Code:
/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Core / CSharp / System / Windows / Media3D / Generated / PerspectiveCamera.cs / 1305600 / PerspectiveCamera.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- using MS.Internal; using MS.Internal.Collections; using MS.Internal.PresentationCore; using MS.Utility; using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.ComponentModel.Design.Serialization; using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Runtime.InteropServices; using System.Text; using System.Windows.Markup; using System.Windows.Media.Media3D.Converters; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Composition; using System.Security; using System.Security.Permissions; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; using System.Windows.Media.Imaging; // These types are aliased to match the unamanaged names used in interop using BOOL = System.UInt32; using WORD = System.UInt16; using Float = System.Single; namespace System.Windows.Media.Media3D { sealed partial class PerspectiveCamera : ProjectionCamera { //----------------------------------------------------- // // Public Methods // //----------------------------------------------------- #region Public Methods ////// Shadows inherited Clone() with a strongly typed /// version for convenience. /// public new PerspectiveCamera Clone() { return (PerspectiveCamera)base.Clone(); } ////// Shadows inherited CloneCurrentValue() with a strongly typed /// version for convenience. /// public new PerspectiveCamera CloneCurrentValue() { return (PerspectiveCamera)base.CloneCurrentValue(); } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //----------------------------------------------------- private static void FieldOfViewPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { PerspectiveCamera target = ((PerspectiveCamera) d); target.PropertyChanged(FieldOfViewProperty); } #region Public Properties ////// FieldOfView - double. Default value is (double)45.0. /// public double FieldOfView { get { return (double) GetValue(FieldOfViewProperty); } set { SetValueInternal(FieldOfViewProperty, value); } } #endregion Public Properties //------------------------------------------------------ // // Protected Methods // //------------------------------------------------------ #region Protected Methods ////// Implementation of ///Freezable.CreateInstanceCore . ///The new Freezable. protected override Freezable CreateInstanceCore() { return new PerspectiveCamera(); } #endregion ProtectedMethods //----------------------------------------------------- // // Internal Methods // //------------------------------------------------------ #region Internal Methods ////// Critical: This code calls into an unsafe code block /// TreatAsSafe: This code does not return any critical data.It is ok to expose /// Channels are safe to call into and do not go cross domain and cross process /// [SecurityCritical,SecurityTreatAsSafe] internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck) { // If we're told we can skip the channel check, then we must be on channel Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) { base.UpdateResource(channel, skipOnChannelCheck); // Read values of properties into local variables Transform3D vTransform = Transform; // Obtain handles for properties that implement DUCE.IResource DUCE.ResourceHandle hTransform; if (vTransform == null || Object.ReferenceEquals(vTransform, Transform3D.Identity) ) { hTransform = DUCE.ResourceHandle.Null; } else { hTransform = ((DUCE.IResource)vTransform).GetHandle(channel); } // Obtain handles for animated properties DUCE.ResourceHandle hNearPlaneDistanceAnimations = GetAnimationResourceHandle(NearPlaneDistanceProperty, channel); DUCE.ResourceHandle hFarPlaneDistanceAnimations = GetAnimationResourceHandle(FarPlaneDistanceProperty, channel); DUCE.ResourceHandle hPositionAnimations = GetAnimationResourceHandle(PositionProperty, channel); DUCE.ResourceHandle hLookDirectionAnimations = GetAnimationResourceHandle(LookDirectionProperty, channel); DUCE.ResourceHandle hUpDirectionAnimations = GetAnimationResourceHandle(UpDirectionProperty, channel); DUCE.ResourceHandle hFieldOfViewAnimations = GetAnimationResourceHandle(FieldOfViewProperty, channel); // Pack & send command packet DUCE.MILCMD_PERSPECTIVECAMERA data; unsafe { data.Type = MILCMD.MilCmdPerspectiveCamera; data.Handle = _duceResource.GetHandle(channel); data.htransform = hTransform; if (hNearPlaneDistanceAnimations.IsNull) { data.nearPlaneDistance = NearPlaneDistance; } data.hNearPlaneDistanceAnimations = hNearPlaneDistanceAnimations; if (hFarPlaneDistanceAnimations.IsNull) { data.farPlaneDistance = FarPlaneDistance; } data.hFarPlaneDistanceAnimations = hFarPlaneDistanceAnimations; if (hPositionAnimations.IsNull) { data.position = CompositionResourceManager.Point3DToMilPoint3F(Position); } data.hPositionAnimations = hPositionAnimations; if (hLookDirectionAnimations.IsNull) { data.lookDirection = CompositionResourceManager.Vector3DToMilPoint3F(LookDirection); } data.hLookDirectionAnimations = hLookDirectionAnimations; if (hUpDirectionAnimations.IsNull) { data.upDirection = CompositionResourceManager.Vector3DToMilPoint3F(UpDirection); } data.hUpDirectionAnimations = hUpDirectionAnimations; if (hFieldOfViewAnimations.IsNull) { data.fieldOfView = FieldOfView; } data.hFieldOfViewAnimations = hFieldOfViewAnimations; // Send packed command structure channel.SendCommand( (byte*)&data, sizeof(DUCE.MILCMD_PERSPECTIVECAMERA)); } } } internal override DUCE.ResourceHandle AddRefOnChannelCore(DUCE.Channel channel) { if (_duceResource.CreateOrAddRefOnChannel(this, channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_PERSPECTIVECAMERA)) { Transform3D vTransform = Transform; if (vTransform != null) ((DUCE.IResource)vTransform).AddRefOnChannel(channel); AddRefOnChannelAnimations(channel); UpdateResource(channel, true /* skip "on channel" check - we already know that we're on channel */ ); } return _duceResource.GetHandle(channel); } internal override void ReleaseOnChannelCore(DUCE.Channel channel) { Debug.Assert(_duceResource.IsOnChannel(channel)); if (_duceResource.ReleaseOnChannel(channel)) { Transform3D vTransform = Transform; if (vTransform != null) ((DUCE.IResource)vTransform).ReleaseOnChannel(channel); ReleaseOnChannelAnimations(channel); } } internal override DUCE.ResourceHandle GetHandleCore(DUCE.Channel channel) { // Note that we are in a lock here already. return _duceResource.GetHandle(channel); } internal override int GetChannelCountCore() { // must already be in composition lock here return _duceResource.GetChannelCount(); } internal override DUCE.Channel GetChannelCore(int index) { // Note that we are in a lock here already. return _duceResource.GetChannel(index); } #endregion Internal Methods //----------------------------------------------------- // // Internal Properties // //----------------------------------------------------- #region Internal Properties #endregion Internal Properties //----------------------------------------------------- // // Dependency Properties // //------------------------------------------------------ #region Dependency Properties ////// The DependencyProperty for the PerspectiveCamera.FieldOfView property. /// public static readonly DependencyProperty FieldOfViewProperty; #endregion Dependency Properties //----------------------------------------------------- // // Internal Fields // //------------------------------------------------------ #region Internal Fields internal System.Windows.Media.Composition.DUCE.MultiChannelResource _duceResource = new System.Windows.Media.Composition.DUCE.MultiChannelResource(); internal const double c_FieldOfView = (double)45.0; #endregion Internal Fields #region Constructors //------------------------------------------------------ // // Constructors // //----------------------------------------------------- static PerspectiveCamera() { // We check our static default fields which are of type Freezable // to make sure that they are not mutable, otherwise we will throw // if these get touched by more than one thread in the lifetime // of your app. (Windows OS Bug #947272) // // Initializations Type typeofThis = typeof(PerspectiveCamera); FieldOfViewProperty = RegisterProperty("FieldOfView", typeof(double), typeofThis, (double)45.0, new PropertyChangedCallback(FieldOfViewPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); } #endregion Constructors } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- using MS.Internal; using MS.Internal.Collections; using MS.Internal.PresentationCore; using MS.Utility; using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.ComponentModel.Design.Serialization; using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Runtime.InteropServices; using System.Text; using System.Windows.Markup; using System.Windows.Media.Media3D.Converters; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Composition; using System.Security; using System.Security.Permissions; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; using System.Windows.Media.Imaging; // These types are aliased to match the unamanaged names used in interop using BOOL = System.UInt32; using WORD = System.UInt16; using Float = System.Single; namespace System.Windows.Media.Media3D { sealed partial class PerspectiveCamera : ProjectionCamera { //----------------------------------------------------- // // Public Methods // //----------------------------------------------------- #region Public Methods ////// Shadows inherited Clone() with a strongly typed /// version for convenience. /// public new PerspectiveCamera Clone() { return (PerspectiveCamera)base.Clone(); } ////// Shadows inherited CloneCurrentValue() with a strongly typed /// version for convenience. /// public new PerspectiveCamera CloneCurrentValue() { return (PerspectiveCamera)base.CloneCurrentValue(); } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //----------------------------------------------------- private static void FieldOfViewPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { PerspectiveCamera target = ((PerspectiveCamera) d); target.PropertyChanged(FieldOfViewProperty); } #region Public Properties ////// FieldOfView - double. Default value is (double)45.0. /// public double FieldOfView { get { return (double) GetValue(FieldOfViewProperty); } set { SetValueInternal(FieldOfViewProperty, value); } } #endregion Public Properties //------------------------------------------------------ // // Protected Methods // //------------------------------------------------------ #region Protected Methods ////// Implementation of ///Freezable.CreateInstanceCore . ///The new Freezable. protected override Freezable CreateInstanceCore() { return new PerspectiveCamera(); } #endregion ProtectedMethods //----------------------------------------------------- // // Internal Methods // //------------------------------------------------------ #region Internal Methods ////// Critical: This code calls into an unsafe code block /// TreatAsSafe: This code does not return any critical data.It is ok to expose /// Channels are safe to call into and do not go cross domain and cross process /// [SecurityCritical,SecurityTreatAsSafe] internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck) { // If we're told we can skip the channel check, then we must be on channel Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) { base.UpdateResource(channel, skipOnChannelCheck); // Read values of properties into local variables Transform3D vTransform = Transform; // Obtain handles for properties that implement DUCE.IResource DUCE.ResourceHandle hTransform; if (vTransform == null || Object.ReferenceEquals(vTransform, Transform3D.Identity) ) { hTransform = DUCE.ResourceHandle.Null; } else { hTransform = ((DUCE.IResource)vTransform).GetHandle(channel); } // Obtain handles for animated properties DUCE.ResourceHandle hNearPlaneDistanceAnimations = GetAnimationResourceHandle(NearPlaneDistanceProperty, channel); DUCE.ResourceHandle hFarPlaneDistanceAnimations = GetAnimationResourceHandle(FarPlaneDistanceProperty, channel); DUCE.ResourceHandle hPositionAnimations = GetAnimationResourceHandle(PositionProperty, channel); DUCE.ResourceHandle hLookDirectionAnimations = GetAnimationResourceHandle(LookDirectionProperty, channel); DUCE.ResourceHandle hUpDirectionAnimations = GetAnimationResourceHandle(UpDirectionProperty, channel); DUCE.ResourceHandle hFieldOfViewAnimations = GetAnimationResourceHandle(FieldOfViewProperty, channel); // Pack & send command packet DUCE.MILCMD_PERSPECTIVECAMERA data; unsafe { data.Type = MILCMD.MilCmdPerspectiveCamera; data.Handle = _duceResource.GetHandle(channel); data.htransform = hTransform; if (hNearPlaneDistanceAnimations.IsNull) { data.nearPlaneDistance = NearPlaneDistance; } data.hNearPlaneDistanceAnimations = hNearPlaneDistanceAnimations; if (hFarPlaneDistanceAnimations.IsNull) { data.farPlaneDistance = FarPlaneDistance; } data.hFarPlaneDistanceAnimations = hFarPlaneDistanceAnimations; if (hPositionAnimations.IsNull) { data.position = CompositionResourceManager.Point3DToMilPoint3F(Position); } data.hPositionAnimations = hPositionAnimations; if (hLookDirectionAnimations.IsNull) { data.lookDirection = CompositionResourceManager.Vector3DToMilPoint3F(LookDirection); } data.hLookDirectionAnimations = hLookDirectionAnimations; if (hUpDirectionAnimations.IsNull) { data.upDirection = CompositionResourceManager.Vector3DToMilPoint3F(UpDirection); } data.hUpDirectionAnimations = hUpDirectionAnimations; if (hFieldOfViewAnimations.IsNull) { data.fieldOfView = FieldOfView; } data.hFieldOfViewAnimations = hFieldOfViewAnimations; // Send packed command structure channel.SendCommand( (byte*)&data, sizeof(DUCE.MILCMD_PERSPECTIVECAMERA)); } } } internal override DUCE.ResourceHandle AddRefOnChannelCore(DUCE.Channel channel) { if (_duceResource.CreateOrAddRefOnChannel(this, channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_PERSPECTIVECAMERA)) { Transform3D vTransform = Transform; if (vTransform != null) ((DUCE.IResource)vTransform).AddRefOnChannel(channel); AddRefOnChannelAnimations(channel); UpdateResource(channel, true /* skip "on channel" check - we already know that we're on channel */ ); } return _duceResource.GetHandle(channel); } internal override void ReleaseOnChannelCore(DUCE.Channel channel) { Debug.Assert(_duceResource.IsOnChannel(channel)); if (_duceResource.ReleaseOnChannel(channel)) { Transform3D vTransform = Transform; if (vTransform != null) ((DUCE.IResource)vTransform).ReleaseOnChannel(channel); ReleaseOnChannelAnimations(channel); } } internal override DUCE.ResourceHandle GetHandleCore(DUCE.Channel channel) { // Note that we are in a lock here already. return _duceResource.GetHandle(channel); } internal override int GetChannelCountCore() { // must already be in composition lock here return _duceResource.GetChannelCount(); } internal override DUCE.Channel GetChannelCore(int index) { // Note that we are in a lock here already. return _duceResource.GetChannel(index); } #endregion Internal Methods //----------------------------------------------------- // // Internal Properties // //----------------------------------------------------- #region Internal Properties #endregion Internal Properties //----------------------------------------------------- // // Dependency Properties // //------------------------------------------------------ #region Dependency Properties ////// The DependencyProperty for the PerspectiveCamera.FieldOfView property. /// public static readonly DependencyProperty FieldOfViewProperty; #endregion Dependency Properties //----------------------------------------------------- // // Internal Fields // //------------------------------------------------------ #region Internal Fields internal System.Windows.Media.Composition.DUCE.MultiChannelResource _duceResource = new System.Windows.Media.Composition.DUCE.MultiChannelResource(); internal const double c_FieldOfView = (double)45.0; #endregion Internal Fields #region Constructors //------------------------------------------------------ // // Constructors // //----------------------------------------------------- static PerspectiveCamera() { // We check our static default fields which are of type Freezable // to make sure that they are not mutable, otherwise we will throw // if these get touched by more than one thread in the lifetime // of your app. (Windows OS Bug #947272) // // Initializations Type typeofThis = typeof(PerspectiveCamera); FieldOfViewProperty = RegisterProperty("FieldOfView", typeof(double), typeofThis, (double)45.0, new PropertyChangedCallback(FieldOfViewPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); } #endregion Constructors } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu
This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- PrintDialog.cs
- Axis.cs
- FastPropertyAccessor.cs
- DesignTimeTemplateParser.cs
- OperandQuery.cs
- TabControl.cs
- NativeMethods.cs
- TransactionBridgeSection.cs
- DateTimeValueSerializerContext.cs
- WindowAutomationPeer.cs
- InkCanvasInnerCanvas.cs
- XPathSelectionIterator.cs
- RawContentTypeMapper.cs
- ThreadStaticAttribute.cs
- SapiRecognizer.cs
- AudioFormatConverter.cs
- PeerNameRecordCollection.cs
- MasterPageCodeDomTreeGenerator.cs
- IItemContainerGenerator.cs
- ArraySortHelper.cs
- MetaModel.cs
- DataGridColumnHeadersPresenterAutomationPeer.cs
- OleDbParameterCollection.cs
- SchemaNames.cs
- Win32.cs
- AnchoredBlock.cs
- ResourcePool.cs
- SettingsPropertyNotFoundException.cs
- TimeSpanMinutesOrInfiniteConverter.cs
- MappingItemCollection.cs
- BCLDebug.cs
- Brushes.cs
- DiscardableAttribute.cs
- FolderBrowserDialog.cs
- SerializationFieldInfo.cs
- TextTreeTextElementNode.cs
- TextSelection.cs
- HeaderElement.cs
- DocumentOrderQuery.cs
- EtwTrace.cs
- ExceptionHandler.cs
- EncodingInfo.cs
- ConstructorBuilder.cs
- MarginsConverter.cs
- EndpointInstanceProvider.cs
- SpeechSynthesizer.cs
- CodePrimitiveExpression.cs
- AttachedProperty.cs
- SqlServices.cs
- XmlException.cs
- CustomAttributeFormatException.cs
- HtmlTitle.cs
- ServiceOperationWrapper.cs
- AttachedPropertyBrowsableAttribute.cs
- CachedCompositeFamily.cs
- QilLiteral.cs
- ExpandCollapseProviderWrapper.cs
- BinaryNode.cs
- PeerFlooder.cs
- DropTarget.cs
- NamespaceEmitter.cs
- PropertyReferenceExtension.cs
- EmbeddedMailObjectsCollection.cs
- Range.cs
- BrowserDefinitionCollection.cs
- SimpleBitVector32.cs
- DisposableCollectionWrapper.cs
- CallInfo.cs
- Control.cs
- QueueProcessor.cs
- ConfigXmlText.cs
- DataTemplate.cs
- _ContextAwareResult.cs
- WindowsListViewSubItem.cs
- ProxyWebPart.cs
- ChtmlMobileTextWriter.cs
- ConfigurationException.cs
- SafeNativeMethods.cs
- TransactionTable.cs
- LogLogRecord.cs
- BitmapEffectvisualstate.cs
- XmlChildNodes.cs
- Activator.cs
- IdentityHolder.cs
- SupportingTokenChannel.cs
- storepermission.cs
- DesignerLabelAdapter.cs
- StyleSheetDesigner.cs
- FamilyMap.cs
- EventProxy.cs
- PropertyCollection.cs
- ArrayTypeMismatchException.cs
- WinFormsSecurity.cs
- XmlNodeWriter.cs
- basevalidator.cs
- StandardBindingCollectionElement.cs
- SafeLibraryHandle.cs
- DrawingGroup.cs
- DbProviderFactoriesConfigurationHandler.cs
- TextFormatterHost.cs