Code:
/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Core / CSharp / System / Windows / Media3D / Generated / ProjectionCamera.cs / 1305600 / ProjectionCamera.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- using MS.Internal; using MS.Internal.Collections; using MS.Internal.PresentationCore; using MS.Utility; using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.ComponentModel.Design.Serialization; using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Runtime.InteropServices; using System.Text; using System.Windows.Markup; using System.Windows.Media.Media3D.Converters; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Composition; using System.Security; using System.Security.Permissions; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; using System.Windows.Media.Imaging; // These types are aliased to match the unamanaged names used in interop using BOOL = System.UInt32; using WORD = System.UInt16; using Float = System.Single; namespace System.Windows.Media.Media3D { abstract partial class ProjectionCamera : Camera { //----------------------------------------------------- // // Public Methods // //----------------------------------------------------- #region Public Methods ////// Shadows inherited Clone() with a strongly typed /// version for convenience. /// public new ProjectionCamera Clone() { return (ProjectionCamera)base.Clone(); } ////// Shadows inherited CloneCurrentValue() with a strongly typed /// version for convenience. /// public new ProjectionCamera CloneCurrentValue() { return (ProjectionCamera)base.CloneCurrentValue(); } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //----------------------------------------------------- private static void NearPlaneDistancePropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { ProjectionCamera target = ((ProjectionCamera) d); target.PropertyChanged(NearPlaneDistanceProperty); } private static void FarPlaneDistancePropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { ProjectionCamera target = ((ProjectionCamera) d); target.PropertyChanged(FarPlaneDistanceProperty); } private static void PositionPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { ProjectionCamera target = ((ProjectionCamera) d); target.PropertyChanged(PositionProperty); } private static void LookDirectionPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { ProjectionCamera target = ((ProjectionCamera) d); target.PropertyChanged(LookDirectionProperty); } private static void UpDirectionPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { ProjectionCamera target = ((ProjectionCamera) d); target.PropertyChanged(UpDirectionProperty); } #region Public Properties ////// NearPlaneDistance - double. Default value is (double)0.125. /// public double NearPlaneDistance { get { return (double) GetValue(NearPlaneDistanceProperty); } set { SetValueInternal(NearPlaneDistanceProperty, value); } } ////// FarPlaneDistance - double. Default value is (double)Double.PositiveInfinity. /// public double FarPlaneDistance { get { return (double) GetValue(FarPlaneDistanceProperty); } set { SetValueInternal(FarPlaneDistanceProperty, value); } } ////// Position - Point3D. Default value is new Point3D(). /// public Point3D Position { get { return (Point3D) GetValue(PositionProperty); } set { SetValueInternal(PositionProperty, value); } } ////// LookDirection - Vector3D. Default value is new Vector3D(0,0,-1). /// public Vector3D LookDirection { get { return (Vector3D) GetValue(LookDirectionProperty); } set { SetValueInternal(LookDirectionProperty, value); } } ////// UpDirection - Vector3D. Default value is new Vector3D(0,1,0). /// public Vector3D UpDirection { get { return (Vector3D) GetValue(UpDirectionProperty); } set { SetValueInternal(UpDirectionProperty, value); } } #endregion Public Properties //------------------------------------------------------ // // Protected Methods // //------------------------------------------------------ #region Protected Methods #endregion ProtectedMethods //----------------------------------------------------- // // Internal Methods // //------------------------------------------------------ #region Internal Methods #endregion Internal Methods //----------------------------------------------------- // // Internal Properties // //----------------------------------------------------- #region Internal Properties #endregion Internal Properties //----------------------------------------------------- // // Dependency Properties // //------------------------------------------------------ #region Dependency Properties ////// The DependencyProperty for the ProjectionCamera.NearPlaneDistance property. /// public static readonly DependencyProperty NearPlaneDistanceProperty; ////// The DependencyProperty for the ProjectionCamera.FarPlaneDistance property. /// public static readonly DependencyProperty FarPlaneDistanceProperty; ////// The DependencyProperty for the ProjectionCamera.Position property. /// public static readonly DependencyProperty PositionProperty; ////// The DependencyProperty for the ProjectionCamera.LookDirection property. /// public static readonly DependencyProperty LookDirectionProperty; ////// The DependencyProperty for the ProjectionCamera.UpDirection property. /// public static readonly DependencyProperty UpDirectionProperty; #endregion Dependency Properties //----------------------------------------------------- // // Internal Fields // //------------------------------------------------------ #region Internal Fields internal const double c_NearPlaneDistance = (double)0.125; internal const double c_FarPlaneDistance = (double)Double.PositiveInfinity; internal static Point3D s_Position = new Point3D(); internal static Vector3D s_LookDirection = new Vector3D(0,0,-1); internal static Vector3D s_UpDirection = new Vector3D(0,1,0); #endregion Internal Fields #region Constructors //------------------------------------------------------ // // Constructors // //----------------------------------------------------- static ProjectionCamera() { // We check our static default fields which are of type Freezable // to make sure that they are not mutable, otherwise we will throw // if these get touched by more than one thread in the lifetime // of your app. (Windows OS Bug #947272) // // Initializations Type typeofThis = typeof(ProjectionCamera); NearPlaneDistanceProperty = RegisterProperty("NearPlaneDistance", typeof(double), typeofThis, (double)0.125, new PropertyChangedCallback(NearPlaneDistancePropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); FarPlaneDistanceProperty = RegisterProperty("FarPlaneDistance", typeof(double), typeofThis, (double)Double.PositiveInfinity, new PropertyChangedCallback(FarPlaneDistancePropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); PositionProperty = RegisterProperty("Position", typeof(Point3D), typeofThis, new Point3D(), new PropertyChangedCallback(PositionPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); LookDirectionProperty = RegisterProperty("LookDirection", typeof(Vector3D), typeofThis, new Vector3D(0,0,-1), new PropertyChangedCallback(LookDirectionPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); UpDirectionProperty = RegisterProperty("UpDirection", typeof(Vector3D), typeofThis, new Vector3D(0,1,0), new PropertyChangedCallback(UpDirectionPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); } #endregion Constructors } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- using MS.Internal; using MS.Internal.Collections; using MS.Internal.PresentationCore; using MS.Utility; using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.ComponentModel.Design.Serialization; using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Runtime.InteropServices; using System.Text; using System.Windows.Markup; using System.Windows.Media.Media3D.Converters; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Composition; using System.Security; using System.Security.Permissions; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; using System.Windows.Media.Imaging; // These types are aliased to match the unamanaged names used in interop using BOOL = System.UInt32; using WORD = System.UInt16; using Float = System.Single; namespace System.Windows.Media.Media3D { abstract partial class ProjectionCamera : Camera { //----------------------------------------------------- // // Public Methods // //----------------------------------------------------- #region Public Methods ////// Shadows inherited Clone() with a strongly typed /// version for convenience. /// public new ProjectionCamera Clone() { return (ProjectionCamera)base.Clone(); } ////// Shadows inherited CloneCurrentValue() with a strongly typed /// version for convenience. /// public new ProjectionCamera CloneCurrentValue() { return (ProjectionCamera)base.CloneCurrentValue(); } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //----------------------------------------------------- private static void NearPlaneDistancePropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { ProjectionCamera target = ((ProjectionCamera) d); target.PropertyChanged(NearPlaneDistanceProperty); } private static void FarPlaneDistancePropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { ProjectionCamera target = ((ProjectionCamera) d); target.PropertyChanged(FarPlaneDistanceProperty); } private static void PositionPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { ProjectionCamera target = ((ProjectionCamera) d); target.PropertyChanged(PositionProperty); } private static void LookDirectionPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { ProjectionCamera target = ((ProjectionCamera) d); target.PropertyChanged(LookDirectionProperty); } private static void UpDirectionPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { ProjectionCamera target = ((ProjectionCamera) d); target.PropertyChanged(UpDirectionProperty); } #region Public Properties ////// NearPlaneDistance - double. Default value is (double)0.125. /// public double NearPlaneDistance { get { return (double) GetValue(NearPlaneDistanceProperty); } set { SetValueInternal(NearPlaneDistanceProperty, value); } } ////// FarPlaneDistance - double. Default value is (double)Double.PositiveInfinity. /// public double FarPlaneDistance { get { return (double) GetValue(FarPlaneDistanceProperty); } set { SetValueInternal(FarPlaneDistanceProperty, value); } } ////// Position - Point3D. Default value is new Point3D(). /// public Point3D Position { get { return (Point3D) GetValue(PositionProperty); } set { SetValueInternal(PositionProperty, value); } } ////// LookDirection - Vector3D. Default value is new Vector3D(0,0,-1). /// public Vector3D LookDirection { get { return (Vector3D) GetValue(LookDirectionProperty); } set { SetValueInternal(LookDirectionProperty, value); } } ////// UpDirection - Vector3D. Default value is new Vector3D(0,1,0). /// public Vector3D UpDirection { get { return (Vector3D) GetValue(UpDirectionProperty); } set { SetValueInternal(UpDirectionProperty, value); } } #endregion Public Properties //------------------------------------------------------ // // Protected Methods // //------------------------------------------------------ #region Protected Methods #endregion ProtectedMethods //----------------------------------------------------- // // Internal Methods // //------------------------------------------------------ #region Internal Methods #endregion Internal Methods //----------------------------------------------------- // // Internal Properties // //----------------------------------------------------- #region Internal Properties #endregion Internal Properties //----------------------------------------------------- // // Dependency Properties // //------------------------------------------------------ #region Dependency Properties ////// The DependencyProperty for the ProjectionCamera.NearPlaneDistance property. /// public static readonly DependencyProperty NearPlaneDistanceProperty; ////// The DependencyProperty for the ProjectionCamera.FarPlaneDistance property. /// public static readonly DependencyProperty FarPlaneDistanceProperty; ////// The DependencyProperty for the ProjectionCamera.Position property. /// public static readonly DependencyProperty PositionProperty; ////// The DependencyProperty for the ProjectionCamera.LookDirection property. /// public static readonly DependencyProperty LookDirectionProperty; ////// The DependencyProperty for the ProjectionCamera.UpDirection property. /// public static readonly DependencyProperty UpDirectionProperty; #endregion Dependency Properties //----------------------------------------------------- // // Internal Fields // //------------------------------------------------------ #region Internal Fields internal const double c_NearPlaneDistance = (double)0.125; internal const double c_FarPlaneDistance = (double)Double.PositiveInfinity; internal static Point3D s_Position = new Point3D(); internal static Vector3D s_LookDirection = new Vector3D(0,0,-1); internal static Vector3D s_UpDirection = new Vector3D(0,1,0); #endregion Internal Fields #region Constructors //------------------------------------------------------ // // Constructors // //----------------------------------------------------- static ProjectionCamera() { // We check our static default fields which are of type Freezable // to make sure that they are not mutable, otherwise we will throw // if these get touched by more than one thread in the lifetime // of your app. (Windows OS Bug #947272) // // Initializations Type typeofThis = typeof(ProjectionCamera); NearPlaneDistanceProperty = RegisterProperty("NearPlaneDistance", typeof(double), typeofThis, (double)0.125, new PropertyChangedCallback(NearPlaneDistancePropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); FarPlaneDistanceProperty = RegisterProperty("FarPlaneDistance", typeof(double), typeofThis, (double)Double.PositiveInfinity, new PropertyChangedCallback(FarPlaneDistancePropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); PositionProperty = RegisterProperty("Position", typeof(Point3D), typeofThis, new Point3D(), new PropertyChangedCallback(PositionPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); LookDirectionProperty = RegisterProperty("LookDirection", typeof(Vector3D), typeofThis, new Vector3D(0,0,-1), new PropertyChangedCallback(LookDirectionPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); UpDirectionProperty = RegisterProperty("UpDirection", typeof(Vector3D), typeofThis, new Vector3D(0,1,0), new PropertyChangedCallback(UpDirectionPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); } #endregion Constructors } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- ComPlusServiceHost.cs
- Connection.cs
- XAMLParseException.cs
- Sql8ExpressionRewriter.cs
- IdentityReference.cs
- ServiceDiscoveryBehavior.cs
- UnhandledExceptionEventArgs.cs
- LinkLabelLinkClickedEvent.cs
- ExternalDataExchangeService.cs
- TextPenaltyModule.cs
- PackageDigitalSignatureManager.cs
- ToolCreatedEventArgs.cs
- TextPatternIdentifiers.cs
- SQLByte.cs
- connectionpool.cs
- ListMarkerLine.cs
- SafePEFileHandle.cs
- UrlAuthorizationModule.cs
- ProfileGroupSettings.cs
- SqlServices.cs
- ConfigXmlElement.cs
- SqlGatherConsumedAliases.cs
- Quack.cs
- CompleteWizardStep.cs
- SoapExtensionTypeElementCollection.cs
- EntityDataSourceDesigner.cs
- UserControl.cs
- SevenBitStream.cs
- TileBrush.cs
- TypeElement.cs
- List.cs
- PropertyReferenceExtension.cs
- SurrogateSelector.cs
- DBCommandBuilder.cs
- DataGridViewCellLinkedList.cs
- StylusEditingBehavior.cs
- AddInToken.cs
- XmlObjectSerializerWriteContext.cs
- DataRowCollection.cs
- DesignerAdRotatorAdapter.cs
- TextFormatter.cs
- CaseInsensitiveComparer.cs
- VBIdentifierNameEditor.cs
- CatalogZoneDesigner.cs
- OperationFormatter.cs
- ObjectDataSourceDisposingEventArgs.cs
- XmlIncludeAttribute.cs
- AsymmetricAlgorithm.cs
- BaseDataListPage.cs
- HebrewCalendar.cs
- GenericPrincipal.cs
- SQLRoleProvider.cs
- AllMembershipCondition.cs
- CodeComment.cs
- JsonFormatMapping.cs
- TTSVoice.cs
- TreeViewHitTestInfo.cs
- RunWorkerCompletedEventArgs.cs
- XmlIlTypeHelper.cs
- Matrix3DStack.cs
- MimeMultiPart.cs
- ValidationEventArgs.cs
- OLEDB_Enum.cs
- PolicyChain.cs
- TextBoxAutoCompleteSourceConverter.cs
- XmlAnyAttributeAttribute.cs
- ExtendedPropertyCollection.cs
- HiddenFieldDesigner.cs
- cookiecollection.cs
- DataGridViewSelectedRowCollection.cs
- ContentHostHelper.cs
- SerializationTrace.cs
- ListViewItem.cs
- RsaSecurityTokenAuthenticator.cs
- TargetControlTypeAttribute.cs
- SoapReflectionImporter.cs
- GeneralTransform3D.cs
- GenericUriParser.cs
- ByteStack.cs
- ImmComposition.cs
- ProviderBase.cs
- WhileDesigner.cs
- CommonGetThemePartSize.cs
- AssemblyName.cs
- SoapAttributeAttribute.cs
- xamlnodes.cs
- HttpClientCertificate.cs
- TextRange.cs
- CryptographicAttribute.cs
- TableItemStyle.cs
- DataMisalignedException.cs
- ColorConvertedBitmap.cs
- SpnegoTokenAuthenticator.cs
- OleDbCommandBuilder.cs
- MenuItemStyle.cs
- Unit.cs
- MethodCallTranslator.cs
- InstallHelper.cs
- UserControlCodeDomTreeGenerator.cs
- ReferencedType.cs