TouchFrameEventArgs.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Core / CSharp / System / Windows / Input / TouchFrameEventArgs.cs / 1305600 / TouchFrameEventArgs.cs

                            //---------------------------------------------------------------------------- 
//
// Copyright (C) Microsoft Corporation.  All rights reserved.
//
//--------------------------------------------------------------------------- 

using System; 
using System.Windows; 
using System.Windows.Input;
 
namespace System.Windows.Input
{
    /// 
    ///     Event arguments for the Touch.FrameReported event. 
    /// 
    public sealed class TouchFrameEventArgs : EventArgs 
    { 
        /// 
        ///     Creates a new instance of this class. 
        /// 
        /// 
        internal TouchFrameEventArgs(int timestamp)
        { 
            Timestamp = timestamp;
        } 
 
        /// 
        ///     The timestamp for this event. 
        /// 
        public int Timestamp
        {
            get; 
            private set;
        } 
 
        /// 
        ///     Retrieves the current touch point for ever touch device that is currently active. 
        /// 
        /// Defines the coordinate space of the touch point.
        /// A collection of touch points.
        public TouchPointCollection GetTouchPoints(IInputElement relativeTo) 
        {
            return TouchDevice.GetTouchPoints(relativeTo); 
        } 

        ///  
        ///     Retrieves the current touch point of the primary touch device, if one exists.
        /// 
        /// Defines the coordinate space of the touch point.
        /// The touch point of the primary device or null if no device is a primary device. 
        public TouchPoint GetPrimaryTouchPoint(IInputElement relativeTo)
        { 
            return TouchDevice.GetPrimaryTouchPoint(relativeTo); 
        }
 
        /// 
        ///     Suspends mouse promotion from this point until a touch up.
        /// 
        ///  
        ///     This API is provided for Silverlight compatibility, but due to device
        ///     implementation differences, this method doesn't actually do anything. 
        ///  
        public void SuspendMousePromotionUntilTouchUp()
        { 
            //
        }
    }
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
//---------------------------------------------------------------------------- 
//
// Copyright (C) Microsoft Corporation.  All rights reserved.
//
//--------------------------------------------------------------------------- 

using System; 
using System.Windows; 
using System.Windows.Input;
 
namespace System.Windows.Input
{
    /// 
    ///     Event arguments for the Touch.FrameReported event. 
    /// 
    public sealed class TouchFrameEventArgs : EventArgs 
    { 
        /// 
        ///     Creates a new instance of this class. 
        /// 
        /// 
        internal TouchFrameEventArgs(int timestamp)
        { 
            Timestamp = timestamp;
        } 
 
        /// 
        ///     The timestamp for this event. 
        /// 
        public int Timestamp
        {
            get; 
            private set;
        } 
 
        /// 
        ///     Retrieves the current touch point for ever touch device that is currently active. 
        /// 
        /// Defines the coordinate space of the touch point.
        /// A collection of touch points.
        public TouchPointCollection GetTouchPoints(IInputElement relativeTo) 
        {
            return TouchDevice.GetTouchPoints(relativeTo); 
        } 

        ///  
        ///     Retrieves the current touch point of the primary touch device, if one exists.
        /// 
        /// Defines the coordinate space of the touch point.
        /// The touch point of the primary device or null if no device is a primary device. 
        public TouchPoint GetPrimaryTouchPoint(IInputElement relativeTo)
        { 
            return TouchDevice.GetPrimaryTouchPoint(relativeTo); 
        }
 
        /// 
        ///     Suspends mouse promotion from this point until a touch up.
        /// 
        ///  
        ///     This API is provided for Silverlight compatibility, but due to device
        ///     implementation differences, this method doesn't actually do anything. 
        ///  
        public void SuspendMousePromotionUntilTouchUp()
        { 
            //
        }
    }
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
                        

Link Menu

Network programming in C#, Network Programming in VB.NET, Network Programming in .NET
This book is available now!
Buy at Amazon US or
Buy at Amazon UK