NestedContainer.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / ndp / fx / src / CompMod / System / ComponentModel / NestedContainer.cs / 1305376 / NestedContainer.cs

                            //------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------------------- 

namespace System.ComponentModel { 
 
    using System;
    using System.ComponentModel; 
    using System.Globalization;
    using System.IO;
    using System.Security.Permissions;
 
    /// 
    ///     A nested container is a container that is owned by another component.  Nested 
    ///     containers can be found by querying a component site's services for NestedConainter. 
    ///     Nested containers are a useful tool to establish owner relationships among components.
    ///     All components within a nested container are named with the owning component's name 
    ///     as a prefix.
    /// 
    [HostProtection(SharedState = true)]
    public class NestedContainer : Container, INestedContainer { 

        private IComponent _owner; 
 
        /// 
        ///     Creates a new NestedContainer. 
        /// 
        public NestedContainer(IComponent owner) {
            if (owner == null) {
                throw new ArgumentNullException("owner"); 
            }
            _owner = owner; 
            _owner.Disposed += new EventHandler(OnOwnerDisposed); 
        }
 
        /// 
        ///     The component that owns this nested container.
        /// 
        public IComponent Owner { 
            get {
                return _owner; 
            } 
        }
 
        /// 
        ///     Retrieves the name of the owning component.  This may be overridden to
        ///     provide a custom owner name.  The default searches the owner's site for
        ///     INestedSite and calls FullName, or ISite.Name if there is no nested site. 
        ///     If neither is available, this returns null.
        ///  
        protected virtual string OwnerName { 
            get {
                string ownerName = null; 
                if (_owner != null && _owner.Site != null) {
                    INestedSite nestedOwnerSite = _owner.Site as INestedSite;
                    if (nestedOwnerSite != null) {
                        ownerName = nestedOwnerSite.FullName; 
                    }
                    else { 
                        ownerName = _owner.Site.Name; 
                    }
                } 

                return ownerName;
            }
        } 

        ///  
        ///     Creates a site for the component within the container. 
        /// 
        protected override ISite CreateSite(IComponent component, string name) { 
            if (component == null) {
                throw new ArgumentNullException("component");
            }
            return new Site(component, this, name); 
        }
 
        ///  
        ///    Override of Container's dispose.
        ///  
        protected override void Dispose(bool disposing) {
            if (disposing) {
                _owner.Disposed -= new EventHandler(OnOwnerDisposed);
            } 
            base.Dispose(disposing);
        } 
 
        /// 
        ///    [To be supplied.] 
        /// 
        protected override object GetService(Type service) {
            if (service == typeof(INestedContainer)) {
                return this; 
            }
            else { 
                return base.GetService(service); 
            }
        } 

        /// 
        ///     Called when our owning component is destroyed.
        ///  
        private void OnOwnerDisposed(object sender, EventArgs e) {
            Dispose(); 
        } 

        ///  
        ///     Simple site implementation.  We do some special processing to name the site, but
        ///     that's about it.
        /// 
        private class Site : INestedSite 
        {
            private IComponent component; 
            private NestedContainer container; 
            private string name;
 
            internal Site(IComponent component, NestedContainer container, string name) {
                this.component = component;
                this.container = container;
                this.name = name; 
            }
 
            // The component sited by this component site. 
            public IComponent Component {
                get { 
                    return component;
                }
            }
 
            // The container in which the component is sited.
            public IContainer Container { 
                get { 
                    return container;
                } 
            }

            public Object GetService(Type service) {
 
                return((service == typeof(ISite)) ? this : container.GetService(service));
            } 
 
            // Indicates whether the component is in design mode.
            public bool DesignMode { 
                get {
                    IComponent owner = container.Owner;
                    if (owner != null && owner.Site != null) {
                        return owner.Site.DesignMode; 
                    }
                    return false; 
                } 
            }
 
            public string FullName {
                get {
                    if (name != null) {
                        string ownerName = container.OwnerName; 
                        string childName = name;
                        if (ownerName != null) { 
                            childName = string.Format(CultureInfo.InvariantCulture, "{0}.{1}", ownerName, childName); 
                        }
 
                        return childName;
                    }

                    return name; 
                }
            } 
 
            // The name of the component.
            // 
            public String Name
            {
                get {
                    return name; 
                }
                set { 
                    if (value == null || name == null || !value.Equals(name)) { 
                        container.ValidateName(component, value);
                        name = value; 
                    }
                }
            }
        } 
    }
} 
 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
//------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------------------- 

namespace System.ComponentModel { 
 
    using System;
    using System.ComponentModel; 
    using System.Globalization;
    using System.IO;
    using System.Security.Permissions;
 
    /// 
    ///     A nested container is a container that is owned by another component.  Nested 
    ///     containers can be found by querying a component site's services for NestedConainter. 
    ///     Nested containers are a useful tool to establish owner relationships among components.
    ///     All components within a nested container are named with the owning component's name 
    ///     as a prefix.
    /// 
    [HostProtection(SharedState = true)]
    public class NestedContainer : Container, INestedContainer { 

        private IComponent _owner; 
 
        /// 
        ///     Creates a new NestedContainer. 
        /// 
        public NestedContainer(IComponent owner) {
            if (owner == null) {
                throw new ArgumentNullException("owner"); 
            }
            _owner = owner; 
            _owner.Disposed += new EventHandler(OnOwnerDisposed); 
        }
 
        /// 
        ///     The component that owns this nested container.
        /// 
        public IComponent Owner { 
            get {
                return _owner; 
            } 
        }
 
        /// 
        ///     Retrieves the name of the owning component.  This may be overridden to
        ///     provide a custom owner name.  The default searches the owner's site for
        ///     INestedSite and calls FullName, or ISite.Name if there is no nested site. 
        ///     If neither is available, this returns null.
        ///  
        protected virtual string OwnerName { 
            get {
                string ownerName = null; 
                if (_owner != null && _owner.Site != null) {
                    INestedSite nestedOwnerSite = _owner.Site as INestedSite;
                    if (nestedOwnerSite != null) {
                        ownerName = nestedOwnerSite.FullName; 
                    }
                    else { 
                        ownerName = _owner.Site.Name; 
                    }
                } 

                return ownerName;
            }
        } 

        ///  
        ///     Creates a site for the component within the container. 
        /// 
        protected override ISite CreateSite(IComponent component, string name) { 
            if (component == null) {
                throw new ArgumentNullException("component");
            }
            return new Site(component, this, name); 
        }
 
        ///  
        ///    Override of Container's dispose.
        ///  
        protected override void Dispose(bool disposing) {
            if (disposing) {
                _owner.Disposed -= new EventHandler(OnOwnerDisposed);
            } 
            base.Dispose(disposing);
        } 
 
        /// 
        ///    [To be supplied.] 
        /// 
        protected override object GetService(Type service) {
            if (service == typeof(INestedContainer)) {
                return this; 
            }
            else { 
                return base.GetService(service); 
            }
        } 

        /// 
        ///     Called when our owning component is destroyed.
        ///  
        private void OnOwnerDisposed(object sender, EventArgs e) {
            Dispose(); 
        } 

        ///  
        ///     Simple site implementation.  We do some special processing to name the site, but
        ///     that's about it.
        /// 
        private class Site : INestedSite 
        {
            private IComponent component; 
            private NestedContainer container; 
            private string name;
 
            internal Site(IComponent component, NestedContainer container, string name) {
                this.component = component;
                this.container = container;
                this.name = name; 
            }
 
            // The component sited by this component site. 
            public IComponent Component {
                get { 
                    return component;
                }
            }
 
            // The container in which the component is sited.
            public IContainer Container { 
                get { 
                    return container;
                } 
            }

            public Object GetService(Type service) {
 
                return((service == typeof(ISite)) ? this : container.GetService(service));
            } 
 
            // Indicates whether the component is in design mode.
            public bool DesignMode { 
                get {
                    IComponent owner = container.Owner;
                    if (owner != null && owner.Site != null) {
                        return owner.Site.DesignMode; 
                    }
                    return false; 
                } 
            }
 
            public string FullName {
                get {
                    if (name != null) {
                        string ownerName = container.OwnerName; 
                        string childName = name;
                        if (ownerName != null) { 
                            childName = string.Format(CultureInfo.InvariantCulture, "{0}.{1}", ownerName, childName); 
                        }
 
                        return childName;
                    }

                    return name; 
                }
            } 
 
            // The name of the component.
            // 
            public String Name
            {
                get {
                    return name; 
                }
                set { 
                    if (value == null || name == null || !value.Equals(name)) { 
                        container.ValidateName(component, value);
                        name = value; 
                    }
                }
            }
        } 
    }
} 
 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.

                        

Link Menu

Network programming in C#, Network Programming in VB.NET, Network Programming in .NET
This book is available now!
Buy at Amazon US or
Buy at Amazon UK