newitemfactory.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / ndp / cdf / src / NetFx40 / Tools / System.Activities.Presentation / System / Activities / Presentation / Base / Core / PropertyEditing / newitemfactory.cs / 1305376 / newitemfactory.cs

                            namespace System.Activities.Presentation.PropertyEditing { 
    using System;
    using System.Windows;
    using System.Reflection;
    using System.IO; 
    using System.Windows.Markup;
    using System.Windows.Media.Imaging; 
    using System.Windows.Controls; 
    using System.Activities.Presentation.Internal;
    using System.Diagnostics.CodeAnalysis; 
    using System.Activities.Presentation;

    /// 
    /// Base class that represents a factory for creating new items for a collection or 
    /// for a property value.  3rd party control developers may choose to derive from this class
    /// to override the default behavior of specifying names and images that are used by 
    /// collection editor and sub-property editor when creating instances of custom controls. 
    /// 
    class NewItemFactory { 

        private Type[] NoTypes = new Type[0];

        ///  
        /// Default constructor
        ///  
        public NewItemFactory() { } 

        ///  
        /// Returns an object that can be set as the Content of a ContentControl
        /// and that will be used an icon for the requested type by the property editing host.
        /// The default implementation of this method uses naming convention, searching for
        /// the embedded resources in the same assembly as the control, that are named the 
        /// same as the control (including namespace), followed by ".Icon", followed by
        /// the extension for the file type itself.  Currently, only ".png", ".bmp", ".gif", 
        /// ".jpg", and ".jpeg" extensions are recognized. 
        /// 
        /// Type of the object to look up 
        /// The desired size of the image to retrieve.  If multiple
        /// images are available this method retrieves the image that most closely
        /// resembles the requested size.  However, it is not guaranteed to return an image
        /// that matches the desired size exactly. 
        /// An image for the specified type.
        /// If type is null 
        public virtual object GetImage(Type type, Size desiredSize) { 
            if (type == null)
                throw FxTrace.Exception.ArgumentNull("type"); 

            return ManifestImages.GetImage(type, desiredSize);
        }
 
        /// 
        /// Returns the name for the item this factory adds for the passed in type.  This is 
        /// the name that will be used in the "Add Item" drop down to identify the type being added. 
        /// The default implementation returns the short type name.
        ///  
        /// Type to retrieve the display name for.
        /// The display name for the specified type
        /// If type is null
        [SuppressMessage("Microsoft.Design", "CA1011:ConsiderPassingBaseTypesAsParameters", Justification = "The intended usage in the larger scope of the class is the stronger type")] 
        public virtual string GetDisplayName(Type type)
        { 
            if (type == null) 
                throw FxTrace.Exception.ArgumentNull("type");
 
            return type.Name;
        }

        ///  
        /// Returns an instance of an item that is added to the collection for the passed in Type.
        /// The default implementation looks for public constructors that take no arguments. 
        /// If no such constructors are found, null is returned. 
        /// 
        /// Type of the object to create 
        /// Instance of the specified type, or null if no appropriate constructor was found
        /// 
        /// If type is null
        public virtual object CreateInstance(Type type) { 
            if (type == null)
                throw FxTrace.Exception.ArgumentNull("type"); 
 
            ConstructorInfo ctor = type.GetConstructor(
                BindingFlags.Public | BindingFlags.Instance, 
                null,
                NoTypes,
                null);
 
            return ctor == null ? null : ctor.Invoke(null);
        } 
    } 
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
namespace System.Activities.Presentation.PropertyEditing { 
    using System;
    using System.Windows;
    using System.Reflection;
    using System.IO; 
    using System.Windows.Markup;
    using System.Windows.Media.Imaging; 
    using System.Windows.Controls; 
    using System.Activities.Presentation.Internal;
    using System.Diagnostics.CodeAnalysis; 
    using System.Activities.Presentation;

    /// 
    /// Base class that represents a factory for creating new items for a collection or 
    /// for a property value.  3rd party control developers may choose to derive from this class
    /// to override the default behavior of specifying names and images that are used by 
    /// collection editor and sub-property editor when creating instances of custom controls. 
    /// 
    class NewItemFactory { 

        private Type[] NoTypes = new Type[0];

        ///  
        /// Default constructor
        ///  
        public NewItemFactory() { } 

        ///  
        /// Returns an object that can be set as the Content of a ContentControl
        /// and that will be used an icon for the requested type by the property editing host.
        /// The default implementation of this method uses naming convention, searching for
        /// the embedded resources in the same assembly as the control, that are named the 
        /// same as the control (including namespace), followed by ".Icon", followed by
        /// the extension for the file type itself.  Currently, only ".png", ".bmp", ".gif", 
        /// ".jpg", and ".jpeg" extensions are recognized. 
        /// 
        /// Type of the object to look up 
        /// The desired size of the image to retrieve.  If multiple
        /// images are available this method retrieves the image that most closely
        /// resembles the requested size.  However, it is not guaranteed to return an image
        /// that matches the desired size exactly. 
        /// An image for the specified type.
        /// If type is null 
        public virtual object GetImage(Type type, Size desiredSize) { 
            if (type == null)
                throw FxTrace.Exception.ArgumentNull("type"); 

            return ManifestImages.GetImage(type, desiredSize);
        }
 
        /// 
        /// Returns the name for the item this factory adds for the passed in type.  This is 
        /// the name that will be used in the "Add Item" drop down to identify the type being added. 
        /// The default implementation returns the short type name.
        ///  
        /// Type to retrieve the display name for.
        /// The display name for the specified type
        /// If type is null
        [SuppressMessage("Microsoft.Design", "CA1011:ConsiderPassingBaseTypesAsParameters", Justification = "The intended usage in the larger scope of the class is the stronger type")] 
        public virtual string GetDisplayName(Type type)
        { 
            if (type == null) 
                throw FxTrace.Exception.ArgumentNull("type");
 
            return type.Name;
        }

        ///  
        /// Returns an instance of an item that is added to the collection for the passed in Type.
        /// The default implementation looks for public constructors that take no arguments. 
        /// If no such constructors are found, null is returned. 
        /// 
        /// Type of the object to create 
        /// Instance of the specified type, or null if no appropriate constructor was found
        /// 
        /// If type is null
        public virtual object CreateInstance(Type type) { 
            if (type == null)
                throw FxTrace.Exception.ArgumentNull("type"); 
 
            ConstructorInfo ctor = type.GetConstructor(
                BindingFlags.Public | BindingFlags.Instance, 
                null,
                NoTypes,
                null);
 
            return ctor == null ? null : ctor.Invoke(null);
        } 
    } 
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
                        

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