IpcServerChannel.cs source code in C# .NET

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Code:

/ 4.0 / 4.0 / untmp / DEVDIV_TFS / Dev10 / Releases / RTMRel / ndp / clr / src / ManagedLibraries / Remoting / Channels / IPC / IpcServerChannel.cs / 1305376 / IpcServerChannel.cs

                            // ==++== 
//
//   Copyright (c) Microsoft Corporation.  All rights reserved.
//
// ==--== 
//============================================================================
//  File:       IpcServerChannel.cs 
//  Author:   [....]@Microsoft.Com 
//  Summary:    Implements a channel that receives method calls over LPC.
// 
//=========================================================================

using System;
using System.Collections; 
using System.IO;
using System.Runtime.Remoting; 
using System.Runtime.Remoting.Channels; 
using System.Runtime.Remoting.Messaging;
using System.Security.Principal; 
using System.Security.AccessControl;
using System.Threading;

using System.Runtime.InteropServices; 
using System.Globalization;
using System.Security.Permissions; 
 

namespace System.Runtime.Remoting.Channels.Ipc 
{

    public class IpcServerChannel : IChannelReceiver, ISecurableChannel
    { 
        private int               _channelPriority = 20;  // priority of channel (default=20)
        private String            _channelName = "ipc server";  // channel name 
        private String            _portName = null; 
        private ChannelDataStore  _channelData = null;   // channel data
        private IpcPort _port = null; 

        private bool _bSuppressChannelData = false;  // should we hand out null for our channel data
        private bool _secure = false; // default is no authentication
        private bool _impersonate = false; // default is no impersonation 
        private string _authorizedGroup = null; // default is authenticated users + deny Network sid
        private CommonSecurityDescriptor _securityDescriptor = null; 
        private bool authSet = false; 
        private bool _bExclusiveAddressUse = true;
 
        private IServerChannelSinkProvider _sinkProvider = null;
        private IpcServerTransportSink    _transportSink = null;

 
        private Thread                _listenerThread;
        private bool                  _bListening = false; 
        private Exception             _startListeningException = null; // if an exception happens on the listener thread when attempting 
                                                                       //   to start listening, that will get set here.
        private AutoResetEvent  _waitForStartListening = new AutoResetEvent(false); 


        public IpcServerChannel(string portName)
        { 
            if (portName == null)
                throw new RemotingException(CoreChannel.GetResourceString( 
                                            "Remoting_Ipc_NoPortNameSpecified")); 
            _portName = portName;
            SetupChannel(); 
        } // IpcServerChannel

        public IpcServerChannel(String name, string portName)
        { 
            if (portName == null)
                throw new RemotingException(CoreChannel.GetResourceString( 
                                            "Remoting_Ipc_NoPortNameSpecified")); 
            _channelName = name;
            _portName = portName; 
            SetupChannel();
        } // IpcServerChannel

        public IpcServerChannel(String name, string portName, IServerChannelSinkProvider sinkProvider) 
        {
            if (portName == null) 
                throw new RemotingException(CoreChannel.GetResourceString( 
                                            "Remoting_Ipc_NoPortNameSpecified"));
            _channelName = name; 
            _portName = portName;
            _sinkProvider = sinkProvider;
            SetupChannel();
        } // IpcServerChannel 

        public IpcServerChannel(IDictionary properties, IServerChannelSinkProvider sinkProvider) 
                : this(properties, sinkProvider, null) 
        {
        } 

        public IpcServerChannel(IDictionary properties, IServerChannelSinkProvider sinkProvider, CommonSecurityDescriptor securityDescriptor)
        {
            if (properties != null) 
            {
                foreach (DictionaryEntry entry in properties) 
                { 
                    switch ((String)entry.Key)
                    { 
                    case "name": _channelName = (String)entry.Value; break;
                    case "portName": _portName = (String)entry.Value; break;
                    case "priority": _channelPriority = Convert.ToInt32(entry.Value, CultureInfo.InvariantCulture); break;
                    case "secure": _secure = Convert.ToBoolean(entry.Value, CultureInfo.InvariantCulture); break; 
                    case "impersonate": _impersonate = Convert.ToBoolean(entry.Value, CultureInfo.InvariantCulture); authSet = true; break;
                    case "suppressChannelData": _bSuppressChannelData = Convert.ToBoolean(entry.Value, CultureInfo.InvariantCulture); break; 
                    case "authorizedGroup": _authorizedGroup = (String)entry.Value; break; 
                    case "exclusiveAddressUse": _bExclusiveAddressUse = Convert.ToBoolean(entry.Value, CultureInfo.InvariantCulture); break;
                    default: 
                         break;
                    }
                }
 
            }
            if (_portName == null) 
                throw new RemotingException(CoreChannel.GetResourceString( 
                                            "Remoting_Ipc_NoPortNameSpecified"));
            _sinkProvider = sinkProvider; 
            _securityDescriptor = securityDescriptor;
            SetupChannel();
        } // IpcServerChannel
 
        //
        // ISecurableChannel implementation 
        // 
        public bool IsSecured
        { 
            [SecurityPermission(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure, Infrastructure=true)]
            get { return _secure; }
            [SecurityPermission(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure, Infrastructure=true)]
            set { 
                _secure = value;
                if (_transportSink != null) 
                    _transportSink.IsSecured = value; 
            }
        } 

        private void SetupChannel()
        {
            // set channel data 
            // (These get changed inside of StartListening(), in the case where the listen
            //   port is 0, because we can't determine the port number until after the 
            //   IpcListener starts.) 

            if (authSet && !_secure) 
                throw new RemotingException(CoreChannel.GetResourceString(
                                                "Remoting_Ipc_AuthenticationConfig"));

            _channelData = new ChannelDataStore(null); 
            _channelData.ChannelUris = new String[1];
                _channelData.ChannelUris[0] = GetChannelUri(); 
 
            // set default provider (soap formatter) if no provider has been set
            if (_sinkProvider == null) 
                _sinkProvider = CreateDefaultServerProviderChain();

            CoreChannel.CollectChannelDataFromServerSinkProviders(_channelData, _sinkProvider);
 
            // construct sink chain
            IServerChannelSink sink = ChannelServices.CreateServerChannelSinkChain(_sinkProvider, this); 
            _transportSink = new IpcServerTransportSink(sink, _secure, _impersonate); 

            // Start a thread to listen for incoming requests 
            ThreadStart t = new ThreadStart(this.Listen);
            _listenerThread = new Thread(t);
            _listenerThread.IsBackground = true;
 
            // Wait for thread to spin up
            StartListening(null); 
        } // SetupChannel 

 
        private IServerChannelSinkProvider CreateDefaultServerProviderChain()
        {
            IServerChannelSinkProvider chain = new BinaryServerFormatterSinkProvider();
            IServerChannelSinkProvider sink = chain; 

            sink.Next = new SoapServerFormatterSinkProvider(); 
 
            return chain;
        } // CreateDefaultServerProviderChain 


        //
        // IChannel implementation 
        //
 
        public int ChannelPriority 
        {
            [SecurityPermission(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure, Infrastructure=true)] 
            get { return _channelPriority; }
        }

        public String ChannelName 
        {
            [SecurityPermission(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure, Infrastructure=true)] 
            get { return _channelName; } 
        }
 
        // returns channelURI and places object uri into out parameter
        [SecurityPermission(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure, Infrastructure=true)]
        public String Parse(String url, out String objectURI)
        { 
            return IpcChannelHelper.ParseURL(url, out objectURI);
        } // Parse 
 
        //
        // end of IChannel implementation 
        //


        // 
        // IChannelReceiver implementation
        // 
 
        public Object ChannelData
        { 
            [SecurityPermission(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure, Infrastructure=true)]
            get
            {
                if (_bSuppressChannelData || !_bListening) 
                {
                    return null; 
                } 
                else
                { 
                    return _channelData;
                }
            }
        } // ChannelData 

        public String GetChannelUri() 
        { 
            return "ipc://" + _portName;
        } // GetChannelUri 


        [SecurityPermission(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure, Infrastructure=true)]
        public virtual String[] GetUrlsForUri(String objectUri) 
        {
            if (objectUri == null) 
                throw new ArgumentNullException("objectUri"); 

            String[] retVal = new String[1]; 

            if (!objectUri.StartsWith("/", StringComparison.Ordinal))
                objectUri = "/" + objectUri;
            retVal[0] = GetChannelUri() + objectUri; 

            return retVal; 
        } // GetURLsforURI 

 
        [SecurityPermission(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure, Infrastructure=true)]
        public void StartListening(Object data)
        {
            InternalRemotingServices.RemotingTrace("IpcChannel.StartListening"); 

            if (_listenerThread.IsAlive == false) 
            { 
                _listenerThread.Start();
                _waitForStartListening.WaitOne(); // listener thread will signal this after starting IpcListener 

                if (_startListeningException != null)
                {
                    // An exception happened when we tried to start listening (such as "socket already in use) 
                    Exception e = _startListeningException;
                    _startListeningException = null; 
                    throw e; 
                }
 
                _bListening = true;

            }
        } // StartListening 

 
        [SecurityPermission(SecurityAction.LinkDemand, Flags=SecurityPermissionFlag.Infrastructure, Infrastructure=true)] 
        public void StopListening(Object data)
        { 
            InternalRemotingServices.RemotingTrace("IpcChannel.StopListening");
            _bListening = false;
            _port.Dispose();
 
        } // StopListening
 
        // 
        // end of IChannelReceiver implementation
        // 

        // Thread for listening
        void Listen()
        { 
            bool bOkToListen = true;
 
 
            InternalRemotingServices.RemotingTrace( "Waiting to Accept a Connection on Port: " + _portName);
 
            //
            // Wait for an incoming client connection
            //
            IntPtr handle = IntPtr.Zero; 

            bool connected = false; 
            CommonSecurityDescriptor descriptor = _securityDescriptor; 

            // Connect with exlusive flag the first time 
            if (bOkToListen)
            {
                try{
                    // If the descriptor is not explicitly set through code use the _authorizedGroup config 
                    if (descriptor == null && _authorizedGroup != null)
                    { 
                        NTAccount ntAccount = new NTAccount(_authorizedGroup); 
                        descriptor = IpcPort.CreateSecurityDescriptor((SecurityIdentifier)ntAccount.Translate(typeof(SecurityIdentifier)));
                    } 

                    _port = IpcPort.Create(_portName, descriptor, _bExclusiveAddressUse);
                }
                catch (Exception e) { 
                    _startListeningException = e;
                } 
                finally { 
                    _waitForStartListening.Set(); // allow main thread to continue now that we have tried to start the socket
                } 
                if (_port != null){
                    connected = _port.WaitForConnect();
                    bOkToListen = _bListening;
                } 
            }
 
            while (bOkToListen && _startListeningException == null) 
            {
                InternalRemotingServices.RemotingTrace("IpcChannel::Listen"); 

                // For DevDiv#220882, we need to create new IpcPort before handling the current message
                // to avoid race condition in case the message is handled and finished before
                // the new IpcPort is created.  The client will intermittently fail with Port not found. 
                IpcPort port = IpcPort.Create(_portName, descriptor, false);
 
                if (connected) 
                {
                    // Initialize the server handler and perform an async read 
                    IpcServerHandler serverHandler = new IpcServerHandler(_port, CoreChannel.RequestQueue, new PipeStream(_port));
                    serverHandler.DataArrivedCallback = new WaitCallback(_transportSink.ServiceRequest);
                    serverHandler.BeginReadMessage();
                } 
                _port = port;
                connected = _port.WaitForConnect(); 
                bOkToListen = _bListening; 
            }
       } 

    } // class IpcServerChannel

 

    internal class IpcServerTransportSink : IServerChannelSink 
    { 
        //private const int _defaultChunkSize = 4096;
        private const int s_MaxSize =  (2 << 24); // Max size of the payload 

        // sink state
        private IServerChannelSink _nextSink;
 
        // AuthenticationMode
        bool _secure; 
        bool _impersonate; 

        public IpcServerTransportSink(IServerChannelSink nextSink, bool secure, bool impersonate) 
        {
            _nextSink = nextSink;
            _secure = secure;
            _impersonate = impersonate; 
         } // IpcServerTransportSink
 
 
        internal bool IsSecured
        { 
            get { return _secure; }
            set { _secure = value; }
        }
        internal void ServiceRequest(Object state) 
        {
            IpcServerHandler ipcServerHandler = (IpcServerHandler)state; 
 
            // Read the headers from the stream, using the header size in the message
            ITransportHeaders headers = ipcServerHandler.ReadHeaders(); 

            // Get the request Stream
            Stream requestStream = ipcServerHandler.GetRequestStream();
            // customErrors should be disabled, since we are on the same machine 
            headers["__CustomErrorsEnabled"] = false;
 
            // process request 
            ServerChannelSinkStack sinkStack = new ServerChannelSinkStack();
            sinkStack.Push(this, ipcServerHandler); 

            IMessage responseMessage = null;
            ITransportHeaders responseHeaders = null;
            Stream responseStream = null; 
            WindowsIdentity identity = null;
            IPrincipal oldPrincipal = null; 
            bool impersonated = false; 
            bool principalChanged = false;
            ServerProcessing processing = ServerProcessing.Complete; 

            try{
                if (_secure)
                { 
                    IpcPort port = ipcServerHandler.Port;
                    port.ImpersonateClient(); 
                    oldPrincipal = Thread.CurrentPrincipal; 
                    principalChanged = true;
                    impersonated = true; 
                    identity = WindowsIdentity.GetCurrent();
                    // If the authentication mode is to identify callers only revert the impersonation immediately
                    if (!_impersonate)
                    { 
                        NativePipe.RevertToSelf();
                        Thread.CurrentPrincipal = new GenericPrincipal(identity, null); 
                        impersonated = false; 
                    }
                    else 
                    {
                        if (identity.ImpersonationLevel == TokenImpersonationLevel.Impersonation ||
                            identity.ImpersonationLevel == TokenImpersonationLevel.Delegation)
                        { 
                            // Set the current principal
                            Thread.CurrentPrincipal = new WindowsPrincipal(identity); 
                        } 
                        else
                            throw new RemotingException(CoreChannel.GetResourceString( 
                                                            "Remoting_Ipc_TokenImpersonationFailure"));
                    }
                }
 
                processing =
                        _nextSink.ProcessMessage(sinkStack, null, headers, requestStream, 
                                                 out responseMessage, 
                                                 out responseHeaders, out responseStream);
            } 
            catch( Exception e) {
                ipcServerHandler.CloseOnFatalError(e);
            }
            finally{ 
                // Revert the principal if we had changed the principal
                if (principalChanged) 
                { 
                    Thread.CurrentPrincipal = oldPrincipal;
                } 
                // Revert the impersonation if we had impersonated
                if (impersonated)
                {
                    NativePipe.RevertToSelf(); 
                    impersonated = false;
                } 
            } 

            // handle response 
            switch (processing)
            {

            case ServerProcessing.Complete: 
            {
                // Send the response. Call completed synchronously. 
                sinkStack.Pop(this); 
                // Send the response back to the client
                ipcServerHandler.SendResponse(responseHeaders, responseStream); 
                break;
            } // case ServerProcessing.Complete

            case ServerProcessing.OneWay: 
            {
                // No response needed, but the following method will make sure that 
                //   we send at least a skeleton reply if the incoming request was 
                //   not marked OneWayRequest (client/server metadata could be out of
                //   [....]). 
                ipcServerHandler.SendResponse(responseHeaders, responseStream);
                break;
            } // case ServerProcessing.OneWay
 
            case ServerProcessing.Async:
            { 
                sinkStack.StoreAndDispatch(this, ipcServerHandler); 
                break;
            }// case ServerProcessing.Async 

            } // switch (processing)

            // Start waiting for the next request 
            if (processing != ServerProcessing.Async)
            { 
                ipcServerHandler.BeginReadMessage(); 
            }
        } // ServiceRequest 


        //
        // IServerChannelSink implementation 
        //
 
        public ServerProcessing ProcessMessage(IServerChannelSinkStack sinkStack, 
            IMessage requestMsg,
            ITransportHeaders requestHeaders, Stream requestStream, 
            out IMessage responseMsg, out ITransportHeaders responseHeaders,
            out Stream responseStream)
        {
            // NOTE: This doesn't have to be implemented because the server transport 
            //   sink is always first.
            throw new NotSupportedException(); 
        } 

 
        public void AsyncProcessResponse(IServerResponseChannelSinkStack sinkStack, Object state,
                                         IMessage msg, ITransportHeaders headers, Stream stream)
        {
            IpcServerHandler ipcServerHandler = null; 

            ipcServerHandler = (IpcServerHandler)state; 
 
            // send the response
            ipcServerHandler.SendResponse(headers, stream); 

            //if (streamManager.CanServiceAnotherRequest())
            //    streamManager.BeginReadMessage();
            //else 
            //    streamManager.Close();
        } // AsyncProcessResponse 
 

        public Stream GetResponseStream(IServerResponseChannelSinkStack sinkStack, Object state, 
                                        IMessage msg, ITransportHeaders headers)
        {
            // We always want a stream to read from.
            return null; 
        } // GetResponseStream
 
 
        public IServerChannelSink NextChannelSink
        { 
            get { return _nextSink; }
        }

 
        public IDictionary Properties
        { 
            get { return null; } 
        } // Properties
 
        //
        // end of IServerChannelSink implementation
        //
 

    } // class IpcServerTransportSink 
 

} // namespace System.Runtime.Remoting.Channels.Ipc 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.


                        

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