CollectionExtensions.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / ndp / fx / src / Core / Microsoft / Scripting / Utils / CollectionExtensions.cs / 1305376 / CollectionExtensions.cs

                            /* **************************************************************************** 
 *
 * Copyright (c) Microsoft Corporation.
 *
 * This source code is subject to terms and conditions of the Microsoft Public License. A 
 * copy of the license can be found in the License.html file at the root of this distribution. If
 * you cannot locate the  Microsoft Public License, please send an email to 
 * dlr@microsoft.com. By using this source code in any fashion, you are agreeing to be bound 
 * by the terms of the Microsoft Public License.
 * 
 * You must not remove this notice, or any other, from this software.
 *
 *
 * ***************************************************************************/ 

using System.Collections.Generic; 
using System.Collections.ObjectModel; 
using System.Diagnostics;
#if !MICROSOFT_SCRIPTING_CORE 
using System.Diagnostics.Contracts;
#endif
using System.Runtime.CompilerServices;
 
namespace System.Dynamic.Utils {
    internal static class CollectionExtensions { 
        ///  
        /// Wraps the provided enumerable into a ReadOnlyCollection{T}
        /// 
        /// Copies all of the data into a new array, so the data can't be
        /// changed after creation. The exception is if the enumerable is
        /// already a ReadOnlyCollection{T}, in which case we just return it.
        ///  
#if !MICROSOFT_SCRIPTING_CORE
        [Pure] 
#endif 
        internal static ReadOnlyCollection ToReadOnly(this IEnumerable enumerable) {
            if (enumerable == null) { 
                return EmptyReadOnlyCollection.Instance;
            }

            var troc = enumerable as TrueReadOnlyCollection; 
            if (troc != null) {
                return troc; 
            } 

            var builder = enumerable as ReadOnlyCollectionBuilder; 
            if (builder != null) {
                return builder.ToReadOnlyCollection();
            }
 
            var collection = enumerable as ICollection;
            if (collection != null) { 
                int count = collection.Count; 
                if (count == 0) {
                    return EmptyReadOnlyCollection.Instance; 
                }

                T[] clone = new T[count];
                collection.CopyTo(clone, 0); 
                return new TrueReadOnlyCollection(clone);
            } 
 
            // ToArray trims the excess space and speeds up access
            return new TrueReadOnlyCollection(new List(enumerable).ToArray()); 
        }

        // We could probably improve the hashing here
        internal static int ListHashCode(this IEnumerable list) { 
            var cmp = EqualityComparer.Default;
            int h = 6551; 
            foreach (T t in list) { 
                h ^= (h << 5) ^ cmp.GetHashCode(t);
            } 
            return h;
        }

#if !MICROSOFT_SCRIPTING_CORE 
        [Pure]
#endif 
        internal static bool ListEquals(this ICollection first, ICollection second) { 
            if (first.Count != second.Count) {
                return false; 
            }
            var cmp = EqualityComparer.Default;
            var f = first.GetEnumerator();
            var s = second.GetEnumerator(); 
            while (f.MoveNext()) {
                s.MoveNext(); 
 
                if (!cmp.Equals(f.Current, s.Current)) {
                    return false; 
                }
            }
            return true;
        } 

        internal static IEnumerable Select(this IEnumerable enumerable, Func select) { 
            foreach (T t in enumerable) { 
                yield return select(t);
            } 
        }

        // Name needs to be different so it doesn't conflict with Enumerable.Select
        internal static U[] Map(this ICollection collection, Func select) { 
            int count = collection.Count;
            U[] result = new U[count]; 
            count = 0; 
            foreach (T t in collection) {
                result[count++] = select(t); 
            }
            return result;
        }
 
        internal static IEnumerable Where(this IEnumerable enumerable, Func where) {
            foreach (T t in enumerable) { 
                if (where(t)) { 
                    yield return t;
                } 
            }
        }

        internal static bool Any(this IEnumerable source, Func predicate) { 
            foreach (T element in source) {
                if (predicate(element)) { 
                    return true; 
                }
            } 
            return false;
        }

        internal static bool All(this IEnumerable source, Func predicate) { 
            foreach (T element in source) {
                if (!predicate(element)) { 
                    return false; 
                }
            } 
            return true;
        }

        internal static T[] RemoveFirst(this T[] array) { 
            T[] result = new T[array.Length - 1];
            Array.Copy(array, 1, result, 0, result.Length); 
            return result; 
        }
 
        internal static T[] RemoveLast(this T[] array) {
            T[] result = new T[array.Length - 1];
            Array.Copy(array, 0, result, 0, result.Length);
            return result; 
        }
 
        internal static T[] AddFirst(this IList list, T item) { 
            T[] res = new T[list.Count + 1];
            res[0] = item; 
            list.CopyTo(res, 1);
            return res;
        }
 
        internal static T[] AddLast(this IList list, T item) {
            T[] res = new T[list.Count + 1]; 
            list.CopyTo(res, 0); 
            res[list.Count] = item;
            return res; 
        }

        internal static T First(this IEnumerable source) {
            var list = source as IList; 
            if (list != null) {
                return list[0]; 
            } 
            using (var e = source.GetEnumerator()) {
                if (e.MoveNext()) return e.Current; 
            }
            throw new InvalidOperationException();
        }
 
        internal static T Last(this IList list) {
            return list[list.Count - 1]; 
        } 

        internal static T[] Copy(this T[] array) { 
            T[] copy = new T[array.Length];
            Array.Copy(array, copy, array.Length);
            return copy;
        } 
    }
 
 
    internal static class EmptyReadOnlyCollection {
        internal static ReadOnlyCollection Instance = new TrueReadOnlyCollection(new T[0]); 
    }
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
/* **************************************************************************** 
 *
 * Copyright (c) Microsoft Corporation.
 *
 * This source code is subject to terms and conditions of the Microsoft Public License. A 
 * copy of the license can be found in the License.html file at the root of this distribution. If
 * you cannot locate the  Microsoft Public License, please send an email to 
 * dlr@microsoft.com. By using this source code in any fashion, you are agreeing to be bound 
 * by the terms of the Microsoft Public License.
 * 
 * You must not remove this notice, or any other, from this software.
 *
 *
 * ***************************************************************************/ 

using System.Collections.Generic; 
using System.Collections.ObjectModel; 
using System.Diagnostics;
#if !MICROSOFT_SCRIPTING_CORE 
using System.Diagnostics.Contracts;
#endif
using System.Runtime.CompilerServices;
 
namespace System.Dynamic.Utils {
    internal static class CollectionExtensions { 
        ///  
        /// Wraps the provided enumerable into a ReadOnlyCollection{T}
        /// 
        /// Copies all of the data into a new array, so the data can't be
        /// changed after creation. The exception is if the enumerable is
        /// already a ReadOnlyCollection{T}, in which case we just return it.
        ///  
#if !MICROSOFT_SCRIPTING_CORE
        [Pure] 
#endif 
        internal static ReadOnlyCollection ToReadOnly(this IEnumerable enumerable) {
            if (enumerable == null) { 
                return EmptyReadOnlyCollection.Instance;
            }

            var troc = enumerable as TrueReadOnlyCollection; 
            if (troc != null) {
                return troc; 
            } 

            var builder = enumerable as ReadOnlyCollectionBuilder; 
            if (builder != null) {
                return builder.ToReadOnlyCollection();
            }
 
            var collection = enumerable as ICollection;
            if (collection != null) { 
                int count = collection.Count; 
                if (count == 0) {
                    return EmptyReadOnlyCollection.Instance; 
                }

                T[] clone = new T[count];
                collection.CopyTo(clone, 0); 
                return new TrueReadOnlyCollection(clone);
            } 
 
            // ToArray trims the excess space and speeds up access
            return new TrueReadOnlyCollection(new List(enumerable).ToArray()); 
        }

        // We could probably improve the hashing here
        internal static int ListHashCode(this IEnumerable list) { 
            var cmp = EqualityComparer.Default;
            int h = 6551; 
            foreach (T t in list) { 
                h ^= (h << 5) ^ cmp.GetHashCode(t);
            } 
            return h;
        }

#if !MICROSOFT_SCRIPTING_CORE 
        [Pure]
#endif 
        internal static bool ListEquals(this ICollection first, ICollection second) { 
            if (first.Count != second.Count) {
                return false; 
            }
            var cmp = EqualityComparer.Default;
            var f = first.GetEnumerator();
            var s = second.GetEnumerator(); 
            while (f.MoveNext()) {
                s.MoveNext(); 
 
                if (!cmp.Equals(f.Current, s.Current)) {
                    return false; 
                }
            }
            return true;
        } 

        internal static IEnumerable Select(this IEnumerable enumerable, Func select) { 
            foreach (T t in enumerable) { 
                yield return select(t);
            } 
        }

        // Name needs to be different so it doesn't conflict with Enumerable.Select
        internal static U[] Map(this ICollection collection, Func select) { 
            int count = collection.Count;
            U[] result = new U[count]; 
            count = 0; 
            foreach (T t in collection) {
                result[count++] = select(t); 
            }
            return result;
        }
 
        internal static IEnumerable Where(this IEnumerable enumerable, Func where) {
            foreach (T t in enumerable) { 
                if (where(t)) { 
                    yield return t;
                } 
            }
        }

        internal static bool Any(this IEnumerable source, Func predicate) { 
            foreach (T element in source) {
                if (predicate(element)) { 
                    return true; 
                }
            } 
            return false;
        }

        internal static bool All(this IEnumerable source, Func predicate) { 
            foreach (T element in source) {
                if (!predicate(element)) { 
                    return false; 
                }
            } 
            return true;
        }

        internal static T[] RemoveFirst(this T[] array) { 
            T[] result = new T[array.Length - 1];
            Array.Copy(array, 1, result, 0, result.Length); 
            return result; 
        }
 
        internal static T[] RemoveLast(this T[] array) {
            T[] result = new T[array.Length - 1];
            Array.Copy(array, 0, result, 0, result.Length);
            return result; 
        }
 
        internal static T[] AddFirst(this IList list, T item) { 
            T[] res = new T[list.Count + 1];
            res[0] = item; 
            list.CopyTo(res, 1);
            return res;
        }
 
        internal static T[] AddLast(this IList list, T item) {
            T[] res = new T[list.Count + 1]; 
            list.CopyTo(res, 0); 
            res[list.Count] = item;
            return res; 
        }

        internal static T First(this IEnumerable source) {
            var list = source as IList; 
            if (list != null) {
                return list[0]; 
            } 
            using (var e = source.GetEnumerator()) {
                if (e.MoveNext()) return e.Current; 
            }
            throw new InvalidOperationException();
        }
 
        internal static T Last(this IList list) {
            return list[list.Count - 1]; 
        } 

        internal static T[] Copy(this T[] array) { 
            T[] copy = new T[array.Length];
            Array.Copy(array, copy, array.Length);
            return copy;
        } 
    }
 
 
    internal static class EmptyReadOnlyCollection {
        internal static ReadOnlyCollection Instance = new TrueReadOnlyCollection(new T[0]); 
    }
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.

                        

Link Menu

Network programming in C#, Network Programming in VB.NET, Network Programming in .NET
This book is available now!
Buy at Amazon US or
Buy at Amazon UK