ParallelActivityDesigner.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ 4.0 / 4.0 / untmp / DEVDIV_TFS / Dev10 / Releases / RTMRel / ndp / cdf / src / WF / Common / AuthoringOM / Design / ParallelActivityDesigner.cs / 1305376 / ParallelActivityDesigner.cs

                            #pragma warning disable 1634, 1691 
namespace System.Workflow.ComponentModel.Design
{
 	using System;
	using System.IO; 
	using System.Drawing;
	using System.CodeDom; 
 	using System.Diagnostics; 
	using System.Collections;
 	using System.Collections.Generic; 
 	using System.Windows.Forms;
	using System.ComponentModel;
 	using System.Globalization;
	using System.Drawing.Design; 
	using System.Drawing.Imaging;
	using System.Drawing.Drawing2D; 
 	using System.Windows.Forms.Design; 
	using System.ComponentModel.Design;
 	using System.Collections.Specialized; 
 	using System.ComponentModel.Design.Serialization;
	using System.Workflow.ComponentModel.Compiler;
    using System.Workflow.ComponentModel.Serialization;
 	using System.Collections.ObjectModel; 
	using System.Reflection;
    using System.Workflow.ComponentModel.Design; 
    using System.Runtime.Serialization.Formatters.Binary; 

    // 

    #region ParallelActivityDesigner Class
    /// 
    /// Base class used for all the designers which have parallel vertical layout. 
    /// 
    public class ParallelActivityDesigner : StructuredCompositeActivityDesigner 
    { 
        #region Fields
        private ActivityDesignerVerbCollection designerVerbs; 
        #endregion

        #region Constructor
        ///  
        /// Default constructor for the ParallelActivityDesigner
        ///  
        public ParallelActivityDesigner() 
        {
        } 
        #endregion

        #region Properties
 
        #region Public Properties
        public override object FirstSelectableObject 
        { 
            get
            { 
                if (ActiveDesigner != this)
                    return base.FirstSelectableObject;

                if (!Expanded || !IsVisible) 
                    return null;
 
                object firstComponent = null; 
                if (ContainedDesigners.Count > 0)
                    firstComponent = ContainedDesigners[0].Activity; 

                return firstComponent;
            }
        } 

        public override object LastSelectableObject 
        { 
            get
            { 
                if (ActiveDesigner != this)
                    return base.FirstSelectableObject;

                if (!Expanded || !IsVisible) 
                    return null;
 
                object firstComponent = (ContainedDesigners.Count > 0) ? ContainedDesigners[0].Activity : null; 
                CompositeActivityDesigner firstDesigner = (firstComponent is Activity) ? ActivityDesigner.GetDesigner(firstComponent as Activity) as CompositeActivityDesigner : null;
 
                object lastObject = null;
                if (firstDesigner != null)
                    lastObject = firstDesigner.LastSelectableObject;
 
                // this might have happen when the first activityDesigner is collapsed
                if (lastObject == null) 
                    lastObject = firstComponent; 

                return lastObject; 
            }
        }
        #endregion
 
        #region Protected Properties
        protected override ActivityDesignerVerbCollection Verbs 
        { 
            get
            { 
                ActivityDesignerVerbCollection verbs = new ActivityDesignerVerbCollection();
                verbs.AddRange(base.Verbs);

                if (this.designerVerbs == null) 
                {
                    this.designerVerbs = new ActivityDesignerVerbCollection(); 
                    this.designerVerbs.Add(new ActivityDesignerVerb(this, DesignerVerbGroup.General, DR.GetString(DR.AddBranch), new EventHandler(OnAddBranch), new EventHandler(OnStatusAddBranch))); 
                }
 
                verbs.AddRange(this.designerVerbs);
                return verbs;
            }
        } 

        #endregion 
 
        #region Private Properties
        #endregion 

        #endregion

        #region Methods 

        #region Public Methods 
        public override object GetNextSelectableObject(object obj, DesignerNavigationDirection direction) 
        {
            if (ActiveDesigner != this) 
                return base.GetNextSelectableObject(obj, direction);

            if (direction != DesignerNavigationDirection.Left && direction != DesignerNavigationDirection.Right)
                return null; 

            object nextObject = null; 
 
			ReadOnlyCollection containedDesigners = ContainedDesigners;
			ActivityDesigner activityDesigner = ActivityDesigner.GetDesigner(obj as Activity); 
            int index = (activityDesigner != null) ? containedDesigners.IndexOf(activityDesigner) : -1;
            if (direction == DesignerNavigationDirection.Left && index >= 0 && index < containedDesigners.Count)
                nextObject = ((ActivityDesigner)containedDesigners[(index > 0) ? index - 1 : containedDesigners.Count - 1]).Activity;
            else if (direction == DesignerNavigationDirection.Right && index <= containedDesigners.Count - 1) 
                nextObject = ((ActivityDesigner)containedDesigners[(index < containedDesigners.Count - 1) ? index + 1 : 0]).Activity;
 
            return nextObject; 
        }
 
 		public override bool CanRemoveActivities(ReadOnlyCollection activitiesToRemove)
        {
			if (activitiesToRemove == null)
 				throw new ArgumentNullException("activitiesToRemove"); 

            if (ActiveDesigner != this) 
                return base.CanRemoveActivities(activitiesToRemove); 

            if ((ContainedDesigners.Count - activitiesToRemove.Count) < 2) 
                return false;
            else
                return base.CanRemoveActivities(activitiesToRemove);
        } 

 		public override bool CanMoveActivities(HitTestInfo moveLocation, ReadOnlyCollection activitiesToMove) 
        { 
			if (moveLocation == null)
 				throw new ArgumentNullException("moveLocation"); 

			if (activitiesToMove == null)
				throw new ArgumentNullException("activitiesToMove");
 
            if (ActiveDesigner != this)
                return base.CanMoveActivities(moveLocation, activitiesToMove); 
 
            if ((ContainedDesigners.Count - activitiesToMove.Count) < 2)
            { 
                if (moveLocation != null && moveLocation.AssociatedDesigner != this)
                    return false;
            }
 
            return base.CanMoveActivities(moveLocation, activitiesToMove);
        } 
        #endregion 

        #region Protected Methods 
        /// 
        /// Create new activity to be added as branch within the parallel designer
        /// 
        /// CompositeActivity to be added as branch 
        protected virtual CompositeActivity OnCreateNewBranch()
        { 
            return null; 
        }
 
		protected override void OnPaint(ActivityDesignerPaintEventArgs e)
        {
 			base.OnPaint(e);
 
            if (Expanded && ActiveDesigner == this)
            { 
                //Draw the connectors 
                if (ContainedDesigners.Count > 0)
                    DrawParallelConnectors(e); 

                //Drop targets to add the branches
                if (CurrentDropTarget >= 0)
                    DrawParallelDropTargets(e, CurrentDropTarget); 
            }
        } 
 
		protected override void OnLayoutPosition(ActivityDesignerLayoutEventArgs e)
        { 
 			if (e == null)
 				throw new ArgumentNullException("e");

            base.OnLayoutPosition(e); 

            if (Expanded && ActiveDesigner == this) 
            { 
                CompositeDesignerTheme compositeDesignerTheme = e.DesignerTheme as CompositeDesignerTheme;
                if (compositeDesignerTheme != null) 
                {
                    ReadOnlyCollection connectionPoints = GetInnerConnections(DesignerEdges.Top | DesignerEdges.Bottom);
                    Point location = (connectionPoints.Count > 0) ? new Point(Location.X, connectionPoints[0].Y) : Location;
 
                    int width = 0;
                    int height = compositeDesignerTheme.ConnectorSize.Height * 3 / 2; 
                    foreach (ActivityDesigner activityDesigner in ContainedDesigners) 
                    {
                        width += e.AmbientTheme.SelectionSize.Width; 
                        width += compositeDesignerTheme.ConnectorSize.Width;
                        Size designerSize = activityDesigner.Size;
                        activityDesigner.Location = new Point(location.X + width, location.Y + height);
                        width += designerSize.Width; 
                        width += e.AmbientTheme.SelectionSize.Width;
                    } 
                } 
            }
        } 

		protected override Size OnLayoutSize(ActivityDesignerLayoutEventArgs e)
        {
            Size size = base.OnLayoutSize(e); 

            CompositeDesignerTheme compositeDesignerTheme = e.DesignerTheme as CompositeDesignerTheme; 
            if (Expanded && ActiveDesigner == this && compositeDesignerTheme != null) 
            {
                //Calculate the container size 
                Size containerSize = Size.Empty;

                //Calculate the size based on child size
                foreach (ActivityDesigner activityDesigner in ContainedDesigners) 
                {
                    Size childSize = activityDesigner.Size; 
                    containerSize.Width += e.AmbientTheme.SelectionSize.Width; 
                    containerSize.Width += compositeDesignerTheme.ConnectorSize.Width;
                    containerSize.Width += childSize.Width; 
                    containerSize.Width += e.AmbientTheme.SelectionSize.Width;
                    containerSize.Height = Math.Max(containerSize.Height, childSize.Height);
                }
                containerSize.Width += (ContainedDesigners.Count > 0) ? compositeDesignerTheme.ConnectorSize.Width : 0; 

                //Once this happens then make sure that all the branches are of same size 
                foreach (ActivityDesigner activityDesigner in ContainedDesigners) 
                    activityDesigner.Size = new Size(activityDesigner.Size.Width, containerSize.Height);
 
                //Add the margin for drawing the parallel connectors
                containerSize.Height += 3 * compositeDesignerTheme.ConnectorSize.Height;

                //Now consider the base classe's size 
                size.Width = Math.Max(size.Width, containerSize.Width);
                size.Height += containerSize.Height; 
            } 

            return size; 
        }

        protected override Rectangle[] GetDropTargets(Point dropPoint)
        { 
            if (!Expanded || ActiveDesigner != this)
                return new Rectangle[]{}; 
 
 			CompositeDesignerTheme designerTheme = DesignerTheme as CompositeDesignerTheme;
 
            Rectangle bounds = Bounds;
			ReadOnlyCollection containedDesigners = ContainedDesigners;
            Rectangle[] dropTargets = new Rectangle[containedDesigners.Count + 1];
            if (containedDesigners.Count > 0) 
            {
                //Add the first connector 
                ActivityDesigner firstDesigner = containedDesigners[0]; 
                dropTargets[0].Location = new Point(bounds.X, firstDesigner.Location.Y);
                dropTargets[0].Size = new Size(((designerTheme != null) ? designerTheme.ConnectorSize.Width : 0), firstDesigner.Size.Height); 

                for (int i = 0; i < containedDesigners.Count - 1; i++)
                {
                    ActivityDesigner designer1 = containedDesigners[i]; 
                    Rectangle designerBounds1 = designer1.Bounds;
 
                    ActivityDesigner designer2 = containedDesigners[i + 1]; 
                    Rectangle designerBounds2 = designer2.Bounds;
 
                    dropTargets[i + 1].Location = new Point(designerBounds1.Right + (designerBounds2.Left - designerBounds1.Right) / 2 - ((designerTheme != null) ? designerTheme.ConnectorSize.Width : 0) / 2, designerBounds1.Top);
                    dropTargets[i + 1].Size = new Size(((designerTheme != null) ? designerTheme.ConnectorSize.Width : 0), designerBounds1.Height);
                }
 
                //Add last connector
				ActivityDesigner lastDesigner = containedDesigners[containedDesigners.Count - 1]; 
				dropTargets[containedDesigners.Count].Location = new Point(bounds.Right - ((designerTheme != null) ? designerTheme.ConnectorSize.Width : 0), lastDesigner.Location.Y); 
 				dropTargets[containedDesigners.Count].Size = new Size(((designerTheme != null) ? designerTheme.ConnectorSize.Width : 0), lastDesigner.Size.Height);
            } 
            else
            {
                dropTargets[0].Location = new Point(Location.X + (Size.Width - ((designerTheme != null) ? designerTheme.ConnectorSize.Width : 0)) / 2, TextRectangle.Bottom);
                dropTargets[0].Size = new Size(((designerTheme != null) ? designerTheme.ConnectorSize.Width : 0), Location.Y + Size.Height - dropTargets[0].Location.Y); 
            }
 
            return dropTargets; 
        }
        #endregion 

        #region Private Methods
        private void OnStatusAddBranch(object sender, EventArgs e)
        { 
            ActivityDesignerVerb verb = sender as ActivityDesignerVerb;
            if (verb != null) 
            { 
				verb.Enabled = IsEditable;
            } 
        }

        private void DrawParallelConnectors(ActivityDesignerPaintEventArgs e)
        { 
            CompositeDesignerTheme compositeDesignerTheme = e.DesignerTheme as CompositeDesignerTheme;
            if (compositeDesignerTheme == null) 
                return; 

            //Get all the information required to calculate the connectors 
            Rectangle bounds = Bounds;
            int parallelConnectorTop = bounds.Top;
            parallelConnectorTop += TitleHeight;
 
 			ReadOnlyCollection containedDesigners = ContainedDesigners;
 
            ActivityDesigner firstDesigner = containedDesigners[0]; 
            ReadOnlyCollection firstDesignerConnections = firstDesigner.GetConnections(DesignerEdges.Top | DesignerEdges.Bottom);
 
 			ActivityDesigner lastDesigner = containedDesigners[containedDesigners.Count - 1];
            ReadOnlyCollection lastDesignerConnections = lastDesigner.GetConnections(DesignerEdges.Top | DesignerEdges.Bottom);

            Point[] parallelLinks = new Point[2]; 

            //Draw small vertical line at the top 
            parallelLinks[0].X = bounds.Left + bounds.Width / 2; 
            parallelLinks[0].Y = parallelConnectorTop;
            parallelLinks[1].X = bounds.Left + bounds.Width / 2; 
            parallelLinks[1].Y = parallelConnectorTop + compositeDesignerTheme.ConnectorSize.Height * 3 / 4;
            DrawConnectors(e.Graphics, compositeDesignerTheme.ForegroundPen, parallelLinks, LineAnchor.None, LineAnchor.None);

            //Draw Horizontal line at the top 
            parallelLinks[0].X = firstDesignerConnections[0].X;
            parallelLinks[0].Y = parallelConnectorTop + compositeDesignerTheme.ConnectorSize.Height * 3 / 4; 
            parallelLinks[1].X = lastDesignerConnections[0].X; 
            parallelLinks[1].Y = parallelConnectorTop + compositeDesignerTheme.ConnectorSize.Height * 3 / 4;
            DrawConnectors(e.Graphics, compositeDesignerTheme.ForegroundPen, parallelLinks, LineAnchor.None, LineAnchor.None); 

            //Draw Horizontal line at the bottom
            parallelLinks[0].X = firstDesignerConnections[firstDesignerConnections.Count - 1].X;
            parallelLinks[0].Y = bounds.Bottom - compositeDesignerTheme.ConnectorSize.Height * 3 / 4; 
            parallelLinks[1].X = lastDesignerConnections[lastDesignerConnections.Count - 1].X;
            parallelLinks[1].Y = bounds.Bottom - compositeDesignerTheme.ConnectorSize.Height * 3 / 4; 
            DrawConnectors(e.Graphics, compositeDesignerTheme.ForegroundPen, parallelLinks, LineAnchor.None, LineAnchor.None); 

            //Draw small vertical line at the bottom 
            parallelLinks[0].X = bounds.Left + bounds.Width / 2;
            parallelLinks[0].Y = bounds.Bottom - compositeDesignerTheme.ConnectorSize.Height * 3 / 4;
            parallelLinks[1].X = bounds.Left + bounds.Width / 2;
            parallelLinks[1].Y = bounds.Bottom; 
            DrawConnectors(e.Graphics, compositeDesignerTheme.ForegroundPen, parallelLinks, LineAnchor.None, LineAnchor.None);
 
            foreach (ActivityDesigner activityDesigner in containedDesigners) 
            {
                ReadOnlyCollection designerConnections = activityDesigner.GetConnections(DesignerEdges.Top | DesignerEdges.Bottom); 
                int connectionCount = designerConnections.Count;
                Point[] connectingLine = new Point[2];

                //Draw connectors for every activityDesigner 
                connectingLine[0].X = designerConnections[0].X;
                connectingLine[0].Y = parallelConnectorTop + compositeDesignerTheme.ConnectorSize.Height * 3 / 4; 
                connectingLine[1].X = designerConnections[0].X; 
                connectingLine[1].Y = designerConnections[0].Y;
                DrawConnectors(e.Graphics, compositeDesignerTheme.ForegroundPen, connectingLine, compositeDesignerTheme.ConnectorStartCap, compositeDesignerTheme.ConnectorEndCap); 

                //Draw connectors for every activityDesigner
                connectingLine[0].X = designerConnections[connectionCount - 1].X;
                connectingLine[0].Y = designerConnections[connectionCount - 1].Y; 
                connectingLine[1].X = designerConnections[connectionCount - 1].X;
                connectingLine[1].Y = bounds.Bottom - compositeDesignerTheme.ConnectorSize.Height * 3 / 4; 
                DrawConnectors(e.Graphics, compositeDesignerTheme.ForegroundPen, connectingLine, compositeDesignerTheme.ConnectorStartCap, compositeDesignerTheme.ConnectorEndCap); 
            }
        } 

        private void DrawParallelDropTargets(ActivityDesignerPaintEventArgs e, int index)
        {
            Rectangle[] dropTargets = GetDropTargets(Point.Empty); 
            if (index < 0 || index >= dropTargets.Length)
                return; 
 
            CompositeDesignerTheme compositeDesignerTheme = e.DesignerTheme as CompositeDesignerTheme;
            if (compositeDesignerTheme == null) 
                return;

            ReadOnlyCollection containedDesigners = ContainedDesigners;
            Rectangle dropTargetRectangle = dropTargets[index]; 

            Rectangle bounds = Bounds; 
            int parallelConnectorTop = bounds.Top; 
            parallelConnectorTop += TitleHeight;
			parallelConnectorTop += (containedDesigners.Count > 0) ? compositeDesignerTheme.ConnectorSize.Height * 3 / 4 : 0; 

            int heightDelta = dropTargetRectangle.Y - parallelConnectorTop;
            heightDelta += bounds.Bottom - dropTargetRectangle.Bottom;
 			heightDelta -= (containedDesigners.Count > 0) ? compositeDesignerTheme.ConnectorSize.Height * 3 / 4 : 0; 

            dropTargetRectangle.Y = parallelConnectorTop; 
            dropTargetRectangle.Height += heightDelta; 
            DrawConnectors(e.Graphics, e.AmbientTheme.DropIndicatorPen, new Point[] { new Point(dropTargetRectangle.Left + dropTargetRectangle.Width / 2, dropTargetRectangle.Top + 2), new Point(dropTargetRectangle.Left + dropTargetRectangle.Width / 2, dropTargetRectangle.Bottom - 2) }, compositeDesignerTheme.ConnectorStartCap, compositeDesignerTheme.ConnectorEndCap);
 
			if (containedDesigners.Count > 0)
            {
                if (index == 0)
                { 
                    ActivityDesigner firstDesigner = containedDesigners[0];
                    ReadOnlyCollection firstDesignerConnections = firstDesigner.GetConnections(DesignerEdges.Top | DesignerEdges.Bottom); 
 
                    Point[] connectorPoints = new Point[2];
                    connectorPoints[0].X = dropTargetRectangle.X + dropTargetRectangle.Width / 2; 
                    connectorPoints[0].Y = dropTargetRectangle.Y;
                    connectorPoints[1].X = firstDesignerConnections[0].X;
                    connectorPoints[1].Y = dropTargetRectangle.Y;
                    DrawConnectors(e.Graphics, e.AmbientTheme.DropIndicatorPen, connectorPoints, LineAnchor.None, LineAnchor.None); 

                    connectorPoints[0].Y = dropTargetRectangle.Bottom; 
                    connectorPoints[1].Y = dropTargetRectangle.Bottom; 
                    DrawConnectors(e.Graphics, e.AmbientTheme.DropIndicatorPen, connectorPoints, LineAnchor.None, LineAnchor.None);
                } 
				else if (index == containedDesigners.Count)
                {
					ActivityDesigner lastDesigner = containedDesigners[containedDesigners.Count - 1];
                    ReadOnlyCollection lastDesignerConnections = lastDesigner.GetConnections(DesignerEdges.Top | DesignerEdges.Bottom); 

                    Point[] connectorPoints = new Point[2]; 
                    connectorPoints[0].X = lastDesignerConnections[0].X; 
                    connectorPoints[0].Y = dropTargetRectangle.Y;
                    connectorPoints[1].X = dropTargetRectangle.X + dropTargetRectangle.Width / 2; 
                    connectorPoints[1].Y = dropTargetRectangle.Y;
                    DrawConnectors(e.Graphics, e.AmbientTheme.DropIndicatorPen, connectorPoints, LineAnchor.None, LineAnchor.None);

                    connectorPoints[0].Y = dropTargetRectangle.Bottom; 
                    connectorPoints[1].Y = dropTargetRectangle.Bottom;
                    DrawConnectors(e.Graphics, e.AmbientTheme.DropIndicatorPen, connectorPoints, LineAnchor.None, LineAnchor.None); 
                } 
            }
        } 

        private void OnAddBranch(object sender, EventArgs e)
        {
            CompositeActivity branchActivity = OnCreateNewBranch(); 
            CompositeActivity compositeActivity = Activity as CompositeActivity;
            if (compositeActivity != null && branchActivity != null) 
            { 
                // Record the current number of child activities
                int designerCount = ContainedDesigners.Count; 

 				CompositeActivityDesigner.InsertActivities(this, new ConnectorHitTestInfo(this, HitTestLocations.Designer, compositeActivity.Activities.Count), new List(new Activity[] { branchActivity }).AsReadOnly(), DR.GetString(DR.AddingBranch, branchActivity.GetType().Name));

                // If the number of child activities has increased, the branch add was successful, so 
                // make sure the highest indexed branch is visible
                if (ContainedDesigners.Count > designerCount && ContainedDesigners.Count > 0) 
                   ContainedDesigners[ContainedDesigners.Count - 1].EnsureVisible(); 
            }
        } 
        #endregion

        #endregion
    } 
    #endregion
 
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.


                        

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