedException.cs
- XamlFigureLengthSerializer.cs
- CodeNamespaceImportCollection.cs
- ImageCollectionCodeDomSerializer.cs
- InvalidCastException.cs
- ValueExpressions.cs
- DataControlCommands.cs
- HandlerBase.cs
- InternalBase.cs
- ProxyHelper.cs
- IdentityModelStringsVersion1.cs
- SByte.cs
- DocumentXPathNavigator.cs
- SiteMapPath.cs
- Int16AnimationUsingKeyFrames.cs
- SystemIcmpV6Statistics.cs
- DeobfuscatingStream.cs
- InheritedPropertyChangedEventArgs.cs
- DiscriminatorMap.cs
- DecimalKeyFrameCollection.cs
- SiteMapSection.cs
- CriticalHandle.cs
- RuntimeHandles.cs
- ObjectDataSourceFilteringEventArgs.cs
- MultipleViewPattern.cs
- FilterableAttribute.cs
- PerformanceCounterCategory.cs
- UniqueSet.cs
- SafeNativeMemoryHandle.cs
- WindowsPen.cs
- BoundPropertyEntry.cs
- DetailsViewUpdatedEventArgs.cs
- CommandBindingCollection.cs
- InputChannelAcceptor.cs
- ResourceIDHelper.cs
- DispatcherEventArgs.cs
- RoutedEvent.cs
- CodeSpit.cs
- TCPListener.cs
- oledbconnectionstring.cs
- SwitchCase.cs
- CodeDelegateCreateExpression.cs
- PersonalizationStateInfoCollection.cs
- ThrowHelper.cs
- Button.cs
- AttributeQuery.cs
- MobileControlsSection.cs
- IteratorFilter.cs
- ConditionalAttribute.cs
- FixedTextPointer.cs
- TextFormatterImp.cs
- PeerApplication.cs
- DrawingVisualDrawingContext.cs
- ClientApiGenerator.cs
- BindingElementExtensionElement.cs
- Encoder.cs
- DispatcherFrame.cs
- AmbiguousMatchException.cs
- SqlReorderer.cs
- ListViewItem.cs
- MergablePropertyAttribute.cs
- PropertyKey.cs
- FontFamily.cs
- TimeoutValidationAttribute.cs
- WorkflowRuntimeServiceElement.cs
- securitymgrsite.cs
- CodeDomSerializerException.cs
- WebExceptionStatus.cs
- MultilineStringConverter.cs
- RelatedEnd.cs
- XmlNodeComparer.cs
- ErrorView.xaml.cs
- HMACSHA1.cs
- WindowsListViewGroupSubsetLink.cs
- PointLight.cs
- ModelUIElement3D.cs
- PostBackOptions.cs
- FixedDocumentSequencePaginator.cs
- FieldNameLookup.cs
- ReadWriteObjectLock.cs
- FieldAccessException.cs
- XPathExpr.cs
- DataGridCaption.cs
- RootBuilder.cs
- LockCookie.cs